Search found 890 matches

by Asmon
Fri 03 May, 2019 12:27 am
Forum: Balance Discussion
Topic: Dire Avengers Crazy?
Replies: 19
Views: 16475

Re: Dire Avengers Crazy?

Yes mwb special has had its damage reduced.
by Asmon
Sun 21 Apr, 2019 6:22 pm
Forum: Balance Discussion
Topic: Dire Avengers Crazy?
Replies: 19
Views: 16475

Re: Dire Avengers Crazy?

Even caeltos tried to tweak it a bit when he started elite and changed their name, but it's still the same :>
by Asmon
Tue 16 Apr, 2019 1:14 pm
Forum: Tournaments
Topic: Monthly Faction War 16 @ April 21st
Replies: 23
Views: 24354

Re: Monthly Faction War 16 @ April 21st

Asmondeus

Primary: Eldar, SM, Chaos.

Then Nids.
by Asmon
Sat 06 Apr, 2019 1:05 pm
Forum: Balance Discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 42
Views: 41484

Re: Flesh Hook and Independent Character (Problems)

The mechanic was created by relic along the IG race, for all their leader-die-lasts squads, especially needed for guardsmen but very bs for catachans. Then Boss is right. The mechanic was also implented to several squads by relic after everyone complained their scout sarge/aspiring champion/shoota N...
by Asmon
Sat 06 Apr, 2019 12:49 pm
Forum: Community General Discussion
Topic: Public Service Announcement
Replies: 3
Views: 5239

Re: Public Service Announcement

sfx are all the sounds that are created when you activate an ability, build a unit, a generator, destroys something etc... in opposition to the music and the voices.

The game will certainly feel bland without them.
by Asmon
Sat 06 Apr, 2019 12:46 pm
Forum: Balance Discussion
Topic: GK strike squads current state.
Replies: 32
Views: 28307

Re: GK strike squads current state.

units in melee charge do not lose MS, fyi. I'm assuming this SS you speak of that beat two shee squads had mind blades, potentially we are the hammer, other squads shooting them, etc. There is no way they would win that fight in a vacuum without buffs Let's keep GK T3 in another thread No they don'...
by Asmon
Fri 05 Apr, 2019 12:26 pm
Forum: Balance Discussion
Topic: GK strike squads current state.
Replies: 32
Views: 28307

Re: GK strike squads current state.

Atlas you should test ingame and see what happens. SS specials for sure are way better than ASM's and Raptors (which are not dedicated melee as Torpid reminds us). And we are not talking in a vaccum here. ASM, Raptors and shees go into the fights against mostly full hp enemy melee, while SS do a lit...
by Asmon
Thu 04 Apr, 2019 10:51 am
Forum: Balance Discussion
Topic: GK strike squads current state.
Replies: 32
Views: 28307

Re: GK strike squads current state.

Well that's your opinion. I certainly think they should lose those fights. Upgraded T1 shees cannot win vs 2 sluggas or hormas for instance (well sometimes hormas if both squads attack at the same time and eat lots of specials), and they are a melee superioty unit. SS shouldn't be one. As someone sa...
by Asmon
Wed 03 Apr, 2019 5:34 pm
Forum: Balance Discussion
Topic: GK strike squads current state.
Replies: 32
Views: 28307

Re: GK strike squads current state.

I'd target the specials because it is what makes them win fights they shoudn't, for instance against shees or multiple sluggas/hormas.
by Asmon
Wed 03 Apr, 2019 5:31 pm
Forum: Balance Discussion
Topic: GK is OP?
Replies: 17
Views: 12830

Re: GK is OP?

GK tier 3 is fucking OP and it is what matters the most in teamgames, hence the recurring bans you witnessed.
by Asmon
Tue 02 Apr, 2019 5:04 pm
Forum: Balance Discussion
Topic: Post- 11/17 2.9 Patch Making Stream Notes and Points
Replies: 53
Views: 35463

Re: Post- 11/17 2.9 Patch Making Stream Notes and Points

I thought we were sure that's how it works... why the doubt?
by Asmon
Tue 02 Apr, 2019 5:02 pm
Forum: Balance Discussion
Topic: (Suggestion) IG Spotter Squad sight increase and sniper kit upgrade
Replies: 17
Views: 13279

Re: (Suggestion) IG Spotter Squad sight increase and sniper kit upgrade

Nurland wrote:Do they actually need to be better than they currently are in straight up combat? I mean they have great abilities that scale well. Why would they need to be able to solo bleed enemies as well?


No they don't. Spotters are fine, one might even say very strong, move on.
by Asmon
Tue 02 Apr, 2019 4:59 pm
Forum: Balance Discussion
Topic: GK strike squads current state.
Replies: 32
Views: 28307

Re: GK strike squads current state.

I wouldn't say insane but they certainly are very solid. Their heavy armor is what makes them shine because you have basically no way to damage them with piercing if they're in melee. The lack of movement is not an issue: you stand to shoot the incoming enemy before engaging in melee. Again those up...
by Asmon
Sat 30 Mar, 2019 8:46 pm
Forum: Balance Discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 50
Views: 48372

Re: (Suggestion) Tzeentch CSM Champion alteration

It's not because it's chaos that we have to create offensive abilities. You could add to the AC a defensive bonus, either passive or active, for example -15% damage taken when in cover or anything which might lead the squad towards a less braindead playstyle.
by Asmon
Sat 23 Mar, 2019 10:16 pm
Forum: Community General Discussion
Topic: The T3 Lictor flesh hook almost never works for me
Replies: 11
Views: 10197

Re: The T3 Lictor flesh hook almost never works for me

Oddnerd wrote:Upon further testing, it seem that the first flash hook is the one that tends to bug out. Anyone else notice this?


