Search found 99 matches

by L0thar
Wed 28 May, 2014 1:35 pm
Forum: Balance Discussion
Topic: Eversor Assassin - Feedback required
Replies: 123
Views: 49077

Re: Eversor Assassin - Feedback required

I think it's for the best if we leave the commander = leader mindset. Even the current commanders makes much more sense if we view them simply as heroes. So...on the Eversor. Frankly, all of mentioned options could work. Having the Eversor on the same level as Vindicare (and maybe pushing GK libby t...
by L0thar
Wed 28 May, 2014 10:58 am
Forum: Balance Discussion
Topic: Grey Knight Librarian's Smite
Replies: 59
Views: 21476

Re: Grey Knight Librarian's Smite

For most people, double jump would qualify as being able to use 2 jumps in one engagement. Pretty much like dis. Hence ASM are a "double jump unit" straight out of da gate. Fair enough, if you define it like that. I would still argue that 10s is enough time for your opponent's counterinit...
by L0thar
Wed 28 May, 2014 9:05 am
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 450860

Re: The Codex WIP

OK, thanks, good to know!
by L0thar
Tue 27 May, 2014 7:51 pm
Forum: Balance Discussion
Topic: Eversor Assassin - Feedback required
Replies: 123
Views: 49077

Re: Eversor Assassin - Feedback required

Indrid wrote:I'm pretty excited by the SMA (which Caeltos is not involved with, iirc) because it's gonna be probably using mechanics that no other commander has.


Wait, SMA? What is it referring to?
by L0thar
Thu 22 May, 2014 2:00 pm
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 450860

Re: The Codex WIP

Good job. I'm impartial to the implementation as long as the info is there and is easily readable.

Another thing - is it possible to display info about melee splash damage? Which weapons do it and for how much damage?
by L0thar
Thu 22 May, 2014 1:51 pm
Forum: Balance Discussion
Topic: Grey Knight Librarian's Smite
Replies: 59
Views: 21476

Re: Grey Knight Librarian's Smite

That is true. They can also double jump at level 2, unlike raptors which needs level 3.

However jump - wait 10s - jump is not something I would call double jump...
by L0thar
Thu 22 May, 2014 8:32 am
Forum: Balance Discussion
Topic: Grey Knight Librarian's Smite
Replies: 59
Views: 21476

Re: Grey Knight Librarian's Smite

crazyman64335 wrote:i was actually going to mention something about asm's

imagine if raptors had a double jump right out of the gate, imagine the rage :twisted: :twisted:


Good thing ASM can't do it either, right?
by L0thar
Fri 16 May, 2014 12:27 pm
Forum: Balance Discussion
Topic: Bottom Tier Heroes
Replies: 146
Views: 47168

Re: Bottom Tier Heroes

Well, don't worry about that guys, lots of people did that mistake (Caeltos included). I'm really curious how the termies issue is going to be solved, because as Bahamut pointed out, the "improved" regen is totally worthless. At the same time, making it 10 hp/s faces some problems with Apo...
by L0thar
Fri 16 May, 2014 11:31 am
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 450860

Re: The Codex WIP

Cool, thanks! These are already there. Added in the Tzeentch shrine info. My bad, I was looking at the heretics' page, instead of shrines directly. Anyway, a two more suggestion: - There is a reinforcement aura ability, chimera has it, for example. But majority of eligible units don't, like razorbac...
by L0thar
Fri 16 May, 2014 10:52 am
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 450860

Re: The Codex WIP

Just asking, is the info about the LRR aura correct? The healing is just as strong as Apo's advanced healing (1% of max health every 0,5 second vs. 2% of max health every second). Also is it possible to add some info to chaos shrines? Like how often are the BL spawned, how often do the bolts fire an...
by L0thar
Tue 13 May, 2014 9:30 am
Forum: Random Stuff
Topic: the average age of the community
Replies: 87
Views: 30016

