Search found 3185 matches

by Torpid
Mon 06 Nov, 2017 12:25 am
Forum: Balance discussion
Topic: Eldritch meh
Replies: 40
Views: 2370

Re: Eldritch meh



Nice. 26m50s for anyone else wanted to see. Yeah, seemed to do fine to me.
by Torpid
Sun 05 Nov, 2017 11:49 pm
Forum: Releases
Topic: 2.7.1 Bug List
Replies: 11
Views: 1310

Re: 2.7.1 Bug List

Report any bugs involved in the 2.7.1 patch here please! Nids - Endless swarm only reinforcing 1 model at a time not 2for1. Wait, is that a bug or a feature now? It's in the patch notes that way and works as intended when it is actually intended that way. That is only giving +10% health to the memb...
by Torpid
Sun 05 Nov, 2017 2:29 pm
Forum: Balance discussion
Topic: Eldritch meh
Replies: 40
Views: 2370

Re: Eldritch meh

We could see if we changing the damage type to make it do specifically less vs vehicles could be an option and perhaps combine that with a smaller nerf. Perhaps 150 damage, not 100?

But again, I'd like to see lots of replay footage. Youtube clips being ideal =P
by Torpid
Sun 05 Nov, 2017 2:04 pm
Forum: Balance discussion
Topic: Eldritch meh
Replies: 40
Views: 2370

Re: Eldritch meh

Maybe. Since I don't play teams it is hard for me to see it in action a lot.

Could I get some clips or replays?
by Torpid
Wed 25 Oct, 2017 11:23 pm
Forum: Releases
Topic: 2.7.1 Bug List
Replies: 11
Views: 1310

Re: 2.7.1 Bug List

Sheitan wrote:OM Plasma cannon dread hurricane bolter range seems weird, bolter fires far longer than plasma cannon. Bolter firing range is almost identical with sight range of dread.


Ye, it's 49 range atm. Will reduce to 40. That's noted.
by Torpid
Wed 25 Oct, 2017 10:07 am
Forum: General discussion
Topic: [POLL] Should GK be allowed in 2-2 Tournaments?
Replies: 6
Views: 714

Re: [POLL] Should GK be allowed in 2-2 Tournaments?

In all fairness most of these votes will be based on 2.7 GK performance, not 2.7.1 since the topic was created on the 7th. Might warrant another poll in a week or so once people are actually used to 2.7.1 gk.
by Torpid
Wed 25 Oct, 2017 2:53 am
Forum: Releases
Topic: Elite Mod 2.7.1 Link and Log
Replies: 30
Views: 5530

Re: Elite Mod 2.7.1 Link and Log

Phoenix wrote:Retail guardians are 300 req though, no?


True that.

And energy shields had 1k hp.
by Torpid
Wed 25 Oct, 2017 1:17 am
Forum: Releases
Topic: Elite Mod 2.7.1 Link and Log
Replies: 30
Views: 5530

Re: Elite Mod 2.7.1 Link and Log

Deflaktor wrote:Is it only me or do the dire avenger changes look like a massive buff?


It's a reversion to their retail state, basically.
by Torpid
Tue 24 Oct, 2017 1:11 am
Forum: Releases
Topic: Elite Mod 2.7.1 Link and Log
Replies: 30
Views: 5530

Re: Elite Mod 2.7.1 Link and Log

This seriously couldn't wait till after at least the first part of the league? Given how people keep dropping out, no =L We needed to push it forward and get on with it. It had been delayed for numerous other reasons for too long. As for now, the first round of league games are still gonna be on 2....
by Torpid
Mon 23 Oct, 2017 8:01 am
Forum: Releases
Topic: 2.7.1 Bug List
Replies: 11
Views: 1310

2.7.1 Bug List

Report any bugs involved in the 2.7.1 patch here please! Tooltips: OM - Psybolts Ammunition upgrade tooltip for Strike Squad still says the upgrade gives you the 25% slow on hit even though this has been removed Energy Burst tooltip still says the duration of the effect on enemy units lasts for 4 se...
by Torpid
Mon 23 Oct, 2017 3:14 am
Forum: Releases
Topic: Elite Mod 2.7.1 Link and Log
Replies: 30
Views: 5530

Re: Elite Mod 2.7.1 Link and Log

Note that it is highly likely windows will not want you to run the file and that you may have to alt-tab to find a 'hidden' pop-up message telling you that windows has stopped the file from being ran as it is undetected. Click more options and "run anyway" to actually run the installer.
by Torpid
Fri 20 Oct, 2017 3:24 pm
Forum: General discussion
Topic: DOW3 free weekend
Replies: 25
Views: 2071

