Search found 3258 matches

by Torpid
Tue 15 May, 2018 11:21 am
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 22973

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

These discussions can be discouraging for the humble average Eldar player. You crawl your way into a very taxing faction, you subjectively feel you have to put so much more effort to achieve some results, and then you realize it was all a lie, that some people in the inner circle think Eldar are au...
by Torpid
Mon 14 May, 2018 3:59 am
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 22973

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

I mean most of what you said above is just flat out wrong. So claiming that Eldar can never be gen-bashed, assuming the most power intensive race in the game can casually drop 130 in T2 for 500hp of generalist fire support, and that said fire support is apparently so game breakingly overpowered tha...
by Torpid
Mon 14 May, 2018 1:38 am
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 22973

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

- I mean most of what you said above is just flat out wrong. Or irrelevant such as saying chaos dreds get upgraded to better AV potential - yeah, and then are extremely slow, very vulnerable to melee and shit vs infantry. Unlike the falcon which is about 60 power cheaper and only mildly worse vs ve...
by Torpid
Mon 14 May, 2018 1:31 am
Forum: Balance discussion
Topic: Tyrant Guard slighlty too durable?
Replies: 13
Views: 1336

Re: Tyrant Guard slighlty too durable?

egewithin wrote:Curiosity, do TG get any bnfits from synapses aprt from speed boost? Like any damage buffs?


They benefit from basic synapse, yes, damage resistance. So do carnifexes. They also take damage from synaptic backlash.
by Torpid
Sun 13 May, 2018 5:40 am
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 22973

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

For about 3x gen bashing effectiveness. Which is getting cut in half. ~3x compositional effectiveness (due to its inter economic and compositional synergies with eldar and its AV capacity) and about... 1.5x more anti-infantry effectiveness. Do you really think the Falcon has 3x the compositional ef...
by Torpid
Sun 13 May, 2018 2:00 am
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 22973

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

He wasn't specifically talking within the confines of the utility of the falcon as a transport. But more hinting at how powerful the falcon is, As I have already said, the Falcon comes with its own set of weaknesses and drawbacks to help counteract its unique damage type. part of which is because o...
by Torpid
Sun 13 May, 2018 1:26 am
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 22973

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

I have already gone to great lengths to explain why I disagree with this. I'm not doing it again. He wasn't specifically talking within the confines of the utility of the falcon as a transport. But more hinting at how powerful the falcon is, part of which is because of it being a relatively cheap T...
by Torpid
Sun 13 May, 2018 12:09 am
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 22973

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Yeah. Well he's not wrong. Compared to all the other transport it bashes gens way better. Slaughters them in 1on1 combat, in fact, beats every single vehicle in T2 in 1on1 combat other than the default chaos dread and Tdreads. While doing much more damage to infantry not just on a dps level but in r...
by Torpid
Sat 12 May, 2018 10:06 pm
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 22973

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Kvn wrote:I was comparing the Falcon within the confines of its utility as a transport, in answer to other people doing the same and asking it be nerfed very heavily. It's pretty pointless to say "no don't nerf unit plz" if I can't give a reason why.


Who was doing that?
by Torpid
Fri 11 May, 2018 2:59 pm
Forum: Balance discussion
Topic: Space marine balance + ideas
Replies: 73
Views: 3531

Re: Space marine balance + ideas

I think at this point any value that could be extracted from the thread has been, so I'll lock it.
by Torpid
Wed 09 May, 2018 10:42 pm
Forum: Balance discussion
Topic: Chaos faction balance; weaker options
Replies: 101
Views: 4137

Re: Chaos faction balance; weaker options

In that game vs Bruce I would have actually done a lot better if I went KCSM and BL+BC in t2... But that's tangential. There's no reason to buff KCSM they're awesome atm. IG and eldar are both pretty vulnerable to them. And OM. But of course they're niche. They need to compete with BLs. And thye do....
by Torpid
Mon 07 May, 2018 11:57 pm
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 22973

