Search found 1480 matches

by Ace of Swords
Thu 17 May, 2018 10:43 pm
Forum: General discussion
Topic: Lord General range behaviour
Replies: 10
Views: 230

Re: Lord General range behaviour

It's normal behavior for all units that have different maximum range on their weapons within the same unit, can't do anything about it beside using attack move which most of the time will allow the various units to fire from their max range, meaning the sergeant will still run towards to target but ...
by Ace of Swords
Wed 16 May, 2018 5:44 pm
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 269
Views: 12358

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Separating blind nades from melta would be a huge nerf to them imo, unless you reduce the cost of meltas, I'd leave them as they are.
by Ace of Swords
Wed 09 May, 2018 9:52 pm
Forum: Balance discussion
Topic: Space marine balance + ideas
Replies: 73
Views: 1441

Re: Space marine balance + ideas

Because I don t look at wargear in dependence on the map. That it works on 1 map very well and sucks on the others is no argument. Then you clearly still need to learn to play, each faction has advantages and disadvantages relative to game modes and the maps, yes this is something you have to plan ...
by Ace of Swords
Wed 09 May, 2018 7:06 pm
Forum: Balance discussion
Topic: Space marine balance + ideas
Replies: 73
Views: 1441

Re: Space marine balance + ideas

Because I don t look at wargear in dependence on the map. That it works on 1 map very well and sucks on the others is no argument. Then you clearly still need to learn to play, each faction has advantages and disadvantages relative to game modes and the maps, yes this is something you have to plan ...
by Ace of Swords
Wed 09 May, 2018 5:39 pm
Forum: Balance discussion
Topic: Space marine balance + ideas
Replies: 73
Views: 1441

Re: Space marine balance + ideas

Termies perform fine in their vanilla state, the assault cannon is a rape machine against low models high HP squads and heroes, the heavy flamer is amazing on bottleneck maps like angel's gate where all 3 opposite players are forced to blob their late game infantry into tight corridors, the fact tha...
by Ace of Swords
Tue 08 May, 2018 6:52 pm
Forum: Balance discussion
Topic: Chaos faction balance; weaker options
Replies: 101
Views: 1733

Re: Chaos faction balance; weaker units.

Yes. It is more of a counter initiation wargear. Still I fail to see how that makes it bad. It is a strong debuff. The fact, that it is bound to hitting the enemy first! For the price it holds, it is not good enough on the slow chaos lord ( neglecting any buffs and debuffs). Visage requires your sl...
by Ace of Swords
Tue 08 May, 2018 5:34 pm
Forum: Balance discussion
Topic: Chaos faction balance; weaker options
Replies: 101
Views: 1733

Re: Chaos faction balance; weaker units.

AC doesn't do "nothing" with marks... Also if you say MoK CSM have no support from.Chaos, you are not using your faction properly. Worship, doomblast and globals come to mind first. Visage never used? It is still imho his best accessory. Has been for the past 6 years. That is a playstyle ...
by Ace of Swords
Mon 07 May, 2018 9:06 pm
Forum: Balance discussion
Topic: Chaos faction balance; weaker options
Replies: 101
Views: 1733

Re: Chaos faction balance; weak units.

I said, they trade badly for their cost AND don t have the utility for example of banshees Then why are you comparing 2 completely different units with different roles? Banshees are T1 no power. Once CSM upgrade, they are also power melee shock troops Banshees cost roughly the same power wise to be...
by Ace of Swords
Mon 07 May, 2018 8:45 pm
Forum: Balance discussion
Topic: Chaos faction balance; weaker options
Replies: 101
Views: 1733

Re: Chaos faction balance; weak units.

Could it be, that you have had bad experiences with ppl using fluff reasons within their argumentation? Besides that, the point is the relative utility they provide; They don t have any utility and scale bad with the games progression. Power melee with 60 melee skill and decenty hp is not good enou...
by Ace of Swords
Mon 07 May, 2018 8:35 pm
Forum: Balance discussion
Topic: Chaos faction balance; weaker options
Replies: 101
Views: 1733

Re: Chaos faction balance; weak units.

