Search found 310 matches
- Thu 03 Jan, 2019 7:40 pm
- Forum: Balance Discussion
- Topic: Give CL immolate a minimum range?
- Replies: 9
- Views: 6061
Re: Give CL immolate a minimum range?
I quite like this idea
- Wed 19 Dec, 2018 3:37 pm
- Forum: Balance Discussion
- Topic: Removing maps in 2.9
- Replies: 15
- Views: 11763
Re: Removing maps in 2.9
Can we rename Garvus Ice gate? It triggers me because 'jungle' and 'desert' in the other maps aren't called that because that word describes the terrain - it's because they are the gates TO the jungle or desert. You don't have a gate to the ice. It should be tundra or alpine gate or something like ...
- Tue 18 Dec, 2018 5:57 pm
- Forum: Balance Discussion
- Topic: Removing maps in 2.9
- Replies: 15
- Views: 11763
Re: Removing maps in 2.9
Can we rename Garvus Ice gate? It triggers me because 'jungle' and 'desert' in the other maps aren't called that because that word describes the terrain - it's because they are the gates TO the jungle or desert. You don't have a gate to the ice. It should be tundra or alpine gate or something like t...
- Thu 06 Dec, 2018 2:04 pm
- Forum: Community General Discussion
- Topic: Is there a database somewhere accessible to all with unit stats broken down?
- Replies: 2
- Views: 2871
Is there a database somewhere accessible to all with unit stats broken down?
Like DPS and stuff
- Thu 29 Nov, 2018 6:24 pm
- Forum: Strategy Discussion
- Topic: Please explain to me how IG T1 does not suck
- Replies: 5
- Views: 8106
Please explain to me how IG T1 does not suck
So as far as my imperfect perception can see, it sort of feels like picking IG in a 1v1 just involves getting bumfucked unit by unit or losing map control so totally that you just can't keep up resources. Wholeheartedly believe the knowledgeable community and balance guys know better, so I would jus...
- Thu 22 Nov, 2018 9:54 am
- Forum: Community General Discussion
- Topic: HI GUYS
- Replies: 1
- Views: 1642
HI GUYS
Anyone wanna play?
Where my boi torps at?
Atlas moved up in the world?
Where my boi torps at?
Atlas moved up in the world?
- Thu 16 Jun, 2016 5:13 pm
- Forum: Strategy Discussion
- Topic: Brief rundown please guys
- Replies: 3
- Views: 2808
Re: Brief rundown please guys
Broad is good!
Just want anything from 'X is used a lot right now' to 'y is really strong because...'
Just want anything from 'X is used a lot right now' to 'y is really strong because...'
- Thu 16 Jun, 2016 4:52 pm
- Forum: Strategy Discussion
- Topic: Brief rundown please guys
- Replies: 3
- Views: 2808
Brief rundown please guys
Ok so after a super long hiatus (to everything, not just this game, thanks to a certain MOBA) (LOL) I was hoping you could all help me out with some notes re. the state of the game. So guys... What's the meta atm? What is weak? Or OP? What builds for IG specifically are currently the most viable? et...
- Sun 05 Apr, 2015 8:48 pm
- Forum: Balance Discussion
- Topic: (IG) buff leman russ plasma executioner
- Replies: 31
- Views: 13307
Re: (IG) buff leman russ plasma executioner
Executioner can really be so awesome if bought at the right time. I had a game vs Nurland where I had just lost all map control vs his chaos and then come tier 3 my executioner started wrecking everything and won it back for me
- Sun 15 Mar, 2015 3:11 pm
- Forum: Balance Discussion
- Topic: Dark Excommunication
- Replies: 37
- Views: 13666
Re: Dark Excommunication
I see his point actually... Would making it work in a limited radius be too much of a nerf?
- Fri 13 Mar, 2015 11:51 am
- Forum: Balance Discussion
- Topic: Faster Capping traits
- Replies: 28
- Views: 12467
Re: Faster Capping traits
@RIku Will attack your response on another point. I didn't say once that the engagement involved the entire enemy army. You said all races need every unit vs a full army. While I don't actually believe this is true as has been discussed on a thread in the past, even conceding that it is doesn't make...
- Wed 11 Mar, 2015 5:38 pm
- Forum: Balance Discussion
- Topic: Faster Capping traits
- Replies: 28
- Views: 12467
Re: Faster Capping traits
Actually IG don't have any problem with map control. Wut... I will say clearly here: IG's main problem in map control is the need for all units in engagements. Every IG unit is terrible when used alone (except maybe catas, but 300/30 + upgrade is not ideal to just cap with, and you usually need the...
- Sun 08 Mar, 2015 6:54 pm
- Forum: Balance Discussion
- Topic: Senteniel/HST FriendlyFire
- Replies: 6
- Views: 3560
Re: Senteniel/HST FriendlyFire
Omg when your own Lascannon gibs your vehicle
- Wed 25 Feb, 2015 3:19 pm
- Forum: Balance Discussion
- Topic: Overpowered sluggas.
- Replies: 42
- Views: 19407
Re: Overpowered sluggas.
I think sluggas are well balanced atm... With the nob they are exemplar dedicated melee... I would expect them to beat hammernators with globals and at level 4 tbh
- Sun 22 Feb, 2015 8:09 pm
- Forum: Balance Discussion
- Topic: Armor of the Inferno.
- Replies: 33
- Views: 13289
Re: Armor of the Inferno.
AC dread does and should. The Tdread is just OP
- Sun 22 Feb, 2015 6:56 pm
- Forum: Balance Discussion
- Topic: Armor of the Inferno.
