Search found 3107 matches

by Torpid
Thu 14 Dec, 2017 5:59 pm
Forum: Balance discussion
Topic: Full auto/shoot em good revisited?
Replies: 22
Views: 683

Re: Full auto/shoot em good revisited?

Shroom wrote:for some weird reason, the weapon hard counters melee heros, and buffs the warbosses own melee dps and gives him a 30dps sidearm. its pretty strong


Where is this idea that the shoota buffs the warboss' melee dps coming from?
by Torpid
Tue 12 Dec, 2017 12:47 am
Forum: Balance discussion
Topic: Full auto/shoot em good revisited?
Replies: 22
Views: 683

Re: Full auto/shoot em good revisited?

how come apo bolter can stun 3 units at a time tho? is that a glitch? I havent seen wb shoota do the same so far No, it's how the ability is meant function. And the warboss shoota can do it too since the ability is 100% the same. But, stunning numerous models requires them to line up behind one ano...
by Torpid
Mon 11 Dec, 2017 3:47 pm
Forum: Balance discussion
Topic: Full auto/shoot em good revisited?
Replies: 22
Views: 683

Re: Full auto/shoot em good revisited?

Rostam313 wrote:apo storm bolter better become like custom shoota of the warboss, single stun instead of aoe


They function exactly the same.
by Torpid
Mon 04 Dec, 2017 10:04 am
Forum: General discussion
Topic: Dawn of War 3 for $12 in Humble Monthly
Replies: 6
Views: 363

Re: Dawn of War 3 for $12 in Humble Monthly

I have no idea why they let Phillip Boule do anything with this game. Not sure what his past credentials were but he was such an abysmal, dumb-as-fuck, uncharismatic retard. Didn't help the game at all. When a guy is trying to sell a game to 40k neckbeard retards and he has a lot of backlash for the...
by Torpid
Sat 25 Nov, 2017 10:28 pm
Forum: General discussion
Topic: Smoke Grendades - SUPER stupid question
Replies: 6
Views: 346

Re: Smoke Grendades - SUPER stupid question

There's two types of smoke. One that doesn't reduce outgoing damage. This is used by operatives + catachans One that does reduce outgoing damage. This is used by kommandoes and the razorback. So with operatives/cats you always want to throw it on your own guys. With the razor/kommando one, you can d...
by Torpid
Fri 24 Nov, 2017 3:28 am
Forum: Releases
Topic: 2.7.2 + Update(11/15/17)
Replies: 28
Views: 2977

Re: 2.7.2

solid OM changes for 2.7.2, currently in its best state balance wise from when i join back in 2.4.2 to now OM have gotten better compared to how broken they truly were once. I've been playing them for a while and I'm still struggling - getting ruined 1v1 against IG at the moment as I struggle to ge...
by Torpid
Sat 18 Nov, 2017 2:40 pm
Forum: Releases
Topic: 2.7.2 + Update(11/15/17)
Replies: 28
Views: 2977

Re: 2.7.2 + Update(11/15/17)

Minted wrote:So the initial 2.7.2 patch to 2.7.1 is not compatible with the 2.7.2 full version?

Games on the ESL log labeled Elite 2.7.2 I could only watch with the 2.7.2 patch. Recent games just labeled Elite I could only watch with the 2.7.2 full.


Correct.

They're separate patches so not compatible.
by Torpid
Sat 11 Nov, 2017 3:34 pm
Forum: Balance discussion
Topic: Eldritch meh
Replies: 40
Views: 1281

Re: Eldritch meh

the delay change did make sense. I remember it was hard to hit anything with eldritch unless your opponent was looking elsewhere. Even with the current delay you can still dodge -> https://youtu.be/AaQf6e26aZs?t=17m54s Also, it is very hard to kill land raiders with eldritch now. I had a game where...
by Torpid
Sat 11 Nov, 2017 2:27 pm
Forum: Balance discussion
Topic: Eldritch meh
Replies: 40
Views: 1281

Re: Eldritch meh

Those were the changes in Elite -Eldritch Storm delay decreased by 1 second -Eldritch Storm vehicle stun increased from 10 to 14 seconds -Eldritch Storm bolt damage & knockback radius increased from 5 to 6 why not just revert this and make dmg nerf not so significant ? I honestly wasn't even aw...
by Torpid
Thu 09 Nov, 2017 7:46 pm
Forum: Balance discussion
Topic: Full auto/shoot em good revisited?
Replies: 22
Views: 683

Re: Full auto/shoot em good revisited?

