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by Adeptus Noobus
Sat 31 Aug, 2019 10:32 pm
Forum: Community General Discussion
Topic: Introduction
Replies: 6
Views: 9003

Re: Introduction

It has been brought to my attention that I am an idiot. Of course I meant Craig.
by Adeptus Noobus
Fri 30 Aug, 2019 12:03 pm
Forum: Community General Discussion
Topic: Introduction
Replies: 6
Views: 9003

Re: Introduction

Welcome, Greg!
by Adeptus Noobus
Thu 29 Aug, 2019 8:41 pm
Forum: Balance Discussion
Topic: My thoughts about next patch changes
Replies: 49
Views: 11994

Re: My thoughts about next patch changes

And I thought Cornholio and I were the anti-love couple of the community :shock:
by Adeptus Noobus
Wed 28 Aug, 2019 7:33 am
Forum: Strategy Discussion
Topic: Role of the Dark Reapers
Replies: 10
Views: 11410

Re: Role of the Dark Reapers

Dark Reapers are fragile because they are long range TCSM with a good firing pattern. You don't want them anywhere near the standard firing range of ranged infantry which is 38. You always want to kite back and continue firing until your opponents unit has to retreat. Reapers and Wraithguard fulfill...
by Adeptus Noobus
Tue 27 Aug, 2019 7:17 pm
Forum: Community General Discussion
Topic: Boss for balance lead
Replies: 102
Views: 19038

Re: Boss for balance lead

Swift wrote:I have no issue with anyone on this thread except you Piano, so be constructive or you won't contribute.
by Adeptus Noobus
Tue 27 Aug, 2019 6:57 pm
Forum: Community General Discussion
Topic: Boss for balance lead
Replies: 102
Views: 19038

Re: Boss for balance lead

How about we stop the childish behavior and start making suggestions that would address the main complaints mentioned in this thread?

Your petty bickering is not helpful at all.
by Adeptus Noobus
Tue 27 Aug, 2019 7:21 am
Forum: Balance Discussion
Topic: Win rates of each race categorized by game length (League only)
Replies: 10
Views: 6280

Re: Win rates of each race categorized by game length (League only)

I would have to deconstruct and reconstruc Myrdals code for the 1v1 statistic aggregation which I really do not want to but it seems necessary. The winrates could also be calculated for each league of course. If you give me the timestamps for the day when the league both started and ended, I could p...
by Adeptus Noobus
Tue 27 Aug, 2019 6:36 am
Forum: Community General Discussion
Topic: Boss for balance lead
Replies: 102
Views: 19038

Re: Boss for balance lead

The current balance process is very much a democratic and transparent one and very guided by public opinions and complaints. Not sure where this idea comes from that it is anything but. The process has been explained many times before, if people cared to read and remember. Let's go through this step...
by Adeptus Noobus
Sun 25 Aug, 2019 8:21 pm
Forum: Balance Discussion
Topic: Win rates of each race categorized by game length (League only)
Replies: 10
Views: 6280

Re: Win rates of each race categorized by game length (League only)

@boss: This is for all league games ever recorded. @Adila: That is certainly possible and I am already working on it but it is difficult as mirror matches pollute the statistic somewhat so the number of games played is kinda irrelevant. The only faction were the number of games played plays a role i...
by Adeptus Noobus
Sun 25 Aug, 2019 4:11 pm
Forum: Balance Discussion
Topic: Win rates of each race categorized by game length (League only)
Replies: 10
Views: 6280

Win rates of each race categorized by game length (League only)

Since the script I amended on the stats page does not work correctly, I pulled all data and did it myself. I have aggregated each races number of wins categorized by game length (same as on ESL stats page). https://i.imgur.com/gwS7O6D.png IG is clearly fine and does not overperform at all 8-) SM is ...
by Adeptus Noobus
Wed 07 Aug, 2019 6:13 pm
Forum: Community General Discussion
Topic: 1v1 stats expansion
Replies: 5
Views: 1502

Re: 1v1 stats expansion

@Olev: Well, that is what we are here to discuss. I get your point about the discrepancy between two players. One solution would be to simply use the mean value of the two scores and build the stats on that, as Adila suggested, or to introduce a standard deviation limit so that games that were playe...
by Adeptus Noobus
Tue 06 Aug, 2019 10:01 am
Forum: Community General Discussion
Topic: 1v1 stats expansion
Replies: 5
Views: 1502

1v1 stats expansion

So I have been thinking about how we could get more information out of the currently played 1v1s statistics. One idea of mine was to group faction wins not by time played but also by skill level ranges. I do not know which ranges I should pick here as I want to give a representation of that factions...
by Adeptus Noobus
Thu 25 Jul, 2019 2:12 am
Forum: Community General Discussion
Topic: Grudge match Forest vs Lomors
Replies: 29
Views: 4673

Re: Grudge match Forest vs Lomors

I think is you call someone bad and they call you out on it, then challenge you to your own system aka grudge match then you should damwell fucking do it its not bullshit at all. THIS It's just about it and boss excatly summed it up. Not about some personal stuff that is said on private chats. Don'...
by Adeptus Noobus
Thu 25 Jul, 2019 2:07 am
Forum: Community General Discussion
Topic: Grudge match Forest vs Lomors
Replies: 29
Views: 4673

