Search found 94 matches

by Schepp himself
Fri 13 Sep, 2019 4:36 pm
Forum: Community General Discussion
Topic: What we expect from this mod?
Replies: 5
Views: 412

Re: What we expect from this mod?

Oh another addition: I also think that frequent content updates are good and needed to keep the mod alive. I also see that this is a lot of work though and expect those updates to be far in between (so for example 3.0 and then 3.5 or something like that).

Greets
Schepp himself
by Schepp himself
Mon 09 Sep, 2019 11:52 am
Forum: Community General Discussion
Topic: What we expect from this mod?
Replies: 5
Views: 412

Re: What we expect from this mod?

Hi everybody! I have returned to this game and played some games in retail and elite mod too after a very long break (like 5 yrs). The break was a good decision and needed, i had a burnout. I can finally have fun with the game again, no matter the outcome. How balanced is this mod compare to retail...
by Schepp himself
Tue 03 Sep, 2019 7:44 pm
Forum: Strategy Discussion
Topic: Role of the Dark Reapers
Replies: 10
Views: 4269

Re: Role of the Dark Reapers

Chokolata wrote:[...]MEQ races. [...]


Some love for my Tabletop-mate! <3

Greets
Schepp himself
by Schepp himself
Sat 31 Aug, 2019 11:59 am
Forum: Balance Discussion
Topic: (Suggestion) Revive XP and Apothecary tweaks
Replies: 5
Views: 1535

Re: (Suggestion) Revive XP and Apothecary tweaks

Hello Chaps and Chappettes (I realise that's not a word), Just wondered what your thoughts were on the following points:- Commander XP tweaks: - I was thinking that perhaps the XP gained for reviving allies should be completely removed? or at least drastically reduced? I think it's way too much of ...
by Schepp himself
Tue 27 Aug, 2019 11:53 am
Forum: Balance Discussion
Topic: Standardise Red?
Replies: 7
Views: 3630

Re: Standardise Red?

Antandron wrote: Talk about standardization


I wanted to note that I support the idea of aiming for more standardization. With a million heroes and wargear and synergies that evolve from that it would make a lot of sense imo to standardize as much as possible. Let's play with the rest.

Greets
Schepp himself
by Schepp himself
Mon 26 Aug, 2019 10:49 pm
Forum: Community General Discussion
Topic: Boss for balance lead
Replies: 102
Views: 6649

Re: Boss for balance lead

Reading through all the posts (except boss' because I have him on my ignore list due to him being a boss without manners), I actually feel very grateful that this mod exists in this version right now. Against all odds.

Greets
Schepp himself
by Schepp himself
Mon 26 Aug, 2019 9:13 am
Forum: Balance Discussion
Topic: My thoughts about next patch changes
Replies: 49
Views: 4511

Re: My thoughts about next patch changes

[...] I very much agree with you on guardians/dire avenger thing in elite. I have no idea why that was changed, seemed to be a 'just cus' change. It's confusing to new players, I've had so many complain about it. It also means we have wasted the dire avenger model and cannot use it elsewhere. They ...
by Schepp himself
Wed 21 Aug, 2019 1:26 pm
Forum: Strategy Discussion
Topic: Role of the Dark Reapers
Replies: 10
Views: 4269

Re: Role of the Dark Reapers

Hm. After all that positivity I seriously wonder why I don't see them more often ingame...

But thanks a lot for your feedback!

Greets
Schepp himself
by Schepp himself
Fri 16 Aug, 2019 4:28 pm
Forum: Strategy Discussion
Topic: Role of the Dark Reapers
Replies: 10
Views: 4269

Role of the Dark Reapers

Hej guys, don't know if it fits into the Strategy Discussion Sub, so move it if it doesn't. I was wondering (for some time now) what the role of the Dark Reapers are in this game. I mean I get that they are anti-heavy infantry, but in game, I don't see much usage of them or (in theory?!) they get ov...
by Schepp himself
Mon 12 Aug, 2019 1:39 am
Forum: Strategy Discussion
Topic: Fire dragons
Replies: 7
Views: 2483

Re: Fire dragons

Any chance of giving them melta bombs and/or fleet while removing their gimicky dragon scale armor and dragon's fury? Maybe in combination with the exarch. Or go bit crazy and give him a heavy flamer. With that they could go in for the kill (and not much more because fleet reduces their damage) or g...
by Schepp himself
Mon 12 Aug, 2019 1:27 am
Forum: Community General Discussion
Topic: BEAUTIFUL ELITE MOD LOBBY!
Replies: 2
Views: 3843

Re: BEAUTIFUL ELITE MOD LOBBY!

