Search found 220 matches
- Sun 17 Feb, 2019 3:07 am
- Forum: Modding
- Topic: Illustrator would like to contribute :)
- Replies: 641
- Views: 350195
Re: Illustrator would like to contribute :)
That's great! Glad things seem to be looking up for you now! I still do portraits for the Elite mod tho, I really enjoy it :D But I think you can tell, haha ^^ Kilgarn! Any chance you could finally do the derpy stormtroopers for IG? We've needed a suitable portrait for them for AGES. Orgryns are ok...
- Sat 29 Oct, 2016 3:22 am
- Forum: Releases
- Topic: Elite Mod 2.6(Test Version) Changelog and Feedback Thread
- Replies: 208
- Views: 117994
Re: Elite Mod 2.6(Test Version) Changelog and Feedback Thread
Nice... Let's nerf IG more, Especially the Commissar Lord. Welp, guess i'm done with this game. May as well wait for DoW3.
- Mon 08 Aug, 2016 8:20 pm
- Forum: Modding
- Topic: Illustrator would like to contribute :)
- Replies: 641
- Views: 350195
Re: Illustrator would like to contribute :)
Anyone still in touch with Kilgarn? We're still missing the last few IG portraits.
- Tue 14 Jun, 2016 10:49 pm
- Forum: Random Stuff
- Topic: E3 2016 (June 12-14th)
- Replies: 23
- Views: 12887
Re: E3 2016 (June 12-14th)
Maybe this should have been it's own post but it does concern E3 for the most part so what the hell... Yesterday the Halo Wars 2 beta was released, and I'm noticing interesting parallels between it and DoW3. For the most part, reception has been negative. Maybe even more so than the first analyses o...
- Tue 03 May, 2016 8:27 pm
- Forum: General Discussion
- Topic: It's happening.
- Replies: 214
- Views: 117935
Re: It's happening.
To everyone complaining about the graphics, chill out. If the game comes out next year then it's probably still in Alpha or at the very least the screenshots are from an alpha build which is pretty much full of placeholder graphics. The units look like they got their 3D rendering with color for gla...
- Tue 03 May, 2016 6:14 pm
- Forum: General Discussion
- Topic: It's happening.
- Replies: 214
- Views: 117935
Re: It's happening.
To everyone complaining about the graphics, chill out. If the game comes out next year then it's probably still in Alpha or at the very least the screenshots are from an alpha build which is pretty much full of placeholder graphics. The units look like they got their 3D rendering with color for glam...
- Fri 29 Apr, 2016 1:30 pm
- Forum: Random Stuff
- Topic: FPS: Space Hulk Deathwing
- Replies: 60
- Views: 31585
Re: FPS: Space Hulk Deathwing
yay.... only the 20th or so video/board/card/tabletop game based on space hulks.... Hopefully they add more enemies than just Tyranids this time.
- Thu 07 Apr, 2016 10:02 pm
- Forum: Modding
- Topic: Illustrator would like to contribute :)
- Replies: 641
- Views: 350195
Re: Illustrator would like to contribute :)
Can we at the very LEAST get the derptroopers replaced? Please. I can do without a new portrait for Ogryns but the storm troopers are just so..... "Gooby" looking
- Wed 06 Apr, 2016 3:23 am
- Forum: Strategy Discussion
- Topic: LC vs PC
- Replies: 26
- Views: 12236
Re: LC vs PC
Lol no. No one is going to repeatedly press their hotkey(s) for their GM and mash 'z' in the middle of a fight especially with Sentinels being such a micro intensive unit lest the terrible vehicle pathing and lack of retreat get it killed, combined with Inferno and Plasma weapons tearing it a new o...
- Wed 06 Apr, 2016 12:03 am
- Forum: Strategy Discussion
- Topic: LC vs PC
- Replies: 26
- Views: 12236
Re: LC vs PC
With a reinforce cost of 18, and two leaders providing two more models for free, each guardsman in theory would cost just 6 requisition. Still, emphasis on 'in theory', because the reinforcement mechanic means you're already spending 18 requisition up-front for the first guardsman that dies, regard...