- Replies: 33
- Views: 13289
Re: Armor of the Inferno.
Yes, but if the IG player has all of these AV, I'm glad to loose my Dread. That means he doesn't have enough AI for me. Also, all of these threads can be solved. Nah IG will still gib because only the Lascannon is SOLELY AV. The rest are dually functional (hero, sent, catas, Ogryns). Tying up a las...
- Sun 22 Feb, 2015 6:49 pm
- Forum: Balance Discussion
- Topic: Overpowered sluggas.
- Replies: 42
- Views: 19407
Re: Overpowered sluggas.
Yeah this video doesn't make a great claim. T2 Sluggas, fully upgrades = ded. melee, ASM = disruption
- Sun 22 Feb, 2015 12:36 am
- Forum: Balance Discussion
- Topic: Armor of the Inferno.
- Replies: 33
- Views: 13289
Re: Armor of the Inferno.
Its not that the abilty is overpowered it just again comes down to chaos having some chea as **** one-click trololol abilities that toddlers can use.
- Fri 20 Feb, 2015 2:30 pm
- Forum: Balance Discussion
- Topic: Armor of the Inferno.
- Replies: 33
- Views: 13289
Re: Armor of the Inferno.
Yeah its effect on IG is prettu huge but IG find everything hard.
- Wed 18 Feb, 2015 2:13 am
- Forum: Balance Discussion
- Topic: Proposed Balance Changes
- Replies: 60
- Views: 24224
Re: Proposed Balance Changes
firatwithin wrote:But here is a fact : Guardsmens are not pro- soliders.
Obviously regiments differ but most Guardsman are full-time soldiers. Cadians in particular are professional in every sense of the word.
- Sat 14 Feb, 2015 9:11 pm
- Forum: Balance Discussion
- Topic: Proposed Balance Changes
- Replies: 60
- Views: 24224
Re: Proposed Balance Changes
get SHI rhino the **** out this game
- Sun 08 Feb, 2015 7:16 pm
- Forum: Balance Discussion
- Topic: Just a few things i feel needs to be changed.
- Replies: 95
- Views: 34152
Re: Just a few things i feel needs to be changed.
The accuracy vs infantry is just annoying as well.
- Thu 05 Feb, 2015 4:37 pm
- Forum: Balance Discussion
- Topic: Just a few things i feel needs to be changed.
- Replies: 95
- Views: 34152
Re: Just a few things i feel needs to be changed.
The argument for HI being too squishy is an invalid one. The Rhino SHOULD NOT be used as a bullet sponge/tank/shield or whatever in any case. I remember a post a while back from someone well educated on the matter (I think it was forest but not sure), that explained that the BroCap is your main tank...
- Mon 02 Feb, 2015 11:34 pm
- Forum: Community General Discussion
- Topic: Are GM flamers actually appropriate?
- Replies: 11
- Views: 5428
Re: Are GM flamers actually appropriate?
Flamers are by no means a best toy. Catas are a jack-of-all-trades unit but that doesn't make them OP. IG is designed in a way that requires catas as a JOAT unit and that works. Adding a flamer will give them stronger bashing and anti-garrison potential, which are two things they do already but not ...
- Mon 02 Feb, 2015 7:29 pm
- Forum: Strategy Discussion
- Topic: Nids vs IG
- Replies: 16
- Views: 8580
Re: Nids vs IG
I think Nids are broken to the point they are favoured vs all races, but I believe IG actually has one of the best chances against them.
- Mon 02 Feb, 2015 7:27 pm
- Forum: Community General Discussion
- Topic: Are GM flamers actually appropriate?
- Replies: 11
- Views: 5428
Re: Are GM flamers actually appropriate?
It would HAVE to be in addition to the melta upgrade. I think it's ok since cata versatility is what we're looking for and it doesn't affect the squad's function much at all.
- Mon 02 Feb, 2015 7:25 pm
- Forum: Balance Discussion
- Topic: Just a few things i feel needs to be changed.
- Replies: 95
- Views: 34152
Re: Just a few things i feel needs to be changed.
less health and melee resist could work
- Sun 01 Feb, 2015 3:34 pm
- Forum: Community General Discussion
- Topic: Are GM flamers actually appropriate?
- Replies: 11
- Views: 5428
Re: Are GM flamers actually appropriate?
I actually used flamer catas as just like an off the cuff idea but talking to torpid a bit it actually does make some sense. And that's something else I forgot to mention; buildings. Extremely annoying for IG (probably more so than any race) because flamer upgrade is so undesirable. I'm not TL;DRing...
- Sat 31 Jan, 2015 9:54 pm
- Forum: Community General Discussion
- Topic: Are GM flamers actually appropriate?
- Replies: 11
- Views: 5428
Are GM flamers actually appropriate?
Not sure if this is a balance concern instead of general, but oh well. I am pondering as to whether or not the GM flamer upgrade is, well, any of several things: -Necessary -Compositionally useful in the vast majority of cases -Appropriate for the GM unit Of course, they DO have an intended use. How...
- Sat 31 Jan, 2015 7:49 pm
- Forum: Balance Discussion
- Topic: Just a few things i feel needs to be changed.
- Replies: 95
- Views: 34152
Re: Just a few things i feel needs to be changed.
There's no reason at all for interceptors to be 500 req though. Especially with their nerfed teleport speed now too. They definitely should be 450. I request a use of reference here... Plagiarism alert And it would be good if people at least thought about the possibility of removing the rhino. Not ...