Search found 528 matches

by Broodwich
Thu 01 Jan, 2015 12:48 am
Forum: Community General Discussion
Topic: New twitcher
Replies: 4
Views: 2374

New twitcher

Hey all, I finally decided to try twitching (not to be confused with "twerking") because I realized how easy it is :P I play a few games, although mostly Insurgency (FPS) and dow2 will be streaming. And who knows really, maybe some combat flight sims if you have the patience for it :) Anyw...
by Broodwich
Wed 31 Dec, 2014 12:44 am
Forum: Balance Discussion
Topic: Rhino Heavy Bolter
Replies: 8
Views: 3411

Re: Rhino Heavy Bolter

Its a light tank in t2 (with las) that can carry infantry around

hell i'd pay a lot more for that than its ridiculously low cost as is
by Broodwich
Tue 30 Dec, 2014 6:13 am
Forum: Balance Discussion
Topic: Rhino Heavy Bolter
Replies: 8
Views: 3411

Re: Rhino Heavy Bolter

The las is so much better because it has a small aoe + 100% fotm accuracy, so it still hits infantry plenty. Plus it has that extra punch for av that gk generally need. I think i got the bolter once and regretted it
by Broodwich
Mon 29 Dec, 2014 3:38 am
Forum: Balance Discussion
Topic: Hellfire rounds
Replies: 60
Views: 22995

Re: Hellfire rounds

dragonfire rounds are tits, although not as good as a flamer in some situations, they are pretty nice against units even in light cover.
by Broodwich
Sat 27 Dec, 2014 7:56 pm
Forum: Balance Discussion
Topic: Just a few things i feel needs to be changed.
Replies: 95
Views: 34155

Re: Just a few things i feel needs to be changed.

I am not a fan of the shi rhino, even with its reduced capacity, it is too strong with ist support. It was already awesome even in 3v3 pre patch. It isnt a big investment to begin with, so losing it isnt the end of the world. Plus i just find it retarded that playing as the elite psykers of the elit...
by Broodwich
Sat 13 Dec, 2014 8:37 am
Forum: Balance Discussion
Topic: Warp-Spider shield vses artillery, global and grenades
Replies: 16
Views: 6534

Re: Warp-Spider shield vses artillery, global and grenades

generally..
If your opponent is spamming something, spam the counter to it. This means you need to know what that would be. get a cata or two squad backed up by either a hwt or a chim. Catas are cheap and with hero support will own shees
by Broodwich
Sat 13 Dec, 2014 4:41 am
Forum: Balance Discussion
Topic: Slaughter is way overperforming
Replies: 65
Views: 22035

Re: Slaughter is way overperforming

I'm curious as to why its not charge based on something, considering it, like ATSKNF easily change the tide of battle with smart activation. Especially considering it doesnt even have a long cooldown time, like the ss slow ability, which is far less potent. My only guess is that Caeltos is using the...
by Broodwich
Wed 10 Dec, 2014 1:21 am
Forum: Strategy Discussion
Topic: Help Against Grey Knights
Replies: 19
Views: 9108

Re: Help Against Grey Knights

get your shootas against his ist, with hero support burna sluggas can easily take on ss. You can use banners to make your boyz fasta so you can kite the brocap a lot easier. Deffgun helps for raw dps, I wouldnt personally choose stormboyz unless he is getting a few purgs because gk has so much disru...
by Broodwich
Sat 15 Nov, 2014 3:17 am
Forum: Balance Discussion
Topic: Mekboy More Dakka Global
Replies: 21
Views: 10751

Re: Mekboy More Dakka Global

I think you just used up ork vocab for an entire week
by Broodwich
Thu 30 Oct, 2014 3:18 am
Forum: Balance Discussion
Topic: Mekboy More Dakka Global
Replies: 21
Views: 10751

Re: Mekboy More Dakka Global

My thoughts: 1- If knockdown didn't block retreat, this would largely be ok. But it does :( 2- Even after the last nerf round (decrease KD time to just 6s?) this skill is still nuts. 2a- It's specifically nuts against low model armies and melee commanders not KD immune, and only "good" ag...
by Broodwich
Wed 29 Oct, 2014 12:57 am
Forum: Balance Discussion
Topic: Vanguard Power Fist
Replies: 37
Views: 14989

