Search found 220 matches

by Helios
Sun 17 Feb, 2019 3:07 am
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 107652

Re: Illustrator would like to contribute :)

That's great! Glad things seem to be looking up for you now! I still do portraits for the Elite mod tho, I really enjoy it :D But I think you can tell, haha ^^ Kilgarn! Any chance you could finally do the derpy stormtroopers for IG? We've needed a suitable portrait for them for AGES. Orgryns are ok...
by Helios
Sat 29 Oct, 2016 3:22 am
Forum: Releases
Topic: Elite Mod 2.6(Test Version) Changelog and Feedback Thread
Replies: 208
Views: 36431

Re: Elite Mod 2.6(Test Version) Changelog and Feedback Thread

Nice... Let's nerf IG more, Especially the Commissar Lord. Welp, guess i'm done with this game. May as well wait for DoW3.
by Helios
Mon 08 Aug, 2016 8:20 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 107652

Re: Illustrator would like to contribute :)

Anyone still in touch with Kilgarn? We're still missing the last few IG portraits.
by Helios
Tue 14 Jun, 2016 10:49 pm
Forum: Random stuff
Topic: E3 2016 (June 12-14th)
Replies: 23
Views: 4238

Re: E3 2016 (June 12-14th)

Maybe this should have been it's own post but it does concern E3 for the most part so what the hell... Yesterday the Halo Wars 2 beta was released, and I'm noticing interesting parallels between it and DoW3. For the most part, reception has been negative. Maybe even more so than the first analyses o...
by Helios
Tue 03 May, 2016 8:27 pm
Forum: General discussion
Topic: It's happening.
Replies: 214
Views: 30892

Re: It's happening.

To everyone complaining about the graphics, chill out. If the game comes out next year then it's probably still in Alpha or at the very least the screenshots are from an alpha build which is pretty much full of placeholder graphics. The units look like they got their 3D rendering with color for gla...
by Helios
Tue 03 May, 2016 6:14 pm
Forum: General discussion
Topic: It's happening.
Replies: 214
Views: 30892

Re: It's happening.

To everyone complaining about the graphics, chill out. If the game comes out next year then it's probably still in Alpha or at the very least the screenshots are from an alpha build which is pretty much full of placeholder graphics. The units look like they got their 3D rendering with color for glam...
by Helios
Fri 29 Apr, 2016 1:30 pm
Forum: Random stuff
Topic: FPS: Space Hulk Deathwing
Replies: 60
Views: 10251

Re: FPS: Space Hulk Deathwing

yay.... only the 20th or so video/board/card/tabletop game based on space hulks.... Hopefully they add more enemies than just Tyranids this time.
by Helios
Thu 07 Apr, 2016 10:02 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 107652

Re: Illustrator would like to contribute :)

Can we at the very LEAST get the derptroopers replaced? Please. I can do without a new portrait for Ogryns but the storm troopers are just so..... "Gooby" looking
by Helios
Wed 06 Apr, 2016 3:23 am
Forum: Strategy discussion
Topic: LC vs PC
Replies: 26
Views: 3811

Re: LC vs PC

Lol no. No one is going to repeatedly press their hotkey(s) for their GM and mash 'z' in the middle of a fight especially with Sentinels being such a micro intensive unit lest the terrible vehicle pathing and lack of retreat get it killed, combined with Inferno and Plasma weapons tearing it a new o...
by Helios
Wed 06 Apr, 2016 12:03 am
Forum: Strategy discussion
Topic: LC vs PC
Replies: 26
Views: 3811

Re: LC vs PC

With a reinforce cost of 18, and two leaders providing two more models for free, each guardsman in theory would cost just 6 requisition. Still, emphasis on 'in theory', because the reinforcement mechanic means you're already spending 18 requisition up-front for the first guardsman that dies, regard...
by Helios
Mon 04 Apr, 2016 4:12 am
Forum: Strategy discussion
Topic: LC vs PC
Replies: 26
Views: 3811

Re: LC vs PC

How experienced are you at this game (how many hours)? On an equal-skill basis, the PC vs LC does tend to favour the PC, but not to the extent that you claim. The PC and the Chaos roster in general have lots of low-effort ways to punish the high-model/low-hp nature of the IG roster, but as someone ...
by Helios
Fri 01 Apr, 2016 9:53 am
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 107652

Re: Illustrator would like to contribute :)

I'm guessing then that the last 2 IG portraits are on hold indefinitely?
by Helios
Thu 24 Mar, 2016 4:07 am
Forum: Balance discussion
Topic: IG imbalances
Replies: 166
Views: 20631

Re: IG imbalances

Thanks, but it's sad. LC seems the weakest character in IG. He has a steeper learning curve than the INQ and LG, but he can actually be the most dangerous IG commander to face if used properly. pffff I strongly disagree with him being the most dangerous. He has some great combinations in T2, but he...
by Helios
Wed 23 Mar, 2016 12:12 am
Forum: Balance discussion
Topic: IG imbalances
Replies: 166
Views: 20631

Re: IG imbalances

Good discussion. I sit down to read. But there is a question. ig_guardsmen_leader_sword melee damage 4 damage per hit 4 damage per second http://dl3.joxi.net/drive/0004/3221/302229/160322/61e4b01c73.png This is a joke? Yeah it's kinda lame that even when one guy has a chainsword and a 3 man advanta...
by Helios
Fri 18 Mar, 2016 12:30 pm
Forum: Balance discussion
Topic: IG imbalances
Replies: 166
Views: 20631

Re: IG imbalances

I've always found it odd that for the next-to-nothing combat value of spotters you'd think they'd be allowed to use their abilities from a garrison. I mean they're "spotters" their job is to literally look at things and then say "shoot here". Why can't they do this from inside a ...
by Helios
Fri 18 Mar, 2016 11:57 am
Forum: Balance discussion
Topic: IG imbalances
Replies: 166
Views: 20631

Re: IG imbalances

To be honest, with spotters and catachans and LC especially IG counters setup teams pretty nice. Is that a joke? Out of all the IG commanders Commissar has the HARDEST time fighting off multiple setups. If you're fighting warlock for example, he's MUCH faster, has a global to give ALL his units ext...
by Helios
Tue 15 Mar, 2016 6:00 pm
Forum: General discussion
Topic: Community effort - Kasrkin voices!
Replies: 45
Views: 6378

Re: Community effort - Kasrkin voices!

