Search found 25 matches
- Fri 08 May, 2020 7:25 pm
- Forum: Releases
- Topic: Patch 2.9.4 Released !
- Replies: 21
- Views: 61976
Re: Patch 2.9.4 Released !
Google is saying the download quota has been exceeded. Can somone please provide another download link please? I noticed that the ModDB page hasn't been updated with a new release since 2.9.2.
- Sun 21 Jul, 2019 6:11 pm
- Forum: Tournaments
- Topic: Monthly Faction War 19 @ July 21st
- Replies: 32
- Views: 43115
Re: Monthly Faction War 19 @ July 21st
Zeno.
chaos, orks, sm
chaos, orks, sm
- Thu 20 Jun, 2019 5:08 pm
- Forum: Tournaments
- Topic: Monthly Faction War 18 @ June 23rd
- Replies: 25
- Views: 30211
Re: Monthly Faction War 18 @ June 23rd
Zeno. Main - Orks
Secondary - Chaos, SM, Imperial Guard.
Secondary - Chaos, SM, Imperial Guard.
- Sun 26 May, 2019 3:05 pm
- Forum: Tournaments
- Topic: Monthly Faction War 17 @ May 26th
- Replies: 25
- Views: 25433
Re: Monthly Faction War 17 @ May 26th
Zeno
Primary: Orks
Secondary: Chaos, SM
Primary: Orks
Secondary: Chaos, SM
- Sun 07 Apr, 2019 1:44 pm
- Forum: Balance Discussion
- Topic: TM Missile Turret OP?
- Replies: 9
- Views: 8677
Re: TM Missile Turret OP?
Just did some testing on Angel Gate, there were some misses against infantry but also hits too. One turret took out a capping K Nob in about 15 seconds. Pretty crazy really.
- Sat 06 Apr, 2019 2:15 pm
- Forum: Balance Discussion
- Topic: TM Missile Turret OP?
- Replies: 9
- Views: 8677
TM Missile Turret OP?
I don't think it's OP in its AV role, but the way that it can snipe infantry models is crazy. Also, I don't think the PM Lascannon turret has the same accuracy versus infantry.
- Tue 02 Apr, 2019 3:27 pm
- Forum: Balance Discussion
- Topic: (Suggestion) Tzeentch CSM Champion alteration
- Replies: 50
- Views: 51764
Re: (Suggestion) Tzeentch CSM Champion alteration
Making TCSM into a clone of Plasma Tacs with a slightly different damage type is boring. And the idea of a 4 man Plasma Tac squad with double plasma guns sounds OP as hell, so I can't see a MoT CSM version being very balanced either.
- Mon 01 Apr, 2019 9:34 am
- Forum: Balance Discussion
- Topic: (Suggestion) Tzeentch CSM Champion alteration
- Replies: 50
- Views: 51764
Re: (Suggestion) Tzeentch CSM Champion alteration
Just reduce the cost of the AC down to 70/20 like the Tac Sarge. I have no idea why Chaos had to pay more for a squad leader which is inferior in most situations anyway. Don't increase the cost of either of the marks to compensate because then you'll effect the balance of the 3 man squad, which is w...
- Mon 29 Oct, 2018 7:40 pm
- Forum: Balance Discussion
- Topic: 2.9 Balance List as of 10/28/18
- Replies: 54
- Views: 29813
Re: 2.9 Balance List as of 10/28/18
Why are lootas getting nerfed so hard?
- Thu 27 Sep, 2018 4:13 pm
- Forum: Technical Issues
- Topic: Fix For Slow Alt Tabbing
- Replies: 0
- Views: 23535
Fix For Slow Alt Tabbing
For a while now, after the latest Windows update, I noticed that DoW 2 took a while to tab back into after alt-tabbing, and I have seen other players complaining about this too. Well it turns out the issue is caused by Window's new focus mode, so disabling it should fix this issue, as this article e...
- Thu 20 Sep, 2018 12:15 pm
- Forum: Balance Discussion
- Topic: Whirlwind Idea
- Replies: 13
- Views: 7998
Re: Whirlwind Idea
People were complaining about it being OP after the Korean team used Whirlwinds to demolish everyone else in that 3v3 tournament with all the prize money. This mod is supposed to be balanced around 1v1 though.
- Sun 15 Jul, 2018 3:33 pm
- Forum: Balance Discussion
- Topic: Why is SM so strong in 3v3? - Analysis
- Replies: 42
- Views: 22572
Re: Why is SM so strong in 3v3? - Analysis
Weapon knockback for Plasma Cannons makes sense, especially as the Blastmaster has it. Together with that maybe a reduction to the knockback radius of Whirlwinds.
- Sun 15 Jul, 2018 2:51 pm
- Forum: Community General Discussion
- Topic: 3v3 Community Cup Review
- Replies: 28
- Views: 17014
Re: 3v3 Community Cup Review
oLev wrote:
"""Elite""" players BTFO.
