Search found 1493 matches

by Ace of Swords
Thu 09 May, 2013 2:05 pm
Forum: Community General Discussion
Topic: Wish Lists (for beyond 2.1)
Replies: 304
Views: 132634

Re: Wish Lists (for beyond 2.1)

For the wish list:

Heretics retreating out of Worship because of the problem with Canticle of absolusion/dark excomunication, bascly if they are worshipping and one of these 2 abilities get activated they wont be able to get out of worship and thus they cannot retreat.
by Ace of Swords
Tue 07 May, 2013 4:36 pm
Forum: Balance Discussion
Topic: Imperial Guard Topic
Replies: 135
Views: 55349

Re: Imperial Guard Topic

Im sure the Tacts's missile launcher increases the reloading time under suppression like for any other weapon.
by Ace of Swords
Thu 02 May, 2013 3:42 pm
Forum: Balance Discussion
Topic: Imperial Guard Topic
Replies: 135
Views: 55349

Re: Imperial Guard Topic

the sentinel's missile launcher is 25 power and i think 75 req; not very cheap. It's extremely cheap for a counter to transports and Bloodcrushers while beign also too good at chasing down dreads. also, i have revised my opinion on cata ranged damage, it's fine. not sure about melee as i haven't ha...
by Ace of Swords
Thu 02 May, 2013 3:36 pm
Forum: Balance Discussion
Topic: Force Commander's Power Fist
Replies: 13
Views: 7475

Re: Force Commander's Power Fist

I agree with the above, the teleport on the FC is too good, not only with the powerfist but also in general, he has already armor of alacrity to catch up with vehicles or retreating units but atleast having that armor will reduce his surviability by a litte compared to the other one, Honestly im in ...
by Ace of Swords
Tue 30 Apr, 2013 7:27 pm
Forum: Modding
Topic: Matchmaking
Replies: 15
Views: 8745

Re: Matchmaking

I wonder if it's possible to expand the mod to something more 'official'?
Relic seems to still care to some degree about DoW2, i wonder if caeltos has the time/wants to get in touch with them, so that you can some more freedom on the engine of dow2 and all you need.
by Ace of Swords
Mon 29 Apr, 2013 7:01 pm
Forum: Balance Discussion
Topic: Eldar Topic
Replies: 154
Views: 60911

Re: Eldar Topic

Increasing the red cost is probably the best way to nerf them without breaking them, they are AND should be an important investement, gates will win you games in 1v1 and even more so in large 3v3 maps, not only they remove all of the travel time between your base and any random point of the map but ...
by Ace of Swords
Sun 28 Apr, 2013 4:19 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 350111

Re: Illustrator would like to contribute :)

beautiful work, Sternguard next or maybe some Dark Reapers? :D
by Ace of Swords
Fri 26 Apr, 2013 6:03 pm
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 302369

Re: Bugs/Issues Thread

^I reported the same bug like 1 or 2 pages ago

Also

Vanguard/Sternguard still reinforce units around them when they arrive/
by Ace of Swords
Tue 23 Apr, 2013 6:20 pm
Forum: Balance Discussion
Topic: Plague of Undeath
Replies: 33
Views: 14698

Re: Plague of Undeath

It's a good global but it's only viable against nids/orks or an eventual double banshes, pop it right before the engagment , start killing their melees and watch how the "zombies" will win you the engagment and potentially wipe 2 or 3 squads, it's extremely good against mass melee or when ...
by Ace of Swords
Tue 23 Apr, 2013 1:41 pm
Forum: Strategy Discussion
Topic: Beginner/New Players
Replies: 71
Views: 29452

Re: Beginner/New Players

the L2P as a whole is pretty much gone but now Codex which sometimes goes under the name Marceline does some L2P sessions carefully explaining everything he does, everyone is free to join them and i recommend you to join his steam group to know when he does them. http://steamcommunity.com/groups/L2P...
by Ace of Swords
Sun 21 Apr, 2013 1:51 am
Forum: Balance Discussion
Topic: Wargear
Replies: 33
Views: 14033

Re: Wargear

I was thinking about the armor of the apotecharion and how it doesn't really fit any real apo build at the 100%, a few patches ago it changed making it more useful for going around and capping, it's quite nice, but since it doesn't revive your hero anymore (which was quite OP anyway) and considering...
by Ace of Swords
Sat 20 Apr, 2013 6:53 pm
Forum: Balance Discussion
Topic: Raptors' Jump
Replies: 23
Views: 11334

Re: Raptors' Jump

I'd say raptors are fine as they are, they are quite 'cheap' for their role and DPS http://dow.wikia.com/wiki/Elite/Chaos_Raptors 1050 HP with 30.77 Melee DPS (400/40) Champion Does 40 Power Melee vs http://dow.wikia.com/wiki/Elite/Assault_Squad 1200 HP with 26.92 Melee DPS (450/50) Sarge does 30.77...
by Ace of Swords
Wed 17 Apr, 2013 5:35 pm
Forum: Balance Discussion
Topic: Please please can we fix Cata bleed?
Replies: 86
Views: 33661

Re: Please please can we fix Cata bleed?

