Search found 269 matches

by Element
Sun 17 Mar, 2019 4:46 pm
Forum: Balance Discussion
Topic: Free Ripper Swarm--> 75 Req
Replies: 14
Views: 10113

Free Ripper Swarm--> 75 Req

This post is rather simple. That being said, I can't necessarily be in favour of a free costed unit coming out of infestation towers with the means to freely generate a swarms which in vice versa have the means to tie up your entire ranged force and essentially almost auto win each engagement, espec...
by Element
Sun 17 Mar, 2019 4:21 pm
Forum: Balance Discussion
Topic: Ravener Alpha (Ravener Call in)
Replies: 15
Views: 13171

Ravener Alpha (Ravener Call in)

Hey there everyone, my question is simple. Can we have something else other than this unit being called in? While I can see some players using this ability to stack the field/ replace a wiped unit. I've found it almost has no usage when I play this particular character given, you often buy a ravener...
by Element
Sun 17 Mar, 2019 4:01 pm
Forum: Balance Discussion
Topic: Are Purgation OP?
Replies: 17
Views: 11921

Re: Are Purgation OP?

I think the real question that needs to be asked is whether GK need all their other soft counters to vehicles now that they have a lascannon. Remember all their "soft" sources of AV came from them not having a lascannon. Many of them have become harder counters to cope with a lack of las:...
by Element
Fri 08 Mar, 2019 3:45 pm
Forum: Balance Discussion
Topic: Whirlwind Development Thread
Replies: 6
Views: 5218

Whirlwind Development Thread

Hey there everyone, ever since the introduction of the whirlwind, It has been a nice unit to field in 2v2s/3v3s but almost never in 1v1s, which is a shame because it really is a good unit, given its source output application to deal with massive infantry, and have the nice Hunter Killer Missile to b...
by Element
Sun 03 Mar, 2019 10:46 pm
Forum: Strategy Discussion
Topic: Please explain to me how IG T1 does not suck
Replies: 5
Views: 7862

Re: Please explain to me how IG T1 does not suck

Ranked T1 -------------- 1.) Eldar- Advanced in everything. 2.) Orks- Mobility/don't bleed to heavily when utilized properly/Heavy amounts of ridiculously crazed D.P.S/best Unit Choice Option Roster in the Game (I.M.O. anyways going forwards) Globals are phenominal/all the commanders are capable of ...
by Element
Sun 03 Mar, 2019 3:19 am
Forum: Tournaments
Topic: Elite League Season 3 with big Prize Pool
Replies: 104
Views: 164932

Re: Elite League Season 3 with big Prize Pool

*Bump*
I still have yet to see any changes having been made to character choices, therefore I am just making sure mine are up to dat, warpspider exarch in exchange for the techmarine. everyone else is fine.
by Element
Tue 26 Feb, 2019 4:52 am
Forum: Tournaments
Topic: Elite League Season 3 with big Prize Pool
Replies: 104
Views: 164932

Re: Elite League Season 3 with big Prize Pool

*Bump* I have to pull out of the tournament due to having problems with my connection which bring about too many lagg spikes. Edit: I have been going back and forth regarding whether I should play, given all that which is happening...but perhaps I will be able to sort out the connection issues. Ther...
by Element
Sun 17 Feb, 2019 6:09 pm
Forum: Tournaments
Topic: Elite League Season 3 with big Prize Pool
Replies: 104
Views: 164932

Re: Elite League Season 3 with big Prize Pool

Fathom
Division B:
-Brother Captain, Force Commander, Inquisitor, Mekboy, & Farseer

Change the Brother Captain--> Techmarine


Last Commander changes for Me, Change the Techmarine--> Warpspider Exarch
by Element
Wed 13 Feb, 2019 8:10 am
Forum: Tournaments
Topic: Elite League Season 3 with big Prize Pool
Replies: 104
Views: 164932

Re: Elite League Season 3 with big Prize Pool

Fathom
Division B:
-Brother Captain, Force Commander, Inquisitor, Mekboy, & Farseer

