Search found 84 matches

by Uncle Milty
Thu 10 Jul, 2014 6:19 pm
Forum: Community General Discussion
Topic: Bugs/Issues Thread #2
Replies: 196
Views: 81489

Re: Bugs/Issues Thread #2

Having multiple squads of normal plague marines and chosen plague marines will select all of them when double clicking on either.
by Uncle Milty
Thu 05 Jun, 2014 8:59 pm
Forum: Community General Discussion
Topic: New concept for a tournament series! Your opinions count!
Replies: 51
Views: 21795

Re: New concept for a tournament series! Your opinions count

I am working with Eerie on the subject and i'll throw some ideas here to be discussed: Since the Grand tournament (GT) (name subject to change) gathers his participants mainly from the preceding MRTs there is a need of some rules on how to qualify. Monthly Rumble Tournaments as Qualifiers There are ...
by Uncle Milty
Mon 21 Apr, 2014 2:18 am
Forum: Balance Discussion
Topic: Khorne marines
Replies: 178
Views: 54954

Re: Khorne marines

Not a prob Codex. Just different weapon just like plague marines. Doesn't need to be a squad leader.
The necessarity tho.. i don't see why BL should get any changes at all.
by Uncle Milty
Sat 19 Apr, 2014 1:14 pm
Forum: Community General Discussion
Topic: Monthly Rumble Tournament #9 - 2v2 edition registration!
Replies: 103
Views: 46998

Re: Monthly Rumble Tournament #9 - 2v2 edition registration!

Won't be able to stream tonight. Gotta find others. Gl hf =)
by Uncle Milty
Sat 19 Apr, 2014 1:11 pm
Forum: Community General Discussion
Topic: More Options
Replies: 7
Views: 4050

Re: More Options

Why not random them out of the dow2 application using a tool / script. Comes with the same result other than that you know your randomed hero before you start the game. Having your opponent not know your race should only be rewarded for going full random imho.
by Uncle Milty
Sat 19 Apr, 2014 1:09 pm
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 450976

Re: The Codex WIP

As you know there are more knockback types than those you've listed. However the knowledge is rather redundant most of the time. Dunno really if you should elaborate on that but we see threads / questions about some of those from time to time on the forums.
Other than that: keep up the good work.
by Uncle Milty
Tue 15 Apr, 2014 1:59 pm
Forum: Community General Discussion
Topic: Monthly Rumble Tournament #9 - 2v2 edition registration!
Replies: 103
Views: 46998

Re: Monthly Rumble Tournament #9 - 2v2 edition registration!

yesh, gonna upload more games soon-ish. Finally found a way to edit stuff i wanted to.
by Uncle Milty
Fri 11 Apr, 2014 8:44 pm
Forum: Random Stuff
Topic: Heartbleed
Replies: 6
Views: 3149

Re: Heartbleed

yes, as long as the SSL connection needs to be kept alive. Got fixed on newer versions tho and not all old versions were affected. really stupid bug
by Uncle Milty
Thu 10 Apr, 2014 4:13 pm
Forum: Random Stuff
Topic: Heartbleed
Replies: 6
Views: 3149

Re: Heartbleed

only OpenSSL. OpenSSL provides a open source SSL version basically which is used for https. No https on this site afaik. User login should be using hash functions on the php authentication framework that doesn't transmit your login data plaintext-ly.
by Uncle Milty
Thu 03 Apr, 2014 11:20 am
Forum: Random Stuff
Topic: DOW2 Elite memes
Replies: 50
Views: 20255

Re: DOW2 Elite memes

Image
by Uncle Milty
Wed 02 Apr, 2014 10:22 pm
Forum: Community General Discussion
Topic: Bugs/Issues Thread
Replies: 854
Views: 299787