- Mon 04 Apr, 2016 4:12 am
- Forum: Strategy Discussion
- Topic: LC vs PC
- Replies: 26
- Views: 12236
Re: LC vs PC
How experienced are you at this game (how many hours)? On an equal-skill basis, the PC vs LC does tend to favour the PC, but not to the extent that you claim. The PC and the Chaos roster in general have lots of low-effort ways to punish the high-model/low-hp nature of the IG roster, but as someone ...
- Fri 01 Apr, 2016 9:53 am
- Forum: Modding
- Topic: Illustrator would like to contribute :)
- Replies: 641
- Views: 350195
Re: Illustrator would like to contribute :)
I'm guessing then that the last 2 IG portraits are on hold indefinitely?
- Thu 24 Mar, 2016 4:07 am
- Forum: Balance Discussion
- Topic: IG imbalances
- Replies: 166
- Views: 68327
Re: IG imbalances
Thanks, but it's sad. LC seems the weakest character in IG. He has a steeper learning curve than the INQ and LG, but he can actually be the most dangerous IG commander to face if used properly. pffff I strongly disagree with him being the most dangerous. He has some great combinations in T2, but he...
- Wed 23 Mar, 2016 12:12 am
- Forum: Balance Discussion
- Topic: IG imbalances
- Replies: 166
- Views: 68327
Re: IG imbalances
Good discussion. I sit down to read. But there is a question. ig_guardsmen_leader_sword melee damage 4 damage per hit 4 damage per second http://dl3.joxi.net/drive/0004/3221/302229/160322/61e4b01c73.png This is a joke? Yeah it's kinda lame that even when one guy has a chainsword and a 3 man advanta...
- Fri 18 Mar, 2016 12:30 pm
- Forum: Balance Discussion
- Topic: IG imbalances
- Replies: 166
- Views: 68327
Re: IG imbalances
I've always found it odd that for the next-to-nothing combat value of spotters you'd think they'd be allowed to use their abilities from a garrison. I mean they're "spotters" their job is to literally look at things and then say "shoot here". Why can't they do this from inside a ...
- Fri 18 Mar, 2016 11:57 am
- Forum: Balance Discussion
- Topic: IG imbalances
- Replies: 166
- Views: 68327
Re: IG imbalances
To be honest, with spotters and catachans and LC especially IG counters setup teams pretty nice. Is that a joke? Out of all the IG commanders Commissar has the HARDEST time fighting off multiple setups. If you're fighting warlock for example, he's MUCH faster, has a global to give ALL his units ext...
- Tue 15 Mar, 2016 6:00 pm
- Forum: Community General Discussion
- Topic: Community effort - Kasrkin voices!
- Replies: 45
- Views: 21427
Re: Community effort - Kasrkin voices!
Couple years ago on an older computer I had the program that let you extract the .sga files that were the audio clips to listen to. That's what the people who made all the videos like this did: https://www.youtube.com/watch?v=r4dQXoFAxs8 As Caeltos pointed out, there are certain triggers. After rewa...
- Sat 12 Mar, 2016 5:09 am
- Forum: Community General Discussion
- Topic: Community effort - Kasrkin voices!
- Replies: 45
- Views: 21427
Re: Community effort - Kasrkin voices!
You guys are putting just a tad way too much stock into the fluff here. Do people try to make Catachan Devils wildly different across the various different skins? No, Catachans have a unique personality among the IG that you can't force their models to fit in the skins that have been made for the mo...
- Thu 10 Mar, 2016 4:26 pm
- Forum: Community General Discussion
- Topic: NECRON OVERLORD
- Replies: 41
- Views: 21569
Re: NECRON OVERLORD
Well it's the 10th now. Any news?
- Thu 10 Mar, 2016 2:51 pm
- Forum: Balance Discussion
- Topic: Patch 2.5.1
- Replies: 162
- Views: 70691
Re: Patch 2.5.1
Any chance of revisiting Whiteshields?
