Search found 12 matches

by uncle_anaesthesia
Fri 08 May, 2020 12:08 pm
Forum: Modding
Topic: Does any one know who made this?
Replies: 4
Views: 6048

Re: Does any one know who made this?

I will upload the full set soon, just have to dig around a bit for stuff
by uncle_anaesthesia
Thu 08 Aug, 2019 4:12 pm
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 22906

Re: How To Import FX in FxEditor? [SOLVED]

yes track editor
by uncle_anaesthesia
Thu 08 Aug, 2019 4:22 am
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 22906

Re: How To Import FX in FxEditor? [SOLVED]

make sure the overlay and timer icons are on, it will show a timer on top of main screen whilst playing fx. you can basically pause and unpause. the fx editor before the beta version has an arguably better viewer for doing the same job. you play then pause and just drag the tab at the bottom to the ...
by uncle_anaesthesia
Wed 07 Aug, 2019 4:43 pm
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 22906

Re: How To Import FX in FxEditor?

my setup, i have the fx editor stored in :dawn of war retribution/tools/FXeditorBETA folder.
I can open the right lascannon with no issues. it may be your set up in your mod. is your extracted model in
yourmod/data/art/race_marine/vehicles_wargear/dreadnaught_lascannon_rightarm.model
by uncle_anaesthesia
Tue 06 Aug, 2019 11:14 pm
Forum: Modding
Topic: How To Import FX in FxEditor? [SOLVED]
Replies: 14
Views: 22906

Re: How To Import FX in FxEditor?

have you extracted all the fx files into your mods folder? modname/data/art/fx if so load a model in the settings on the right. eg. bolter. It has to have a marker attached so it can fire the fx when selected (some fx wont work some will, just pick randomly to see) to open fx go to. file/open/and pi...
by uncle_anaesthesia
Fri 22 May, 2015 6:54 am
Forum: Community General Discussion
Topic: What new models would you like to see added to Elite?
Replies: 96
Views: 36348

Re: What new models would you like to see added to Elite?

The animations run exactly as they do in DOW, some of the synch kill stuff is brilliant, but its always the motiontree thats the issue. you replace your anim in the specific mtree slot and u think all is good but when it plays theres issues like glitching and freezing animations. the dreadnought is ...
by uncle_anaesthesia
Thu 21 May, 2015 11:34 am
Forum: Community General Discussion
Topic: What new models would you like to see added to Elite?
Replies: 96
Views: 36348

Re: What new models would you like to see added to Elite?

i have all the original animations in game already, as always its the motiontree and how it plays the animations. the melee stuff is smooth, but idle has only has 2 anims which are totally different and looks crap when switching between them. the flying parts a pain as well as im using a modified bl...
by uncle_anaesthesia
Wed 20 May, 2015 9:54 am
Forum: Community General Discussion
Topic: What new models would you like to see added to Elite?
Replies: 96
Views: 36348

Re: What new models would you like to see added to Elite?

ive got him in game but it needs a lot of fx work n coding to be of real use. some of his armour is bones which i failed to get in game but i will make newer stuff eventually. so if you find a niche for him let me know n i will make available. (hes a bit smaller than in dow1) i will be doing some st...
by uncle_anaesthesia
Tue 19 May, 2015 9:22 am
Forum: Community General Discussion
Topic: What new models would you like to see added to Elite?
Replies: 96
Views: 36348

Re: What new models would you like to see added to Elite?

would you guys use the bloodthirster in game if it was availbale?
by uncle_anaesthesia
Thu 12 Feb, 2015 1:03 pm
Forum: Modding
Topic: That's grot's work! Bring in da grots!
Replies: 11
Views: 6360

Re: That's grot's work! Bring in da grots!

"Not only is importing models from other games illegal, but it's (I think I read this somewhere) npot possible to import from DoW I to DoW II" its a grey area which unofficially persons at relic said was ok, and its fairly straightforward to get dow1 stuff into dow 2.(provided you have the...
by uncle_anaesthesia
Fri 20 Jun, 2014 2:05 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 433477

Re: DLC Replacers & Sterling's New Stuff

http://download1338.mediafire.com/8uud7xyc25ig/3tz1lrxu62f7t64/beerkeg_double_jumpack.rar

probable reason of wierd colour is due to my shit textures, had a look at em and hopefully fixed

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