Search found 128 matches

by ytimk
Fri 06 May, 2016 6:46 am
Forum: Random Stuff
Topic: Will i live to see warhammer 40k end?
Replies: 14
Views: 9560

Re: Will i live to see warhammer 40k end?

Wh40k is a setting, not a story. Yeah, and I reckon it's such a good setting: dark, hopeless, dystopian, nihilistic, batshit, fatalistic, desperate: everything wrong with us/or the worst aspects of us as human beings is part of our own downfall etc. It's pretty cool in some ways if they leave it on...
by ytimk
Fri 06 May, 2016 6:32 am
Forum: Random Stuff
Topic: FPS: Space Hulk Deathwing
Replies: 60
Views: 31655

Re: FPS: Space Hulk Deathwing

Meh Crysis 1 was awesome (you can throw people into other people, throw chunks of trees at people), Crysis 2 was good fun but I missed the stuff it lost and the more linear nature of levels :(. But again I came to the first one late once I had a decent machine and the mod community had made so much ...
by ytimk
Fri 06 May, 2016 6:18 am
Forum: Random Stuff
Topic: RED RUPEE IS BACK!!!
Replies: 3
Views: 2816

Re: RED RUPEE IS BACK!!!

I like RedRupee, I'll eventually get through his Elite Mod back catalog.
by ytimk
Fri 06 May, 2016 6:11 am
Forum: General Discussion
Topic: Dawn of War 3 is official
Replies: 42
Views: 26397

Re: Dawn of War 3 is official

Hype (I mean hype, not general 'hey that's nice' enthusiasm) is the problem. Everyone just contributes to an empty marketing machine for early sales etc and gets bummed when factors beyond most people control shape things. Just be cautious/guarded in your optimism or pessimism and things will happen...
by ytimk
Fri 06 May, 2016 6:02 am
Forum: General Discussion
Topic: DoW III Screenshots
Replies: 19
Views: 11535

Re: DoW III Screenshots

Meh, graphics/art style are least of my concerns unless they impact on performance.
by ytimk
Tue 03 May, 2016 10:21 am
Forum: General Discussion
Topic: It's happening.
Replies: 214
Views: 118176

Re: It's happening.

Cool news. As long as it is mod friendly and not with built in nickle-and-diming like coh2, it would be nice to see an updated engine (destructible cover, truesight, front/side/rear armour etc) Come on, the community does the balancing in the long run (as long as it allows modding) - I would prefer ...
by ytimk
Wed 16 Mar, 2016 3:31 am
Forum: Releases
Topic: Elite Mod 2.5.1
Replies: 43
Views: 49860

Re: Elite Mod 2.5.0

KanKrusha wrote:
Tiptoes wrote:Anyone know more specifics about how the AI was tweaked?


Yes. I do. ...

Thanks KanKrusha.
I all my years of playing games enemy/NPC/unit AI is something that has always stood out as a core challenge to get right.

Thanks for all your hard work :)!!!!
by ytimk
Tue 23 Feb, 2016 11:55 am
Forum: Releases
Topic: Elite Mod 2.5.1
Replies: 43
Views: 49860

Re: Elite Mod 2.5.0

If I had children to sacrifice to XYZ in your honour and to give thanks I would. Thank you mod crew :).

And the map makers! Five new maps? They actually did it! The absolute mad men!
by ytimk
Tue 16 Feb, 2016 5:12 am
Forum: Balance Discussion
Topic: Patch 2.5 (WIP)
Replies: 536
Views: 261736

Re: Patch 2.5 (WIP)

I think I can point out something in general which may have already been said in different ways throughout the thread (and site at large). Please correct if wrong: - the sheer challenge of getting approximate balance in team games is exponentially more difficult than any 1v1 situation; - various fac...
by ytimk
Fri 29 Jan, 2016 4:25 am
Forum: Community General Discussion
Topic: Is it possible to let T2 and T3 upgrades be set to overwatch?
Replies: 26
Views: 9893

Re: Is it possible to let T2 and T3 upgrades be set to overwatch?

