Search found 66 matches

by Imperator1
Sun 29 Sep, 2019 3:32 am
Forum: Modding
Topic: Custom animations help (solved)
Replies: 3
Views: 8438

Re: Custom animations help

Solved by Noot. Some of the Motione entries went to another anim folder and it confused the game.
by Imperator1
Sat 28 Sep, 2019 7:18 pm
Forum: Modding
Topic: Custom animations help (solved)
Replies: 3
Views: 8438

Re: Custom animations help

Thank you! I could join the discord server as well if there is a modding section. Here is what I could do with the file. I can't upload the saved model file, the site says its too large at around 25 megabytes. I have gotten to the point where it does not use the regular sword animation but it simply...
by Imperator1
Sat 28 Sep, 2019 4:50 pm
Forum: Modding
Topic: Custom animations help (solved)
Replies: 3
Views: 8438

Custom animations help (solved)

Recently I have tried to add a new animation to the game. The animations were already made, but I am not sure what I should add to the wargear file's animation entry for it. https://media.moddb.com/images/members/3/2820/2819214/profile/dualswords.png What am I doing wrong? What should be the entry f...
by Imperator1
Sat 03 Mar, 2018 11:19 am
Forum: Modding
Topic: Necrons on Dow2 Elite Mod
Replies: 24
Views: 22666

Re: Necrons,DarkEldar,Tau for Dow2

BloodRavage would surely give permission if you asked, he gave me permission to basically use all assets and Shuma was never one to not help people either. However, I myself failed to get the necrons to work (Animation and no texture problems) and as far as I got, only a few units have been made for...
by Imperator1
Tue 05 Sep, 2017 7:00 pm
Forum: General Discussion
Topic: Dawn of War 3 modding tools!
Replies: 4
Views: 7460

Re: Dawn of War 3 modding tools!

http://steamcommunity.com/sharedfiles/f ... 1126290284

This mod put in elite units as regular units, I'll check it out.
by Imperator1
Thu 31 Aug, 2017 6:18 pm
Forum: General Discussion
Topic: Dawn of War 3 modding tools!
Replies: 4
Views: 7460

Dawn of War 3 modding tools!

Hello Elite modders and players!

This is good ol' Imperator, and I just heard Dawn of War 3 has gotten mod tools!

Is there anybody else interested ? I am always happy to hear the opinions and thoughts of superior modders and learn from your wisdom!
by Imperator1
Sat 13 May, 2017 8:17 pm
Forum: General Discussion
Topic: DoW 3 Support?
Replies: 19
Views: 21635

Re: DoW 3 Support?

Gorbles wrote:
Imperator1 wrote:
KanKrusha wrote:This site could potentially be the "home" of modding for DOW3, if there is any.


I think it is a denuvo game, so I believe the modding potential is not there.

Modding already exists and is supported. Less reddit rumours about Denuvo, aye?


Could you provide a link please?
by Imperator1
Sat 06 May, 2017 11:16 pm
Forum: General Discussion
Topic: DoW 3 Support?
Replies: 19
Views: 21635

Re: DoW 3 Support?

KanKrusha wrote:This site could potentially be the "home" of modding for DOW3, if there is any.


I think it is a denuvo game, so I believe the modding potential is not there.
by Imperator1
Sat 06 May, 2017 11:13 pm
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 424560

Re: DLC Replacers & Sterling's New Stuff

You need to go to the unit's ebps file. Once you opened the (unit name).rbf, go to entity_blueprint , there to Chapter Animator attachments, and add SM_Ravenguard with the looks you want for them. I don't think it needs any 3dsmax skills at all.
by Imperator1
Fri 28 Apr, 2017 1:42 am
Forum: General Discussion
Topic: Steam Reviews are less than stellar
Replies: 104
Views: 148917

Re: Steam Reviews are less than stellar

It does not have anything to do with Dow2, save its basic upgrade system. It seems more like Dow1 with better graphics and with its upgrade system removed and replaced by the Dow2 version, which was always that game's weak point. Lascannons have turned into multilasers and lasguns into blasters from...
by Imperator1
Sat 18 Feb, 2017 9:18 am
Forum: Releases
Topic: DLC Replacers & Sterling's New Stuff
Replies: 587
Views: 424560

Re: DLC Replacers & Sterling's New Stuff

Just want to say that Sterling and the Elite mod team did a great job, and I am very grateful that they let others use their stuff. I remember how douchy the dow1 modding community was for the most part, and how better the dow2 was.
by Imperator1
Tue 14 Feb, 2017 4:42 pm
Forum: Modding
Topic: Land Raider and Plague champion bugs (Solved)
Replies: 8
Views: 5286

Re: Land raider attacks friendly units (Solved)

I'm having odd trouble. When I use one handed pistol and melee weapon with Plague Champion, than upgrade them with a ranged two handed weapon, they use it as a one handed weapon and I got no idea why. The Techmarine works fine with their power axe and bolters. This only happens with the new Rad Laun...
by Imperator1
Sat 11 Feb, 2017 12:37 pm
Forum: Modding
Topic: Land Raider and Plague champion bugs (Solved)
Replies: 8
Views: 5286

Re: Land raider attacks friendly units

Upon further investigation, this is something that happens to all assault cannon wielding units. Having an assault cannon lets you target allied and own units as enemies, and makes your units auto attack them if there are no enemies around. This includes: Land Raider Redeemer with Assault Cannons. L...
by Imperator1
Mon 06 Feb, 2017 12:43 am
Forum: Modding
Topic: Grimm, a dow III mod
Replies: 9
Views: 5760

Re: Grimm, a dow III mod

I would too love to just make Lascannons back into the game instead of SM Multilasers.

