Search found 367 matches
- Wed 08 Jun, 2016 5:02 pm
- Forum: Balance Discussion
- Topic: Tics need to give less xp
- Replies: 91
- Views: 40316
Re: Tics need to give less xp
My big question would be, how can the sorcerers heretics be buffed without changing the other two? Maybe a wargear that could help the sorcerer support those unis? Maybe change how tics behave for the sorcerer specifically? I haven't come up with any ideas yet. Do other people have thoughts on this...
- Sat 04 Jun, 2016 8:20 pm
- Forum: Community General Discussion
- Topic: Not even worth trying for new players?
- Replies: 22
- Views: 11864
Re: Not even worth trying for new players?
Play 1v1 then. Why on earth would your solution be to play 1v1 if you are brand new to the game? So you can have a 3 min match and give the other guy a free win? Are you actually asking to be told whether to play the game or not? Watch casts, check your own replays thoroughly to see what went wrong...
- Sat 04 Jun, 2016 7:52 pm
- Forum: Community General Discussion
- Topic: Not even worth trying for new players?
- Replies: 22
- Views: 11864
Re: Not even worth trying for new players?
This applies to any and all games that has a team match option. You should make the effort to join the beginner club as it's close to the best option you have since in there you'll also get advice on what you do based on what faction you're playing. Failing that, just host a game with a requirement ...
- Sat 04 Jun, 2016 7:15 pm
- Forum: Balance Discussion
- Topic: Re-Evaluation of Dire Avengers
- Replies: 66
- Views: 39019
Re: Re-Evaluation of Dire Avengers
It comes down to, Is placing and staying behind a shield worth the sacrifice of mobility? With perfect cover, the answer is yes; and it allows normally fragile eldar units to temporarily behave like other races in holding a position. Also having that trade (mobility for survivability) creates an op...
- Fri 03 Jun, 2016 4:39 pm
- Forum: Community General Discussion
- Topic: New to Elite Mod - Where are the Players?
- Replies: 6
- Views: 3695
Re: New to Elite Mod - Where are the Players?
Aetherion wrote:Lots and lots of salt.
90% of it caused by Eldar.
The other 10% by plague champion.
- Mon 09 May, 2016 5:46 pm
- Forum: Balance Discussion
- Topic: Re-Evaluation of Dire Avengers
- Replies: 66
- Views: 39019
Re: Re-Evaluation of Dire Avengers
Dark Riku wrote:Grenades do less damage when FoF is active.
They do? Damn, I never noticed.
Guess I was speaking bullshit after all.
- Mon 09 May, 2016 4:35 pm
- Forum: Balance Discussion
- Topic: Re-Evaluation of Dire Avengers
- Replies: 66
- Views: 39019
Re: Re-Evaluation of Dire Avengers
I don't want to say remove the shields because, even if it was the perfect solution, it'd be a ridiculously drastic one. Problem is, it's the best free-cost entrenching tool in the game given to the faction centered on mobility and picking your engagements carefully. The other faction able to deploy...
- Sun 08 May, 2016 6:55 pm
- Forum: Community General Discussion
- Topic: Do tactical marines have a built-in buff that activates in combat?
- Replies: 10
- Views: 4939
Re: Do tactical marines have a built-in buff that activates in combat?
Assuming you can hear what they say at the moment it's activated, if they yell "Stand with your brothers!", it's Kraken Rounds. If they yell "For the Emperor!", it's the FC's global.
- Fri 06 May, 2016 7:04 pm
- Forum: Balance Discussion
- Topic: Fire Dragon -- Move to T3
- Replies: 53
- Views: 22117
Re: Fire Dragon -- Move to T3
This is a collection of numbers that tells us what about their balance? pretty much nothing A unit that combines soft anti-all along with what comes from a transport with potentially insane late-game survivability, when other factions with the exception of GK would need two units out to have AV and...
- Fri 06 May, 2016 4:37 pm
- Forum: Balance Discussion
- Topic: Fire Dragon -- Move to T3
- Replies: 53
- Views: 22117
Re: Fire Dragon -- Move to T3
How is 360 rec 90 power for a 500 hp transport unit considered very cheap...? It's the most expensive transport in the game short of the Land Raiders. A 500hp transport that also has 28 venom cannon DPS at speed 8 along with 40+ piercing DPS, with a T3 upgrade that at minimum DOUBLES its hp up to a...
- Fri 06 May, 2016 2:45 am
- Forum: Community General Discussion
- Topic: DoW III confirmed and the future of elite
- Replies: 10
- Views: 5911
Re: DoW III confirmed and the future of elite
Atlas wrote:Kaeltos makes DoW3Elite
If it's not titled DoW 3lite I'm going to be severly disappointed.
- Thu 05 May, 2016 7:07 pm
- Forum: Balance Discussion
- Topic: Re-Evaluation of Dire Avengers
- Replies: 66
- Views: 39019
Re: Re-Evaluation of Dire Avengers
In practice the unupgraded DA DPS is a bit higher as they are able to shoot for ~7 'cycles' of 3 seconds each (2 second burst + 1 cooldown, ~21 seconds of continuous shooting before reloading). Before their reload kicks in, they have a DPS of 50, and with triple DA you have a 150 DPS right out the g...
- Thu 05 May, 2016 3:31 am
- Forum: General Discussion
- Topic: Dawn of War 3 is official
- Replies: 42
- Views: 26408
Re: Dawn of War 3 is official
Now imagine the pathfinding of the super-units.
- Thu 05 May, 2016 2:02 am
- Forum: Community General Discussion
- Topic: Hello!