Change the Brother Captain--> Techmarine
by Element
Wed 13 Feb, 2019 12:12 am
Forum: Balance Discussion
Topic: Flesh Over Steel upon Tyranid Carnifexes
Replies: 7
Views: 4416

Flesh Over Steel upon Tyranid Carnifexes

Hey there everybody, so I have relatively began playing as the Force Commander, having played the Apo so long, that being said, coming upon this particular match-up I was surprised to see that I couldn't use the ability on a giant looming monstrous creature which is practically a tank in that of its...
by Element
Mon 11 Feb, 2019 11:13 pm
Forum: Tournaments
Topic: Elite League Season 3 with big Prize Pool
Replies: 104
Views: 164932

Re: Elite League Season 3 with big Prize Pool

Fathom
Division B:
-Brother Captain, Force Commander, Inquisitor, Mekboy, & Farseer
by Element
Wed 18 Jul, 2018 9:09 pm
Forum: Balance Discussion
Topic: The Intoduction of Raptors broke the SM- Chaos Meta
Replies: 3
Views: 3021

The Intoduction of Raptors broke the SM- Chaos Meta

Seiously though, why is this squad in the game. Chaos was just fine in t1 and now they have absolutely no weaknesses in T1 whatsoever. Before, at least SM had some inkling of hope in T1 but now this squad just outright imbalances the the roster composition. Devastatos are essential in this match-up ...
by Element
Sun 24 Jun, 2018 4:20 am
Forum: Balance Discussion
Topic: Banshees Melee Skill too high?
Replies: 52
Views: 29946

Re: Banshees Melee Skill too high?

Perhaps that may be the way to go. All I know is that the matter the needs to be addressed. because 3x knockback with massive damage is just really imbalanced.
by Element
Sun 24 Jun, 2018 3:46 am
Forum: Balance Discussion
Topic: Banshees Melee Skill too high?
Replies: 52
Views: 29946

Banshees Melee Skill too high?

My question is very simple. Can we nerf the melee skill of banshees by like 5 so that they can't attain 3 specials in a row in a single engagement. Really though this is like not even counterable other than never allowing them in but they have to some time. The problem is they overperform when they ...
by Element
Sat 12 May, 2018 5:17 pm
Forum: Balance Discussion
Topic: Tyrant Guard slighlty too durable?
Replies: 13
Views: 7547

Tyrant Guard slighlty too durable?

Hey there everyone, this is the last thread I will be most likely posting for a little while unless something egregious makes its way into one of my games to where I have to address it, however i would like to talk about the Tyrant Guard 400/60 12 pop 45s . super heavy armor 2500 hp. Now personally ...
by Element
Sat 12 May, 2018 12:57 pm
Forum: Tournaments
Topic: Monthly Team Tournament 22 @ May 12th Saturday
Replies: 28
Views: 20470

Re: Monthly Team Tournament 22 @ May 12th Saturday

Fathom

BC, Apo, Farseer
by Element
Tue 24 Apr, 2018 9:51 pm
Forum: Balance Discussion
Topic: Gk Paladins "Balanced"
Replies: 4
Views: 2579

Re: Gk Paladins "Balanced"

Even before then there was a 2x dread confrontation. And even then they barely took any damage whatsoever in both confrentations. That is what I'm pointing out. Unupgraded at that. Ofcourse they are unupgraded I'm showcasing that 2 melee dreads won't take out one paladin squad.
by Element
Tue 24 Apr, 2018 8:56 pm
Forum: Balance Discussion
Topic: Gk Paladins "Balanced"
Replies: 4
Views: 2579

Gk Paladins "Balanced"

If this is not the definition of broken.I don't know what is

https://www.gamereplays.org/dawnofwar2/ ... &id=329394

How much are paladins worth?

More than 2 dreads
by Element
Tue 24 Apr, 2018 12:24 am
Forum: Balance Discussion
Topic: "Rebalancing IG Bionic Eye"
Replies: 10
Views: 5543

"Rebalancing IG Bionic Eye"

Hey there everyone I rarely make post but I think this time there is a reason. 150 35 20 "Grants the Inspire Determination ability, which renders the targeted squad immune to suppresion and healing the remaing men to full health, increasing the squad's speed by 3.5 and increasing its damage out...
by Element
Tue 13 Mar, 2018 5:53 am
Forum: Strategy Discussion
Topic: How should I counter this?
Replies: 4
Views: 3494

How should I counter this?