Heretics have 75 melee skill so they can not get specialed. Pretty cool, dont you think? MoK CSM useless? How are they weak? They have an awesome melee charge, battle regen and awesome melee dmg. With the right support and or globals, they become deadly. Best thing to do in 1v1 for example is to ge...
by Ace of Swords
Mon 07 May, 2018 6:37 pm
Forum: General discussion
Topic: Enlarge elite mod playerbase
Replies: 40
Views: 2345

Re: Enlarge elite mod playerbase

Neither is going to work, this game is old, the retail version is a relic mess of bugs and non functioning abilities, inexistent ladder and broken match making which probably makes anyone that tries out the game quit rather quickly since it has no quality control at all and people usually do not loo...
by Ace of Swords
Sat 05 May, 2018 12:55 am
Forum: Releases
Topic: General 2.8 Update and Roadmap
Replies: 97
Views: 3542

Re: General 2.8 Update and Roadmap

Myrdal wrote:
Vindicarex wrote:No, make ME head balance!

Done. Congratulations


He's gonna quit faster than he quits tournaments.
by Ace of Swords
Sun 15 Apr, 2018 1:04 pm
Forum: General discussion
Topic: Newbie
Replies: 14
Views: 599

Re: Newbie

don't use the ranked search, nobody uses it anymore, just host/join public lobbies. it still could be used? and it finds opponent if there are players who search it? I thought it's someway disabled for the mods. Yes it works in the elite mod, it was enabled about 1-2 years ago when myrdal found a f...
by Ace of Swords
Sun 15 Apr, 2018 12:08 am
Forum: General discussion
Topic: Newbie
Replies: 14
Views: 599

Re: Newbie

Somewhat, there's few people playing today but still enough low/medium level ones around. Not gonna lie, thought that the pretty loud death of DoW III will encourage old & those few new people who enjoyed it back into DoW II, DoW I community did increase a bit. True but the problem is that DoW2...
by Ace of Swords
Sat 14 Apr, 2018 11:52 pm
Forum: General discussion
Topic: Newbie
Replies: 14
Views: 599

Re: Newbie

Hey, I'm new here, and I have a couple of questions. 1. Do the community is still active? I see that there are tournaments every once in a while, and elite mod is being updated, but most groups (f.e. the "Nubclub" one on steam) are very much inactive. Somewhat, there's few people playing ...
by Ace of Swords
Sat 17 Mar, 2018 5:17 pm
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 269
Views: 12358

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Once upon a time Rostam also told me about abusing game mechanics especially about suppression. Narrow designed maps allow for parking set up teams to shut down a single important path way. In those kind of maps, factions that are better than the other at playing around set up team stand off game h...
by Ace of Swords
Sun 04 Mar, 2018 5:38 pm
Forum: General discussion
Topic: New player, Imperial Guard
Replies: 11
Views: 972

Re: New player, Imperial Guard

Oddnerd wrote:Don't know if you've already found him, but Indrid is the most well-known game caster for Elite mod. Look up games where people are plying IG - Freeman, Torpid, Noisy, Slaaneshi Cacophony, Ace of Swords are all names to look for as IG players.


Not me, ask freeman/torpid/noisy.
by Ace of Swords
Fri 02 Mar, 2018 5:15 pm
Forum: Balance discussion
Topic: Balance Principles
Replies: 24
Views: 1321

Re: Balance Principles

Come back when you have a basic understanding of asymmetrical game balance.
by Ace of Swords
Thu 08 Feb, 2018 8:10 pm
Forum: General discussion
Topic: HAHAHAHAHHAHAHA
Replies: 120
Views: 6371

Re: HAHAHAHAHHAHAHA

Ha ha yes, now instead of getting expansions and updates for the next couple years for an admittedly lackluster sequel, we'll just get nothing at all for a couple years! Or, it could just mean the utter end of the franchise! Victory! High fives all around! *removed hilarious meme image* If it isn't...
by Ace of Swords
Thu 08 Feb, 2018 7:49 pm
Forum: General discussion
Topic: HAHAHAHAHHAHAHA
Replies: 120
Views: 6371

