Search found 362 matches

by Cheekie Monkie
Fri 23 Aug, 2019 9:44 pm
Forum: Balance Discussion
Topic: Torpid's Elite League Season #4 Balance Gambit
Replies: 29
Views: 66817

Re: Torpid's Elite League Season #4 Balance Gambit

Torpid should give himself a real challenge. Random? Not underpowered enough. Underpowered heroes? Not good enough. He should go a... NO HEROES CHALLENGE Not only is this challenging, but it also brings into the spotlight as to how much certain factions are more reliant on their heroes than others. ...
by Cheekie Monkie
Sat 16 Feb, 2019 3:07 pm
Forum: Balance Discussion
Topic: Do Catachans really need power melee?
Replies: 35
Views: 15713

Re: Do Catachans really need power melee?

Lore wise ASM/Raptors would slaughter pretty much all IG infantry if given the chance to jump, stopped only after dozens of casualties and a wall of lasgun fire. I understand the need for power melee for balancing purposes, but this is one of the many times in which the game fails to adequately conv...
by Cheekie Monkie
Thu 24 Jan, 2019 4:02 pm
Forum: Balance Discussion
Topic: Terminator FC health regen a bit too high?
Replies: 19
Views: 11191

Re: Terminator FC health regen a bit too high?

Make it so that he turns into a vanilla chaos Lord unless until he buys extra upgrades :D

It is and always has been a bit of a troll upgrade, incredibly hard to balance. What if it needs red to purchase so that you can't T3 rush it?
by Cheekie Monkie
Tue 01 Jan, 2019 11:36 pm
Forum: Community General Discussion
Topic: Playing DoW2 with only one hand
Replies: 10
Views: 7458

Re: Playing DoW2 with only one hand

I was thinking of something completely different when I saw the post title, never mind.
by Cheekie Monkie
Sat 15 Dec, 2018 3:10 pm
Forum: Balance Discussion
Topic: Removing maps in 2.9
Replies: 15
Views: 11262

Re: Removing maps in 2.9

Though not popular, I've always enjoyed Valhalla
by Cheekie Monkie
Fri 07 Dec, 2018 6:03 pm
Forum: Strategy Discussion
Topic: Strong/Weak MU 1v1
Replies: 13
Views: 14064

Re: Strong/Weak MU 1v1

Same goes for ig again idk how you can say apo good, lc and inq will just rape him straight away lord gen you have a better start but even that won't last long, only really way sm stand any chance vs ig is get a good t1 going and use it to bash otherwise come t2 you just lose to ig t2 SM have the w...
by Cheekie Monkie
Wed 28 Nov, 2018 8:45 pm
Forum: Strategy Discussion
Topic: Strong/Weak MU 1v1
Replies: 13
Views: 14064

Re: Strong/Weak MU 1v1

Apo > IG once hehas an opportunity to get the ball rolling. IG needs to capitalise the sent/map control game early on to really stand a chance. The librarian makes it particularly hard for IG to counter devs. Apo > Orks, particularly WB also once he gets the ball rolling. MCB shuts down WB's ability...
by Cheekie Monkie
Wed 28 Nov, 2018 8:33 pm
Forum: Balance Discussion
Topic: Post- 11/17 2.9 Patch Making Stream Notes and Points
Replies: 53
Views: 35471

Re: Post- 11/17 2.9 Patch Making Stream Notes and Points

At this rate we should auction off the position of balance lead to the highest bidder to make money to revive the game.
by Cheekie Monkie
Thu 06 Sep, 2018 3:17 pm
Forum: Releases
Topic: normalize generator drop sounds
Replies: 5
Views: 8110

Re: normalize generator drop sounds

Sounds are OP, for evidence please refer to:

SEE BUT DO NOT BE SEEN
NO UNFRIENDLY EYE SHALL SEE
I GOTS ME A NATURAL THROWIN ARM
nnnheww... POOM (plasma cannon)
by Cheekie Monkie
Thu 30 Aug, 2018 6:45 pm
Forum: Community General Discussion
Topic: We are not done with banning people for mass smurf accounts
Replies: 42
Views: 37784

