Search found 220 matches
- Sat 01 Jun, 2013 2:00 am
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 299848
Re: Bugs/Issues Thread
There's a new issue with targeting and attacking enemy units. If you mouse over them the attack cursor doesn't come up at all. It just makes your units move to basically where the enemy is standing. I couldn't target gens or enemy squads. In some cases I could only attack a generator after it was ne...
- Thu 18 Apr, 2013 9:28 pm
- Forum: Balance Discussion
- Topic: Raptors' Jump
- Replies: 23
- Views: 11145
Re: Raptors' Jump
Agreed about the sound effect on jump. It's so annoying... Change it to maybe a pitched down/slowed down version of banshee wails? It certainly needs to be something new else people will continue to note how its too much like something else (BC roar for example)
- Fri 12 Apr, 2013 11:59 pm
- Forum: Modding
- Topic: Illustrator would like to contribute :)
- Replies: 641
- Views: 343576
Re: Illustrator would like to contribute :)
Start with Dark Reapers and the Pain boy. Ugly miniatures pics gotta go.
- Sun 31 Mar, 2013 10:07 pm
- Forum: Balance Discussion
- Topic: Eldar Topic
- Replies: 154
- Views: 59657
Re: Eldar Topic
Increase Wailing Doom CD. Seriously. 30 seconds on an ability that can wipe squads COMPLETELY thanks to doing full damage on retreat and ability knockback? That's insane. Storm Eagle and Cyclone missile barrage which are far harder to hit with have longer CD's than this. Up to 45 at least. or make i...
- Mon 25 Mar, 2013 12:02 pm
- Forum: Community General Discussion
- Topic: Eldar nuke/singularity indicator.
- Replies: 36
- Views: 18977
Re: Eldar nuke/singularity indicator.
empyrean abyss pull units in and has a huge aoe ROFL don't even start. Eldritch > Empyreal Abyss at everything. Abyss does almost no damage outside of the center rings and is pretty much negated by pressing x on units that are inside of it since it doesn't pull in or knock back retreating units. Ho...
- Wed 13 Mar, 2013 6:42 pm
- Forum: Balance Discussion
- Topic: WSE vanilla special attack
- Replies: 12
- Views: 7188
Re: WSE vanilla special attack
The Lord General is capable of a special attacks. But he also doesn't have a teleport.
- Wed 13 Mar, 2013 2:22 pm
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 854
- Views: 299848
Re: Bugs Thread
In fact, half units/wargear pieces/upgrades needs new tooltips. Have any specifics? It's neat that you guys changed the tooltips for Orks at the stronghold, making them "moh orky" but you guys completely left out ALL statisctics. There's no DPS, no damage type, no speed, most abilities an...
- Mon 18 Feb, 2013 3:00 pm
- Forum: Balance Discussion
- Topic: Balance Issues for 2.1 *UPDATED*
- Replies: 52
- Views: 23149
Re: Current Issues for 2.1
Try downloading the replay now. Unfortunately, as I already mentioned, the severity of the issue isn't really seen in this replay. The second game I played, where my teammate used an orbital bombardment and all the nid units didn't even suffer a scratch would have been a better display of how broken...
- Mon 18 Feb, 2013 5:56 am
- Forum: Balance Discussion
- Topic: Balance Issues for 2.1 *UPDATED*
- Replies: 52
- Views: 23149
Re: Current Issues for 2.1
Here it is. It's only the first game where the screenshots came from. https://docs.google.com/file/d/0Byov7bYZp1OYQnBKblQ0UlpnSjA/edit I didn't get a chance to save the second game (It was played on Medean Cliff Mines) And who cares why I didn't (or my teammate, it was him who was squaring off again...
- Mon 18 Feb, 2013 1:41 am
- Forum: Balance Discussion
- Topic: Balance Issues for 2.1 *UPDATED*
- Replies: 52
- Views: 23149
Re: Current Issues for 2.1
Here's a much worse issue that has to be fixed ASAP http://www.dow2elite.com/forums/topic/untouchable-literally-nids/ I want this addressed NOW. I just played another game, against the same Nid player, same strategy. Save red for towers. Spawn as many as possible close to each other, let the passive...