- Tue 23 Feb, 2016 2:23 am
- Forum: Balance Discussion
- Topic: 2.5.X Balance
- Replies: 196
- Views: 97127
Re: 2.5.0 Balance
Also higher overall health pool. I see it as a buff. I don't because now the gunner of the Heavy Bolter has less hp and that means he'll die easier. Last thing you want is a set up team having to set back up mid-fight. If I wanted more models to execute (which I really don't since they'll probably ...
- Mon 22 Feb, 2016 7:20 am
- Forum: Balance Discussion
- Topic: 2.5.X Balance
- Replies: 196
- Views: 97127
Re: 2.5.0 Balance
Can someone please explain the reason for 6-man HWT????? Completely out of the blue and unneeded. IG already have issues with models getting into cover and was already the Suppression squad with the most models and lowest HP/model. Why make it even smaller?
- Sun 11 Oct, 2015 8:16 pm
- Forum: Balance Discussion
- Topic: Patch 2.5 (WIP)
- Replies: 536
- Views: 261060
Re: Patch 2.5 (WIP)
Ummm, why the change to the HWT? Haven't we already learned with Catachans that more members = more bleed and with a squad that has a special unit (the one at the main gun) that it causes issues with its performance? It already has the highest number of members for a setup team, why two more? And is...
- Sat 03 Oct, 2015 11:22 pm
- Forum: Balance Discussion
- Topic: Patch 2.5 (WIP)
- Replies: 536
- Views: 261060
Re: Patch 2.5 (WIP)
Any chance Whiteshields are getting a design revisit?
- Fri 11 Sep, 2015 1:25 pm
- Forum: Modding
- Topic: Illustrator would like to contribute :)
- Replies: 641
- Views: 350195
Re: Illustrator would like to contribute :)
Here's what all 3 look like together in a scaled down size similar to what you might see on the observer bar in a match. Even though the Assassin also looks to the right, even with a super quick glance you can tell which is which thanks to the little antennae he has with the light on it. Although In...
- Fri 11 Sep, 2015 7:09 am
- Forum: Modding
- Topic: Illustrator would like to contribute :)
- Replies: 641
- Views: 350195
Re: Illustrator would like to contribute :)
In regards to what Indrid said, I think maybe even just flipping the portrait horizontally might distinguish it quite a bit from the IST and the Assassin. All the GK portraits already seem very distinct.
- Sun 23 Aug, 2015 10:54 pm
- Forum: Balance Discussion
- Topic: Retreat Pathing Changes: Some Things to Consider
- Replies: 7
- Views: 4353
Re: Retreat Pathing Changes: Some Things to Consider
Slaaneshi Cacophony wrote:http://www.twitch.tv/bbbos/v/10744110
This is the infamous 4 tic wipe, I love it!
"Trample damage"
- Wed 05 Aug, 2015 1:28 pm
- Forum: Modding
- Topic: Illustrator would like to contribute :)
- Replies: 641
- Views: 350195
Re: Illustrator would like to contribute :)
Well... Here's what the GK Operatives look like in game. http://images.akamai.steamusercontent.com/ugc/436073542225754235/0B4C7181350C1F0DA8DF71B606318DCA651319B2/ Here's what they seem to have taken inspiration from, if you wanna also take a page out of the concept. https://s-media-cache-ak0.pinimg...
- Tue 23 Jun, 2015 10:49 pm
- Forum: Releases
- Topic: Elite Mod 2.4.2
- Replies: 76
- Views: 72011
Re: Elite Mod 2.4
I still wish you guys had used THIS line as the new None shall Fall! voice line.
https://youtu.be/nb6cSEI1FLk?t=1m43s
https://youtu.be/nb6cSEI1FLk?t=1m43s
- Tue 23 Jun, 2015 10:41 pm
- Forum: Community General Discussion
- Topic: Bugs/Issues Thread
- Replies: 190
- Views: 77548
Re: Bugs/Issues Thread
Indrid wrote:Lord Commissar sometimes shows simply as "Commissar" because of character limits
But.... it's the same exact characters and the same exact number...