Re: the average age of the community

29...just enough I guess. I was big fan of Broodwar back then, so I naturally followed the development of SC2 closely and someone somewhere mentioned DOW2. I tried the campaign and became a fan of WH40K almost immediately. I started playing multiplayer with Retribution and found it much more fun gam...
by L0thar
Mon 05 May, 2014 3:28 pm
Forum: Balance Discussion
Topic: The force commander and his clothes
Replies: 44
Views: 16414

Re: The force commander and his clothes

No and no. Half a terminator squad worth of HQ on a single entity that can retreat? Lol. No thanks. I would argue that commander armour is much better, but whatever, I'm not really bothered by it. And no it shouldn't be able to swap back to his previous wargears, it's pretty powerful as it is at th...
by L0thar
Mon 05 May, 2014 2:47 pm
Forum: Balance Discussion
Topic: The force commander and his clothes
Replies: 44
Views: 16414

Re: The force commander and his clothes

What are peoples thoughts on the FC's terminator armor? Because even without a way for him to effectively hit vehicles or infantry (since he soooo damn slow), he scares the living hell out of most of them. And he is very effective at stopping blobs, melee and ranged because of his teleport. Plus he...
by L0thar
Mon 05 May, 2014 2:13 pm
Forum: Balance Discussion
Topic: Vote for new Librarian Force Barrier
Replies: 72
Views: 23596

Re: Vote for new Librarian Force Barrier

Great, Force Barrier changes!

The first one still seems more flexible, area denial, cap stopping etc. But I can't really decide unless I see the second variant in action.

Are there any videos? I couldn't find anything in the twitch channel.
by L0thar
Fri 02 May, 2014 4:01 pm
Forum: Balance Discussion
Topic: The force commander and his clothes
Replies: 44
Views: 16414

Re: The force commander and his clothes

FC doesn't need any more kicking, he is the hero who suffered the most in Elite. Well, not really from balance standpoint, but from...let's call it uniqueness. Every well designed hero should have something he excels at, something he could do better than all other heroes in the game. Nobody is bette...
by L0thar
Fri 02 May, 2014 3:34 pm
Forum: Balance Discussion
Topic: GK Global Silence
Replies: 35
Views: 13621

Re: GK Global Silence

I meant the energy drain for canticle (wargear), not for excommunication (global). So the new canticle would regen energy of allies and drain energy of enemies in some area. And excommunication would prevent using abilities whatsoever, but also in some area. I also support making the AoE easily dist...
by L0thar
Wed 30 Apr, 2014 8:53 am
Forum: Balance Discussion
Topic: The kommando knob for a sneaky git he sure can gib and own
Replies: 46
Views: 17233

Re: The kommando knob for a sneaky git he sure can gib and o

You call them nerfs, I call them balance improving changes.

Orks are still good, maybe still too good.


edit: As for the rocket launcher - detectors are must, problem is the launcher comfortably outranges most detectors (40 range vs 30). If something, I would nerf the range on that thing.
by L0thar
Wed 30 Apr, 2014 8:48 am
Forum: Balance Discussion
Topic: GK Global Silence
Replies: 35
Views: 13621

Re: GK Global Silence

Also, seeing as it probably tops the list of most annoying abilities I don't see the point having it on CoA as well (energy regen alone makes it very strong). Maybe the canticle could be changed that in addition to energy regen of allies it would also drain energy of enemies. It would have similar ...
by L0thar
Wed 30 Apr, 2014 8:45 am
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 450860

Re: The Codex WIP

Starting to add the rest of the Tier icons (finally). Space Marines icons are in, check 'em out. Looking good! Could it be added to globals as well? I have another suggestion - labeling units that can detect. Currently, it's in the text description if the detection is added as an upgrade (scout ser...
by L0thar
Tue 29 Apr, 2014 12:38 pm
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 260260

Re: Patch 2.3 Balance changelog

Bahamut wrote:surely, 30 hp per minute (half an hp per second) does not justify a full 2minutes increase on the call-in and a 10% damage nerf


