Search found 90 matches

by Takadekadaka
Sun 05 Jun, 2016 12:23 am
Forum: Community General Discussion
Topic: Not even worth trying for new players?
Replies: 22
Views: 11848

Re: Not even worth trying for new players?

To be honest, it was far easier to find good 1v1 matches as a beginner, as opposed to 3v3. IMO 3v3 is a mess and ends up enabling a lot of people to play the blame game instead of DoW. You end up being singled out as a handicap. In 1v1, I hosted "1v1 low/mid" lobbies everytime I could play...
by Takadekadaka
Mon 30 May, 2016 8:55 pm
Forum: Replays
Topic: Replays for ESL/ESL not working properly
Replies: 7
Views: 8771

Re: Replays for ESL/ESL not working properly

After closing the ESL reporter the programm did not close properly. The ESL reporter process was still running in the task manager process section. This caused games from the day before to show up/not counting games I played when i restarted the programm. Only after closing the process and then res...
by Takadekadaka
Sun 29 May, 2016 7:48 pm
Forum: Replays
Topic: Replays for ESL/ESL not working properly
Replies: 7
Views: 8771

Re: Replays for ESL/ESL not working properly

Perhaps your opponent has set it so that for them games will not be ranked unless they say "Ranked"? Perhaps you are right, but then I find it quite odd that it would pull the previous night's set of match data (and only from the last time I closed it and it recorded the games). I had jus...
by Takadekadaka
Sun 29 May, 2016 4:10 pm
Forum: Replays
Topic: Replays for ESL/ESL not working properly
Replies: 7
Views: 8771

Replays for ESL/ESL not working properly

Did a couple of 1v1's today for practice and funsies, and I thought I did better than I normally did. Much to my disappointment, it was not recorded or posted by ESL. However, in both instances, my ESL didn't log anything and reverted back to the log I had last night (all of them were listed, wins a...
by Takadekadaka
Fri 27 May, 2016 5:34 am
Forum: Balance Discussion
Topic: Data Collection - win/loss statsistics by faction
Replies: 6
Views: 4123

Re: Data Collection - win/loss statsistics by faction

It would also be interesting to see the data subdivided according to the new tier system - I wonder what the differences in trends are for lower level versus higher level players
by Takadekadaka
Fri 27 May, 2016 5:17 am
Forum: Community General Discussion
Topic: Commissar Lord Power Sword Change
Replies: 3
Views: 2636

Re: Commissar Lord Power Sword Change

I believe these changes were discussed in another thread (and generally supported). I think it would be cool to add the chainsword as the default weapon.

The implementation of a hellpistol (either backpack powered, or belt powered) was also proposed, and would be a cool addition to the LC.
by Takadekadaka
Fri 13 May, 2016 1:51 pm
Forum: Strategy Discussion
Topic: Any Hope For Me?
Replies: 12
Views: 7730

Re: Any Hope For Me?

Glad you're doing better in T1. In my opinion, T1 is the most important tier because it sets the stage for everything else - it is easier to stay ahead than it is to try to catch up from a tech/power/army deficit. As soon as you learn to keep your performance consistent throughout the tiers, you wil...
by Takadekadaka
Tue 10 May, 2016 2:09 am
Forum: Strategy Discussion
Topic: Any Hope For Me?
Replies: 12
Views: 7730

Re: Any Hope For Me?

If he tries to fast tech, it means his build is vulnerable in T1. Do whatever you can to target his power, or force him to spend power. If you disrupt his power production, he's in a bad spot assuming you're on top of your power production. Always get a sentinel, and get stomp on it ASAP. If you kee...
by Takadekadaka
Fri 06 May, 2016 6:23 am
Forum: Dawn of War Codex
Topic: ESL decreasing every day?
Replies: 5
Views: 15691

Re: ESL decreasing every day?