Re: We are not done with banning people for mass smurf accounts

Damn, I sure hope they don't find out about my smurf, Bleekie Blonkie.
by Cheekie Monkie
Tue 07 Aug, 2018 4:29 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 128504

Re: Apothecary things

Apo already has a default bolter, it's his pistol :D

Seriously, it already does decent damage out of the gate. Buff plasma pistol, please? 8-)
by Cheekie Monkie
Fri 03 Aug, 2018 9:28 am
Forum: Balance Discussion
Topic: Superheavy Infantry armor for Carnifex and Swarmlord?
Replies: 28
Views: 14749

Re: Superheavy Infantry armor for Carnifex and Swarmlord?

Paranoid Kamikaze wrote:You're already expected to buy lots of plasma vs Nids. Not having to change anything when a Nid goes T3 is a huge buff for other races.

As a Nid hater I approve :D

Not sure how it is in tabletop, but being expected to bring lots of plasma, not flamers vs tyranids seems wrong
by Cheekie Monkie
Wed 01 Aug, 2018 8:31 am
Forum: Strategy Discussion
Topic: Is it me or SM seem nuts at the moment?
Replies: 16
Views: 10849

Re: Is it me or SM seem nuts at the moment?

Atlas wrote:Which yeah, suppression changes, da buffs and the like were not really a 2.8 thing.

Yep, I just think it takes a while for people to realise its potential.
by Cheekie Monkie
Tue 31 Jul, 2018 4:48 pm
Forum: Balance Discussion
Topic: Raptor's Power Fist and Melta Gun
Replies: 21
Views: 13432

Re: Raptor's Power Fist and Melta Gun

Don't have much of a horse here, but if it was deemed OP a suggestion would be to have the melta gun and fist as an upgrade, with bolt pistol and sword as the default. This has similarities with the vanguard and WS upgrades, but I think it's still unique enough to retain flavour. An upgrade (fist+p...
by Cheekie Monkie
Tue 31 Jul, 2018 4:42 pm
Forum: Strategy Discussion
Topic: Is it me or SM seem nuts at the moment?
Replies: 16
Views: 10849

Re: Is it me or SM seem nuts at the moment?

It's just a meta change brought from the 3v3 tournament. We haven't buffed or nerfed tacs in 2.8 so it was there before and no one really used it. I think its natural counters like suppression teams have been soft nerfed through the suppression in cover modifier, making it more viable. Things like ...
by Cheekie Monkie
Sun 29 Jul, 2018 2:23 pm
Forum: Balance Discussion
Topic: Raptor's Power Fist and Melta Gun
Replies: 21
Views: 13432

Re: Raptor's Power Fist and Melta Gun

Don't have much of a horse here, but if it was deemed OP a suggestion would be to have the melta gun and fist as an upgrade, with bolt pistol and sword as the default.

This has similarities with the vanguard and WS upgrades, but I think it's still unique enough to retain flavour.
by Cheekie Monkie
Fri 13 Jul, 2018 7:36 pm
Forum: Releases
Topic: Elite 2.8
Replies: 27
Views: 26471

Re: Elite 2.8

So I'm guessing I can now play GK without everyone complaining about it?

Fingers crossed!
by Cheekie Monkie
Fri 13 Jul, 2018 12:19 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 128504

Re: Apothecary things

I might give the SC another chance, my reasoning for never getting it is that whereas rites scale, SC does not. Rites is cheaper and also increases both the apo and the army's survivability vs melee - that KB makes all the difference between a successful or unsuccessful retreat! Axe just feels very ...
by Cheekie Monkie
Thu 12 Jul, 2018 10:29 am
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 128504

Re: Apothecary things

Meh, I don't see a reason why not to talk to whoever is here. 3v3ers are people too, my friend. But Parainoid did bring up a good point about Jetpack FC :P Finally, a champion of the common folk! A jump pack need not necessarily be op or outshine the other wargears. Too much disruption and utility?...
by Cheekie Monkie
Tue 10 Jul, 2018 10:35 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 128504