Re: DOW3 free weekend

pardon my french @Shroom And Tex, this game has received enough hate for a century. If you don't like it, just move on. I posted this to inform people that the game is on trial for free, not to see people bash it, again. To be honest, I don't think it has deserved anywhere enough hate given how abs...
by Torpid
Tue 17 Oct, 2017 1:00 am
Forum: Balance discussion
Topic: How have Big Shootas not been touched?
Replies: 6
Views: 885

Re: How have Big Shootas not been touched?

They have been touched. They went down from 18dps to 15.27. Tacs also got more hp by the way. Big shootas have the standard 50% FOTM of most ranged weapons. Remember that vanilla shootas are the worst starting unit for sure. No speed like scouts. Very bad dps, highly fragile and more pop than termag...
by Torpid
Mon 16 Oct, 2017 7:18 pm
Forum: Balance discussion
Topic: 2.7.1 Test Build Changelog (only log for now)
Replies: 64
Views: 6424

Re: 2.7.1 Test Build Changelog (only log for now)

Sheitan wrote:
Torpid wrote:I heard Catalonia still wants independence. Or at least a good chunk of 'em.


Good one Torpid !


I'd say no more than 2weeks,
by Torpid
Mon 16 Oct, 2017 12:56 am
Forum: Balance discussion
Topic: 2.7.1 Test Build Changelog (only log for now)
Replies: 64
Views: 6424

Re: 2.7.1 Test Build Changelog (only log for now)

I heard Catalonia still wants independence. Or at least a good chunk of 'em.
by Torpid
Sat 07 Oct, 2017 5:45 pm
Forum: Tournaments
Topic: Elite League
Replies: 69
Views: 7454

Re: Elite League

I shall be serious and play:

Lord Commy, Techmarine, Warboss, Ravener Alpha, Warp Spider Exarch.
by Torpid
Thu 28 Sep, 2017 7:32 pm
Forum: Balance discussion
Topic: Question in regards to Nobz abilities vs other races
Replies: 4
Views: 696

Re: Question in regards to Nobz abilities vs other races

TL;DR Because the ork t2 is very req heavy and prone to bleed and is utterly useless vs tanks/SHI units. Tanks? Alright I will give you that one. But saying ork t2 with units such as weirdboy, stormboyz, sluggas or deff dreads etc. couldnt slaughter ogryns, tyrant guards or terminators???????? :sho...
by Torpid
Thu 28 Sep, 2017 12:09 pm
Forum: Strategy discussion
Topic: Is Warlock the only viable Eldar champ ?
Replies: 48
Views: 3569

Re: Is Warlock the only viable Eldar champ ?

Ghost helm is pretty good noobus :P it does wonders; channeling ruin and warp throw are too good though to be honest,so perhaps they have priority btw is WSE heavy gauge gonna be reverted to a knock back ability as it was before? i mean in the next patch No on the heavy gauge. Why would we do that???
by Torpid
Thu 28 Sep, 2017 8:03 am
Forum: Balance discussion
Topic: Question in regards to Nobz abilities vs other races
Replies: 4
Views: 696

Re: Question in regards to Nobz abilities vs other races

TL;DR

Because the ork t2 is very req heavy and prone to bleed and is utterly useless vs tanks/SHI units.
by Torpid
Wed 27 Sep, 2017 9:17 am
Forum: Strategy discussion
Topic: Is Warlock the only viable Eldar champ ?
Replies: 48
Views: 3569

Re: Is Warlock the only viable Eldar champ ?

Chaos lord is not even remotely close to the WB/Warlock in terms of power. FC is better, but TM is still better than the FC and TM is not as good as WB/WL either. hmmmm, y is that so about the chaos lord? i mean he seems to be the best hero in 1v1 in general,but i suppose he is slow and can be igno...
by Torpid
Wed 27 Sep, 2017 7:03 am
Forum: Strategy discussion
Topic: Is Warlock the only viable Eldar champ ?
Replies: 48
Views: 3569

Re: Is Warlock the only viable Eldar champ ?