Re: HAHAHAHAHHAHAHA

Ha ha yes, now instead of getting expansions and updates for the next couple years for an admittedly lackluster sequel, we'll just get nothing at all for a couple years! Or, it could just mean the utter end of the franchise! Victory! High fives all around! http://img0.joyreactor.com/pics/post/funny...
by Ace of Swords
Thu 08 Feb, 2018 5:52 pm
Forum: General discussion
Topic: HAHAHAHAHHAHAHA
Replies: 120
Views: 6371

HAHAHAHAHHAHAHA

https://i.ytimg.com/vi/m6qWcKLB7Ig/maxresdefault.jpg https://i.imgur.com/oPAPffG.png HAHAHAHHAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAH HAHAHAHHAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAH http://www.e...
by Ace of Swords
Mon 29 Jan, 2018 12:50 pm
Forum: Strategy discussion
Topic: Melta dread
Replies: 10
Views: 630

Re: Melta dread

Out if interest when would people get a melts dred. I understand that they are supposedly fine but basing it on replays alone, sorry my plying days are limited, I rarely see them. Would anyone get a dred with the intention going melta or is it a I have a melee dred I need an extra hit of av? If no ...
by Ace of Swords
Sat 27 Jan, 2018 3:33 pm
Forum: General discussion
Topic: Eldar late game in 3v3: faster vehicles
Replies: 74
Views: 3077

Re: Eldar late game in 3v3: faster vehicles

Antandron wrote:how could moving from speed 6.75 to 7.25 make that much of a difference? t.


If you have to ask it means you've never played this game.
by Ace of Swords
Tue 23 Jan, 2018 11:40 pm
Forum: Balance discussion
Topic: Sternguard lose xp
Replies: 7
Views: 373

Re: Sternguard lose xp

LOCALgHOST wrote:yeah. but 3rd lvl tac's damage and HP is kinda better. Not so all-cases-universal, but still fine.


That is indeed correct, same goes for ASM/vanguard, it's also another layer of depth, you have to make the decision if it's worth or not to upgrade.
by Ace of Swords
Tue 23 Jan, 2018 10:00 pm
Forum: Balance discussion
Topic: Sternguard lose xp
Replies: 7
Views: 373

Re: Sternguard lose xp

It's intended has a balance feature, sterns (should) be better than standard tacts so having them lvl 2/3 out of the gate would be OP.
by Ace of Swords
Mon 22 Jan, 2018 5:25 pm
Forum: Strategy discussion
Topic: Melta dread
Replies: 10
Views: 630

Re: Melta dread

In my opinion the only time you ever want to buy it is when you win a fight against a melee walker, Your basis are wrong, melta dreds are used to deal with transports when in conjunction with other slows like melta bomb (and asm jump pathblocking)/lascannons, melee walkers are fought with melee wal...
by Ace of Swords
Mon 22 Jan, 2018 5:20 pm
Forum: General discussion
Topic: Eldar late game in 3v3: faster vehicles
Replies: 74
Views: 3077

Re: Eldar late game in 3v3: faster vehicles

The range isn't even the most powerful thing, it's the constant KB that renders even late T3 squads like Nobs useless or makes capping a VP almost impossible.
by Ace of Swords
Tue 16 Jan, 2018 10:05 pm
Forum: General discussion
Topic: Eldar late game in 3v3: faster vehicles
Replies: 74
Views: 3077

Re: Eldar late game in 3v3: faster vehicles

Yeah and space marines are super fast and with inhuman reflexes, 6.5 speed tacts when?
by Ace of Swords
Wed 20 Dec, 2017 3:21 am
Forum: General discussion
Topic: Elite Mod on Steam
Replies: 54
Views: 5076

Re: Elite Mod on Steam

Alright another update. Someone got back to me from GW. They pretty much said that they will not give permission but they also will not go after anyone as long as you follow their guidelines. https://www.games-workshop.com/en-US/Intellectual-Property-Policy I just wrote her back asking what qualifi...
by Ace of Swords
Tue 17 Oct, 2017 9:17 pm
Forum: General discussion
Topic: DOW3 free weekend
Replies: 25
Views: 1926

Re: DOW3 free weekend

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