Search found 1493 matches

by Ace of Swords
Tue 25 Jun, 2013 9:00 pm
Forum: Community General Discussion
Topic: 1v1 Maps and the game
Replies: 14
Views: 7743

Re: 1v1 Maps and the game

-Leaviathan Hive and Ashes of Typhon share the flaw of being not "Wide" enough for their length, so they're too frontal-combat oriented. On top of it, all the ledges and the obstacles in Levi. Hive make units like Rangers nearly useless, IG in general have a harder time as well, while mel...
by Ace of Swords
Tue 25 Jun, 2013 6:49 pm
Forum: Community General Discussion
Topic: 1v1 Maps and the game
Replies: 14
Views: 7743

Re: 1v1 Maps and the game

-Quest's Heresy -Siwal Frontier -Calderis Refinery -Green tooth George -Green tooth Jungle Redux -Leaviathan Hive -Outher Reaches -Legis High Stratum (not bad but ASM give you a great advantage there) -Ashes of typhon (not bad at all, it's just not liked) These are all good and valid maps, don't eve...
by Ace of Swords
Tue 25 Jun, 2013 6:41 pm
Forum: Community General Discussion
Topic: Vindicator, swooping hawks.
Replies: 27
Views: 11015

Re: Vindicator, swooping hawks.

whirlwind


Image

i'd rather see the vindicator tbh, atleast it has 1 CANNON,1 SHOT and that might hit it's target.
by Ace of Swords
Tue 25 Jun, 2013 2:08 pm
Forum: Community General Discussion
Topic: 2.2 preview
Replies: 212
Views: 86066

Re: 2.2 preview

DJ Raffa wrote:Is this going to be released in time for Eerie's tournament?

Cos Eldar will win it by spamming gayts otherwise :mrgreen:


only if GKs gets banned from it :D
by Ace of Swords
Mon 24 Jun, 2013 3:56 pm
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 302865

Re: Bugs/Issues Thread

^Flesh hook can also target the rhino but not sents.
by Ace of Swords
Mon 24 Jun, 2013 3:55 pm
Forum: Technical Issues
Topic: a big sugestion/Answer
Replies: 22
Views: 11739

Re: a big sugestion/Answer

I know this phenomenon. The backdropped menu screens (even public list) make my video card fan go crazy, idk why. Can't see what we could do about it, though. Maybe don't touch things which do not need change? It's not a big deal if the mainscreen or music remains the same even for the next 10 year...
by Ace of Swords
Sat 22 Jun, 2013 8:51 pm
Forum: Balance Discussion
Topic: Ork Topic
Replies: 328
Views: 115468

Re: Ork Topic

Wut? Unless you're WB and using your globals in every skirmish you must be floating red as Orkz. That's why they can throw a rokz almost every time they hit T3. You call da boyz is 250 red and aviable to every commander, atleast once a game you should be using it it's an incredible global, then the...
by Ace of Swords
Sat 22 Jun, 2013 6:34 pm
Forum: Balance Discussion
Topic: Ork Topic
Replies: 328
Views: 115468

Re: Ork Topic

You should never float red as orks, start using your globals/waagh propely.
by Ace of Swords
Thu 20 Jun, 2013 3:00 pm
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 302865

Re: Bugs/Issues Thread

F1 is to quick select the base for everyone, and so, everyone's first global is on F2.
by Ace of Swords
Thu 20 Jun, 2013 9:28 am
Forum: Community General Discussion
Topic: Wish Lists (for beyond 2.1)
Replies: 304
Views: 133117

Re: Wish Lists (for beyond 2.1)

Nuclear Arbitor wrote:what are your settings and what sort of frame rate do you get in game?


mid-high, im not entirely sure about the fps, but it's always smooth so i belive 30+ i could check with fraps the exact number if needed.
by Ace of Swords
Tue 18 Jun, 2013 7:33 pm
Forum: Balance Discussion
Topic: Hive Nodes
Replies: 20
Views: 10187

Re: Hive Nodes

Similar effect, but the hive node is used to base lock, once you push the player even ONCE doesn't matter which tier you can just either baselock him or completely control his power, even artillerty won't do anything under the HN, throw grenades? lol 0 damage.

