Search found 103 matches

by Schepp himself
Tue 12 Nov, 2019 9:43 am
Forum: Releases
Topic: Patch 2.9.3 Change log Preview
Replies: 14
Views: 2114

Re: Patch 2.9.3 Change log Preview

Wow!
Thanks for all the hard work to everyone who put work in this patch (and all the patches and additional content before)!
Your work and dedication is greatly appreciated!

Greets
Schepp himself
by Schepp himself
Fri 08 Nov, 2019 10:39 am
Forum: Random Stuff
Topic: World COH2 Champs - 20K prize pool
Replies: 2
Views: 298

Re: World COH2 Champs - 20K prize pool

After I blindly pre-ordered COH2 (being a fan of COH), I swore that I will never pre-order a game.

Sad to watch these great series (COH, DOW,Fallout,...) die out because of stupid business decisions.

Greets
Schepp himself
by Schepp himself
Tue 22 Oct, 2019 11:47 am
Forum: Balance Discussion
Topic: Make OM great again.
Replies: 40
Views: 5840

Re: Make OM great again.

Personaly, that was a low blow, Antandron. I support your approach to make units comparable, I always did and still do (especially because the "argument" of "you can't compare units between different rosters" always comes up magically when people are out of arguments). But coming...
by Schepp himself
Mon 21 Oct, 2019 2:32 pm
Forum: Balance Discussion
Topic: Make OM great again.
Replies: 40
Views: 5840

Re: Make OM great again.

Indulge my fantasy of fixing GK and proving all the doubters wrong. Ordo Malleus v1 GK Fluff: High quality and low model count. SM but better, with some psychic abilities. InqOps for repair support and capping. All HInf or SHInf. Pricing: direct comparison with other units in other factions or in t...
by Schepp himself
Mon 14 Oct, 2019 9:27 am
Forum: Balance Discussion
Topic: Make OM great again.
Replies: 40
Views: 5840

Re: Make OM great again.

[...] Question. Why are Interceptors not represented as they are in tabletop? In the 8th edition Codex Interceptors are SS with teleport. Nothing like what Interceptors are in Elite Mod. This would solve the OM weakness vs SUTs. I support the idea of just giving the OM a teleporting unit in T1 to c...
by Schepp himself
Sat 12 Oct, 2019 8:43 pm
Forum: Tournaments
Topic: Ocean's Beginner Tournament 2 @ 11th October - Prize
Replies: 31
Views: 4929

Re: Ocean's Beginner Tournament 2 @ 11th October - Prize

I, too, had a blast even though I had to leave the circus after two games. Still, a very good experience, thanks for everyone who participated and especially the organizer(s).

Greets
Schepp himself
by Schepp himself
Thu 10 Oct, 2019 4:36 pm
Forum: Community General Discussion
Topic: Would it be easy to implement Genestealer cults?
Replies: 0
Views: 1711

Would it be easy to implement Genestealer cults?

Hej there! Maybe because I'm building a small Genestealer Cult Kill Team for 40k at the moment, the idea crossed my mind how easy (which is a relative term) it would be to implement a Genestealer Cults army into the game and would love to hear some thoughts about that from you! Some initial thoughts...
by Schepp himself
Wed 09 Oct, 2019 12:21 pm
Forum: Tournaments
Topic: Ocean's Beginner Tournament 2 @ 11th October - Prize
Replies: 31
Views: 4929

Re: Ocean's Beginner Tournament 2 @ 11th October - Prize

Do we have to run the esl-reporter or something?

Looking forward to friday night!

Greets
Schepp himsef
by Schepp himself
Sat 28 Sep, 2019 4:13 pm
Forum: Tournaments
Topic: Ocean's Beginner Tournament 2 @ 11th October - Prize
Replies: 31
Views: 4929

Re: Ocean's Beginner Tournament 2 @ 11th October - Prize

Yay! A tournament I can manage to join and is at my skill-lvl (hopefully and probably)! In my Calendar it goes!

https://steamcommunity.com/profiles/76561198028132731/

Greets
Schepp himself
by Schepp himself
Fri 13 Sep, 2019 4:36 pm
Forum: Community General Discussion
Topic: What we expect from this mod?
Replies: 6
Views: 1613

Re: What we expect from this mod?