Re: Vanguard Power Fist

Melta pistol all the way! I think the deal with raptors is they aren't really needed, as torpid said chaos was designed around not having jump troops and did just fine. So now you have a unit that doesn't really do much extra with lots of upkeep on the field that doesn't even give you transitional a...
by Broodwich
Tue 28 Oct, 2014 2:27 am
Forum: Balance Discussion
Topic: Buff to Nurgle Worship (again?)
Replies: 44
Views: 17850

Re: Buff to Nurgle Worship (again?)

Nurgle tanks are awesome with worship, they just dont die and with your army backing it up as it soaks damage you totally outlast your opponent, although the gun on it isnt particularly good. By that time I generally have another source of av on the field so nbd
by Broodwich
Sat 18 Oct, 2014 8:29 am
Forum: Balance Discussion
Topic: Proposing IG Rocket Run Nerf
Replies: 28
Views: 10991

Re: Proposing IG Rocket Run Nerf

pmuch what these guys said about gk It would be nice if we could turn strikes into puries. At this point, there isnt much point in keeping them. And the delay on teleport for ints make them retarded. Strikes are awesome for the first and maybe second engagement, but after that are just a resource ho...
by Broodwich
Fri 10 Oct, 2014 12:59 am
Forum: Community General Discussion
Topic: On kill voice lines?
Replies: 7
Views: 4459

Re: On kill voice lines?

Ok, so in the sound files if there is no sync kill voice line, then wouldnt it be easy to add? Or does that screw everything else up?
by Broodwich
Thu 09 Oct, 2014 12:25 am
Forum: Community General Discussion
Topic: On kill voice lines?
Replies: 7
Views: 4459

Re: On kill voice lines?

???? Ofc they still have sync kills, but FTE on it hasnt been present in retribution that I can recall. What I'm more wondering is: Did they just not use a voice line of FTE in retribution(I have not heard it)? Or was the trigger to have voice lines on sync kills not included? I have the "vanil...
by Broodwich
Tue 07 Oct, 2014 5:26 pm
Forum: Community General Discussion
Topic: On kill voice lines?
Replies: 7
Views: 4459

On kill voice lines?

Hey guys, long have I missed one of the things that really got me pumped about the game, and that is the on sync kill voice lines. Nothing like hearing FOR THE EMPEROR while your dude stabs a chain sword into someone's chest. I recently played the original dow2 campaign, and it's all there. Did retr...
by Broodwich
Wed 01 Oct, 2014 5:41 am
Forum: Strategy Discussion
Topic: Nobs and Frenzy ability
Replies: 10
Views: 5305

Re: Nobs and Frenzy ability

over dere
vomit

your argument is invalid
by Broodwich
Sun 28 Sep, 2014 9:13 pm
Forum: Balance Discussion
Topic: Warlock T3, Seer Council powers?
Replies: 35
Views: 15867

Re: Warlock T3, Seer Council powers?

I'm disappointed to find the SC represented as little more than souped up, sexed up (ok maybe not that sexed up) banshees. But what nifty toys can, or should be given to them? I feel like the Avatar already has most of the abilities which the SC could have had - possibly suppression resistance, and...
by Broodwich
Thu 25 Sep, 2014 3:39 am
Forum: Balance Discussion
Topic: Warlock T3, Seer Council powers?
Replies: 35
Views: 15867

Re: Warlock T3, Seer Council powers?

ht cannot warp throw your entire army
by Broodwich
Thu 18 Sep, 2014 5:46 am
Forum: Balance Discussion
Topic: For The Emperor(FC Global)
Replies: 41
Views: 17730

Re: For The Emperor(FC Global)

Cheekie Monkie wrote:
Gorilla wrote:dude that is genius!

but maybe not on libby/fc/termies or other already inspiration units. as in allied units or your own


Yo dawg, I heard you like to be inspired...

bahahaha
by Broodwich
Fri 05 Sep, 2014 6:21 am
Forum: Strategy Discussion
Topic: LC + 3GM opening
Replies: 12
Views: 6085