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Yeah, WS/DR/FD/WG are all very niche choices which should be pretty obvious given how many different options the eldar have in the T2 and so each individually will never be used compared to the falcon. A better comparison is the falcon vs WL. In which case the falcon is gigantically superior in pret...
by Torpid
Sun 06 May, 2018 5:00 pm
Forum: Releases
Topic: General 2.8 Update and Roadmap
Replies: 112
Views: 10854

Re: General 2.8 Update and Roadmap

Torpid, the issue with your time as Lead Designer was precisely that discussions and input were not welcome but intrusions into your vision for Elite. Several changes you proposed were so heavily contested and have skewed the meta in clear favor for some races. You were told this. By a myriad of pe...
by Torpid
Sun 06 May, 2018 1:23 am
Forum: Releases
Topic: General 2.8 Update and Roadmap
Replies: 112
Views: 10854

Re: General 2.8 Update and Roadmap

A) Nobody said anything about votes. B) If it was to do with votes it would epically fail because that completely defeats the point of lead balance design. C) It may be wise to check who wants to do the job before suggesting it. I quit. I didn't get overthrown by magical powers. I don't want to do i...
by Torpid
Tue 01 May, 2018 6:02 pm
Forum: Tournaments
Topic: Elite League Season 2 with huge Prize money
Replies: 83
Views: 12340

Re: Elite League Season 2 with huge Prize money

I'll join

Lord Commy; Lord General; Warlock; Techmarine; Warp Spider Exarch.
by Torpid
Mon 30 Apr, 2018 3:11 pm
Forum: Strategy discussion
Topic: What are the downsides of being supressed in melee?
Replies: 11
Views: 1617

Re: What are the downsides of being supressed in melee?

Yep, simply the slower movement speed means all models don't get into combat as fast, which can mean the initial models that do die quicker as all enemy models focus on them. Also, during the full mleee engagement with all models, specials will proc, when suppressed the models tha get knocked back f...
by Torpid
Tue 24 Apr, 2018 11:03 pm
Forum: Balance discussion
Topic: Gk Paladins "Balanced"
Replies: 4
Views: 465

Re: Gk Paladins "Balanced"

Do 2 dreads take out nobs?

Nobs are way better vs infantry than paladins. And harder to kill thanks to retreat.

Get a tank and pallies are not so hot.
by Torpid
Tue 24 Apr, 2018 9:31 am
Forum: Balance discussion
Topic: Suggestions to make ig better faction
Replies: 26
Views: 2218

Re: Suggestions to make ig better faction

IEDs are massively underused as it is nevermind with them providing no sight lmao. They'd be literally never used. I understand your point torpid, you wanna ig be batshit op coz you like roflstomp opponents but the thing is atm this faction has no weakneses in case of player micromanagement, you ca...
by Torpid
Tue 24 Apr, 2018 9:25 am
Forum: Balance discussion
Topic: "Rebalancing IG Bionic Eye"
Replies: 10
Views: 946

Re: "Rebalancing IG Bionic Eye"

Yet it is rarely used... Meh. IMO this shouldn't be a part of an argument anymore. Even if it is rarely used, it is still broken. In the other hand, you have to remember that Commisar has no benefits from this wargear unlike rest of his armors. Yes +50 energy, but Commisar don't really use energy e...
by Torpid
Tue 24 Apr, 2018 12:34 am
Forum: Balance discussion
Topic: "Rebalancing IG Bionic Eye"
Replies: 10
Views: 946

Re: "Rebalancing IG Bionic Eye"

Yet it is rarely used... Meh.
by Torpid
Mon 23 Apr, 2018 2:04 am
Forum: Balance discussion
Topic: Suggestions to make ig better faction
Replies: 26
Views: 2218

Re: Suggestions to make ig better faction

IEDs are massively underused as it is nevermind with them providing no sight lmao. They'd be literally never used.
by Torpid
Sun 22 Apr, 2018 8:09 pm
Forum: Tournaments
Topic: April Beginner Tournament (21 - April - 2018)
Replies: 22
Views: 2291

Re: April Beginner Tournament (21 - April - 2018)

Reineke wrote:So sad everybody can see how noob I am.
As everyone was wondering : I didn't know how to play eldars vs OM.


