Search found 310 matches

by Cheah18
Thu 03 Jan, 2019 7:40 pm
Forum: Balance discussion
Topic: Give CL immolate a minimum range?
Replies: 9
Views: 701

Re: Give CL immolate a minimum range?

I quite like this idea
by Cheah18
Wed 19 Dec, 2018 3:37 pm
Forum: Balance discussion
Topic: Removing maps in 2.9
Replies: 12
Views: 1189

Re: Removing maps in 2.9

Can we rename Garvus Ice gate? It triggers me because 'jungle' and 'desert' in the other maps aren't called that because that word describes the terrain - it's because they are the gates TO the jungle or desert. You don't have a gate to the ice. It should be tundra or alpine gate or something like ...
by Cheah18
Tue 18 Dec, 2018 5:57 pm
Forum: Balance discussion
Topic: Removing maps in 2.9
Replies: 12
Views: 1189

Re: Removing maps in 2.9

Can we rename Garvus Ice gate? It triggers me because 'jungle' and 'desert' in the other maps aren't called that because that word describes the terrain - it's because they are the gates TO the jungle or desert. You don't have a gate to the ice. It should be tundra or alpine gate or something like t...
by Cheah18
Thu 29 Nov, 2018 6:24 pm
Forum: Strategy discussion
Topic: Please explain to me how IG T1 does not suck
Replies: 3
Views: 465

Please explain to me how IG T1 does not suck

So as far as my imperfect perception can see, it sort of feels like picking IG in a 1v1 just involves getting bumfucked unit by unit or losing map control so totally that you just can't keep up resources. Wholeheartedly believe the knowledgeable community and balance guys know better, so I would jus...
by Cheah18
Thu 22 Nov, 2018 9:54 am
Forum: General discussion
Topic: HI GUYS
Replies: 1
Views: 192

HI GUYS

Anyone wanna play?

Where my boi torps at?

Atlas moved up in the world?
by Cheah18
Thu 16 Jun, 2016 5:13 pm
Forum: Strategy discussion
Topic: Brief rundown please guys
Replies: 3
Views: 881

Re: Brief rundown please guys

Broad is good!

Just want anything from 'X is used a lot right now' to 'y is really strong because...'
by Cheah18
Thu 16 Jun, 2016 4:52 pm
Forum: Strategy discussion
Topic: Brief rundown please guys
Replies: 3
Views: 881

Brief rundown please guys

Ok so after a super long hiatus (to everything, not just this game, thanks to a certain MOBA) (LOL) I was hoping you could all help me out with some notes re. the state of the game. So guys... What's the meta atm? What is weak? Or OP? What builds for IG specifically are currently the most viable? et...
by Cheah18
Sun 05 Apr, 2015 8:48 pm
Forum: Balance discussion
Topic: (IG) buff leman russ plasma executioner
Replies: 31
Views: 3336

Re: (IG) buff leman russ plasma executioner

Executioner can really be so awesome if bought at the right time. I had a game vs Nurland where I had just lost all map control vs his chaos and then come tier 3 my executioner started wrecking everything and won it back for me
by Cheah18
Sun 15 Mar, 2015 3:11 pm
Forum: Balance discussion
Topic: Dark Excommunication
Replies: 37
Views: 4021

Re: Dark Excommunication

I see his point actually... Would making it work in a limited radius be too much of a nerf?
by Cheah18
Fri 13 Mar, 2015 11:51 am
Forum: Balance discussion
Topic: Faster Capping traits
Replies: 28
Views: 4128

Re: Faster Capping traits

@RIku Will attack your response on another point. I didn't say once that the engagement involved the entire enemy army. You said all races need every unit vs a full army. While I don't actually believe this is true as has been discussed on a thread in the past, even conceding that it is doesn't make...
by Cheah18
Wed 11 Mar, 2015 5:38 pm
Forum: Balance discussion
Topic: Faster Capping traits
Replies: 28
Views: 4128

Re: Faster Capping traits

Actually IG don't have any problem with map control. Wut... I will say clearly here: IG's main problem in map control is the need for all units in engagements. Every IG unit is terrible when used alone (except maybe catas, but 300/30 + upgrade is not ideal to just cap with, and you usually need the...
by Cheah18
Sun 08 Mar, 2015 6:54 pm
Forum: Balance discussion
Topic: Senteniel/HST FriendlyFire
Replies: 6
Views: 1264

Re: Senteniel/HST FriendlyFire

Omg when your own Lascannon gibs your vehicle
by Cheah18
Wed 25 Feb, 2015 3:19 pm
Forum: Balance discussion
Topic: Overpowered sluggas.
Replies: 42
Views: 5614

Re: Overpowered sluggas.

I think sluggas are well balanced atm... With the nob they are exemplar dedicated melee... I would expect them to beat hammernators with globals and at level 4 tbh
by Cheah18
Sun 22 Feb, 2015 8:09 pm
Forum: Balance discussion
Topic: Armor of the Inferno.
Replies: 33
Views: 3573

Re: Armor of the Inferno.

AC dread does and should. The Tdread is just OP
by Cheah18
Sun 22 Feb, 2015 6:56 pm
Forum: Balance discussion
Topic: Armor of the Inferno.
Replies: 33
Views: 3573

Re: Armor of the Inferno.