Check who you're winning against. Your Glicko/rating will not increase at all for opponents with ratings or scores below yours, especially if their rating is below even your confidence interval.
by Takadekadaka
Mon 25 Apr, 2016 1:49 pm
Forum: Community General Discussion
Topic: LC Hellpistol Suggestion
Replies: 8
Views: 5411

Re: LC Hellpistol Suggestion

also helps distinguish the damage type change as chainswords are universally recognized as power melee. Wat? In DoW2 chainswords are never power melee, so that would be confusing as hell... And they are not power weapons in table-top or fluff either – the exceptions I can find are chainfists (where...
by Takadekadaka
Mon 25 Apr, 2016 1:39 pm
Forum: Dawn of War Codex
Topic: ESL Calculations
Replies: 1
Views: 12103

ESL Calculations

I was just curious about the values assumed using calculations. I understand that 1500+/-350 is the starting point used to assess new players, I was wondering what values the ladder was using as it's RD generation rate, and the RD's minimum and maximum bounds. Additionally, I was wondering how much ...
by Takadekadaka
Mon 25 Apr, 2016 1:17 pm
Forum: Community General Discussion
Topic: LC Hellpistol Suggestion
Replies: 8
Views: 5411

Re: LC Hellpistol Suggestion

For actual in game I will restate I think the damage shouldn't change, but that if the model is added with a backpack hell pistol or even just normal hellpistol( though backpack or belt mounted power pack is cooler looking and also fluffy) then I would also hope that it shoots the hell gun beam, bo...
by Takadekadaka
Fri 22 Apr, 2016 5:27 am
Forum: Modding
Topic: Infantry only maps, are they possible to do?
Replies: 6
Views: 4229

Re: Infantry only maps, are they possible to do?

The simplest method would be to create maps where there are choke points that prevent vehicles of a certain size or larger to traverse through, but allow infantry to funnel through whatever gaps you give them. You would have to warn players via the title that vehicles are not allowed. That said, I'm...
by Takadekadaka
Fri 22 Apr, 2016 5:17 am
Forum: Strategy Discussion
Topic: How to stop falling behind in Tech
Replies: 5
Views: 3473

Re: How to stop falling behind in Tech

Something I've recently learned is how not to fall behind in power through gauging your opponent. After playing a few games, you'll realize that falling behind in power (and tech) is more of a relative term in 1v1, and 2v2 to a lesser extent (at 3v3 the effect of power is diluted across multiple nod...
by Takadekadaka
Thu 14 Apr, 2016 9:09 pm
Forum: Technical Issues
Topic: Need help!
Replies: 17
Views: 8523

Re: Need help!

Could you clarify what you mean by "No it is first time"? Where are you in this process: 1.) Download and Install Steam 2.) Create a Steam Account and log into steam with your username 3.) Purchase Dawn of War II Retribution 4.) Download and install DoW II Retribution via the Steam client....
by Takadekadaka
Thu 14 Apr, 2016 5:56 pm
Forum: Technical Issues
Topic: Need help!
Replies: 17
Views: 8523

Re: Need help!

Did you download and install Dawn of War II Retribution beforehand?

If so, did you run the non-modded game once, before you tried running the mod?
by Takadekadaka
Thu 14 Apr, 2016 5:11 pm
Forum: Community General Discussion
Topic: Relic Releases Important Bugfix Patch
Replies: 19
Views: 10417

Re: Relic Releases Important Bugfix Patch

Haven't had the opportunity to try yet, but has this affected using the Elite mod in any way? Do we need another quickfix patch?
by Takadekadaka
Wed 13 Apr, 2016 4:57 pm
Forum: Dawn of War Codex
Topic: Donations to cover website costs (maybe)
Replies: 3
Views: 13640

Re: Donations to cover website costs (maybe)

If there was a paypal link/site I could easily send funds to, I would be willing to donate from time to time.
by Takadekadaka
Tue 05 Apr, 2016 9:14 pm
Forum: Replays
Topic: First attempt at casting
Replies: 21
Views: 16711

Re: First attempt at casting

Thanks everyone for your comments - there are still a few technical issues I have to sort out (color, sound balance, etc.) As for the spotlights - I'm glad people like them. I hadn't really thought out of where I would have put them (hence the sizing/blocking issues), but I think the best thing for ...
by Takadekadaka
Tue 05 Apr, 2016 9:03 pm
Forum: Strategy Discussion
Topic: LC vs PC
Replies: 26
Views: 12197

Re: LC vs PC

If they're entrenched and have a shrine+worship out, you're probably not going to be able to force them off unless you either have a significantly stronger army (which if you do, they shouldn't have entrenched), or you outbleed your opponent - assuming you both don't make tactical errors. If they ei...
by Takadekadaka
Sun 03 Apr, 2016 5:51 am
Forum: Strategy Discussion
Topic: LC vs PC
Replies: 26
Views: 12197