Hey, now you know what MU to practice next! If you need any advice feel free to DM me on discord.
by Torpid
Sun 22 Apr, 2018 4:14 am
Forum: Balance discussion
Topic: 2.8 Consensus Changelog (Part 1 of 2)
Replies: 58
Views: 6066

Re: 2.8 Consensus Changelog (Part 1 of 2)

If thats the case, could we get a cost reduction for lehmans? Is it unreasonable to ask for a cost reduction following the nerf? On the latter... Probably because as Nurland says the idea was to nerf it from its previous state. How did we do that? the changes make it'send of economic investment sta...
by Torpid
Sat 21 Apr, 2018 4:58 pm
Forum: Balance discussion
Topic: 2.8 Consensus Changelog (Part 1 of 2)
Replies: 58
Views: 6066

Re: 2.8 Consensus Changelog (Part 1 of 2)

Isn't the sight range of the leman was due to the elite tank crew upgrade? It was yeah, and so I imagine the idea is that now that is incorporated into the starting cost it is fine to drop it since you aren't actively paying for it anymore. I support the decision as a leman shouldn't be used on the...
by Torpid
Tue 17 Apr, 2018 4:13 am
Forum: Strategy discussion
Topic: Some Tips for OM vs Blobs
Replies: 7
Views: 1228

Re: Some Tips for OM vs Blobs

Atlas' above post is pretty much the meta response. I actually like double strikes vs orks quite a lot, one ranged, one melee. But basically the strike squad are t1 superiority units that beat ranged with psybolts and beat melee with nemesis focus. The only exception to that is banshees. So, vs bans...
by Torpid
Thu 12 Apr, 2018 2:31 am
Forum: Balance discussion
Topic: Tank Comparisons.
Replies: 50
Views: 3146

Re: Tank Comparisons.

I have nothing to say other than eldar vs IG is literally the worst MU for IG there is. How one Earth does anyone deduce they're very strong against them? Push cats up towards rangers? Are you insane? How cats even alive in T3 when WG can kill them in one burst instantly. Nevermind potential D-canno...
by Torpid
Tue 10 Apr, 2018 11:22 pm
Forum: Balance discussion
Topic: Leman Russ.
Replies: 4
Views: 494

Re: Leman Russ.

No, the leman is standard 44 range by default.

The vanquisher is 55 range. But that has no splash.
by Torpid
Sat 07 Apr, 2018 3:53 pm
Forum: Balance discussion
Topic: Tyranids units cost too high
Replies: 85
Views: 5677

Re: Tyranids units cost too high

To be fair pretty much every race would have dealt with that better than nids can, but that's because double WS is literally the go-to eldar counter to nids on maps like this. Doesn't help of course that he was playing the WL who is the best hero vs nids. Or that the map was G2G which favours eldar ...
by Torpid
Thu 05 Apr, 2018 10:49 pm
Forum: Dawn of War Codex
Topic: DA and Shoota melee seems sky-high
Replies: 6
Views: 2310

Re: DA and Shoota melee seems sky-high

18dps for shootas? No... Surely not...

That must be a codex bug...?
by Torpid
Thu 05 Apr, 2018 10:48 pm
Forum: Balance discussion
Topic: Tyranids units cost too high
Replies: 85
Views: 5677

Re: Tyranids units cost too high

"The crap towers require time to build and can be destroyed. The LOS doesn't work on every map plus the fact that there's delay on spawning from the towers. Rippers play a role similar to LC's flare or mines. Flares are highly effective on static targets and its instant. Mines can be dropped t...

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