Oh another addition: I also think that frequent content updates are good and needed to keep the mod alive. I also see that this is a lot of work though and expect those updates to be far in between (so for example 3.0 and then 3.5 or something like that).

Greets
Schepp himself
by Schepp himself
Mon 09 Sep, 2019 11:52 am
Forum: Community General Discussion
Topic: What we expect from this mod?
Replies: 6
Views: 1613

Re: What we expect from this mod?

Hi everybody! I have returned to this game and played some games in retail and elite mod too after a very long break (like 5 yrs). The break was a good decision and needed, i had a burnout. I can finally have fun with the game again, no matter the outcome. How balanced is this mod compare to retail...
by Schepp himself
Tue 03 Sep, 2019 7:44 pm
Forum: Strategy Discussion
Topic: Role of the Dark Reapers
Replies: 10
Views: 15496

Re: Role of the Dark Reapers

Chokolata wrote:[...]MEQ races. [...]


Some love for my Tabletop-mate! <3

Greets
Schepp himself
by Schepp himself
Sat 31 Aug, 2019 11:59 am
Forum: Balance Discussion
Topic: (Suggestion) Revive XP and Apothecary tweaks
Replies: 5
Views: 6774

Re: (Suggestion) Revive XP and Apothecary tweaks

Hello Chaps and Chappettes (I realise that's not a word), Just wondered what your thoughts were on the following points:- Commander XP tweaks: - I was thinking that perhaps the XP gained for reviving allies should be completely removed? or at least drastically reduced? I think it's way too much of ...
by Schepp himself
Tue 27 Aug, 2019 11:53 am
Forum: Balance Discussion
Topic: Standardise Red?
Replies: 7
Views: 11887

Re: Standardise Red?

Antandron wrote: Talk about standardization


I wanted to note that I support the idea of aiming for more standardization. With a million heroes and wargear and synergies that evolve from that it would make a lot of sense imo to standardize as much as possible. Let's play with the rest.

Greets
Schepp himself
by Schepp himself
Mon 26 Aug, 2019 10:49 pm
Forum: Community General Discussion
Topic: Boss for balance lead
Replies: 102
Views: 26553

Re: Boss for balance lead

Reading through all the posts (except boss' because I have him on my ignore list due to him being a boss without manners), I actually feel very grateful that this mod exists in this version right now. Against all odds.

Greets
Schepp himself
by Schepp himself
Mon 26 Aug, 2019 9:13 am
Forum: Balance Discussion
Topic: My thoughts about next patch changes
Replies: 49
Views: 16625

Re: My thoughts about next patch changes

[...] I very much agree with you on guardians/dire avenger thing in elite. I have no idea why that was changed, seemed to be a 'just cus' change. It's confusing to new players, I've had so many complain about it. It also means we have wasted the dire avenger model and cannot use it elsewhere. They ...
by Schepp himself
Wed 21 Aug, 2019 1:26 pm
Forum: Strategy Discussion
Topic: Role of the Dark Reapers
Replies: 10
Views: 15496

Re: Role of the Dark Reapers

Hm. After all that positivity I seriously wonder why I don't see them more often ingame...

But thanks a lot for your feedback!

Greets
Schepp himself
by Schepp himself
Fri 16 Aug, 2019 4:28 pm
Forum: Strategy Discussion
Topic: Role of the Dark Reapers
Replies: 10
Views: 15496

Role of the Dark Reapers

Hej guys, don't know if it fits into the Strategy Discussion Sub, so move it if it doesn't. I was wondering (for some time now) what the role of the Dark Reapers are in this game. I mean I get that they are anti-heavy infantry, but in game, I don't see much usage of them or (in theory?!) they get ov...
by Schepp himself
Mon 12 Aug, 2019 1:39 am
Forum: Strategy Discussion
Topic: Fire dragons
Replies: 7
Views: 3253

Re: Fire dragons

Any chance of giving them melta bombs and/or fleet while removing their gimicky dragon scale armor and dragon's fury? Maybe in combination with the exarch. Or go bit crazy and give him a heavy flamer. With that they could go in for the kill (and not much more because fleet reduces their damage) or g...
by Schepp himself
Mon 12 Aug, 2019 1:27 am
Forum: Community General Discussion
Topic: BEAUTIFUL ELITE MOD LOBBY!
Replies: 2
Views: 6089

Re: BEAUTIFUL ELITE MOD LOBBY!

