Search found 83 matches

by SarDauk
Sun 22 Mar, 2020 8:11 am
Forum: Community General Discussion
Topic: Will there be another race in DOW2 Elite?
Replies: 13
Views: 1620

Re: Will there be another race in DOW2 Elite?

let's first roughly balance OM before talking about adding a new race tho
by SarDauk
Sat 21 Mar, 2020 3:34 pm
Forum: Balance Discussion
Topic: How would you guys Tier Heroes right now?
Replies: 41
Views: 5427

Re: How would you guys Tier Heroes right now?

I'm curious to know why you put PC so high in the list

he's not really to slow to be really effective in 1v1 ? (especially since you don't have khorne workship or the sorcerer TP)
by SarDauk
Sat 21 Mar, 2020 3:22 pm
Forum: Community General Discussion
Topic: Will there be another race in DOW2 Elite?
Replies: 13
Views: 1620

Re: Will there be another race in DOW2 Elite?

We have guardsmen and we have genestealer

-> genestealer cult ez to do :p
by SarDauk
Wed 05 Feb, 2020 6:44 pm
Forum: Releases
Topic: Patch 2.9.3 Change log Preview
Replies: 78
Views: 23588

Re: Patch 2.9.3 Change log Preview

I understand why adding two new heroes to the game takes a long time. But what about a separate release with just the balance for the other races ?
by SarDauk
Wed 22 Jan, 2020 2:46 pm
Forum: Balance Discussion
Topic: Tyranid bugs (pun intended) and ideas.
Replies: 18
Views: 3275

Re: Tyranid bugs (pun intended) and ideas.

Broodwich wrote:Nids already have a t2 hero. It's called a zoanthrope


It's not a hero; you can have 2 of it at the same time.
by SarDauk
Mon 11 Nov, 2019 10:28 am
Forum: Releases
Topic: Patch 2.9.3 Change log Preview
Replies: 78
Views: 23588

Re: Patch 2.9.3 Change log Preview

Wow great work, it was worth the wait !

So just a noobish question but what is the point of reducing melee skill of half of the heroes from 82 to 79 ? and what will change the increase of melee skill on a predator ?
by SarDauk
Thu 07 Nov, 2019 9:42 pm
Forum: Community General Discussion
Topic: When changes going up for next patch 2.9.3?
Replies: 8
Views: 2873

Re: When changes going up for next patch 2.9.3?

Intersting drama going on here... But as a fan of Elite mod, I would like to know more about upcoming patch too. I know this mod is complete free and courtsey, and I am really thankful for all of this hard work. However its been 5 months since we had last patch, and any small tip or bread crumble w...
by SarDauk
Thu 07 Nov, 2019 12:49 am
Forum: Community General Discussion
Topic: When changes going up for next patch 2.9.3?
Replies: 8
Views: 2873

Re: When changes going up for next patch 2.9.3?

I agree with boss, we all want to know what changes are going to be made so if you can already give us some clue it would be really nice.
by SarDauk
Thu 24 Oct, 2019 12:17 am
Forum: Balance Discussion
Topic: Make OM great again.
Replies: 43
Views: 16986

Re: Make OM great again.

Well they already looks like SM for a lot of their units, but I think it's nice for them to have some differences in their rooster: for exemple the IST as a starter unit instead of a scout like unit. For the SS the issue is, if they are able to do well against banshees, just imagine what they could ...
by SarDauk
Wed 23 Oct, 2019 12:46 pm
Forum: Balance Discussion
Topic: Make OM great again.
Replies: 43
Views: 16986

Re: Make OM great again.

Well, first I supported your idea Antandron, but seriously the changes your are proposing.... Sound like to me you want just OM to be a mirror of SM while everyone agree that one of the reasons of the imbalance of OM is the fact they are reworked completely every 2 patch. Not to mention your idea fo...
by SarDauk
Sat 12 Oct, 2019 8:30 pm
Forum: Balance Discussion
Topic: Make OM great again.
Replies: 43
Views: 16986

Re: Make OM great again.

Well, if the current balance team has no idea on how to fix OM, I say let Antandron give it a try on a beta patch. What can we loose ?
by SarDauk
Mon 09 Sep, 2019 2:24 pm
Forum: Community General Discussion
Topic: What we expect from this mod?
Replies: 6
Views: 3188

Re: What we expect from this mod?

Hey Faultron and welcome to our community. The helmet on FC issue is a thing to be fair. I don't even play enough FC to remember if any of the elite skins remove his helmet, surely some must and that would be the ideal situation so you a choice on the matter? =L iirc the ones which remove it are th...
by SarDauk
Wed 31 Jul, 2019 6:10 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 30887

Re: Eldar Ideas

So some ideas have found its way into the new version. Here's another idea: Change the damage type of the seer council to something other than power_weapon. I think it's a bit sad that if you reach Tier 3 with eldar, you haven't got a good reason to buy a banshee squad over a seer council squad. Wi...
by SarDauk
Thu 25 Jul, 2019 7:27 pm
Forum: Releases
Topic: Patch 2.9.2 Released!
Replies: 9
Views: 45289

Re: Patch 2.9.2 Released!

Is the nerf of the interceptors really a good idea ? I mean these guys don't seems to overperform currently and you have units like catachan or commandos who are a little bit everything and are more used.
by SarDauk
Thu 06 Jun, 2019 1:10 pm
Forum: Balance Discussion
Topic: Tyranid Global: Without Number
Replies: 11
Views: 5824

Re: Tyranid Global: Without Number

Sex - Murder - Art wrote: And how is that a problem?


Well do you really want to get gaunts when you could field tyrant guard, raveners or venombrood ? I think in almost every situations these are betters (except mb if you lost a lot's of squad).