It's always been the first one the most buggy.
by Asmon
Sun 17 Mar, 2019 2:29 pm
Forum: Community General Discussion
Topic: Visual indicator for damage synapse
Replies: 2
Views: 3438

Re: Visual indicator for damage synapse

What would be way better is a circle around your RA when you select him, in the same manner we have circles to target some abilities. It won't add to the clusterfuck on screen and clearly show whether a unit is in or out of range.
by Asmon
Sun 10 Mar, 2019 12:05 pm
Forum: Tournaments
Topic: Elite League Season 3 with big Prize Pool
Replies: 104
Views: 164928

Re: Elite League Season 3 with big Prize Pool

I've been around since Adila told me, the only person who replied to me was Bruce. I'm basically available every evening.
by Asmon
Mon 04 Mar, 2019 1:27 pm
Forum: Tournaments
Topic: Elite League Season 3 with big Prize Pool
Replies: 104
Views: 164928

Re: Elite League Season 3 with big Prize Pool

Eeh I cannot find my name anywhere. Forgot about me Adila ? :(
by Asmon
Wed 13 Feb, 2019 6:44 pm
Forum: Tournaments
Topic: Monthly Faction War 14 @ February 17th
Replies: 31
Views: 29706

Re: Monthly Faction War 14 @ February 17th

Asmondeus

Main : Eldar.

Also : SM, Chaos, Nids.
by Asmon
Wed 13 Feb, 2019 6:43 pm
Forum: Releases
Topic: 2.9.0 Update and Roadmap
Replies: 41
Views: 33617

Re: 2.9.0 Update and Roadmap

Without damage on KP rangers will be too expensive at 35 power upgraded. The damage is one way to make them useful against some races where you often feel forced to go shuriken. If you remove it you should at least reduce their wind-up and wind-down time. How can you go rangers vs IG now? Let me rem...
by Asmon
Fri 08 Feb, 2019 7:10 pm
Forum: Tournaments
Topic: Monthly Team Tournament 30 @ February 9th Saturday
Replies: 43
Views: 33216

Re: Monthly Team Tournament 30 @ February 9th Saturday

Asmondeus

FS, WL, FC

Still looking for a teammate :<
by Asmon
Wed 23 Jan, 2019 12:17 pm
Forum: Balance Discussion
Topic: Terminator FC health regen a bit too high?
Replies: 19
Views: 11190

Re: Terminator FC health regen a bit too high?

I've always been part of the remove-termi-FC fellowship so I can't really weigh in right here with no bias. However I'd say that the health regen, although meaningful, is quite not the main issue here. I'd rather see an increase in cost for both the upgrade and the repurchase cost, if we insist on k...
by Asmon
Wed 23 Jan, 2019 12:15 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 342698

Re: Illustrator would like to contribute :)

It's great indeed, praise.
by Asmon
Wed 23 Jan, 2019 12:09 pm
Forum: Tournaments
Topic: Monthly Faction War 13 @ January 27th
Replies: 31
Views: 24366

Re: Monthly Faction War 13 @ January 27th

Asmondeus

Main: Eldar

Secondary: SM, Chaos, Nids.
by Asmon
Thu 17 Jan, 2019 4:50 pm
Forum: Balance Discussion
Topic: 2.9 Patch: Upkeep and Pop Values.
Replies: 12
Views: 7284

Re: 2.9 Patch: Upkeep and Pop Values.

I also think vehicles need a lower upkeep for the reasons Torpid mentioned. Plus they cannot capture points, which is often quoted as a trolling response but in competitive games actually matters a lot. And to go on with the state of the meta, I don't think walkers and transports are dominating the ...
by Asmon
Sun 30 Dec, 2018 2:06 pm
Forum: Tournaments
Topic: Monthly Team Tournament 28 @ December 30th Sunday
Replies: 29
Views: 20678

Re: Monthly Team Tournament 28 @ December 30th Sunday

Asmondeus

FS, WL, FC

For fun mostly :>
by Asmon
Fri 30 Nov, 2018 9:43 pm
Forum: Technical Issues
Topic: crashes when in a 3v3
Replies: 5
Views: 4525

Re: crashes when in a 3v3

Do you crash instantly or after a while? Could be a memory leak, since elite is a little more heavy on the GPU than retail.
by Asmon
Fri 30 Nov, 2018 9:41 pm
Forum: Tournaments
Topic: Elite League Season 3 with big Prize Pool
Replies: 104
Views: 164928

Re: Elite League Season 3

What is this Z division that I haven't heard about?

Asmondeus

FS, WL, FC, WSE, CL
by Asmon
Mon 19 Nov, 2018 3:13 pm
Forum: Balance Discussion
Topic: Catachan booby trap sight range too high
Replies: 10
Views: 5328

Re: Catachan booby trap sight range too high

It definitively feels op to me that the trap lays forever if not detonated/destroyed. I would set a timer on them and when it expires the trap just disappears (or explodes with little damage? or even full damage?). A 4 minutes timer sounds alright for a starter: if you intend to blow it up it'll lik...
by Asmon
Sat 17 Nov, 2018 4:41 pm
Forum: Balance Discussion
Topic: D-cannons and what they are now
Replies: 17
Views: 11781

Re: D-cannons and what they are now

Actually every set-up team fires on any target if it is still in range when the unit is past half in its wind-up animation. It's very much obvious on d-cannons which has a long wind-up followed by a shorter idle time before firing, but you can also notice it on lascannons. I also don't like the curr...

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