Chaos lord is not even remotely close to the WB/Warlock in terms of power. FC is better, but TM is still better than the FC and TM is not as good as WB/WL either.
by Torpid
Mon 25 Sep, 2017 12:58 pm
Forum: Balance discussion
Topic: 2.7.1 Test Build Changelog (only log for now)
Replies: 64
Views: 6424

Re: 2.7.1 Test Build Changelog (only log for now)

@ Torpid, Please watch the recent games where Yaay abuses the hell out of Ricemuncher with 4x rangers. You might think again before giving rangers at 20 power any "needed" buffs... On the topic of rangers... I have been playing a lot of eldar lately and I find them to be in an excellent s...
by Torpid
Thu 21 Sep, 2017 6:53 am
Forum: Strategy discussion
Topic: Is Warlock the only viable Eldar champ ?
Replies: 48
Views: 3569

Re: Is Warlock the only viable Eldar champ ?

Ok, I am only answering because as a pedantic german I am triggered: The Plague Champion has a far lower skill ceiling and skill floor than the Chaos Sorcerer to be absolutely precise. You can get away with so much more fail and still win. Not so as the Sorcerer. Skill floor = The lower the less sk...
by Torpid
Thu 21 Sep, 2017 6:51 am
Forum: Strategy discussion
Topic: Is Warlock the only viable Eldar champ ?
Replies: 48
Views: 3569

Re: Is Warlock the only viable Eldar champ ?

Skill floor = The lower the less skill is required to be effective. Skill ceiling = The maximum capacity for good in-game outcomes being rewarded for skillful play. Higher the ceiling, higher the capacity to be rewarded for being skillful. Lower skill floor for sure, and yeah, probably a lower skil...
by Torpid
Wed 20 Sep, 2017 5:54 pm
Forum: Strategy discussion
Topic: Is Warlock the only viable Eldar champ ?
Replies: 48
Views: 3569

Re: Is Warlock the only viable Eldar champ ?

Ok, I am only answering because as a pedantic german I am triggered: The Plague Champion has a far lower skill ceiling and skill floor than the Chaos Sorcerer to be absolutely precise. You can get away with so much more fail and still win. Not so as the Sorcerer. Skill floor = The lower the less sk...
by Torpid
Wed 20 Sep, 2017 4:33 am
Forum: Balance discussion
Topic: 2.7.1 Test Build Changelog (only log for now)
Replies: 64
Views: 6424

Re: 2.7.1 Test Build Changelog (only log for now)

Not the case. You can cap speed increases on a unit so that anything over a certain level won't affect it further. In fact I'm pretty sure that already happens atm with regards to fleet and swift movement. Having seen the planned banshee charge in use it's 'meh'. It is good enough to not make them u...
by Torpid
Wed 20 Sep, 2017 4:31 am
Forum: Strategy discussion
Topic: Is Warlock the only viable Eldar champ ?
Replies: 48
Views: 3569

Re: Is Warlock the only viable Eldar champ ?

Eldar are the faction that require planning and micro-management the most. Charging head on a-move style is not their strength. You'd have to look at Chaos or Orks for that. If you want an easy-to-play race, play Chaos. High Durability, high damage, no bad matchups and overall strong globals. Be wa...
by Torpid
Mon 18 Sep, 2017 3:56 am
Forum: Strategy discussion
Topic: Is Warlock the only viable Eldar champ ?
Replies: 48
Views: 3569

Re: Is Warlock the only viable Eldar champ ?

Paranoid Kamikaze wrote:Warlock is probably the weakest of the Eldar heroes, but it also very offensive and straightforward so more people play him. WSE is the strongest in 1v1 and Farseer is the best overall.


Think you might have missed the time when we nerfed about 12 different aspects of the wse...
by Torpid
Sun 17 Sep, 2017 5:23 pm
Forum: Strategy discussion
Topic: Is Warlock the only viable Eldar champ ?
Replies: 48
Views: 3569

Re: Is Warlock the only viable Eldar champ ?

Warlock is at the moment definitely the strongest hero for eldar broadly speaking. But I think things will be far better balanced out across the three next patch. But fret not regardless because the WSE is perfectly viable anyway courtesy of eldar being one of the best races atm. And being a telepor...
by Torpid
Thu 07 Sep, 2017 9:05 pm
Forum: Strategy discussion
Topic: Understanding IG vs SM match up
Replies: 5
Views: 1825

Re: Understanding IG vs SM match up

Manticores are mostly useless in 1v1, even more so in retail where they cost 100 power. I'm pretty sure lemans don't have any damage resistance in retail, so they're basically just bad predators. Slowly and with less dps for a small bit more health. Guardsmen are not viable to fully upgraded in reta...

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