I am with Cyris on this. There is something called a skillfloor and a skillcap. Making it so that you can set the Tier on overwatch would help people who are bad, and not reduce the ability of people who are good to showcase that they are good. It is not like if you press it at exactly 125 power ev...
by ytimk
Fri 22 Jan, 2016 6:24 am
Forum: Releases
Topic: [HELP] Model Request - Crusader
Replies: 25
Views: 18233

Re: [HELP] Model Request - Crusader

First there is this based guy with the vision and plans for a more unique faction and playstyle, ... and then this guy ''You want it? then it shall be yours'' Pointy end: http://s8.postimg.org/pe90vk35t/sword.jpg Thingy to block other's pointy end's: http://s10.postimg.org/5k48xrr39/shield.jpg Fella...
by ytimk
Tue 22 Dec, 2015 4:41 am
Forum: Balance Discussion
Topic: Patch 2.5 (WIP)
Replies: 536
Views: 261736

Re: Patch 2.5 (WIP)

The PC could use a slightly improved bolter that he is able to switch back to. Sort of like how the mekboy has dakka x3 so he isn't stuck with a setup weapon should he be upgraded. YES YESSSSSS - I miss seeing him with a bolter post t1 - the Bile Spewer just doesn't have the range. The "Buboni...
by ytimk
Wed 16 Dec, 2015 8:51 am
Forum: Random Stuff
Topic: Strimmer montage
Replies: 19
Views: 8611

Re: Strimmer montage

Good vid, subscribed :)
by ytimk
Wed 16 Dec, 2015 8:25 am
Forum: Community General Discussion
Topic: Pointless change wishlist
Replies: 35
Views: 17937

Re: Pointless change wishlist

Atlas wrote:Still waiting for that hull-mounted Commissar on the Baneblade!

Yesssssss

Some nice hats on certain heroes would be cool.
by ytimk
Fri 11 Dec, 2015 6:28 am
Forum: Community General Discussion
Topic: Relic Blood Pack DLC
Replies: 78
Views: 32872

Re: Relic Blood Pack DLC

As I said, its just some crazy, tinfoil shit, that popped into my mind while reading this thread. I mean no personal offense to most of you here, and I'm actually sorry if it has. It's just, from my personal perspective as a consumer, crusading attempts to deny/deflect/diminish responsibility/bad pr...
by ytimk
Thu 10 Dec, 2015 11:59 am
Forum: Community General Discussion
Topic: Relic Blood Pack DLC
Replies: 78
Views: 32872

Re: Relic Blood Pack DLC

I must read too much fucking 8chan. And I only do so for silly memes. Reading this thread and some of the white-knighting going on had the word 'shill' going off in my brain repeatedly, and that should be a concern due to utter batshit tinfoil, buttttttt games companies are companies, or some people...
by ytimk
Thu 10 Dec, 2015 10:47 am
Forum: Community General Discussion
Topic: New Faction
Replies: 57
Views: 32317

Re: New Faction

Let`s get two more heroes for GK first). I still have a silly suggestion for that: Note: stuff the fluff (let it inspire, but not strangle, design), also none of the following has been thoroughly thought out ESPECIALLY for balance #1 - Custodian/Custodian Captain: SM in golden armour, pointy helmet...
by ytimk
Thu 10 Dec, 2015 9:44 am
Forum: Random Stuff
Topic: Esports Master Race now recruiting
Replies: 35
Views: 16208

Re: Esports Master Race now recruiting

Ace of Swords wrote:can't do anything wrong, just like Hitler

Image
Image
Image
I hope this is a callback ayy lmao
Made my day
by ytimk
Wed 18 Nov, 2015 7:58 am
Forum: Random Stuff
Topic: Nobody expects the Inquisition
Replies: 12
Views: 7439

Re: Nobody expects the Inquisition

That Erasmus guy (creator of all this) is awesome
by ytimk
Fri 13 Nov, 2015 3:40 am
Forum: Balance Discussion
Topic: Patch 2.5 (WIP)
Replies: 536
Views: 261736

Re: Patch 2.5 (WIP)

The guy is already extremely beefy and immune to suppression. A commander that powerful teleporting out of nowhere was very unique in this game because an implicit part of this games design is that no one unit can have everything. Space marine force commanders and chaos sorcerers can get the telepo...
by ytimk
Thu 12 Nov, 2015 10:10 am
Forum: Balance Discussion
Topic: Patch 2.5 (WIP)
Replies: 536
Views: 261736

Re: Patch 2.5 (WIP)