Yeah, the damage is probably too high.
by Torpid
Thu 09 Nov, 2017 2:24 pm
Forum: Balance discussion
Topic: Eldritch meh
Replies: 40
Views: 1281

Re: Eldritch meh

I still think that whole nerf thing was caused by clips when the nuke itself bugged out on landraiders. I don't know the specifics but it seemed to do more damage then intented on landraiders or battlewagons when you had units inside it. Because of this came the nerf but bug still exists I believe....
by Torpid
Mon 06 Nov, 2017 12:37 am
Forum: Tournaments
Topic: Elite League
Replies: 67
Views: 4978

Re: Elite League

I got some other format ideas that may be good to use in the future. And got no better place to keep them. So here goes. 1: "More fun tourney": Everyone random. 2: Players get to ban a certain race before the game. Similar to any MOBA hero ban system. You don't have to pick heroes at the ...
by Torpid
Mon 06 Nov, 2017 12:25 am
Forum: Balance discussion
Topic: Eldritch meh
Replies: 40
Views: 1281

Re: Eldritch meh



Nice. 26m50s for anyone else wanted to see. Yeah, seemed to do fine to me.
by Torpid
Sun 05 Nov, 2017 11:49 pm
Forum: Releases
Topic: 2.7.1 Bug List
Replies: 11
Views: 775

Re: 2.7.1 Bug List

Report any bugs involved in the 2.7.1 patch here please! Nids - Endless swarm only reinforcing 1 model at a time not 2for1. Wait, is that a bug or a feature now? It's in the patch notes that way and works as intended when it is actually intended that way. That is only giving +10% health to the memb...
by Torpid
Sun 05 Nov, 2017 2:29 pm
Forum: Balance discussion
Topic: Eldritch meh
Replies: 40
Views: 1281

Re: Eldritch meh

We could see if we changing the damage type to make it do specifically less vs vehicles could be an option and perhaps combine that with a smaller nerf. Perhaps 150 damage, not 100?

But again, I'd like to see lots of replay footage. Youtube clips being ideal =P
by Torpid
Sun 05 Nov, 2017 2:04 pm
Forum: Balance discussion
Topic: Eldritch meh
Replies: 40
Views: 1281

Re: Eldritch meh

Maybe. Since I don't play teams it is hard for me to see it in action a lot.

Could I get some clips or replays?
by Torpid
Wed 25 Oct, 2017 11:23 pm
Forum: Releases
Topic: 2.7.1 Bug List
Replies: 11
Views: 775

Re: 2.7.1 Bug List

Sheitan wrote:OM Plasma cannon dread hurricane bolter range seems weird, bolter fires far longer than plasma cannon. Bolter firing range is almost identical with sight range of dread.


Ye, it's 49 range atm. Will reduce to 40. That's noted.
by Torpid
Wed 25 Oct, 2017 10:07 am
Forum: General discussion
Topic: [POLL] Should GK be allowed in 2-2 Tournaments?
Replies: 6
Views: 451

Re: [POLL] Should GK be allowed in 2-2 Tournaments?

In all fairness most of these votes will be based on 2.7 GK performance, not 2.7.1 since the topic was created on the 7th. Might warrant another poll in a week or so once people are actually used to 2.7.1 gk.
by Torpid
Wed 25 Oct, 2017 2:53 am
Forum: Releases
Topic: Elite Mod 2.7.1 Link and Log
Replies: 28
Views: 3103

Re: Elite Mod 2.7.1 Link and Log

Phoenix wrote:Retail guardians are 300 req though, no?


True that.

And energy shields had 1k hp.
by Torpid
Wed 25 Oct, 2017 1:17 am
Forum: Releases
Topic: Elite Mod 2.7.1 Link and Log
Replies: 28
Views: 3103

Re: Elite Mod 2.7.1 Link and Log

Deflaktor wrote:Is it only me or do the dire avenger changes look like a massive buff?


