Search found 1293 matches

by Nurland
Sat 06 Apr, 2019 10:29 pm
Forum: Balance discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 30
Views: 815

Re: RE: Re: Flesh Hook and Independent Character (Problems)

[quote="Nurland"]Yeah... So a flesh hook to a leader would do fuck all. That doesn't sound exactly like a great idea either. LG already gets repurchased retinue members at a discount so I would imagine that making squad leaders rebuy cost reductions should be possible. The problem...
by Nurland
Sat 06 Apr, 2019 5:34 pm
Forum: Balance discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 30
Views: 815

Re: Flesh Hook and Independent Character (Problems)

Yeah... So a flesh hook to a leader would do fuck all. That doesn't sound exactly like a great idea either. LG already gets repurchased retinue members at a discount so I would imagine that making squad leaders rebuy cost reductions should be possible. The problem that causes is that is is a nerf to...
by Nurland
Sat 06 Apr, 2019 9:27 am
Forum: Balance discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 30
Views: 815

Re: Flesh Hook and Independent Character (Problems)

The mod did not add the die last leaders. I am not sure what were the original reasons for adding this mechanic to them. Do you have some insight in this (ie. do you remember reading the patch notes when some leaders became die-last)?
by Nurland
Fri 05 Apr, 2019 9:36 pm
Forum: Balance discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 30
Views: 815

Re: Flesh Hook and Independent Character (Problems)

Did the die last mechanic get added because of flesh hook? I can't remember since that has been in game for like 9 years or something. Anyhow, removing die last squad leaders even with 1/2 would be a massive nerf. Not only because the leader dies but also because the squad bleeds more without the me...
by Nurland
Thu 04 Apr, 2019 2:30 pm
Forum: Balance discussion
Topic: GK strike squads current state.
Replies: 29
Views: 1001

Re: GK strike squads current state.

Meh. Strike scaling is pretty bad so I don't mind a good early game performance
by Nurland
Wed 03 Apr, 2019 10:46 pm
Forum: Balance discussion
Topic: GK is OP?
Replies: 17
Views: 712

Re: GK is OP?

Iirc the GK/OM Termie guns are not av anymore. Haven't been for a while unless that got changed back.

Anyhow the Terminator/Paladin blob of doom is annoying as hell to play against in 3v3
by Nurland
Tue 02 Apr, 2019 7:19 am
Forum: Balance discussion
Topic: (Suggestion) IG Spotter Squad sight increase and sniper kit upgrade
Replies: 17
Views: 543

Re: (Suggestion) IG Spotter Squad sight increase and sniper kit upgrade

Do they actually need to be better than they currently are in straight up combat? I mean they have great abilities that scale well. Why would they need to be able to solo bleed enemies as well?
by Nurland
Mon 01 Apr, 2019 8:23 am
Forum: General discussion
Topic: Looking for a basic game guide
Replies: 8
Views: 371

Re: Looking for a basic game guide

If you use discord or some other voip, I think I could take some time to go through the basics with you
by Nurland
Wed 20 Mar, 2019 11:47 pm
Forum: General discussion
Topic: The T3 Lictor flesh hook almost never works for me
Replies: 11
Views: 1316

Re: The T3 Lictor flesh hook almost never works for me

At least GUO fleshlight tends to work better if you use stop command before casting it and casting it only when you are in radius.
by Nurland
Tue 19 Mar, 2019 1:01 am
Forum: General discussion
Topic: What's crackin'
Replies: 3
Views: 576

Re: What's crackin'

I have actually played probably most games in 1,5 years now during the last couole weeks.
by Nurland
Mon 18 Mar, 2019 12:26 pm
Forum: Balance discussion
Topic: Free Ripper Swarm--> 75 Req
Replies: 14
Views: 1016

Re: Free Ripper Swarm--> 75 Req

Can you explain what "done right" means?
by Nurland
Fri 15 Mar, 2019 8:22 pm
Forum: Tournaments
Topic: Elite League Season 3 with big Prize Pool
Replies: 102
Views: 14407

Re: Elite League Season 3 with big Prize Pool

What is the problem? The rules were in the thread for months, you were told the rules multiple times by Adila, then you babyraged and kicked him from the lobby. Deal with the consequences of your actions instead of whining more.
by Nurland
Sun 10 Mar, 2019 12:17 am
Forum: Balance discussion
Topic: Improvements to Tyranids quality of life
Replies: 15
Views: 1420

Re: Improvements to Tyranids quality of life

Neuro drain life used to be trololololol op but now it is very very situational. Still, if you have your army with the neuro. You just snare the squad and kite with drain luls Neuro while the rest of your army noms the enemy.
by Nurland
Thu 07 Mar, 2019 12:25 pm
Forum: Balance discussion
Topic: Improvements to Tyranids quality of life
Replies: 15
Views: 1420

Re: Improvements to Tyranids quality of life

It is useful when your enemy tries to hunt Neuro with jump squads or melee.
by Nurland
Mon 04 Mar, 2019 10:02 am
Forum: Balance discussion
Topic: Split Battlecry into 2 abilities?
Replies: 23
Views: 1210

Re: Split Battlecry into 2 abilities?

