Search found 221 matches

by Element
Sun 09 Feb, 2020 11:47 pm
Forum: Balance Discussion
Topic: Bugz
Replies: 4
Views: 1156

Re: Bugz

I think Dark Riku has the idea. What about making it so that if a leader is targetted the ability snares that individual model instead of pulling. While still be able to pull individual non- leader models. Would it be possible for the mod team to differentiate this mechanic, when it comes to abiliti...
by Element
Mon 23 Dec, 2019 9:07 pm
Forum: Balance Discussion
Topic: Khorne and Tzeentch shrines are useless
Replies: 15
Views: 2121

Re: Khorne and Tzeentch shrines are useless

usually they are used in defense of points, and do well when doing so.
by Element
Tue 17 Dec, 2019 8:53 am
Forum: Balance Discussion
Topic: Wargear overperforming?
Replies: 8
Views: 1423

Re: Wargear overperforming?

Not every faction has plasma damage. Orks have literally no counter to the guy let alone a single squad of nobs. and psychic damage from the gitz which would be tied up immediately.
by Element
Tue 17 Dec, 2019 5:13 am
Forum: Balance Discussion
Topic: Wargear overperforming?
Replies: 8
Views: 1423

Wargear overperforming?

The force commander in terminator armor is literally, singling whole armies of normal infantry.
The Meltagun from the techmarine is like 5 shoting dreadnoughts with decent support.
Can someone please look into these wargear items.
by Element
Fri 06 Dec, 2019 8:41 pm
Forum: Tournaments
Topic: Monthly Team Tournament 40 @ December 7th Saturday - Prize
Replies: 33
Views: 6071

Re: Monthly Team Tournament 40 @ December 7th Saturday - Prize

Fathom

Mekboy, Force Commander, and Farseer
by Element
Mon 11 Nov, 2019 5:20 am
Forum: Strategy Discussion
Topic: Orks vs. Space Marines
Replies: 1
Views: 776

Orks vs. Space Marines

I was just wondering of everyone's thoughts on this M.U. Don't misunderstand I don't play this game well, but I do reilz whenthre seems to be a mismatch in the 1:1 unit categories. It seems that Every where on sjust lost. Sluggas to scouts, tacs, to shootas, asm to stormboys,the devs are more so rel...
by Element
Mon 28 Oct, 2019 6:26 am
Forum: Balance Discussion
Topic: An idea to buff Demon Armor
Replies: 9
Views: 3453

Re: An idea to buff Demon Armor

This armor omis a very situational upgrade but I havent looked into it in a very long time tiven how rare sorcerer players are around this time. Other than that its very match- up dependent as well coming from me, but I'll take another look into it.
by Element
Wed 11 Sep, 2019 6:38 pm
Forum: Tournaments
Topic: League Support Tournament(for Season 4) @ September 14th Saturday - Prize
Replies: 19
Views: 6687

Re: League Support Tournament(for Season 4) @ September 14th Saturday - Prize

Fathom
Farseer
Force Commander
Inquisitor
Ravener Alpha
Warboss
by Element
Sat 07 Sep, 2019 11:50 pm
Forum: Tournaments
Topic: Elite League Season 4 with big Prize Pool
Replies: 65
Views: 27262

Re: Elite League Season 4 with big Prize Pool

I was not able able to play last month, but am now able, since there was no division B, if enough players sign- up can we have another league, with another league host, given the last one will most likely not want to be the host again? My commanders would be the same as the last instance with the di...
by Element
Sun 14 Jul, 2019 12:18 pm
Forum: Tournaments
Topic: Elite League Season 4 with big Prize Pool
Replies: 65
Views: 27262

Re: Elite League Season 4 with big Prize Pool

"Fathom"
------------
Divison B: Unless that is I can play in Division A.