One would hope so, but then again, it suddenly went from 2x increase to 20x.
by L0thar
Tue 29 Apr, 2014 10:10 am
Forum: Balance Discussion
Topic: The kommando knob for a sneaky git he sure can gib and own
Replies: 46
Views: 17233

Re: The kommando knob for a sneaky git he sure can gib and o

Well, the Mek has technically over 2000 HP with the FF on, it's not exactly easy to gun him down.
by L0thar
Tue 29 Apr, 2014 8:36 am
Forum: Balance Discussion
Topic: The force commander and his clothes
Replies: 44
Views: 16414

Re: The force commander and his clothes

Heavy infantry armour in T3 is quite a bit worse than commander armour. Almost anything at that point does some bonus damage against it (plasma twice as much!). If you have leveled FC and want survivability, don't bother with termie armour. But it's worth to mention that TFC has some ranged options,...
by L0thar
Mon 28 Apr, 2014 4:29 pm
Forum: Balance Discussion
Topic: The kommando knob for a sneaky git he sure can gib and own
Replies: 46
Views: 17233

Re: The kommando knob for a sneaky git he sure can gib and o

Yeah, MB with force field is crazy good. Immunity to almost anything (even to being tied up by melee) and 70% ranged resistance on top of it. Good luck forcing him off before he blows up any lighter or heavy but already damaged vehicle.

And people are complaining about tracking FoS... :?
by L0thar
Mon 28 Apr, 2014 4:12 pm
Forum: Community General Discussion
Topic: Suggestion for new Chaos unit: Deathshroud Terminators
Replies: 13
Views: 5672

Re: Suggestion for new Chaos unit: Deathshroud Terminators

In my opinion Chaos already has more terminator variants than it should (exactly by three). So a firm no to another.

Phoenix wrote:Well Chaos Lc Terminators are only 620 req so I left that out ;)


Because "fuck you, FC!", lol.
by L0thar
Mon 28 Apr, 2014 11:24 am
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 260260

Re: Patch 2.3 Balance changelog

That's not how basic regeneration works. For armour upgrades etc., you would be right, but not for the base regen. * Terminator health regeneration from 0.5 to 1.0 This, as written, means the termies health regen is changed from 0,5 HP/s to 1 HP/s. Which directly conflicts with how Caeltos explained...
by L0thar
Mon 28 Apr, 2014 9:59 am
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 450860

Re: The Codex WIP

Great job with those tier icons, I like them. Nice and clean.
by L0thar
Mon 28 Apr, 2014 9:57 am
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 260260

Re: Patch 2.3 Balance changelog

I'd like to ask about the termies regen issue (if it was resolved).

Is the regen going to be 1/0,75/1,25 HP/s, like the patch notes indicate, or 10/7,5/12,5 HP/s, like described later on?
by L0thar
Mon 28 Apr, 2014 9:44 am
Forum: Balance Discussion
Topic: Bottom Tier Heroes
Replies: 146
Views: 47168

Re: Bottom Tier Heroes

I finally get to watch the FC replays. Some nice games, thanks for sharing. The game with Raffa made me questioning the general consensus "Chaos has hard time teching" a little. But one game is one game. In the game vs PC Toil (casted there https://www.youtube.com/watch?v=q6sCZlP86Ns), he ...
by L0thar
Mon 28 Apr, 2014 9:09 am
Forum: Balance Discussion
Topic: GK Global Silence
Replies: 35
Views: 13621

Re: GK Global Silence

I agree with others in this thread - this ability takes away to much control from the opposing player. Now probably majority of the abilities take away some control, from shotgun blast to levitation field. But their scope is quite limited. Both excommunication and canticle are doing too much. The co...
by L0thar
Fri 18 Apr, 2014 1:52 pm
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 260260

Re: Patch 2.3 Balance changelog

@Lothar: I've asked Caeltos which walker would get the melee resistance and he specifically said that all melee orientated walkers (melee dread, hugbot for chaos, melee gk dread, the vanilla and tb carnifexes and the deff dread) would receive that buff + the wraithlord even if you'd upgrade him wit...

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