Search found 1106 matches

by Nuclear Arbitor
Thu 08 May, 2014 9:52 pm
Forum: Community General Discussion
Topic: Proposal - IG t2 upgrade for sentinel
Replies: 61
Views: 19401

Re: Proposal - IG t2 upgrade for sentinel

increasing their health means they spend more time getting repaired. the other thing is that a lot of weapons from t2 onwards do a LOT of damage to heavy infantry and so you would have to give them a fairly large amount to make a significant difference. this will end up throwing off piercing and mel...
by Nuclear Arbitor
Thu 08 May, 2014 7:25 pm
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 263238

Re: Patch 2.3 Balance changelog

Raffa wrote:Natural unit cost/2(Number of Models) = Cost to reinforce each model

i think you mean

squad cost/2/number of models.

it's like that in coh2 as well.
by Nuclear Arbitor
Thu 08 May, 2014 7:18 pm
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 302404

Re: Bugs/Issues Thread

~, which happens to be the shift of `

standard key for the console in english games, although some do use different keys.
by Nuclear Arbitor
Thu 08 May, 2014 1:05 am
Forum: Random Stuff
Topic: the average age of the community
Replies: 87
Views: 30286

Re: the average age of the community

22
by Nuclear Arbitor
Wed 07 May, 2014 4:00 am
Forum: Community General Discussion
Topic: Noise Marines: Sonic Blaster icon
Replies: 10
Views: 4422

Re: Noise Marines: Sonic Blaster icon

yeah. it only affects the models hit. i suppose you could put the icon over the squad and put a pink ring around the models but i'm not sure that's better or worth the effort.
by Nuclear Arbitor
Tue 06 May, 2014 12:00 pm
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 263238

Re: Patch 2.3 Balance changelog

ChrisNihilus wrote:
sebi.costa wrote:Please Caeltos put back the inquisitor hat on the inquisitor model in ELITE.
She has that stupid hat in retribution, why was it removed?
I get her servodrone is an item now, but what happened to the hat?


Somebody here likes the hat-less inquisitor, anyway.
Just level up.

dat sexy bun
by Nuclear Arbitor
Sun 04 May, 2014 7:42 pm
Forum: Balance Discussion
Topic: Grey Knight Dreadnought ranged weapons
Replies: 67
Views: 23792

Re: Grey Knight Dreadnought ranged weapons

yup. the fan shape is to cover a wider area.
by Nuclear Arbitor
Fri 02 May, 2014 4:19 am
Forum: Community General Discussion
Topic: How to Keybind/ Example Keybinding Setup
Replies: 7
Views: 9532

Re: How to Keybind/ Good Keybinding Setup

yeah, it makes a difference. my biggest problem is that i'm better off with the convenient keys mapped to abilities and the like. maybe if i had more buttons on my mouse.
by Nuclear Arbitor
Fri 02 May, 2014 4:17 am
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 389449

Re: Dawn of War - Contribution

weight the cape to his arm bones. or do you not have max? i forget. i can give it a shot if you don't.
by Nuclear Arbitor
Thu 01 May, 2014 7:43 pm
Forum: Balance Discussion
Topic: GK Global Silence
Replies: 35
Views: 13774

Re: GK Global Silence

like time field?
by Nuclear Arbitor
Thu 01 May, 2014 7:34 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 389449

Re: Dawn of War - Contribution

As far as applying skin and assigning existing bones go I think I might be of some help. I don't know how to make new stuff unfortunatelly and have only a general idea of animating. i think part of the problem may be that i'm working with a vehicle and they have more parts than infantry. i'm going ...
by Nuclear Arbitor
Thu 01 May, 2014 2:05 am
Forum: Random Stuff
Topic: Share Some Music
Replies: 74
Views: 85782

Re: Share Some Music

EDIT: fuck youtube, can't get them to paste right.
by Nuclear Arbitor
Thu 01 May, 2014 1:57 am
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 389449

Re: Dawn of War - Contribution

once i get around to figuring out how skin works with dow2 i can do it. it should literally take like 15 minutes once i know what i'm doing. need to at least get my griffon appearing in the model editor though first.
by Nuclear Arbitor
Wed 30 Apr, 2014 3:02 pm
Forum: Releases
Topic: Dawn of War - Contribution
Replies: 398
Views: 389449

Re: Dawn of War - Contribution

arm needs to be removed then.
by Nuclear Arbitor
Tue 29 Apr, 2014 12:38 pm
Forum: Modding
Topic: New U.I. Contribution
Replies: 73
Views: 34750

