Search found 2069 matches

by Swift
Tue 17 Jul, 2018 9:49 pm
Forum: Tournaments
Topic: Warhammer 40000 Dawn of War 2 Community Cup
Replies: 41
Views: 3303

Re: Warhammer 40000 Dawn of War 2 Community Cup

Rostam wrote:
Swift wrote:Where can we find the vods for the tournament if we weren't able to watch live?

slanashi covered it on his twitch channel. I started watching the stream from the start of the Finals tho but i think its all there

Thanks Rostam, will check it tomorrow.
by Swift
Tue 17 Jul, 2018 7:40 pm
Forum: Tournaments
Topic: Warhammer 40000 Dawn of War 2 Community Cup
Replies: 41
Views: 3303

Re: Warhammer 40000 Dawn of War 2 Community Cup

Where can we find the vods for the tournament if we weren't able to watch live?
by Swift
Fri 22 Jun, 2018 5:34 pm
Forum: Tournaments
Topic: Monthly Team Tournament 23 @ June 30th Saturday - 2.7.2 Patch
Replies: 25
Views: 838

Re: Monthly Team Tournament 23 @ June 30th Saturday - 2.7.2 Patch

Rostam wrote:2.8 is out by this time

Are you so suuuuuure?

:(
by Swift
Wed 20 Jun, 2018 4:57 pm
Forum: Tournaments
Topic: Warhammer 40000 Dawn of War 2 Community Cup
Replies: 41
Views: 3303

Re: Warhammer 40000 Dawn of War 2 Community Cup

Most of these are fine, except I would recommend swapping out Archaea Vista for Angstrom Heights or dropping Archaea entirely because it's one of my earlier maps and is trash. Angstrom Heights is getting an update with 2.8 and is a much more playable map than Archaea. H07zYvkNYL8 Iz balanzed. Besid...
by Swift
Wed 20 Jun, 2018 12:53 am
Forum: Tournaments
Topic: Warhammer 40000 Dawn of War 2 Community Cup
Replies: 41
Views: 3303

Re: Warhammer 40000 Dawn of War 2 Community Cup

Got some queries about the maps: - Archaea Vista - Argus Desert Gate - Avensa Stronghold - Calderis Refinery - Estia Province - Graesark Undercity - Khatrin Purification Plant - Typhon Arena - Kathari Ruins Most of these are fine, except I would recommend swapping out Archaea Vista for Angstrom Heig...
by Swift
Mon 11 Jun, 2018 10:52 am
Forum: Releases
Topic: Elite 2.8 BETA Link
Replies: 56
Views: 3608

Re: Elite 2.8 BETA Link

what kind of a fucking retard came up with a swift movement buff wtf are you fucking people Probably same person who thinks UYC was UP +1 to both. Adila, tyvm for that comprehensive status list. I'll get to work on some fixes for that very soon. Some sound like simple fixes, others might need more ...
by Swift
Thu 07 Jun, 2018 12:28 pm
Forum: Balance discussion
Topic: AV tanks damage vs commanders
Replies: 19
Views: 1080

Re: AV tanks damage vs commanders

I quite like the way things are atm, knowing you can still use these vehicles a little especially vs low model factions like SM when there are no vehicles.
by Swift
Mon 04 Jun, 2018 2:43 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 599
Views: 70484

Re: Illustrator would like to contribute :)

Always assumed it was a model error, its way too small to see
by Swift
Sat 02 Jun, 2018 4:59 pm
Forum: Balance discussion
Topic: rangers xd
Replies: 49
Views: 2439

Re: rangers xd

I'd start a counter for all your silly posts but thankfully there's one underneath your name already.
by Swift
Wed 30 May, 2018 5:27 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 599
Views: 70484

Re: Illustrator would like to contribute :)

I loaded up a game vs AI to get a side-by-side of the two. Looks like CPM have more flesh-toned helmets. I'm not really sure what the big black spot is, could probably do without that in the portrait... maybe it is supposed to be a horn. The marine in the middle and the left are the chosen I assume...
by Swift
Mon 28 May, 2018 12:06 pm
Forum: Replays
Topic: He's beggin like an ArcticFrenzy :)
Replies: 2
Views: 997

Re: He's beggin like an ArcticFrenzy :)

You're as bad as each other.
by Swift
Fri 25 May, 2018 1:29 pm
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 16380

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

@swift Facepalm Don't facepalm me, you should know this by now. 1-GK dread has emperor's fist (imo better than BloodRage) You're going to tell me Emperor's Fist is better than Bloodrage? The bias is strong with this one. Damage buff plus damage resistance and increased speed and you'd trade that fo...
by Swift
Fri 25 May, 2018 12:17 pm
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 16380

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

If the dread is t2 with that much HP yea it needs a nerf. Give it 1200 HP and the melee upgrade automatically. Make maelstrom and more hp into a Dark Age of Technology upgrade. But what exactly are people complaining about for OM? is it tanks? Or just them in t1? The GK melee dread is more expensiv...
by Swift
Thu 24 May, 2018 6:07 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 599
Views: 70484

Re: Illustrator would like to contribute :)

The saviour of many bad portraits has returned! Glad to see you've finally settled down a bit, I remember for so long you were going here and there a lot. DoW II is ticking along nicely, better than DoW III is anyway and a lot of people have come back recently so it's seeing a bit of a resurgence i...
by Swift
Thu 24 May, 2018 12:28 pm
Forum: Modding
Topic: Illustrator would like to contribute :)
Replies: 599
Views: 70484

Re: Illustrator would like to contribute :)