Re: Apothecary things

Lore wise, I'm disappointed that no SM hero has the jump pack option, it makes so much more sense than teleporting in power armour. Balance wise, ehhh... Why, apo would be perfect for this! Trade support for melee power and mobility; Apo has not that much potent weapon options or tankyness, so can ...
by Cheekie Monkie
Tue 10 Jul, 2018 10:23 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 128504

Re: Apothecary things

Lore wise, I'm disappointed that no SM hero has the jump pack option, it makes so much more sense than teleporting in power armour. Balance wise, ehhh... Axe is the go to option if you 1) want to upgrade your hero to fighting and healing condition on the cheap and 2) prefer an aggressive playstyle w...
by Cheekie Monkie
Sat 07 Jul, 2018 8:39 pm
Forum: Strategy Discussion
Topic: how to beat IG as Space Marines
Replies: 24
Views: 19397

Re: how to beat IG as Space Marines

Chimeras are a giant hassle to deal with as SM. If you don't 1 shot or heavily damage them Guardsmen will just use their super repair to keep them up. Study your buffs on AV to get the most damage possible. Melta bombs for example do 150 * 1.5 for rear * 1.25 with FTE * 1.25 with Banner = 351. You ...
by Cheekie Monkie
Fri 29 Jun, 2018 9:19 pm
Forum: Balance Discussion
Topic: AV tanks damage vs commanders
Replies: 19
Views: 12263

Re: AV tanks damage vs commanders

I used to swear by autocannon predators due to their awesome sound effects.

After reading this thread I'm having way too much fun sniping sub commanders :D
by Cheekie Monkie
Wed 27 Jun, 2018 3:13 pm
Forum: Balance Discussion
Topic: drop pods
Replies: 43
Views: 29254

Re: drop pods

100 req discount is indeed nice, but is it really that much more powerful than other call ins to warrant a nerf? A reinforce point isn't even that great as SM anyway as I'd often rather retreat than bleed models and reinforce in the field. One of the few things I enjoyed about Dow 3 was that it made...
by Cheekie Monkie
Mon 25 Jun, 2018 9:16 pm
Forum: Balance Discussion
Topic: Banshees Melee Skill too high?
Replies: 52
Views: 29979

Re: Banshees Melee Skill too high?

I've always hated specials... people in this community will use RNG as a dirty word but don't have any problem with random proccing specials. Madness. I think it's what people consider between 'acceptable' and 'unacceptable' RNG. Not dropping models even at <50% HP, squad leaders randomly getting s...
by Cheekie Monkie
Mon 25 Jun, 2018 2:20 pm
Forum: Balance Discussion
Topic: Banshees Melee Skill too high?
Replies: 52
Views: 29979

Re: Banshees Melee Skill too high?

I think chain knock backs are an inherent problem of the game and can't be easily fixed, it doesn't always happen but when it does it does make you rage. It just happens more often with banshees due to the speed and area of their special - one little twirl and that 1 ton space marine goes flying. If...
by Cheekie Monkie
Thu 21 Jun, 2018 1:42 pm
Forum: Balance Discussion
Topic: drop pods
Replies: 43
Views: 29254

Re: drop pods

Atlas wrote:...should I nerf it?

Commander Boreale would probably say no
by Cheekie Monkie
Wed 28 Mar, 2018 11:52 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 251728

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

First Elite was like "Interceptors should be T1"
Then it was like "No they should be T3"
THEN they were like "No way, they should be T2!"

Goddammit guys :D
by Cheekie Monkie
Wed 03 Jan, 2018 3:18 pm
Forum: Strategy Discussion
Topic: Current Ordo Malleaus
Replies: 29
Views: 18187

Re: Current Ordo Malleaus

Since they're Ordo Malleus and not Grey Knights maybe they can um...'requisition' a leman russ over a predator?

OM will always get hate even if they're the most balanced faction in the game. I feel like they're 'almost' there, even though they're quite fiddly in terms of race design as a whole.
by Cheekie Monkie
Mon 13 Nov, 2017 11:06 pm
Forum: Releases
Topic: 2.7.2 + Update(11/15/17)
Replies: 31
Views: 35689

Re: 2.7.2

Purifiers can't decide what weapon to equip :lol:

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