-"The Chaos Sorcerer", "Inquisitor", "Mekboy", "The Force Commander", "Farseer."
by Element
Mon 03 Jun, 2019 8:22 pm
Forum: Releases
Topic: 2.9.2 Patch Preview
Replies: 28
Views: 13991

Re: 2.9.2 Patch Preview

Doombolts can now be cast regardless of LoS and FoW. -The Chaos Sorcerer definitely needs some love, but that is certainly not, at least i.m.o., the right way in which to do it. Especially given as it stands right now, he can literally spam a full 6 doombolts every 10s? which is utterly the ...i.do...
by Element
Sat 04 May, 2019 5:27 pm
Forum: Community General Discussion
Topic: Bugged Units- Cant Exit G.K. Rhino Sometimes
Replies: 3
Views: 2190

Bugged Units- Cant Exit G.K. Rhino Sometimes

I just had a very pleasant game with Larks, in which unfortunately the game was somewhat quite decided by my 2x- g.l. stormtroopers being unable to exit the Rhino and I had 2 of them out upon the field. which meant they needed repairs, and I couldn't repair them...safe to say, you eventually find yo...
by Element
Sat 04 May, 2019 4:53 am
Forum: Tournaments
Topic: League Support Tournament(for Season 3) @ May 4th Saturday - Prize
Replies: 28
Views: 57608

Re: League Support Tournament(for Season 3) @ May 4th Saturday - Prize

Fathom
----------
-Farseer
-Force Commander
-Mekboy
-Ravener Alpha
-Inquisitor


Switching out--> Inquisitor for Brother Captain.
by Element
Fri 19 Apr, 2019 12:59 am
Forum: Balance Discussion
Topic: Spotters and Catachans
Replies: 23
Views: 5130

Re: Spotters and Catachans

I don't know about removing O'l Reliable, because I.G. until recently with the addition of the artillery spooter unit had no real anti- setup team capabilities without them. Removing the ability makes the squad to some great degree just not even worth having in the roster, why would you buy a nerfed...
by Element
Fri 12 Apr, 2019 4:47 pm
Forum: Tournaments
Topic: League Support Tournament(for Season 3) @ May 4th Saturday - Prize
Replies: 28
Views: 57608

Re: League Support Tournament(for Season 3) @ May 4th Saturday - Prize

Fathom
-Farseer
-Force Commander
-Mekboy
-Ravener Alpha
-Inquisitor
by Element
Sat 06 Apr, 2019 11:40 pm
Forum: Balance Discussion
Topic: TM Missile Turret OP?
Replies: 9
Views: 3588

Re: TM Missile Turret OP?

It seems a few players should look into an in-game test of this and deduce the actuality of the issue before this post becomes too heated without any clear evidence as to what the actual problem is.
by Element
Fri 05 Apr, 2019 8:10 pm
Forum: Balance Discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 42
Views: 8892

Re: Flesh Hook and Independent Character (Problems)

And if so, what about HotW or Mind War or all this other stuff that can capitalize on die last leaders? While Im actually not familiar with the first accronym you typed in, Mind War doesn't pull your Dies last leader into a Horde of the other units with extraordinary high burst spike damage dealinf...
by Element
Fri 05 Apr, 2019 7:12 pm
Forum: Balance Discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 42
Views: 8892

Re: Flesh Hook and Independent Character (Problems)

Die-last is a bullshit mechanic and only exists because of Flesh Hook apparently. The solution is this: a. nerf Fleshhook so that it can't be (overly) abused or exploited vs squad leaders. maybe range 30 so that range 40 detection units can detect the LA before being flesh hooked. b. give LA more h...
by Element
Fri 05 Apr, 2019 4:58 am
Forum: Balance Discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 42
Views: 8892

Flesh Hook and Independent Character (Problems)

I was playing a game with Ruthless at Heart today upon the reskinned version of Greentooth Gorge, I was ahead in T1 by at least 100+ V.P.'s , had great map control, fantastic positioning, and then *A Wild Lictor Appears*--> uses flesh hook upon the sergeant model of my scout squad and pulls him in, ...
by Element
Tue 02 Apr, 2019 7:23 pm
Forum: Balance Discussion
Topic: GK strike squads current state.
Replies: 32
Views: 7358

Re: GK strike squads current state.