Re: Bugs/Issues Thread

Ok, encountered some weird bug. I used Loyal to the End on some guardsmen. About 5 minutes later my guardsmen got into an engagement at the exact same spot and guess what, they still got the same buff there. I know that LTTE is ground targetted, but it should end at some point, right? Sadly the game...
by Uncle Milty
Wed 02 Apr, 2014 12:50 pm
Forum: Balance Discussion
Topic: Bottom Tier Heroes
Replies: 146
Views: 47183

Re: Bottom Tier Heroes

Don't forget that the IST tweak also makes rhinos way more interesting. IST don't get that speed buff anymore, so they won't take on map control as easily as before. you also don't get the detector as easily anywhere on the map, so you need to adjust to that prolly with some more rhino play. Since t...
by Uncle Milty
Wed 02 Apr, 2014 12:36 pm
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 260346

Re: Patch 2.3 - Tentative Balance changelog

I still have the feeling that the KNobs Mega Boom Kit is well overperforming for its price. Not only does it overshadow the other armor upgrades but is way too cheap for something that lets the commander scale that well even into late t3. I have suggested some testing to tex a while ago but i guess ...
by Uncle Milty
Mon 31 Mar, 2014 6:07 pm
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 260346

Re: Patch 2.3 - Tentative Balance changelog

aaaas i said :roll:
by Uncle Milty
Mon 31 Mar, 2014 12:18 pm
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 260346

Re: Patch 2.3 - Tentative Balance changelog

It was rather a display of noisy thinking that the swarmlord had SHI and not vehicle armor :P If he killed the Swarmlord he might have won even with 3 tacs vs Riku. Now repeat plz that tacs are not exactly viable.
by Uncle Milty
Sun 30 Mar, 2014 1:58 pm
Forum: Balance Discussion
Topic: Removal of Plague of Undeath
Replies: 64
Views: 24779

Re: Removal of Plague of Undeath

Hm, i wonder.. when the old global is being removed there will also be a lot less to see of the awesome zombie mechanic. Is it possible to combine the zombie mechanic with these new plague marines? Like Units that die from a death explosion turn into zombies or even the plague marines themselves ser...
by Uncle Milty
Thu 27 Mar, 2014 11:05 pm
Forum: Balance Discussion
Topic: Removal of Plague of Undeath
Replies: 64
Views: 24779

Re: Removal of Plague of Undeath

Cool idea.
Plaguebearers would be totally awesome yet horrifyingly difficult to model and animate i guess? Still soooo much opportunities!
by Uncle Milty
Thu 27 Mar, 2014 11:01 pm
Forum: Balance Discussion
Topic: Drop Pod rework
Replies: 62
Views: 22532

Re: Drop Pod rework

I always wondered why you would send your mahreens in just to call em out shortly after, because their older sternguard brothers are there. Would be hilarious to see a squad of tacs landing fancily with a drop pod just to catch a glimpse at the landscape before they are teleported back to whereever....
by Uncle Milty
Tue 25 Mar, 2014 4:00 pm
Forum: Balance Discussion
Topic: Patch 2.3 Balance changelog
Replies: 849
Views: 260346

Re: Patch 2.3 - Tentative Balance changelog

I am still concerned that the gk termi-variant incinerators only get an indirect change. Those still roast whole units in one burst. Maybe less damage per hit but higher area of effect, to keep it t3-like? But a fully upgraded lvl 4 gm squad isnt only 100/30 :|
by Uncle Milty
Sun 23 Mar, 2014 3:30 pm
Forum: Dawn of War Codex
Topic: The Codex WIP
Replies: 553
Views: 450976

Re: The Codex WIP

Keep it up. Sadly my team consisting of only Bahamut and me are kinda stuck in progress with the updated tooltips. I started my thesis and if you are somewhat up-to-date on venezualian politics you might know that times are a lil stressful where Bahamut lives. I'm not sure if we can provide complete...
by Uncle Milty
Wed 12 Mar, 2014 12:14 pm
Forum: Replays
Topic: MRT#8 replays
Replies: 30
Views: 14850