It's beautiful!

Greets
Schepp himself
by Schepp himself
Tue 06 Aug, 2019 10:37 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 19496

Re: Eldar Ideas

Okay. Thanks for the sincere feedback on the ideas. #communitylove

Greets
Schepp himself
by Schepp himself
Wed 31 Jul, 2019 8:07 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 19496

Re: Eldar Ideas

... Question 1) [...]To me it makes about as much sense as asking to remove Leman Russ av damage to encourage IG to buy more Rocket Sentinels in T3. Yes, a bit of a stretch to compare that, but I hope you get what I'm saying. Yeah, I get what you saying. Made me think. I came to this idea because s...
by Schepp himself
Wed 31 Jul, 2019 5:55 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 19496

Re: Eldar Ideas

So some ideas have found its way into the new version. Here's another idea: Change the damage type of the seer council to something other than power_weapon. I think it's a bit sad that if you reach Tier 3 with eldar, you haven't got a good reason to buy a banshee squad over a seer council squad. Wit...
by Schepp himself
Mon 18 Mar, 2019 6:53 pm
Forum: Balance Discussion
Topic: Ravener Alpha (Ravener Call in)
Replies: 15
Views: 3147

Re: Ravener Alpha (Ravener Call in)

Lore-Wise, Genestealers or a Lictor would make the most sense. Them both being vanguard units. Greets Schepp himself P.S.: Another idea would be a global slow/stun/snare effect, maybe area of effect. Ravenors, especially the infamous Red Terror, are known for messing with their enemies heads and mak...
by Schepp himself
Wed 13 Mar, 2019 12:29 pm
Forum: Releases
Topic: 2.9.1 Released!
Replies: 19
Views: 18095

Re: 2.9.1 Released!

Thanks for the quick update which is surprisingly full of changes or revert changes. Didn't expect that. Anyways, I'm looking forward to play the new version.

Greets
Schepp himself
by Schepp himself
Mon 25 Feb, 2019 5:08 pm
Forum: Releases
Topic: 2.9.0 Update and Roadmap
Replies: 41
Views: 7092

Re: 2.9.0 Update and Roadmap

Thanks for the patch I'm just downloading now because Indrid mentioned it in one of his casts. Because I don't know shit for balance I will only comment on the maps: I for one welcome a core set of balanced maps I can play when I want to play competitive elite-mod. Before that I was unsure which map...
by Schepp himself
Thu 07 Feb, 2019 4:27 pm
Forum: Dawn of War Codex
Topic: SSL expired
Replies: 8
Views: 21478

Re: SSL expired

Same here, thanks for the blessings of the machine spirit!

Greets
Schepp himself
by Schepp himself
Sun 03 Feb, 2019 3:37 pm
Forum: Releases
Topic: 2.9.0 Update and Roadmap
Replies: 41
Views: 7092

Re: 2.9.0 Update and Roadmap

o/ guys! Hej there! Just wanted to say that I appreciate everything you and your team (which is everyone participating in testing and the discussion) is doing with the game. I can't play as much as I would like, but I'm monitoring the status of the game and just wanted to give you a heads up! Greet...
by Schepp himself
Sat 15 Dec, 2018 12:46 pm
Forum: Balance Discussion
Topic: Removing maps in 2.9
Replies: 15
Views: 2789

Re: Removing maps in 2.9

Good initiative. I casted votes for the 1v1 maps, 2v2 and 3v3 is a more gimmicky game-modes anyway so I don't think it's that bad to let them all stay.

Greets
Schepp himself
by Schepp himself
Wed 25 Jul, 2018 9:10 am
Forum: Community General Discussion
Topic: Tyranids Popularity
Replies: 23
Views: 3577

Re: Tyranids Popularity

Nids just don't belong in this game from a lore perspective. Small armies of squads that gain veterancy and retreat rather than being wiped is not remotely niddy in nature. True to some extent, agree with it lorewise. in lore nids literally throw shit at a wall until it breaks, billions of casualti...

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