- Wed 27 Dec, 2017 3:56 pm
- Forum: Community General Discussion
- Topic: Enlarge elite mod playerbase
- Replies: 70
- Views: 35531
Re: Enlarge elite mod playerbase
In my opinion, atleast some players in this community need to get rid of their toxic language. Yeah, there's a lot of toxicity in this community. It would probably just be better off with out the in game chat, that way, if some angry man child wants to rage at people, he'd have to do it through Ste...
- Wed 19 Jul, 2017 11:19 am
- Forum: Balance Discussion
- Topic: The automatic thunder commander
- Replies: 22
- Views: 10535
Re: The automatic thunder commander
Well the Power Sword is T1 and much cheaper than the Thunder Hammer TBF, it keeps the decent bolt pistol and it gives a nice inspiration buff to Battle Cry. I like it for dealing with Raptors and ASM in T1.
- Mon 17 Jul, 2017 5:51 pm
- Forum: Balance Discussion
- Topic: The automatic thunder commander
- Replies: 22
- Views: 10535
Re: The automatic thunder commander
IMO there is nothing wrong with the TH as a melee counter alone. It hurts blobs, but he can be suppressed, knocked back and isn't the most tanky of commanders. So whilst it is good counter initiation, it can be dealt with providing enough firepower is focused on him, especially if the FC is used to ...
- Wed 07 Jun, 2017 2:37 pm
- Forum: General Discussion
- Topic: "The community" and DOW3
- Replies: 128
- Views: 247129
Re: "The community" and DOW3
All the prices in your link are in American Dollars. The Dollar is weaker than the Euro.
- Wed 07 Jun, 2017 1:00 pm
- Forum: General Discussion
- Topic: "The community" and DOW3
- Replies: 128
- Views: 247129
Re: "The community" and DOW3
and doens't look complete for 60€, I totally agree with this, but it was the same for DOW2 and COH2.
DoW 2 was €40 at launch (I think). That wasn't bad value at all.
- Sat 03 Jun, 2017 8:16 pm
- Forum: Balance Discussion
- Topic: 2.7 - 3v3- FIX QUESTS REDEMPTION - Video by Batpimp
- Replies: 3
- Views: 3228
Re: 2.7 - 3v3- FIX QUESTS REDEMPTION - Video by Batpimp
Well unless someone is able to fix it then the map needs removing from the mod, it's a match ruining bug. That way people wont waste their time by unwittingly starting a game on a broken map.
- Fri 02 Jun, 2017 11:47 am
- Forum: General Discussion
- Topic: "The community" and DOW3
- Replies: 128
- Views: 247129
Re: "The community" and DOW3
A fair chunk of DoW 2 Elite players have migrated to DoW 3 I would say. But not as much as you would expect, especially considering that by now only the most devoted DoW fans are left, and they would have been much more likely to buy DoW 3, assuming it was any good. Many people who I have seen playi...
- Sun 05 Feb, 2017 3:46 pm
- Forum: Tournaments
- Topic: Monthly Team Tournament 7 @ February 5th Sunday
- Replies: 37
- Views: 23469
Re: Monthly Team Tournament 7 @ February 5th Sunday
Zeno
WB, CL, FC
WB, CL, FC
- Fri 27 Jan, 2017 7:40 pm
- Forum: Tournaments
- Topic: Monthly Team Tournament 6 @ January 28th Saturday - Prize
- Replies: 36
- Views: 21386
Re: Monthly Team Tournament 6 @ January 28th Saturday
Team Generic
Zeno: CL, FC, WB
Ritterian: LC, CS, KN
Zeno: CL, FC, WB
Ritterian: LC, CS, KN
- Mon 19 Dec, 2016 10:51 pm
- Forum: Community General Discussion
- Topic: 2.6 Bugs & Issues Thread
- Replies: 77
- Views: 48347
Re: 2.6 Bugs & Issues Thread
I would add that both the bugs described by Noobus with the Apos Full Auto ability also apply to the Kustom Shoota of the Warboss. The stun VFX doesn't disappear and I've seen it stun other targets.
- Sun 11 Dec, 2016 11:02 am
- Forum: Community General Discussion
- Topic: 2.6 Bugs & Issues Thread
- Replies: 77
- Views: 48347
Re: 2.6 Bugs & Issues Thread
This is probably caused by entering and exiting Warp Gates/Ravener Tunnels
That sounds right. My teammate had a Warp Gate that I was using.
- Sat 10 Dec, 2016 1:05 pm
- Forum: Community General Discussion
- Topic: 2.6 Bugs & Issues Thread
- Replies: 77
- Views: 48347
Re: 2.6 Bugs & Issues Thread
During a game today one of my fully upgraded guardsmen squads ended up with a max squad size of 8 instead of 12. Also, reinforcement overwatch on my squads kept deactivating itself for some reason.