Couple years ago on an older computer I had the program that let you extract the .sga files that were the audio clips to listen to. That's what the people who made all the videos like this did: https://www.youtube.com/watch?v=r4dQXoFAxs8 As Caeltos pointed out, there are certain triggers. After rewa...
by Helios
Sat 12 Mar, 2016 5:09 am
Forum: General discussion
Topic: Community effort - Kasrkin voices!
Replies: 45
Views: 6378

Re: Community effort - Kasrkin voices!

You guys are putting just a tad way too much stock into the fluff here. Do people try to make Catachan Devils wildly different across the various different skins? No, Catachans have a unique personality among the IG that you can't force their models to fit in the skins that have been made for the mo...
by Helios
Thu 10 Mar, 2016 4:26 pm
Forum: General discussion
Topic: NECRON OVERLORD
Replies: 41
Views: 7275

Re: NECRON OVERLORD

Well it's the 10th now. Any news?
by Helios
Thu 10 Mar, 2016 2:51 pm
Forum: Balance discussion
Topic: Patch 2.5.1
Replies: 162
Views: 24378

Re: Patch 2.5.1

Any chance of revisiting Whiteshields?
by Helios
Tue 23 Feb, 2016 2:23 am
Forum: Balance discussion
Topic: 2.5.X Balance
Replies: 196
Views: 29297

Re: 2.5.0 Balance

Also higher overall health pool. I see it as a buff. I don't because now the gunner of the Heavy Bolter has less hp and that means he'll die easier. Last thing you want is a set up team having to set back up mid-fight. If I wanted more models to execute (which I really don't since they'll probably ...
by Helios
Mon 22 Feb, 2016 7:20 am
Forum: Balance discussion
Topic: 2.5.X Balance
Replies: 196
Views: 29297

Re: 2.5.0 Balance

Can someone please explain the reason for 6-man HWT????? Completely out of the blue and unneeded. IG already have issues with models getting into cover and was already the Suppression squad with the most models and lowest HP/model. Why make it even smaller?
by Helios
Sun 11 Oct, 2015 8:16 pm
Forum: Balance discussion
Topic: Patch 2.5 (WIP)
Replies: 536
Views: 79500

Re: Patch 2.5 (WIP)

Ummm, why the change to the HWT? Haven't we already learned with Catachans that more members = more bleed and with a squad that has a special unit (the one at the main gun) that it causes issues with its performance? It already has the highest number of members for a setup team, why two more? And is...
by Helios
Sat 03 Oct, 2015 11:22 pm
Forum: Balance discussion
Topic: Patch 2.5 (WIP)
Replies: 536
Views: 79500

Re: Patch 2.5 (WIP)

Any chance Whiteshields are getting a design revisit?
by Helios
Fri 11 Sep, 2015 1:25 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 107652

Re: Illustrator would like to contribute :)

Here's what all 3 look like together in a scaled down size similar to what you might see on the observer bar in a match. Even though the Assassin also looks to the right, even with a super quick glance you can tell which is which thanks to the little antennae he has with the light on it. Although In...
by Helios
Fri 11 Sep, 2015 7:09 am
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 107652

Re: Illustrator would like to contribute :)

In regards to what Indrid said, I think maybe even just flipping the portrait horizontally might distinguish it quite a bit from the IST and the Assassin. All the GK portraits already seem very distinct.
by Helios
Sun 23 Aug, 2015 10:54 pm
Forum: Balance discussion
Topic: Retreat Pathing Changes: Some Things to Consider
Replies: 7
Views: 1717

Re: Retreat Pathing Changes: Some Things to Consider

Slaaneshi Cacophony wrote:http://www.twitch.tv/bbbos/v/10744110

This is the infamous 4 tic wipe, I love it!

"Trample damage"
by Helios
Wed 05 Aug, 2015 1:28 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 641
Views: 107652

Re: Illustrator would like to contribute :)

Well... Here's what the GK Operatives look like in game. http://images.akamai.steamusercontent.com/ugc/436073542225754235/0B4C7181350C1F0DA8DF71B606318DCA651319B2/ Here's what they seem to have taken inspiration from, if you wanna also take a page out of the concept. https://s-media-cache-ak0.pinimg...
by Helios
Tue 23 Jun, 2015 10:49 pm
Forum: Releases
Topic: Elite Mod 2.4.2
Replies: 76
Views: 40744

Re: Elite Mod 2.4

I still wish you guys had used THIS line as the new None shall Fall! voice line.

https://youtu.be/nb6cSEI1FLk?t=1m43s
by Helios
Tue 23 Jun, 2015 10:41 pm
Forum: General discussion
Topic: Bugs/Issues Thread
Replies: 190
Views: 26746

Re: Bugs/Issues Thread

Indrid wrote:Lord Commissar sometimes shows simply as "Commissar" because of character limits


But.... it's the same exact characters and the same exact number...

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