And of course, melee is out of question.
by Ace of Swords
Tue 18 Jun, 2013 7:08 pm
Forum: Balance Discussion
Topic: Hive Nodes
Replies: 20
Views: 10187

Re: Hive Nodes

The shield is simply weaker because of: -Weaker effect -SLows your whole army making them an easy pick for stomp and catas/hero -Stops your Fc from using battlecry -forces your FC to stay behind the lines instead of tiyng up stuff. It's really simple as that. Also it does last 25 seconds BUT (Fc has...
by Ace of Swords
Tue 18 Jun, 2013 5:36 pm
Forum: Balance Discussion
Topic: Hive Nodes
Replies: 20
Views: 10187

Re: Hive Nodes

If you have a problem with the FC's stormshield with IG then you'll not be able to get out of your base if you get a node near your base. For sure if the FC is pouring all his energy into it he wont do anything and again, for sure the stormshield doesn't last 25 seconds like the node does, doesn't s...
by Ace of Swords
Tue 18 Jun, 2013 1:00 pm
Forum: Community General Discussion
Topic: Wish Lists (for beyond 2.1)
Replies: 304
Views: 133117

Re: Wish Lists (for beyond 2.1)

I have had a quick look I have a feeling it might be possible to rearrange the unit tabs on the side of the UI. This means I could have the game rearrange the tabs by the selection key rather then build order. Just missing one key component but I think I can find it somewhere. Is this something tha...
by Ace of Swords
Tue 18 Jun, 2013 12:59 pm
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 302865

Re: Bugs/Issues Thread

If we're lucky, maybe something can be done. Thomas has done some good stuff already, so we can do nothing but hope he figures it out. :mrgreen: One of the things he mentioned if I recall, was that the anti tank upgrades changed to weapon family to something that preferentially targeted vehicles. I...
by Ace of Swords
Mon 17 Jun, 2013 2:22 pm
Forum: Community General Discussion
Topic: Wish Lists (for beyond 2.1)
Replies: 304
Views: 133117

Re: Wish Lists (for beyond 2.1)

the seer council is a poorly implemented unit but it didn't matter enough because it was t3, expensive, and limited to one hero. now they're still expensive and t3 but slightly cheaper and available to 3 heroes. really, they should be a misc wargear upgrade for the farseer that turns her into a squ...
by Ace of Swords
Mon 17 Jun, 2013 2:11 pm
Forum: Balance Discussion
Topic: Hive Nodes
Replies: 20
Views: 10187

Re: Hive Nodes

http://dow.wikia.com/wiki/Elite/Defend


it's 50% not 80% beside it's IMPOSSIBLE to remove a nid hive node from your powerfarm, doesn't matter if they push it in t1 or t2, soon or later they will push you off and once the node is up it's UNCOUNTERABLE.
by Ace of Swords
Sun 16 Jun, 2013 7:23 pm
Forum: Balance Discussion
Topic: Space Marine Topic
Replies: 175
Views: 67893

Re: Space Marine Topic

Aslong as it's precise and controllable with attack ground yes.

The thing is, they have to go where you point your mouse not in random directions.
by Ace of Swords
Sun 16 Jun, 2013 12:42 am
Forum: Balance Discussion
Topic: Space Marine Topic
Replies: 175
Views: 67893

Re: Space Marine Topic

He is theoryzing, and unfortunately only that, since it doesn't work also you just linked a topic where the uselessness of the wlw is beign discussed.
by Ace of Swords
Sat 15 Jun, 2013 11:31 pm
Forum: Balance Discussion
Topic: Space Marine Topic
Replies: 175
Views: 67893