But I've to say I'm not a great 1v1 player.
by SarDauk
Thu 06 Jun, 2019 2:33 am
Forum: Balance Discussion
Topic: Tyranid Global: Without Number
Replies: 11
Views: 5824

Re: Tyranid Global: Without Number

Don't forget that each nid hero already has a T2 global which gives them a squad tho
by SarDauk
Wed 29 May, 2019 3:02 pm
Forum: Releases
Topic: 2.9.2 Patch Preview
Replies: 28
Views: 16308

Re: 2.9.2 Patch Preview

ok, so another one: Still nothing for the D canon ? I know eldars are not underperforming currently but this unit seems really useless at the moment since the fireprism does a better job to counter blobs even in team games it is barely seen.
by SarDauk
Tue 28 May, 2019 6:15 pm
Forum: Releases
Topic: 2.9.2 Patch Preview
Replies: 28
Views: 16308

Re: 2.9.2 Patch Preview

I've a question; since the P-devs cost power now, wouldn't it be fair to add one for the assault kit storm troopers and more importantly tankbustas ?
by SarDauk
Fri 10 May, 2019 1:57 am
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 30887

Re: Eldar Ideas

It wasn't 2 patch ago where the reason beyond the falcon's nerf was "making the wraith lord more interesting ?" and now we're talking nerfing it ? I don't get it
by SarDauk
Wed 24 Apr, 2019 1:40 pm
Forum: Balance Discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 42
Views: 11739

Re: Flesh Hook and Independent Character (Problems)

oLev wrote:Yanking stuff into a swarm of nasty nids is kinda the lictors thing.

yeah but it's not fair if it allows you to wipe squad without counter because it's out of detection.
by SarDauk
Mon 22 Apr, 2019 10:23 pm
Forum: Balance Discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 42
Views: 11739

Re: Flesh Hook and Independent Character (Problems)

Well if I understand correctly the issue is just that LA can flesh hook the scout sarge while out of detection, so the solution is either to nerf the range of the flesh hook or to increase the detection range of the sarge and shoota nobz no ? I agree it seems really cheesy to wipe a squad.
by SarDauk
Fri 19 Apr, 2019 2:47 pm
Forum: Balance Discussion
Topic: Spotters and Catachans
Replies: 23
Views: 6663

Re: Spotters and Catachans

I also question this idea of "spotters are the only thing ig has to counter blobs".. how the heck did ig deal with them in vanilla then? Did they just roll over and die? Now I will admit the last time i played IG vanilla was a long.. long time ago indeed. but i cant remember ranged blobs ...
by SarDauk
Fri 19 Apr, 2019 1:55 pm
Forum: Balance Discussion
Topic: Spotters and Catachans
Replies: 23
Views: 6663

Re: Spotters and Catachans

The problem is that they are way more than a simple hard counter to setups. They tend to be able to shut down ranged armies in general unless there is a TON of space. And sure in a 1v1 environment where units are spread out and there is space to spare they are more manageable. But this is flat out ...
by SarDauk
Wed 17 Apr, 2019 9:02 am
Forum: Modding
Topic: Dawn of War: A Gathering of Storms - A Mod Project
Replies: 26
Views: 9292

Re: Dawn of War: A Gathering of Storms - A Mod Project

The lost & the damned have special commanders or are using the same as the CSM ?
by SarDauk
Fri 12 Apr, 2019 10:32 am
Forum: Balance Discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 50
Views: 13573

Re: (Suggestion) Tzeentch CSM Champion alteration

I would gladly pay 25 power for an inferno bolter marine that has 50% more damage on it. CSM Champions are not meant to be complex, they are pretty straight forward. So, we shouldn't be talking about abilities, it must be a passive thing. Just like how MoK Champion works. If MoT Champion is going t...
by SarDauk
Thu 11 Apr, 2019 6:14 pm
Forum: Balance Discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 50
Views: 13573

Re: (Suggestion) Tzeentch CSM Champion alteration

What about an ability reducing the damage taken ? It would help the squad to keep the models alive so the dps would be preserved. Another idea I have to achieve the same goal is to decrease the accuracy of the squad hit by the ranged attack of TCSM when the AC is alive.
by SarDauk
Wed 27 Mar, 2019 2:08 am
Forum: Balance Discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 50
Views: 13573

Re: (Suggestion) Tzeentch CSM Champion alteration

well even if it's an interesting and lore friendly idea, there are still the two usual issues; first the modeling and animation (even if I guess the model of CS with his staff could be used) and two the balance, as putting a control ability on an already powerful range squad would be completely OP.
by SarDauk
Mon 25 Mar, 2019 8:22 pm
Forum: Balance Discussion
Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
Replies: 35
Views: 8099

Re: (Suggestion) Maybe a third weapon for chaos sorcerer

chaos sorcerer is not supposed to be a melee beast tho, it's a support like the farseer which mean he should have better abilities but less damage and tankiness than the heroes dedicated to it
by SarDauk
Mon 25 Mar, 2019 8:11 pm
Forum: Modding
Topic: Dawn of War: A Gathering of Storms - A Mod Project
Replies: 26
Views: 9292

Re: Dawn of War: A Gathering of Storms - A Mod Project

it's already a great work !
by SarDauk
Mon 25 Mar, 2019 7:57 pm
Forum: Balance Discussion
Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
Replies: 35
Views: 8099

Re: (Suggestion) Maybe a third weapon for chaos sorcerer

I tried to dig the old notes out but couldn't find them. I'll try to recite from memory. The idea was either a new bolt pistol or a staff and the ability was certain variants of control on a single entity. One was basically like Mind War, one was more like a snipe ability and I don't remember the l...

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