It's a reversion to their retail state, basically.
by Torpid
Tue 24 Oct, 2017 1:11 am
Forum: Releases
Topic: Elite Mod 2.7.1 Link and Log
Replies: 28
Views: 3103

Re: Elite Mod 2.7.1 Link and Log

This seriously couldn't wait till after at least the first part of the league? Given how people keep dropping out, no =L We needed to push it forward and get on with it. It had been delayed for numerous other reasons for too long. As for now, the first round of league games are still gonna be on 2....
by Torpid
Mon 23 Oct, 2017 8:01 am
Forum: Releases
Topic: 2.7.1 Bug List
Replies: 11
Views: 775

2.7.1 Bug List

Report any bugs involved in the 2.7.1 patch here please! Tooltips: OM - Psybolts Ammunition upgrade tooltip for Strike Squad still says the upgrade gives you the 25% slow on hit even though this has been removed Energy Burst tooltip still says the duration of the effect on enemy units lasts for 4 se...
by Torpid
Mon 23 Oct, 2017 3:14 am
Forum: Releases
Topic: Elite Mod 2.7.1 Link and Log
Replies: 28
Views: 3103

Re: Elite Mod 2.7.1 Link and Log

Note that it is highly likely windows will not want you to run the file and that you may have to alt-tab to find a 'hidden' pop-up message telling you that windows has stopped the file from being ran as it is undetected. Click more options and "run anyway" to actually run the installer.
by Torpid
Fri 20 Oct, 2017 3:24 pm
Forum: General discussion
Topic: DOW3 free weekend
Replies: 25
Views: 1274

Re: DOW3 free weekend

pardon my french @Shroom And Tex, this game has received enough hate for a century. If you don't like it, just move on. I posted this to inform people that the game is on trial for free, not to see people bash it, again. To be honest, I don't think it has deserved anywhere enough hate given how abs...
by Torpid
Tue 17 Oct, 2017 1:00 am
Forum: Balance discussion
Topic: How have Big Shootas not been touched?
Replies: 5
Views: 455

Re: How have Big Shootas not been touched?

They have been touched. They went down from 18dps to 15.27. Tacs also got more hp by the way. Big shootas have the standard 50% FOTM of most ranged weapons. Remember that vanilla shootas are the worst starting unit for sure. No speed like scouts. Very bad dps, highly fragile and more pop than termag...
by Torpid
Mon 16 Oct, 2017 7:18 pm
Forum: Balance discussion
Topic: 2.7.1 Test Build Changelog (only log for now)
Replies: 64
Views: 4501

Re: 2.7.1 Test Build Changelog (only log for now)

Sheitan wrote:
Torpid wrote:I heard Catalonia still wants independence. Or at least a good chunk of 'em.


Good one Torpid !


I'd say no more than 2weeks,
by Torpid
Mon 16 Oct, 2017 12:56 am
Forum: Balance discussion
Topic: 2.7.1 Test Build Changelog (only log for now)
Replies: 64
Views: 4501

Re: 2.7.1 Test Build Changelog (only log for now)

I heard Catalonia still wants independence. Or at least a good chunk of 'em.
by Torpid
Sat 07 Oct, 2017 5:45 pm
Forum: Tournaments
Topic: Elite League
Replies: 67
Views: 4978

Re: Elite League

I shall be serious and play:

Lord Commy, Techmarine, Warboss, Ravener Alpha, Warp Spider Exarch.
by Torpid
Thu 28 Sep, 2017 7:32 pm
Forum: Balance discussion
Topic: Question in regards to Nobz abilities vs other races
Replies: 4
Views: 442

Re: Question in regards to Nobz abilities vs other races

TL;DR Because the ork t2 is very req heavy and prone to bleed and is utterly useless vs tanks/SHI units. Tanks? Alright I will give you that one. But saying ork t2 with units such as weirdboy, stormboyz, sluggas or deff dreads etc. couldnt slaughter ogryns, tyrant guards or terminators???????? :sho...
by Torpid
Thu 28 Sep, 2017 12:09 pm
Forum: Strategy discussion
Topic: Is Warlock the only viable Eldar champ ?
Replies: 48
Views: 1989

Re: Is Warlock the only viable Eldar champ ?

Ghost helm is pretty good noobus :P it does wonders; channeling ruin and warp throw are too good though to be honest,so perhaps they have priority btw is WSE heavy gauge gonna be reverted to a knock back ability as it was before? i mean in the next patch No on the heavy gauge. Why would we do that???

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