- Replies: 24
- Views: 10659
- Mon 02 May, 2016 11:24 pm
- Forum: General Discussion
- Topic: It's happening.
- Replies: 214
- Views: 118281
Re: It's happening.
^^ Wondering what are they gonna take out for this game, since Dow1 --> Dow2, they took out basebuilding. I am not salty btw, i am very open to new stuff. Lets hope the announcement is not for some trivial stuff for dow2. Taking out both unit-building and base-building and instead giving you a full...
- Sun 01 May, 2016 10:40 pm
- Forum: Random Stuff
- Topic: FPS: Space Hulk Deathwing
- Replies: 60
- Views: 31671
Re: FPS: Space Hulk Deathwing
Swiftsabre wrote:Would I get negative internet points by saying I play on console?
BAN THIS SICK FILTH
- Fri 22 Apr, 2016 4:54 pm
- Forum: Modding
- Topic: Infantry only maps, are they possible to do?
- Replies: 6
- Views: 4238
Re: Infantry only maps, are they possible to do?
Dark Riku wrote:No vehicles, except manticores
No matter where you are, be it in a mine, a space hulk's corridors, the warp, within a fortress, in a ship's deck, or in the webway, a manticore missile will always find its way to you.
- Mon 18 Apr, 2016 6:30 pm
- Forum: Random Stuff
- Topic: DoW2 Elite meme thread
- Replies: 232
- Views: 218603
Re: DoW2 Elite meme thread
Aetherion wrote:
(Credits to Lord General Consensus (aka Sorceror) and Corniflox)
- Mon 18 Apr, 2016 3:54 am
- Forum: Modding
- Topic: Reinforce UI color
- Replies: 4
- Views: 3044
Re: Reinforce UI color
Ah, damn. Should've figured. Thanks for the quick answer.
I don't know who in relic thought red on dark grey would be a good idea.
I don't know who in relic thought red on dark grey would be a good idea.
- Mon 18 Apr, 2016 3:19 am
- Forum: Modding
- Topic: Reinforce UI color
- Replies: 4
- Views: 3044
Reinforce UI color
Is there any way to change the color on the UI of the model count below the reinforce button, making it show as something other than red when models are lost?
- Tue 12 Apr, 2016 5:45 pm
- Forum: Strategy Discussion
- Topic: 2v2 strategies
- Replies: 25
- Views: 12361
Re: 2v2 strategies
Don't forget guided baneblades.
- Sat 09 Apr, 2016 9:11 pm
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85347
Re: 2.5.1 Bugs/Issues
Burst damage? As opposed to constant DPS option? Don't get me wrong, I'm not claiming it should be one thing or another, but at the start I figured it'd be a constant DPS alternative since there's already AV burst options like the lascannon, meltabomb, and missile launcher (which tacs lose the abil...
- Fri 08 Apr, 2016 8:31 pm
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85347
Re: 2.5.1 Bugs/Issues
So... you see something ingame, you check the Codex and confirm it matches what you saw... then ask whether it's a bug? Long story short it's not. I initially thought it was a bug, but it threw me off seeing that it's intentionally triple the reload time of the other three rounds, nine seconds of i...
- Fri 08 Apr, 2016 6:19 pm
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85347
Re: 2.5.1 Bugs/Issues
Are sternguard vengeance rounds supposed to have 9 reload time? For a second I thought they bugged out and stopped firing altogether before checking the codex.
- Thu 07 Apr, 2016 3:21 am
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85347
Re: 2.5.1 Bugs/Issues
Are banshees supposed to be immune to explosive shot's knockback while leaping?
- Wed 06 Apr, 2016 8:18 pm
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85347
Re: 2.5.1 Bugs/Issues
Ok so I execute while under supression and the LC as well gains supp.immunity for himself? (As well to the squad?) Yes and no. The commissar breaks suppression and gains immunity but the squad doesn't. If you want the squad to be immune you'd need to go for bionic eye, but at that point you'd have ...
- Wed 06 Apr, 2016 4:58 pm
- Forum: Community General Discussion
- Topic: 2.5.1 Bugs/Issues
- Replies: 185
- Views: 85347
Re: 2.5.1 Bugs/Issues
Power sword+ carapace armor both equipped should break supression on lead by example. didn't work for the commie two times now. he was still supressed.. wonder if somebody cares or is it just buggy? Suppression break and immunity is only activated if you execute a squad with carapace armor equipped...
- Wed 06 Apr, 2016 2:24 am
- Forum: Strategy Discussion
- Topic: LC vs PC
- Replies: 26
- Views: 12261
Re: LC vs PC
Helios wrote:And will you (or whoever else it is along with you) stop droning on about this?
Damn son chill, I already said in that post I stopped posting about it. I brought it up since I was just correcting on the guy thinking it was 3.7 requisition for the guardsmen and why.
- Tue 05 Apr, 2016 9:44 pm
- Forum: Strategy Discussion
- Topic: LC vs PC
- Replies: 26
- Views: 12261
Re: LC vs PC
IG is bleed resistant because even if you lose hundreds of guardsmen (1 guardsmen = roughly 3.7 rec with both leaders) it won't cost you a lot With a reinforce cost of 18, and two leaders providing two more models for free, each guardsman in theory would cost just 6 requisition. Still, emphasis on ...
- Tue 05 Apr, 2016 6:01 pm
- Forum: Community General Discussion
- Topic: Whats more played vanilla or elite mod?
- Replies: 9
- Views: 5347
Re: Whats more played vanilla or elite mod?
Answer is irrelevant if you can just switch between vanilla and nonvanilla in less than a minute if you don't find games in either