Boss: Would rather both upgrades go up buy 5 power both of them are too cheap on there costs, gks already have one of the cheapest techs as it is I concur with boss here, address the cost of the purchase for the upgrades which cost almost close to nothing in relations to what they give, and then lo...
by Element
Tue 02 Apr, 2019 9:10 am
Forum: Balance Discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 5335

Re: Zoanthrope somewhat Underwhelming?

houghtout the whole of dawn of war you always needed a zoan for tyranids and that will never change so stop trying. Having to wait till t3 for a snare is one of the worst things I heard in a long time cos you would have already lost in t2, hell you gave gk a beamy deffgun lasscanon yet still tyrani...
by Element
Tue 02 Apr, 2019 6:00 am
Forum: Balance Discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 5335

Re: Zoanthrope somewhat Underwhelming?

I'm also in this camp, I don't actually agree that zoans were a requirement in the previous patch (they'd only make occasional cameos in 1v1), but I think they kind of are now. They just cover too many areas that nids are lacking in. But spreading out utility to the roster would require a pretty dr...
by Element
Mon 01 Apr, 2019 6:02 pm
Forum: Balance Discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 5335

Re: Zoanthrope somewhat Underwhelming?

I am not advising you to build two, I'm just pointing out to you how they're balanced and why they're balanced that way. You should try to find ways to fit one into your builds because I think that's how the meta is moving, but in situations where your opponent is going heavy on melee, or vehicles ...
by Element
Mon 01 Apr, 2019 5:05 am
Forum: Strategy Discussion
Topic: "The Making of Superb Strategy |CODEX|"
Replies: 15
Views: 4317

Re: "The Making of Superb Strategy |CODEX|"

[Removed]
by Element
Sun 31 Mar, 2019 3:15 pm
Forum: Balance Discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 5335

Re: Zoanthrope somewhat Underwhelming?

I will look to see how they perform when 2 are fielded, and return to the thread then, given I definitely agree with y9u that we should be making sure they aren't O.P upon being able to field multiple of them. I suually only take one of them, but it seems the whole point is to take several? so I wil...
by Element
Sun 31 Mar, 2019 10:05 am
Forum: Balance Discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 5335

Zoanthrope somewhat Underwhelming?

I really like this unit, and think as far its role, this unit is quite complimentary to Tyranids especially when it comes to providing a much needed long range artillery unit to help against Set Up Teams, that being said...Whener I come to happen to bring this unit out upon the field...It's impact s...
by Element
Sun 31 Mar, 2019 8:34 am
Forum: Strategy Discussion
Topic: "The Making of Superb Strategy |CODEX|"
Replies: 15
Views: 4317

Re: "The Making of Superb Strategy |CODEX|"

[Removed]
by Element
Sun 31 Mar, 2019 12:04 am
Forum: Balance Discussion
Topic: Ravener Alpha (Ravener Call in)
Replies: 15
Views: 4192

Re: Ravener Alpha (Ravener Call in)

Could we possibly consider moving a Lictor call in for T2? except you remove the ability of the Lictor to do heavy damage towards vehicles, and make it an upgrade which comes to be available in T3?/perhaps make him have to purchase flesh hooks upgrade in T2 after call in? so as that it doesn't immed...
by Element
Tue 26 Mar, 2019 6:50 am
Forum: Balance Discussion
Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
Replies: 35
Views: 6890

Re: (Suggestion) Maybe a third weapon for chaos sorcerer

So are you saying a support buff type ability? Cause I can get behind that. So the it seems the pistol/ranged weapon with a cc is the most accepted at this point. -More like a Support De-buff ability, Perhaps like a slight slow in movement speed %-30- 40% + a 30% damage reduction for that particula...

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