Hey guys =) How is it going? :D Finally settled in the capital (Hungary) and sorting out my stuff and it occoured me that I haven't checked back here for some time ^^; Since I'm taking on the freelancer lifestyle for the time being at least I'll have more time to do what I like usually :) How are y...
by Swift
Wed 23 May, 2018 2:07 pm
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 16380

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Chaos lord nerf with range going from 38 to 26 is a big no no. Terminator force commander has 38 range. Terminators have 38 range. Thats because they all have storm bolters. And CL also has one. If you can remake a model and issue the hero some other weapon which should have 26 range it would be fi...
by Swift
Wed 23 May, 2018 2:06 am
Forum: Random stuff
Topic: Deathwing Enhanced edition
Replies: 2
Views: 1197

Re: Deathwing Enhanced edition

Slaan streamed it with me Adila, Squid and Ace earlier, was pretty fun. Some annoying bugs left to iron out but nowhere near as game breaking.
by Swift
Sat 19 May, 2018 3:37 pm
Forum: General discussion
Topic: Did I just see an actual usage of Tactics?! More please!
Replies: 37
Views: 926

Re: Did I just see an actual usage of Tactics?! More please!

Ok, well this is an odd thread to begin with. I appreciate your enthusiasm, but it comes across as a little condescending/strange, but either way, I guess I'm glad that you like what you see! To address those who jumped on the bandwagon of "Need to shut this guy down fast he's a troll", do...
by Swift
Sat 19 May, 2018 12:25 am
Forum: Technical issues
Topic: This is driving me nuts
Replies: 11
Views: 1505

Re: This is driving me nuts

Does Elite work on Mac? I can't remember if it does.
by Swift
Fri 18 May, 2018 9:57 pm
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 16380

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Btw, is it intended for Kasrkin to give less red(12) then stormtroopers(14) ? Probably not, and they were added so long ago that I don't know if anyone remembers why. Perhaps because come tier 3 there's so much wipey stuff around that Kasrkin models dying here and there would give away too much red.
by Swift
Fri 18 May, 2018 12:11 am
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 16380

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Wait hold on a minute. They have built in ability that grants a speed boost and suppression immunity???????? WTF? That's stupid though since it sounds like they performed so badly they needed a speed buff and suppression immunity in order to perform well. Most units that have an ability to ignore s...
by Swift
Thu 17 May, 2018 7:32 pm
Forum: General discussion
Topic: Heavy armor for Warp Spiders (and generally fluff/lore discussion)
Replies: 12
Views: 689

Re: Heavy armor for Warp Spiders (and generally fluff/lore discussion)

Remember that sarcasm doesn't translate very well over the internet. I'm not sure if you're serious or joking :shock:
by Swift
Thu 17 May, 2018 11:31 am
Forum: General discussion
Topic: Heavy armor for Warp Spiders (and generally fluff/lore discussion)
Replies: 12
Views: 689

Re: Heavy armor for Warp Spiders (and generally fluff/lore discussion)

anyway heavy armor is quite a poisoned gift past T1, or a way to balance large HP pools that would be op without it :P (to the point most tanks are decent hard counters to fire dragons) Saying most tanks isn't really accurate though given that they'd have to be doing plasma or inferno damage to be ...
by Swift
Thu 17 May, 2018 2:04 am
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 16380

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

how about replacing the plasma kasrikin with Melta kasrikin Instead of Plasma kasrikin u can get Plasma GM which literally do same dmg, so why even bother geting pg kasrikin Also nade launchers is their best option, basically the reason people should get kasrikins We had melta Kasrkin before and en...
by Swift
Wed 16 May, 2018 2:04 pm
Forum: Balance discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 16380

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Coming back from vacation and it's impossible to quote or mention everything which was discussed before. Though it is nice to see this lively and mostly factually discussion here. I think we can conclude that there is a number of people not feeling to good about the Falcon while it's likely the bes...
by Swift
Wed 16 May, 2018 2:02 pm
Forum: Strategy discussion
Topic: What are the downsides of being supressed in melee?
Replies: 11
Views: 1170

Re: What are the downsides of being supressed in melee?

If it helps, models that are moving also have a melee skill reduction. So units that are knocked back and are moving slower do suffer a melee skill penalty. Didn't realise that was even a thing. How much does it mitigate it by? https://dawnofwar.info/forum/viewtopic.php?f=3&t=243&hilit=movi...
by Swift
Wed 16 May, 2018 12:27 am
Forum: Strategy discussion
Topic: What are the downsides of being supressed in melee?
Replies: 11
Views: 1170

Re: What are the downsides of being supressed in melee?

Black Relic wrote:If it helps, models that are moving also have a melee skill reduction. So units that are Knocked back and are moving slower do suffer a melee skill penalty.

Didn't realise that was even a thing. How much does it mitigate it by?
by Swift
Mon 14 May, 2018 2:20 pm
Forum: General discussion
Topic: Wish Lists (for beyond 2.1)
Replies: 304
Views: 28010

Re: Wish Lists (for beyond 2.1)

You're quoting Nuclear Arbitor, who last logged in early 2015.

Why are people posting here? This thread hasn't been relevant for years. I'm locking it.
by Swift
Sun 13 May, 2018 6:55 pm
Forum: General discussion
Topic: How do you feel about a Mod name change?
Replies: 15
Views: 984

Re: How do you feel about a Mod name change?

I think Cael at one point admitted that Elite was a bad choice of name for the mod, and I reckon he has a point, but I think that Elite has also built a recognisable name for itself, so maybe changing it would make it more obscure? I don't know.

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