Re: LC + 3GM opening

Ive done a lot of 3 gm with LG in 2s and 3s and it works quite nicely. Obviously micro plays heavily into it but his armors counter everything and all you need is catas for anti melee. Followed with a nice med bunker and t2 turret and gg
by Broodwich
Fri 05 Sep, 2014 1:32 am
Forum: Balance Discussion
Topic: Squad Leaders
Replies: 18
Views: 8335

Re: Squad Leaders

I like the cheaper rebuy option. Imagine having to rebuy the plasma gun on tacs every time you lost a model.
by Broodwich
Thu 21 Aug, 2014 10:11 pm
Forum: Community General Discussion
Topic: Poll: Would you enter the Phat T beginners and pros 2v2?
Replies: 18
Views: 8463

Re: Poll: Would you enter the Phat T beginners and pros 2v2?

Hell yeah I'd be down for this, I've got a friend who plays on and off and depending on the time this would be great. I wouldn't be interested if it's some random noob though.
by Broodwich
Sat 16 Aug, 2014 9:00 pm
Forum: Balance Discussion
Topic: Patch 2.3.1 (Tentative balance changelog preview)
Replies: 514
Views: 195331

Re: Patch 2.3.1 (Tentative balance changelog preview)

FoF costs power, FoF costs energy on mostly energy intensive units, FoF reduces damage, both incoming and outcoming. And then there is the little detail where eldar units are very fragile during T1, where the BC is without doubt the most damage resistant hero at the beginning. So don't make compari...
by Broodwich
Sat 16 Aug, 2014 6:22 pm
Forum: Balance Discussion
Topic: Patch 2.3.1 (Tentative balance changelog preview)
Replies: 514
Views: 195331

Re: Patch 2.3.1 (Tentative balance changelog preview)

You mean like fof?

I def would like the leveling thing too though
by Broodwich
Sat 16 Aug, 2014 6:03 pm
Forum: Balance Discussion
Topic: Patch 2.3.1 (Tentative balance changelog preview)
Replies: 514
Views: 195331

Re: Patch 2.3.1 (Tentative balance changelog preview)

Grey Knights * We are the Hammer damage resistance improved from 15% to 20% * We are the Hammer (Improved) damage resistance improved from 25% to 30% * Psychic Lash damage increased from 120 to 170 *Strike Squad fire pattern has been made so they fire more rapid burst rather than single-shots (simi...
by Broodwich
Sun 10 Aug, 2014 9:44 pm
Forum: Balance Discussion
Topic: Patch 2.3.1 (Tentative balance changelog preview)
Replies: 514
Views: 195331

Re: Patch 2.3.1 (Tentative balance changelog preview)

Yeah I dunno about psyk out nades doing that amount of damage. Teleport behind setup team into nade on setup team into goodbye setup team. If you want them to be more potent, just make them suppress for longer with maybe a bit of damage. They are unique and I really like them. Consider they cost no ...
by Broodwich
Fri 08 Aug, 2014 8:57 am
Forum: Balance Discussion
Topic: Altering Sync Kills
Replies: 52
Views: 21662

Re: Altering Sync Kills

Sync-kill related requests: 1. The Avatar/GUO sync-kills on each other. Can it be made so that when either does the last hit to the other it always triggers the sync-kill? They're probably the best in the game but you never see them. This happens so rarely anyway it should be a pretty dramatic fini...
by Broodwich
Sun 03 Aug, 2014 7:50 am
Forum: Balance Discussion
Topic: IST, too much of one thing?
Replies: 60
Views: 22549

Re: IST, too much of one thing?

what are strike squads?
by Broodwich
Sat 02 Aug, 2014 8:52 pm
Forum: Balance Discussion
Topic: Altering Sync Kills
Replies: 52
Views: 21662

Re: Altering Sync Kills

Keep the Sync-kills as they are right now, if you want a game that has no randomness to it go and play Starcraft 2. DoW 2 always was about flashy animations and stuff like that and I just like the detailed animation of most of the current Sync-kills. ^^ my thoughts as well, I would have never gotte...

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