It's beautiful!

Greets
Schepp himself
by Schepp himself
Tue 06 Aug, 2019 10:37 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 8357

Re: Eldar Ideas

Okay. Thanks for the sincere feedback on the ideas. #communitylove

Greets
Schepp himself
by Schepp himself
Wed 31 Jul, 2019 8:07 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 8357

Re: Eldar Ideas

... Question 1) [...]To me it makes about as much sense as asking to remove Leman Russ av damage to encourage IG to buy more Rocket Sentinels in T3. Yes, a bit of a stretch to compare that, but I hope you get what I'm saying. Yeah, I get what you saying. Made me think. I came to this idea because s...
by Schepp himself
Wed 31 Jul, 2019 5:55 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 8357

Re: Eldar Ideas

So some ideas have found its way into the new version. Here's another idea: Change the damage type of the seer council to something other than power_weapon. I think it's a bit sad that if you reach Tier 3 with eldar, you haven't got a good reason to buy a banshee squad over a seer council squad. Wit...
by Schepp himself
Mon 18 Mar, 2019 6:53 pm
Forum: Balance Discussion
Topic: Ravener Alpha (Ravener Call in)
Replies: 15
Views: 1960

Re: Ravener Alpha (Ravener Call in)

Lore-Wise, Genestealers or a Lictor would make the most sense. Them both being vanguard units. Greets Schepp himself P.S.: Another idea would be a global slow/stun/snare effect, maybe area of effect. Ravenors, especially the infamous Red Terror, are known for messing with their enemies heads and mak...
by Schepp himself
Wed 13 Mar, 2019 12:29 pm
Forum: Releases
Topic: 2.9.1 Released!
Replies: 19
Views: 16873

Re: 2.9.1 Released!

Thanks for the quick update which is surprisingly full of changes or revert changes. Didn't expect that. Anyways, I'm looking forward to play the new version.

Greets
Schepp himself
by Schepp himself
Mon 25 Feb, 2019 5:08 pm
Forum: Releases
Topic: 2.9.0 Update and Roadmap
Replies: 41
Views: 5667

Re: 2.9.0 Update and Roadmap

Thanks for the patch I'm just downloading now because Indrid mentioned it in one of his casts. Because I don't know shit for balance I will only comment on the maps: I for one welcome a core set of balanced maps I can play when I want to play competitive elite-mod. Before that I was unsure which map...
by Schepp himself
Thu 07 Feb, 2019 4:27 pm
Forum: Dawn of War Codex
Topic: SSL expired
Replies: 8
Views: 11418

Re: SSL expired

Same here, thanks for the blessings of the machine spirit!

Greets
Schepp himself
by Schepp himself
Sun 03 Feb, 2019 3:37 pm
Forum: Releases
Topic: 2.9.0 Update and Roadmap
Replies: 41
Views: 5667

Re: 2.9.0 Update and Roadmap

o/ guys! Hej there! Just wanted to say that I appreciate everything you and your team (which is everyone participating in testing and the discussion) is doing with the game. I can't play as much as I would like, but I'm monitoring the status of the game and just wanted to give you a heads up! Greet...
by Schepp himself
Sat 15 Dec, 2018 12:46 pm
Forum: Balance Discussion
Topic: Removing maps in 2.9
Replies: 15
Views: 2505

Re: Removing maps in 2.9

Good initiative. I casted votes for the 1v1 maps, 2v2 and 3v3 is a more gimmicky game-modes anyway so I don't think it's that bad to let them all stay.