Re: New U.I. Contribution

finals!
by Nuclear Arbitor
Tue 29 Apr, 2014 1:32 am
Forum: Balance Discussion
Topic: Warp spider phase amour yep im pissed at it again
Replies: 30
Views: 9950

Re: Warp spider phase amour yep im pissed at it again

there was a suggestion, i think in retail when it was changed, of making the invulnerability last a bit longer than the hold.
by Nuclear Arbitor
Tue 29 Apr, 2014 1:26 am
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 302404

Re: Bugs/Issues Thread

out of curiosity: do other stuns?
by Nuclear Arbitor
Tue 29 Apr, 2014 1:25 am
Forum: Community General Discussion
Topic: GM's portable cover
Replies: 26
Views: 10926

Re: GM's portable cover

what's really ironic about their current cover is that they're laying down dragon's teeth but they're light crush(?) so units like the chaos lord go right through things meant to stop tanks.
by Nuclear Arbitor
Sun 27 Apr, 2014 1:30 am
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 302404

Re: Bugs/Issues Thread

presumably it randomly targets a unit when it spawns and keeps going after it until it's dead or it receives a different order, just like any other model. So this happens all the time when fc uses battlecry or just occasionally? any time battlecry is active the FC is immune to any form of knockback.
by Nuclear Arbitor
Sat 26 Apr, 2014 8:37 am
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 302404

Re: Bugs/Issues Thread

then it's working as intended in regards to knockback because the FC is immune to ability as well under battlecry.
by Nuclear Arbitor
Sat 26 Apr, 2014 3:44 am
Forum: Random Stuff
Topic: Ideas for Autarch Hero
Replies: 23
Views: 8277

Re: Ideas for Autarch Hero

i can't comment on the comparison but i will say that the soviet show a lot of rushed thinking in their design. i'm sure it's a product of THQ's situation for the vast majority of development.
by Nuclear Arbitor
Sat 26 Apr, 2014 3:43 am
Forum: Community General Discussion
Topic: Energy Shield
Replies: 17
Views: 6965

Re: Energy Shield

~~28:50
by Nuclear Arbitor
Sat 26 Apr, 2014 3:40 am
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 302404

Re: Bugs/Issues Thread

they're not immune to ability though. and maybe not light_knockback or what ever it is if it still does that...
by Nuclear Arbitor
Sat 26 Apr, 2014 3:38 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 434050

Re: DLC Replacers & Sterling's New Stuff

shit, i didn't realize it was that big or i would have shrunk. that's fucking huge lol.
by Nuclear Arbitor
Fri 25 Apr, 2014 4:00 am
Forum: Random Stuff
Topic: Evolve 4 vs 1
Replies: 11
Views: 4574

Re: Evolve 4 vs 1

i'm kind of put off by the "1", doesn't sound very fun to play against four people by yourself, even if it's balanced, but i'll wait and see. makes coordination less of an issue for him.
by Nuclear Arbitor
Fri 25 Apr, 2014 3:58 am
Forum: Balance Discussion
Topic: Khorne marines
Replies: 178
Views: 56130

Re: Khorne marines

last i heard the mark was 75/0/0... it's already dirt cheap.

if the AC is a bleed issue and you can't change the power cost then give him a higher regen or more health or something with the MoK.
by Nuclear Arbitor
Fri 25 Apr, 2014 3:52 am
Forum: Random Stuff
Topic: Ideas for Autarch Hero
Replies: 23
Views: 8277

Re: Ideas for Autarch Hero

coh2 just got the equivalent. i wasn't around for TioW but this CoH2 one has made huge differences.
by Nuclear Arbitor
Thu 24 Apr, 2014 12:35 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 434050

Re: DLC Replacers & Sterling's New Stuff

it's not even that. first, it may well be legal, i don't know the laws that govern it. obviously, publishers prefer if that doesn't happen because they're not getting money. the big thing though is that it is unlikely to be worth their time, if they even noticed.
by Nuclear Arbitor
Wed 23 Apr, 2014 4:36 am
Forum: Random Stuff
Topic: Codex badge
Replies: 5
Views: 3211

Re: Codex badge

just a different way of corrupting "Brothers of Balance"
by Nuclear Arbitor
Wed 23 Apr, 2014 4:35 am
Forum: Balance Discussion
Topic: NM & Set-up Teams
Replies: 36
Views: 13351

Re: NM & Set-up Teams

wow, there are actually some serious differences, including buildings but also doing less damage to units in cover by quite (standard?) a bit

Go to advanced search