Personally I don't find telehammer being that op that it needs further nerfs. It already does shitty damage with BC and buffs less than other weapons. Appiah's battlecry proposition would make no one every buy thunderhammer or power sword. Both weapons would be more or less waste of resources. thund...
by Nurland
Sun 03 Mar, 2019 11:30 pm
Forum: Balance discussion
Topic: Split Battlecry into 2 abilities?
Replies: 23
Views: 1210

Re: RE: Re: Split Battlecry into 2 abilities?

How about changing BC like this: 1. It does an immediate one-time 6 Radius AOE knockback + 20 damage + 2 damage / FC Level 2. 15 second 10% + 1% / FC Level AOE damage buff to SM units in 12 Radius That way you are either standing with your army's ranged units and buffing them or you are among the e...
by Nurland
Sun 03 Mar, 2019 6:25 am
Forum: Balance discussion
Topic: Ask for feedback on Purifiers.
Replies: 12
Views: 767

Re: Ask for feedback on Purifiers.

Higher attack speed is usually worse than slower attack speed for retreat chasing. Maybe that is why the retreat killing at least feels worse for some players.
by Nurland
Mon 25 Feb, 2019 9:47 pm
Forum: Balance discussion
Topic: Improvements to Tyranids quality of life
Replies: 15
Views: 1420

Re: Improvements to Tyranids quality of life

Ok. Now personal insults aren't exactly something that is productive so keep it civil.
by Nurland
Mon 18 Feb, 2019 7:40 pm
Forum: Balance discussion
Topic: Split Battlecry into 2 abilities?
Replies: 23
Views: 1210

Re: Split Battlecry into 2 abilities?

Could you do shared cooldown so that it only tele triggers it?
by Nurland
Mon 18 Feb, 2019 6:47 pm
Forum: Balance discussion
Topic: Split Battlecry into 2 abilities?
Replies: 23
Views: 1210

Re: Split Battlecry into 2 abilities?

You could also set the teleport to put BC on cooldown. I personally don't think Tele+Hammer needs any nerfs though.
by Nurland
Mon 18 Feb, 2019 6:45 pm
Forum: Balance discussion
Topic: Do Catachans really need power melee?
Replies: 35
Views: 1352

Re: RE: Re: RE: Re: Do Catachans really need power melee?

I don't really see Catas as an overpowered squad. As mentioned before, they need ze powah melee to combat jump squads. The only thing they have that is possibly too good is IED (mostly due to its sight radius). This is not a balance proposal, not complaining about them being op. In what universe ar...
by Nurland
Mon 18 Feb, 2019 9:38 am
Forum: Balance discussion
Topic: Do Catachans really need power melee?
Replies: 35
Views: 1352

Re: RE: Re: Do Catachans really need power melee?

I don't really see Catas as an overpowered squad. As mentioned before, they need ze powah melee to combat jump squads. The only thing they have that is possibly too good is IED (mostly due to its sight radius). This is not a balance proposal, not complaining about them being op. In what universe ar...
by Nurland
Sat 16 Feb, 2019 10:59 am
Forum: Balance discussion
Topic: Do Catachans really need power melee?
Replies: 35
Views: 1352

Re: Do Catachans really need power melee?

I don't really see Catas as an overpowered squad. As mentioned before, they need ze powah melee to combat jump squads. The only thing they have that is possibly too good is IED (mostly due to its sight radius).

In what universe are ASM/Raptors not good against GM with Chimera?
by Nurland
Wed 23 Jan, 2019 10:14 pm
Forum: Balance discussion
Topic: Terminator FC health regen a bit too high?
Replies: 19
Views: 1567

Re: Terminator FC health regen a bit too high?

Termi FC is already more or less the most niche upgrade for him as he is better in most scenarios with other loadouts... Though 3,5hp/s is probably a bit much for his hp regen.
by Nurland
Mon 21 Jan, 2019 10:33 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 638
Views: 104187

Re: Illustrator would like to contribute :)

Me likey. Very bigly.
by Nurland
Mon 21 Jan, 2019 12:16 am
Forum: Balance discussion
Topic: Terminator FC health regen a bit too high?
Replies: 19
Views: 1567

Re: Terminator FC health regen a bit too high?

How much is it now?
by Nurland
Mon 24 Dec, 2018 8:44 pm
Forum: General discussion
Topic: MAYBE WE SOULD MOVE SOMEWHERE ELSE?
Replies: 8
Views: 1189

Re: MAYBE WE SOULD MOVE SOMEWHERE ELSE?

You have suggestions on this matter?
by Nurland
Mon 24 Dec, 2018 1:52 pm
Forum: Technical issues
Topic: Can't play multiplayer (Windows 10)
Replies: 3
Views: 630

Re: Can't play multiplayer (Windows 10)

Hard to say for sure what is the problem there but here are some basic things thay fix most issues. Verify the game files with Steam. Then reinstall if need be.

And when installing elite mod, make sure it installs in the same folder your vanilla game is.

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