Re: Space Marine Topic

Doesn't matter which game mode, if the missile doesn't hit it's useless, and it isn't like a manticore strike which is 100% controlled and it's the player's fault if it doesn't hit, it's completely random and UNRELIABLE.
by Ace of Swords
Sat 15 Jun, 2013 6:09 pm
Forum: Balance Discussion
Topic: Space Marine Topic
Replies: 175
Views: 67893

Re: Space Marine Topic

The WLW is useless, you cannot rely on it AT ALL, it has a shorther range than the manti overall hence the very very sightly more HP, and the hunter killed missile has an even shorter range than it's standard attack making it a very risky thing to use, especially considering that the WLW is almost i...
by Ace of Swords
Sat 15 Jun, 2013 4:43 pm
Forum: Random Stuff
Topic: Warhammer 40,000: Eternal Crusade (MMO)
Replies: 312
Views: 153968

Re: So cool! [Warhammer 40,000: Eternal Crusade MMO]

http://www.mmorpg.com/gamelist.cfm/game/954/feature/7493/Warhammer-40000-Eternal-Crusade-There-Is-Only-WAR.html All the info you want, if they really do what they have promised it's going to be an amazing game, but since i don't know the devs i cannot say if they are able to mantain all these promis...
by Ace of Swords
Sat 15 Jun, 2013 4:17 pm
Forum: Community General Discussion
Topic: 2.2 preview
Replies: 212
Views: 86066

Re: 2.2 preview

Image

This came to my mind...
by Ace of Swords
Thu 13 Jun, 2013 6:20 pm
Forum: Community General Discussion
Topic: 2.2 preview
Replies: 212
Views: 86066

Re: 2.2 preview

I think the ability it brings it's quite good, the 5 dps increasing isn't amazing but it's not bad either, it's just the cost that it's too high should probably be something like 50/5.
by Ace of Swords
Wed 12 Jun, 2013 6:53 pm
Forum: Random Stuff
Topic: Warhammer 40,000: Eternal Crusade (MMO)
Replies: 312
Views: 153968

Re: So cool!

DJ Raffa wrote:What is this about? "Access Override All" is a dead link for me :mrgreen:


Enable the scripts.

But as it's written on the site, it's an MMO-3th persion action game.

AKA space marine the mmo with sm,chaos,eldar,orks.
by Ace of Swords
Wed 12 Jun, 2013 6:41 pm
Forum: Random Stuff
Topic: Warhammer 40,000: Eternal Crusade (MMO)
Replies: 312
Views: 153968

Re: So cool!

Yeah it's some good news, the only problem i have with it is the unknown deveployers, or atleast i have never heard of them, and i would take a guess it will be something like Planetside 2.
by Ace of Swords
Tue 11 Jun, 2013 6:33 pm
Forum: Balance Discussion
Topic: Ork Topic
Replies: 328
Views: 115468

Re: Ork Topic

So..... has any one discovered a certain ridiculous, somewhat (IMO) unfair synergy between 2 wargear options that the K-Nob has? I'm not gonna say much more but it's essentially an exploding flying Kommando Nob. Just say what it is otherwise we cannot know :/ Actually DD is 250/60 I remembered it g...
by Ace of Swords
Tue 11 Jun, 2013 2:45 pm
Forum: Balance Discussion
Topic: Ork Topic
Replies: 328
Views: 115468

Re: Ork Topic

I agree with you on the tyrant guard, but the sentinel can get AV rockets, still in tier 2, but most IG players manage to keep him alive. Why I see a Deff Dread as a Dreadnought, Chaos Dreadnought, Wraithlord or whatever, because he is one, Deff "death" Dread "Dreadnought". and ...
by Ace of Swords
Tue 11 Jun, 2013 2:43 pm
Forum: Community General Discussion
Topic: 2.2 preview
Replies: 212
Views: 86066

Re: 2.2 preview

I mean, sub + abyss is abit cheese but fair at the same time, after all it's 500 red that you use and it's something that you can do a maximum of 1 time per game, 2 if you didn't use the red anywhere else which is very rare as sorc considering how useful his globals are. It's also not as easy to pu...

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