Noob spectator thoughts here: Space Marines * Techmarine Venerable Dreadnought cost increased from 600/50/350 to 600/100/350 Split the difference in the short term to test and only increase the power to 75 if people think this makes it too expensive upfront? Grey Knights * Brother-Captain Teleport-P...
by ytimk
Mon 02 Nov, 2015 4:17 am
Forum: Community General Discussion
Topic: The obvious irony of Eldar bleed
Replies: 59
Views: 21153

Re: The obvious irony of Eldar bleed

Gene-weed
Fuck your iho-sticks
by ytimk
Mon 02 Nov, 2015 4:04 am
Forum: Community General Discussion
Topic: Question about abilities that affect allies vs only your units
Replies: 4
Views: 2530

Re: Question about abilities that affect allies vs only your units

I like this idea: it would help a lot of newbies and 3v3 players. Not just abilities (passive/triggered buffs and debuffs) bug also globals as well. Alongside this: structure and vehicle effects (eg buff or reinforcement). Does it effect ALL allies? Does it only effect allies of the same faction? Eg...
by ytimk
Mon 02 Nov, 2015 3:46 am
Forum: Balance Discussion
Topic: GK terminators should be made more expensive or lose certain perks.
Replies: 31
Views: 16868

Re: GK terminators should be made more expensive or lose certain perks.

Noob idea for GK brainstorm: -infantry focus is cool, stands out from other factions, therefore vehicles can be seen as a decent weakness to GK (?); - termies and paladins stay for GK, but definately reworked (leaving the pros and devs to settle numbers); -paladins lose psycannon/gets massive rework...
by ytimk
Thu 08 Oct, 2015 6:24 am
Forum: Balance Discussion
Topic: 'Squad leaders' chat
Replies: 7
Views: 4404

Re: 'Squad leaders' chat

I could of sworn I read a comment once that the 'die last' mechanic is tricky in the game code - something to do with damage spreading across models and/or targeting - maybe affecting unit behaviours? It would be good to get confirmation on that from devs because if it becomes a programming and bala...
by ytimk
Wed 07 Oct, 2015 11:13 am
Forum: Balance Discussion
Topic: 'Squad leaders' chat
Replies: 7
Views: 4404

'Squad leaders' chat

I personally love the idea and mechanic of squad leaders - investing in squads to strengthen them. Why get squad leaders? Detection, abilities, squad buffs, upgrades (Stern/Vanguard). SM: Scout (Detector), Tac, ASM, Stern, Van Sarges. CHAOS: Tic (Detector), CSM, Raptor Aspiring Champs. GK: IST Sarge...
by ytimk
Wed 07 Oct, 2015 10:21 am
Forum: Balance Discussion
Topic: Patch 2.5 (WIP)
Replies: 536
Views: 261736

Re: Patch 2.5 (WIP)

You're a good man Cael. X(times) Tzeentch. To all the haters - you were told this is complex shit that takes time. Stop fucking BAWWWing. Will update here. * Dark Reaper 'Tempest Barrage' ability removed :( Hmmm, I understand the reasons give their lack of use, but special abilities like Tempest Ba...
by ytimk
Wed 23 Sep, 2015 5:46 am
Forum: Community General Discussion
Topic: RIP Maestro (no, he's not actually dead)
Replies: 40
Views: 17623

Re: RIP Maestro (no, he's not actually dead)

If you care about casters - donate, even a little.

If you can't afford that - try and watch the full ad at the beginning of the video so they can get the add money (little as it is).

Try and post nice comments, say thanks - it isn't that hard.

And hit that like button.

Maybe tell a friend.
by ytimk
Wed 23 Sep, 2015 5:18 am
Forum: Random Stuff
Topic: Censorship, the Third Reich, and clarifying what's acceptable on the forums
Replies: 45
Views: 23724

Re: Censorship, the Third Reich, and clarifying what's acceptable on the forums

Oddnerd wrote:Nazi lunatics show up in the strangest places. 4Chan /pol/ must be leaking.

Hehehe 8chan /pol/ might be spilling out as well.

I'm not sure if someone is having a laugh though:

https://encyclopediadramatica.se/Agile2013
Look at that first image holy lol.
by ytimk
Wed 23 Sep, 2015 5:10 am
Forum: Random Stuff
Topic: Quitting as moderator
Replies: 22
Views: 9055

Re: Quitting as moderator

Crewfinity wrote:it might be nice if a couple people stepped up as moderators, could lessen the workload so its not such a big task :)


Sounds like an idea worth looking into.



But most importantly, thank you Codex for all your efforts :)

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