Re: LC vs PC

Since so many people are having trouble watching the replay, you should either repost it, or failing that, you should record the replay live and perhaps comment on what you struggle with.
by Takadekadaka
Thu 31 Mar, 2016 3:08 pm
Forum: Replays
Topic: First attempt at casting
Replies: 21
Views: 16711

Re: First attempt at casting

Hey guys, New cast is up, and there's a bunch of changes I've made - hopefully it's a higher quality product compared to previous attempts. https://www.youtube.com/watch?v=X3cBfab0fY0 Comments are appreciated : D Having a bit of trouble with the color saturation/brightness when I export - Sony Vegas...
by Takadekadaka
Sat 26 Mar, 2016 4:43 pm
Forum: Strategy Discussion
Topic: General IG Opening/Transition/Playstyle Thread
Replies: 27
Views: 15239

Re: General IG Opening/Transition/Playstyle Thread

I have been using catachans in the past, and I realize they are an effective substitute, but I'm really trying to work on my fundamentals/mechanics using this race by pushing my comfort zone. Do you have any tips for keeping them effective throughout an engagement (Rather than just the opening porti...
by Takadekadaka
Sat 26 Mar, 2016 3:12 pm
Forum: Strategy Discussion
Topic: General IG Opening/Transition/Playstyle Thread
Replies: 27
Views: 15239

Re: General IG Opening/Transition/Playstyle Thread

I just wanted to ask how people use spotters effectively. I'm finding myself struggling to use them efficiently... So far, my understanding of them, and my problems are as follows: - Use smoke shell to disable ranged teams (especially Set up teams) when your army is ready to engage. However, I'm run...
by Takadekadaka
Fri 25 Mar, 2016 11:26 pm
Forum: Strategy Discussion
Topic: General IG Opening/Transition/Playstyle Thread
Replies: 27
Views: 15239

General IG opening/transition/playstyle thread

i actually have a question as well (for the more exped ig players) how critical is a sentinel to an ig build order. generally speaking i hate vehicles. i hate their path finding, i hate how exposed they are if the rest of your army is forced off. The sentinel in particular is very pop heavy but it ...
by Takadekadaka
Thu 24 Mar, 2016 9:16 pm
Forum: Strategy Discussion
Topic: General IG Opening/Transition/Playstyle Thread
Replies: 27
Views: 15239

Re: IG Tier 1/1.5

I've been trying out the suggestions people have been making, and I quite like what I've tried so far. However, I'm still wondering: How do you guys determine whether to get HWTs, Cats, or spotters? All of them have various forms of disrupting enemy squads/armies - spotters can effectively shut down...
by Takadekadaka
Mon 21 Mar, 2016 4:13 am
Forum: Community General Discussion
Topic: Lootas - we need moar dakka !
Replies: 8
Views: 5192

Re: Lootas - we need moar dakka !

How are the sound files handled within the game?

If it's simply a file's playback triggered by the game's code, wouldn't a simple solution be to take the sounds and apply eq settings to it to boost the bass frequencies, and perhaps even shift it's pitch down a bit (for the deff gun).
by Takadekadaka
Mon 21 Mar, 2016 4:02 am
Forum: Strategy Discussion
Topic: General IG Opening/Transition/Playstyle Thread
Replies: 27
Views: 15239

Re: IG Tier 1/1.5

60 power is considered a rather light T1 in most cases tbh. I tend to do 60 power when I go light and up to 150 when I go heavy. I think I have done 200 power T1s as well (not as IG though) Interesting - would you say that you would spend 100-110 power on average in T1? And for context, is this 1v1...
by Takadekadaka
Sun 20 Mar, 2016 7:54 am
Forum: Strategy Discussion
Topic: General IG Opening/Transition/Playstyle Thread
Replies: 27
Views: 15239

Re: IG Tier 1/1.5

I guess my next line of inquery lies with how IG manages power transaction when they transition from t1 to t2. Aside from stormtroopers, t2 is far more power thirsty than t1.5, requiring 60, 75, and 90 power for the other units (40, 50, and 60 percent of the power needed to transition into t3). I of...

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