Search found 846 matches

by Black Relic
Sat 10 Aug, 2013 11:48 pm
Forum: Community General Discussion
Topic: Wraithlord
Replies: 16
Views: 8162

Re: Wraithlord

If this where to happen. To were the Wraithlord does get a flamer, instead of it being an upgrade that free which seems a little unfair to me, perhaps change the Wraithlord's wrist mounted weapon from the shuriken catapults to the flamers. Maybe this is what he would like to see. To my knowledge Wra...
by Black Relic
Fri 09 Aug, 2013 6:32 am
Forum: Releases
Topic: 2.2 beta
Replies: 385
Views: 303713

Re: 2.2 beta

played the ai a bit. Props on how well the ai is now. still a bit to obvious in what it would normally do. Maybe change the attack priority for squads like banshees? Since they seem to only attack you commander or infantry and only go for your heavy infantry if its the only thing there. Since I use ...
by Black Relic
Mon 05 Aug, 2013 7:14 pm
Forum: Modding
Topic: Mk III power armour
Replies: 8
Views: 5138

Re: Mk III power armour

I don't want the jump pack to disrupt when he is in MkIII armour because the Force Commander is already disruptive as he is. And honestly when i test my MOD i hardly ever even get this Thummer hammer when I upgrade him to MkIII because usually i don't have 200 req and 100 power to spend on single we...
by Black Relic
Mon 05 Aug, 2013 2:52 am
Forum: Modding
Topic: Mk III power armour
Replies: 8
Views: 5138

Mk III power armour

I did this. And i would LOVE to see it in elite. Make another armour upgrade for the FC that is similar to the Terminator armour. The upgrade changes the FC armour into the MkIII amrour that you see in last stand. One Wargear option i would LOVE to see for this is a jump pack and a Thunderhammer. Th...
by Black Relic
Mon 05 Aug, 2013 2:35 am
Forum: Balance Discussion
Topic: Space Marine Topic
Replies: 175
Views: 67829

Re: Space Marine Topic

I noticed the Techmarine not charging in the elite mod when watching Indrids game and when i played a few myself. I suggest a simple alter. Since i found out that elite use Cope Toll then doing this would be easy sense i did it in my mod. Change the 'melee' tab on the ebps of the Techmarine to match...
by Black Relic
Mon 29 Jul, 2013 3:16 am
Forum: Balance Discussion
Topic: Raptor Upgrade (balance discussion only)
Replies: 20
Views: 8841

Re: Raptor Upgrade (balance discussion only)

I think Bloodletter should have their heavy melee back as an upgrade. Or have it similar to raptors and their Melta guns. They would gain a benefit in one area about another would decrease to balance it. Maybe if there was an upgrade that changed their power melee to heavy melee the bloodletters wou...

Go to advanced search