However, BFGA modding is now in question again.
by Imperator1
Mon 06 Feb, 2017 12:41 am
Forum: Modding
Topic: Land Raider and Plague champion bugs (Solved)
Replies: 8
Views: 5286

Re: Land raider attacks friendly units

Nothing that should cause this changes. It has the old WoA stuff:

-Lascannon Sponsons.
-Storm bolter marine gunner.
-Twin Heavy bolters front.

It can also be upgraded to Crusader or Redeemer, and can replace the top storm bolter with a multi melta.
by Imperator1
Tue 08 Nov, 2016 3:44 pm
Forum: Modding
Topic: Land Raider and Plague champion bugs (Solved)
Replies: 8
Views: 5286

Re: Land raider attacks friendly units

In my mod, the Land Raider had been reporter to attack the Force Commander and Terminators with its hardpoint weapons. Lascannons, heavy bolters, the kind, as if they registered as enemy units.
by Imperator1
Tue 08 Nov, 2016 7:31 am
Forum: Modding
Topic: Land Raider and Plague champion bugs (Solved)
Replies: 8
Views: 5286

Land Raider and Plague champion bugs (Solved)

Hello! I got this bug about the land raider attacking friendly units! Does anybody got a tip of where should I look for the error? Edit: I changed the thread title for the last post. I fixed the Land Raider problem but the Plague Champion has run into some problems with his two and one handed weapon...
by Imperator1
Fri 30 Sep, 2016 5:39 pm
Forum: Random Stuff
Topic: Warhammer 40K: Armageddon worth it?
Replies: 3
Views: 3307

Re: Warhammer 40K: Armageddon worth it?

Its not bad, but its a bit expensive for what it does.
by Imperator1
Fri 30 Sep, 2016 5:39 pm
Forum: Random Stuff
Topic: Battlefleet Gothic: Armada
Replies: 19
Views: 14914

Re: Battlefleet Gothic: Armada

Any of the local coders here interested in modding this one?
by Imperator1
Tue 30 Aug, 2016 6:37 pm
Forum: Releases
Topic: Grav Gun
Replies: 51
Views: 35163

Re: Grav Gun

Any download please? I would really love to use it!
by Imperator1
Sat 20 Aug, 2016 1:36 pm
Forum: General Discussion
Topic: Not looking forward to DOW3
Replies: 22
Views: 11263

Re: Not looking forward to DOW3

Well lets see: -Rainbows: Check. -Lascannons messed up like in Eternal Crusade: Check. -No Chaos: Check. Seems like a triumvirate of bad to me. There are not even cutting edge graphics to make up for these problems. Wait, you're telling me two modern GW-approved titles have similar lascannon effect...
by Imperator1
Wed 03 Aug, 2016 2:49 am
Forum: Modding
Topic: True40K Mod test.
Replies: 27
Views: 19886

Re: True40K Mod test.

I would suggest using moddb for hosting files as a secondary backup.
by Imperator1
Wed 13 Jul, 2016 5:48 pm
Forum: General Discussion
Topic: Extended Gameplay Video with Dev Commentary
Replies: 84
Views: 43711

Re: Extended Gameplay Video with Dev Commentary

Damn pokeymans, and damn how they messed up the lascannon.

No Chaos, no proper lascannons, but rainbows needed to be in?

If I got the Knight mobile pack assest to use in DOW2 I would do better.
by Imperator1
Wed 13 Jul, 2016 5:40 pm
Forum: General Discussion
Topic: New DOW3 Gameplay Video on Twitch
Replies: 29
Views: 17578

Re: New DOW3 Gameplay Video on Twitch

Rainbows, derpy lascannons, and now no synch kills? This game is worse than Bugs Bunny's Birthday Blowout!
by Imperator1
Wed 13 Jul, 2016 5:38 pm
Forum: General Discussion
Topic: Not looking forward to DOW3
Replies: 22
Views: 11263

Re: Not looking forward to DOW3

Well lets see:

-Rainbows: Check.
-Lascannons messed up like in Eternal Crusade: Check.
-No Chaos: Check.

Seems like a triumvirate of bad to me. There are not even cutting edge graphics to make up for these problems.
by Imperator1
Wed 13 Jul, 2016 5:34 pm
Forum: General Discussion
Topic: It's happening.
Replies: 214
Views: 115978

Re: It's happening.

It is a heavily modified Cataprachtii plate. The shoulderpads and the chestplate is, at least. The rest could be custom artificier made, though the greaves are sure not Tartaros.
by Imperator1
Wed 13 Jul, 2016 5:31 pm
Forum: General Discussion
Topic: DOW III Space Marine faction page is up
Replies: 16
Views: 8937

Re: DOW III Space Marine faction page is up

ASM make rainbows as they jump. RAINBOWS IN 40k? This is not Twilight Online!

Lascannons are now always up drilling beams. WTF?

Terminator being fast is not lore break, but these two are!
by Imperator1
Tue 12 Jul, 2016 3:25 pm
Forum: Releases
Topic: THE SCREAMING NIGHT
Replies: 6
Views: 5364

Re: THE SCREAMING NIGHT

Dow3 has rainbows when ASM jump. There is no hope for it left.
by Imperator1
Wed 06 Jul, 2016 9:45 pm
Forum: Releases
Topic: Grav Gun
Replies: 51
Views: 35163

Re: Grav Gun

Amazing, these are amongst the few things I need for my mod. Could I please get a download and use them?
by Imperator1
Wed 27 Apr, 2016 10:02 am
Forum: Random Stuff
Topic: Battlefleet Gothic: Armada
Replies: 19
Views: 14914

Re: Battlefleet Gothic: Armada

This game will use Steam VAC, which is very mod unfriendly. Just a warning, it may be a problem if you are playing with modded steam games like Elite mod.

Steam's description on their VAC program is very bad and I would advise caution with this game.

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