Greets
Schepp himself
by Schepp himself
Wed 25 Jul, 2018 9:10 am
Forum: Community General Discussion
Topic: Tyranids Popularity
Replies: 23
Views: 3408

Re: Tyranids Popularity

Nids just don't belong in this game from a lore perspective. Small armies of squads that gain veterancy and retreat rather than being wiped is not remotely niddy in nature. True to some extent, agree with it lorewise. in lore nids literally throw shit at a wall until it breaks, billions of casualti...
by Schepp himself
Mon 23 Jul, 2018 11:05 am
Forum: Community General Discussion
Topic: Tyranids Popularity
Replies: 23
Views: 3408

Re: Tyranids Popularity

I can only speak for myself being a Tyranid Fanboy in the tabletop game: I find the Tyranid playstyle I know and love from the tabletop sadly a bit lacking. In DOW2 you don't really have a swarm of weak units. So the playstyle for me wasn't that much different than Eldar or Space Marines which I pla...
by Schepp himself
Thu 19 Jul, 2018 1:50 pm
Forum: Balance Discussion
Topic: The Issue with Eldar
Replies: 35
Views: 4105

Re: The Issue with Eldar

I'm all for a new T3 units for Eldar: Striking Scorpions that is. In all seriousness, I don't see Eldar being in dire need of balance changes especially after the Falcon and the Ranger nerf. What could work, in my opinion , which is rather based on what doesn't break my fluffy heart of lore and back...
by Schepp himself
Mon 09 Jul, 2018 6:21 pm
Forum: Releases
Topic: Elite 2.8
Replies: 27
Views: 6389

Re: Elite 2.8

Thanks for the update, I think when the next Beginner-Tournament hits, I will finally get to play it. ;)

Greets
Schepp himself
by Schepp himself
Sun 27 May, 2018 6:37 pm
Forum: Strategy Discussion
Topic: Current Ordo Malleaus
Replies: 29
Views: 4213

Re: Current Ordo Malleaus

Scanning through the Codex (7th edition but still), I simply don't get the fear of the grey knights (OM) being to close to Space Marines. So what? They are basically psychic dudes in power armor, whereas Chaos is evil dudes in power armor and space marines are...generic dudes in power armor. As far ...
by Schepp himself
Sat 19 May, 2018 6:13 pm
Forum: Community General Discussion
Topic: Would you be interested in 'plot maps & events'? Let's talk about it!
Replies: 7
Views: 1111

Re: Would you be interested in 'plot maps & events'? Let's talk about it!

I think that idea is super cool. When I started playing elite I got the idea that all the new units and balanace changes could really spice up the single player campaign(s) of the game, becuas ethey were quite strange gaming wise (mega hp-pools, anti-everything weaponry, broken abilities). Your idea...
by Schepp himself
Sat 19 May, 2018 2:37 pm
Forum: Community General Discussion
Topic: Did I just see an actual usage of Tactics?! More please!
Replies: 37
Views: 3316

Re: Did I just see an actual usage of Tactics?! More please!

[A player being happy over this awesome game] ...is greeted by his zynical brethen and sisters in this forum. Great work, community. Don't you have a random balance post to spew your negativity or do you just have to spoil the rare glimpse of happiness in this forum/game? Reconsider life, pls. Gree...
by Schepp himself
Tue 15 May, 2018 8:38 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 32875

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

[Some wild mathhammering] Great, now I imagine a falcon with a plasmagun armed Space marine hanging on the one side and a flamer armed Space Marine hanging on the other side roaming the fields of Green Tooth Gorge like the Psychos in Borderlands. Thanks for that imagine! Not really apples and orang...
by Schepp himself
Mon 14 May, 2018 6:23 pm
Forum: Community General Discussion
Topic: Heavy armor for Warp Spiders (and generally fluff/lore discussion)
Replies: 12
Views: 1724

Re: Heavy armor for Warp Spiders (and generally fluff/lore discussion)

I'm sorry but no. Warp spiders do not have the same armor as space marines. Warp spiders armor is way more advanced, plates that are soft but harden on impact, but also offer less protection than your typical space marine armor. Unless you have some sources saying otherwise? In TT however they do i...
by Schepp himself
Mon 14 May, 2018 5:46 pm
Forum: Community General Discussion
Topic: Heavy armor for Warp Spiders (and generally fluff/lore discussion)
Replies: 12
Views: 1724

Re: Heavy armor for Warp Spiders (and generally fluff/lore discussion)

Hej fellow elitists, One thing bugs my mind every time I see it and that is why the Warp Spiders are labeled as infantry when in the fluff/lore they have the same armor as a space marine. I see, however, that from a balancing standpoint the infantry armor is more suitable. So what I want to discuss...

Go to advanced search