Re: MRT#8 replays

MRT #8 Playlist is online: https://www.youtube.com/watch?v=T0lB4vo8BAQ&list=PLRpLpVgiOHVE0u4zxZygun9JXVrFrnvUK again with videos by me, codex and crazyman. I'd really appreciate if Vocaloid would upload his casts as well, so we get an even nicer coverage again. (that said, i can ofc upload eerie...
by Uncle Milty
Tue 11 Mar, 2014 5:47 pm
Forum: Community General Discussion
Topic: End game Stat: Req collected
Replies: 2
Views: 1676

Re: End game Stat: Req collected

Well by that you usually have the way higher unit score anyway. I don't think you suffer in the overall points, if you manage to preserve your units ;)
Also who does really care about those points?
by Uncle Milty
Thu 06 Mar, 2014 8:45 pm
Forum: Replays
Topic: MRT#8 replays
Replies: 30
Views: 14850

Re: MRT#8 replays

Commissar Vocaloid wrote:
R1
[list][*] Raffa - R3D B34RD (3)



sadly m steam kicked me on that one and afaik Raffa rq (or something). So the only guys that might have this are eerie and red beard.
can#t help with the others.
by Uncle Milty
Thu 06 Mar, 2014 8:39 pm
Forum: Random Stuff
Topic: COMMISSAR BANEBLADE OR RIOT
Replies: 39
Views: 16490

Re: COMMISSAR BANEBLADE OR RIOT

gm support slightly reminded me of this tbh
http://www.youtube.com/watch?v=JyhHzzaTV2M
by Uncle Milty
Wed 05 Mar, 2014 5:15 pm
Forum: Random Stuff
Topic: COMMISSAR BANEBLADE OR RIOT
Replies: 39
Views: 16490

Re: COMMISSAR BANEBLADE OR RIOT

=O

you guys...
i think i'm not gonna get away without uploading the exhibition matches he?
by Uncle Milty
Wed 05 Mar, 2014 5:11 pm
Forum: Balance Discussion
Topic: Techmarine Artificier Armor
Replies: 42
Views: 15271

Re: Techmarine Artificier Armor

Sorry but taking mines as unreliable is the biggest trash i have read in a long time. If they dont perform the way you would like them to, you probably shouldn't buy mines. Mines profit from clever positioning and reads. If you aren't able to make them work cause you aren't able to read your opponen...
by Uncle Milty
Sat 01 Mar, 2014 2:50 am
Forum: Community General Discussion
Topic: Beginner's Tourney #2 results
Replies: 18
Views: 9259

Re: Beginner's Tourney #2 results

Started uploading my casts to the mrt channel. Will be up shortly. Participants should check them out, Crazyman and I did some commentary and we think that you could learn something from it.
I'll announce a full playlist once i've uploaded the remaining games.
by Uncle Milty
Fri 28 Feb, 2014 9:48 am
Forum: Balance Discussion
Topic: Gonna do some wargear stuff... need suggestions.
Replies: 187
Views: 59173

Re: Gonna do some wargear stuff... need suggestions.

I didn't read the whole thread but i (again) suggest that you have a look at the Mega Book Kit of the Knob. This wargear does imo way too much for its price. it is 100/20 and it provides with +100 health + 100 energy + 0.1 energy regen AND the bomb buffs (stun bomb effect range, stikkbomb damage, bo...
by Uncle Milty
Tue 25 Feb, 2014 8:37 pm
Forum: Community General Discussion
Topic: Question about Nurgle Worship
Replies: 43
Views: 13241

Re: Question about Nurgle Worship

No, it does not heal more than the other forms of worship. This: To daemons it adds 1 regen, that means 10 hp/sec per model to bloodletters, bloodcrushers and GUO. This mean a bloodletter squad can get up to 40hp/sec from the workship alone is an attribute that every form of worship has. The other h...

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