Yes, but if the IG player has all of these AV, I'm glad to loose my Dread. That means he doesn't have enough AI for me. Also, all of these threads can be solved. Nah IG will still gib because only the Lascannon is SOLELY AV. The rest are dually functional (hero, sent, catas, Ogryns). Tying up a las...
by Cheah18
Sun 22 Feb, 2015 6:49 pm
Forum: Balance discussion
Topic: Overpowered sluggas.
Replies: 42
Views: 5614

Re: Overpowered sluggas.

Yeah this video doesn't make a great claim. T2 Sluggas, fully upgrades = ded. melee, ASM = disruption
by Cheah18
Sun 22 Feb, 2015 12:36 am
Forum: Balance discussion
Topic: Armor of the Inferno.
Replies: 33
Views: 3573

Re: Armor of the Inferno.

Its not that the abilty is overpowered it just again comes down to chaos having some chea as **** one-click trololol abilities that toddlers can use.
by Cheah18
Fri 20 Feb, 2015 2:30 pm
Forum: Balance discussion
Topic: Armor of the Inferno.
Replies: 33
Views: 3573

Re: Armor of the Inferno.

Yeah its effect on IG is prettu huge but IG find everything hard.
by Cheah18
Wed 18 Feb, 2015 2:13 am
Forum: Balance discussion
Topic: Proposed Balance Changes
Replies: 60
Views: 6453

Re: Proposed Balance Changes

firatwithin wrote:But here is a fact : Guardsmens are not pro- soliders.


Obviously regiments differ but most Guardsman are full-time soldiers. Cadians in particular are professional in every sense of the word.
by Cheah18
Sat 14 Feb, 2015 9:11 pm
Forum: Balance discussion
Topic: Proposed Balance Changes
Replies: 60
Views: 6453

Re: Proposed Balance Changes

get SHI rhino the **** out this game
by Cheah18
Sun 08 Feb, 2015 7:16 pm
Forum: Balance discussion
Topic: Just a few things i feel needs to be changed.
Replies: 95
Views: 10110

Re: Just a few things i feel needs to be changed.

The accuracy vs infantry is just annoying as well.
by Cheah18
Thu 05 Feb, 2015 4:37 pm
Forum: Balance discussion
Topic: Just a few things i feel needs to be changed.
Replies: 95
Views: 10110

Re: Just a few things i feel needs to be changed.

The argument for HI being too squishy is an invalid one. The Rhino SHOULD NOT be used as a bullet sponge/tank/shield or whatever in any case. I remember a post a while back from someone well educated on the matter (I think it was forest but not sure), that explained that the BroCap is your main tank...
by Cheah18
Mon 02 Feb, 2015 11:34 pm
Forum: General discussion
Topic: Are GM flamers actually appropriate?
Replies: 11
Views: 1674

Re: Are GM flamers actually appropriate?

Flamers are by no means a best toy. Catas are a jack-of-all-trades unit but that doesn't make them OP. IG is designed in a way that requires catas as a JOAT unit and that works. Adding a flamer will give them stronger bashing and anti-garrison potential, which are two things they do already but not ...
by Cheah18
Mon 02 Feb, 2015 7:29 pm
Forum: Strategy discussion
Topic: Nids vs IG
Replies: 16
Views: 2692

Re: Nids vs IG

I think Nids are broken to the point they are favoured vs all races, but I believe IG actually has one of the best chances against them.
by Cheah18
Mon 02 Feb, 2015 7:27 pm
Forum: General discussion
Topic: Are GM flamers actually appropriate?
Replies: 11
Views: 1674

Re: Are GM flamers actually appropriate?

It would HAVE to be in addition to the melta upgrade. I think it's ok since cata versatility is what we're looking for and it doesn't affect the squad's function much at all.
by Cheah18
Mon 02 Feb, 2015 7:25 pm
Forum: Balance discussion
Topic: Just a few things i feel needs to be changed.
Replies: 95
Views: 10110

Re: Just a few things i feel needs to be changed.

less health and melee resist could work
by Cheah18
Sun 01 Feb, 2015 3:34 pm
Forum: General discussion
Topic: Are GM flamers actually appropriate?
Replies: 11
Views: 1674

Re: Are GM flamers actually appropriate?

I actually used flamer catas as just like an off the cuff idea but talking to torpid a bit it actually does make some sense. And that's something else I forgot to mention; buildings. Extremely annoying for IG (probably more so than any race) because flamer upgrade is so undesirable. I'm not TL;DRing...
by Cheah18
Sat 31 Jan, 2015 9:54 pm
Forum: General discussion
Topic: Are GM flamers actually appropriate?
Replies: 11
Views: 1674

Are GM flamers actually appropriate?

Not sure if this is a balance concern instead of general, but oh well. I am pondering as to whether or not the GM flamer upgrade is, well, any of several things: -Necessary -Compositionally useful in the vast majority of cases -Appropriate for the GM unit Of course, they DO have an intended use. How...
by Cheah18
Sat 31 Jan, 2015 7:49 pm
Forum: Balance discussion
Topic: Just a few things i feel needs to be changed.
Replies: 95
Views: 10110

Re: Just a few things i feel needs to be changed.

There's no reason at all for interceptors to be 500 req though. Especially with their nerfed teleport speed now too. They definitely should be 450. I request a use of reference here... Plagiarism alert And it would be good if people at least thought about the possibility of removing the rhino. Not ...

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