Re: Grudge match Forest vs Lomors

You banned me, Cornholio. 8-)
by Adeptus Noobus
Thu 25 Jul, 2019 1:51 am
Forum: Community General Discussion
Topic: Grudge match Forest vs Lomors
Replies: 29
Views: 4673

Re: Grudge match Forest vs Lomors

Since for some reason you took a clip with Forest and me talking about Ben Shapiro as example of why we are all akin to human waste in the "super exclusive Inner Circle", I feel compelled to point out your bigotry. https://cdn.discordapp.com/attachments/287336692837384192/60335710923653121...
by Adeptus Noobus
Sun 16 Dec, 2018 9:12 pm
Forum: Community General Discussion
Topic: Ladder question
Replies: 3
Views: 1308

Re: Ladder question

If you dont want your games reported, type "unranked" at the beginning of the game.
by Adeptus Noobus
Thu 15 Nov, 2018 4:05 pm
Forum: Balance Discussion
Topic: 2.9 Balance List as of 10/28/18
Replies: 54
Views: 8124

Re: 2.9 Balance List as of 10/28/18

Toilailee wrote:
Adeptus Noobus wrote:Why reduce Wraithbone so drastically?


Because it's absolute BS right now :x

No disagreement there, but why reduce it by that high amount? Surely, a more cautious approach would be fine as well.
by Adeptus Noobus
Sun 04 Nov, 2018 12:07 pm
Forum: Balance Discussion
Topic: 2.9 Balance List as of 10/28/18
Replies: 54
Views: 8124

Re: 2.9 Balance List as of 10/28/18

Can Symbiosis be cancelled once casted? Can you retreat out of it? Why reduce Wraithbone so drastically? Is Psychic Lash knockback strength still the same (it is really high)? Very good job on finally acknowledging that the TM's Axe build needed some love! Instead of giving the FC's teleport a delay...
by Adeptus Noobus
Fri 21 Sep, 2018 1:25 am
Forum: Balance Discussion
Topic: 2.9 Beta 1 - Preview changelog
Replies: 51
Views: 9184

Re: 2.9 Beta 1 - Preview changelog

holy shit that replay

is there any more work happening on the mod?
by Adeptus Noobus
Sat 08 Sep, 2018 10:30 am
Forum: Releases
Topic: normalize generator drop sounds
Replies: 5
Views: 2986

Re: normalize generator drop sounds

Agreed about Generators! That always struck me as odd that you could hear the amount of gens your opponent drops if you listen carefully. That is not even an "you should be rewarded for listening closely" issue as this is indeed not standardized behavior and hits some races but not others....
by Adeptus Noobus
Mon 27 Aug, 2018 5:55 pm
Forum: Balance Discussion
Topic: Future balance direction
Replies: 14
Views: 2108

Re: Future balance direction

Torpid wrote:not even to entertain such a stupid poll.

I was actually dead-serious.
by Adeptus Noobus
Sun 26 Aug, 2018 7:17 pm
Forum: Balance Discussion
Topic: Future balance direction
Replies: 14
Views: 2108

Future balance direction

Considering the direction the dev team has taken in the past, I believe this question is in order. The team made it known that they want the mod to be more accessible to a broader audience, lowering barriers, skill requirements and improve the fun factor. Since this game is only played on a competit...
by Adeptus Noobus
Sun 26 Aug, 2018 6:28 pm
Forum: Community General Discussion
Topic: Discord Server Management
Replies: 33
Views: 3229

Re: Discord Server Management

Ooooooooooor you grow up, accept that you violated the rules and be done with it. Move on with your life.
by Adeptus Noobus
Sun 26 Aug, 2018 6:19 pm
Forum: Community General Discussion
Topic: Discord Server Management
Replies: 33
Views: 3229

Re: Discord Server Management

Image
by Adeptus Noobus
Mon 13 Aug, 2018 9:59 pm
Forum: Balance Discussion
Topic: 2.9 Beta 1 - Preview changelog
Replies: 51
Views: 9184

Re: 2.9 Beta 1 - Preview changelog

All this keyboard bashing is unnecessary considering that this is only a beta. Don't panic. I would suggest that before the alpha, send the beta patch to a group of players to grind out playtested games vs each other. Two high-skill players should be able to play any matchup and have a close game. ...
by Adeptus Noobus
Mon 13 Aug, 2018 8:24 pm
Forum: Balance Discussion
Topic: 2.9 Beta 1 - Preview changelog
Replies: 51
Views: 9184

Re: 2.9 Beta 1 - Preview changelog

I strongly suggest that you revisit many of your proposed changes, Cyris. While this may sound dismissive it can't be avoided: you seem to not be up to date with the current meta due to your absence or you wouldn't be making many of the changes. I have made many comments on your document and hope to...
by Adeptus Noobus
Sun 12 Aug, 2018 4:33 pm
Forum: Balance Discussion
Topic: Nid Economy - Suggestion to Balance Things Out
Replies: 13
Views: 2366

Re: Nid Economy - Suggestion to Balance Things Out

Considering how much hard it becomes to kill gaunts and gants once synapse creatures hit the field and you get the blob rolling, why wouldn't they cost more req to reinforce?

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