Hey fellas, I recently played a game against Ig and had to fight against 3x melta stormtroopers and im wondering what should i do to respond to this as sm? thanks in advance.
by Element
Thu 27 Jul, 2017 6:32 pm
Forum: Balance Discussion
Topic: Apothecary Starting Role
Replies: 8
Views: 4700

Re: Apothecary Starting Role

I get the feeling that extends to every single unit in the game. It's a matter of whether they have something better to do than that. -However some units do it better than others, and with better means of application and escape. That is what is I noting here. If you position your units well you can...
by Element
Wed 26 Jul, 2017 10:01 am
Forum: Community General Discussion
Topic: Design failure of Grey Knights
Replies: 10
Views: 5125

Re: Design failure of Grey Knights

Gk Commanders Brotherhood Champion- A power armored model with an array of tanks wargear option (perhaps even taking some from the brotherhood captain wargear array) -Bound Daemonblade, Artificer Armor, Iron Halo -Force Falchions, Holy Inscriptions, Teleporter Pack -Force Hammer, Tears of the Empero...
by Element
Sat 22 Jul, 2017 7:37 pm
Forum: Balance Discussion
Topic: Apothecary Starting Role
Replies: 8
Views: 4700

Apothecary Starting Role

Hey everyone Element here, and for those who dont know me I have veen playing the Apothecary quite a lot as of late, and Ive noticed how the buffa to ither factions have been mitigating the Apothecart's early game role as a means of productively timing up units in melee. The Apothecary starts at 600...
by Element
Sat 22 Jul, 2017 7:08 pm
Forum: Balance Discussion
Topic: 2.7.1 Test Build Changelog (only log for now)
Replies: 64
Views: 30371

Re: 2.7.1 Test Build Changelog (only log for now)

In the current meta it would mean that OM would have no capacity to kill tanks, but perhaps the purgation-beamer variant will change that. We will see how effective the beamer actually is in the context of OM compositions and then from that we can consider altering interceptors' role. Hmm...I under...
by Element
Sat 22 Jul, 2017 5:56 pm
Forum: Balance Discussion
Topic: 2.7.1 Test Build Changelog (only log for now)
Replies: 64
Views: 30371

Re: 2.7.1 Test Build Changelog (only log for now)

I'm just curious more so than anything, but has the testing team already looked into what would haopen if interceptors were placed into T2 rather than t3 (with some adjustments)? thank- you in advance.
by Element
Fri 14 Jul, 2017 2:02 am
Forum: Tournaments
Topic: Monthly Team Tournament 12 @ July 15th Saturday
Replies: 36
Views: 19732

Re: Monthly Team Tournament 12 @ July 15th Saturday

I will be joining up as a referee
by Element
Tue 20 Jun, 2017 7:47 pm
Forum: Tournaments
Topic: Monthly Team Tournament 11 @ June 24th Saturday - Prize
Replies: 28
Views: 18620

Re: Monthly Team Tournament 11 @ June 24th Saturday - Prize

You can sign me up as a referee
-Element
by Element
Thu 01 Jun, 2017 6:54 pm
Forum: Balance Discussion
Topic: 2.7 GK
Replies: 17
Views: 9012

Re: 2.7 GK

Nemesis All most in elite has hard counters and soft counters to setup teams in t1 Ig spotters plus like Ol- Reliable and smoke heros and stuff Sm asm then scouts nade and snipers chaos raptors then nade tics and noise marines Ork bleed shit boy I mean storm boys plus shoot boys can just out shoot ...
by Element
Wed 31 May, 2017 4:49 pm
Forum: Balance Discussion
Topic: 2.7 GK
Replies: 17
Views: 9012

Re: 2.7 GK

I be all for removing operatives all these problems came when operatives were put in to replace interceptors which their job was to counter setup teams and mass range units their not to fight other jump troops the only way you get om to be fair and not poorly designed race is when their get a jump ...

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