And why they should have 2 immortal leaders? IG is the only race that has not to worry about losing any leader (with the exception of ogryns) and it hardly bleeds at all in both req and power.

Im fine with the demo man beign immortal but not the guy with the melta.
by Ace of Swords
Mon 15 Apr, 2013 5:31 pm
Forum: Community General Discussion
Topic: List of bad maps to remove
Replies: 32
Views: 13204

Re: List of bad maps to remove

Calderis river (very, very small map)
Sector 95
Small white walls
Gorka morka boondoox
by Ace of Swords
Mon 15 Apr, 2013 5:22 pm
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 302369

Re: Bugs/Issues Thread

The Sorcerer's teleport Global often bugs and won't do anything while consuming red, i belive this happens when you used the global and quickly move the sorc, but im not entirely sure of it, anyway to fix this problem?
by Ace of Swords
Mon 15 Apr, 2013 5:18 pm
Forum: Balance Discussion
Topic: Please please can we fix Cata bleed?
Replies: 86
Views: 33661

Re: Please please can we fix Cata bleed?

No cata's problem is not random at all, there is a clear issue with their leaders and that's a fact that has already been proved in the past, you can easily reproduce a bug where snipers hitting the immortal leaders will make the cata take 0 damage aswell.
by Ace of Swords
Fri 12 Apr, 2013 7:49 am
Forum: Balance Discussion
Topic: WSE vanilla special attack
Replies: 12
Views: 7297

Re: WSE vanilla special attack

I agree about removing it from the vanilla wse, it's fine on the powerblades one, not only it screws engagments but it's extremely annoying when someone teleports the wse at the start of the game on a point that you almost capped and he gets a lucky specialy that kbs your entire squad away from it r...
by Ace of Swords
Mon 08 Apr, 2013 10:44 pm
Forum: Community General Discussion
Topic: Venerable Dread
Replies: 84
Views: 33106

Re: Venerable Dread

Well if there is a fuckton of av on the field why get a vehicle in the first place? Giving it a ranged weapon could be ok but having a walker with 1750hp in lvl1 with a powerful ranged weapon sounds a tad bit OP. It is roughly equal to TB fex in melee without rippers but with the ability to be repa...
by Ace of Swords
Mon 08 Apr, 2013 10:39 pm
Forum: Balance Discussion
Topic: Please please can we fix Cata bleed?
Replies: 86
Views: 33661

Re: Please please can we fix Cata bleed?

100% agree, they rarely lose models still they reach 150hp then they start dropping like flies.
by Ace of Swords
Sat 06 Apr, 2013 9:23 pm
Forum: Community General Discussion
Topic: Venerable Dread
Replies: 84
Views: 33106

Re: Venerable Dread

The ven dread is a better dread, i wouldn't mind if it had an Anti Inf upgrade similar to the assault cannon but better, like the one in this pic. http://www.games-workshop.com/MEDIA_CustomProductCatalog/m80224a_99120101076_SMIroncladDreadnought_873x627.jpg Altrought the Vdred is in a delicate spot ...
by Ace of Swords
Fri 05 Apr, 2013 1:21 am
Forum: Community General Discussion
Topic: Possible changes to the Wraithlord?
Replies: 4
Views: 3473

Re: Possible changes to the Wraithlord?

I hope this is a joke, the brightlance is situational as always, but it's enough to scare off any other melee walker, let it do dps while your wraithlord stands still and in a 1v1 situation it will be enough to take down another walker with some melee attacks, it's very good against every transport ...
by Ace of Swords
Wed 03 Apr, 2013 7:43 pm
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 302369

Re: Bugs/Issues Thread

When you subjugate (the chaos sorcerer mind control i hope i spelt it right) a squad of fully upgraded interceptors they have no abilities except for the teleport (so you cant grenade an enemy lr for example) for comparison when you subjugate an ASM squad you can melta/merciless strike whenever you ...
by Ace of Swords
Tue 19 Mar, 2013 3:58 pm
Forum: Balance Discussion
Topic: Tyranid Topic
Replies: 122
Views: 51991

Re: Tyranid Topic

The doom needes to cost more and im not sure about his upkeep but that needs to go up aswell, since i have been easily pulling out a doom + 2 or 3 carnis or and a swarmlord all together in various matches but anyway: The doom is extremely powerful and that 3% thing has to go in favor of a damage-fix...

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