Search found 21 matches

by Zeno
Sun 07 Apr, 2019 1:44 pm
Forum: Balance discussion
Topic: TM Missile Turret OP?
Replies: 9
Views: 888

Re: TM Missile Turret OP?

Just did some testing on Angel Gate, there were some misses against infantry but also hits too. One turret took out a capping K Nob in about 15 seconds. Pretty crazy really.
by Zeno
Sat 06 Apr, 2019 2:15 pm
Forum: Balance discussion
Topic: TM Missile Turret OP?
Replies: 9
Views: 888

TM Missile Turret OP?

I don't think it's OP in its AV role, but the way that it can snipe infantry models is crazy. Also, I don't think the PM Lascannon turret has the same accuracy versus infantry.
by Zeno
Tue 02 Apr, 2019 3:27 pm
Forum: Balance discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 38
Views: 2876

Re: (Suggestion) Tzeentch CSM Champion alteration

Making TCSM into a clone of Plasma Tacs with a slightly different damage type is boring. And the idea of a 4 man Plasma Tac squad with double plasma guns sounds OP as hell, so I can't see a MoT CSM version being very balanced either.
by Zeno
Mon 01 Apr, 2019 9:34 am
Forum: Balance discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 38
Views: 2876

Re: (Suggestion) Tzeentch CSM Champion alteration

Just reduce the cost of the AC down to 70/20 like the Tac Sarge. I have no idea why Chaos had to pay more for a squad leader which is inferior in most situations anyway. Don't increase the cost of either of the marks to compensate because then you'll effect the balance of the 3 man squad, which is w...
by Zeno
Mon 29 Oct, 2018 7:40 pm
Forum: Balance discussion
Topic: 2.9 Balance List as of 10/28/18
Replies: 54
Views: 6499

Re: 2.9 Balance List as of 10/28/18

Why are lootas getting nerfed so hard?
by Zeno
Thu 27 Sep, 2018 4:13 pm
Forum: Technical issues
Topic: Fix For Slow Alt Tabbing
Replies: 0
Views: 2157

Fix For Slow Alt Tabbing

For a while now, after the latest Windows update, I noticed that DoW 2 took a while to tab back into after alt-tabbing, and I have seen other players complaining about this too. Well it turns out the issue is caused by Window's new focus mode, so disabling it should fix this issue, as this article e...
by Zeno
Thu 20 Sep, 2018 12:15 pm
Forum: Balance discussion
Topic: Whirlwind Idea
Replies: 13
Views: 1649

Re: Whirlwind Idea

People were complaining about it being OP after the Korean team used Whirlwinds to demolish everyone else in that 3v3 tournament with all the prize money. This mod is supposed to be balanced around 1v1 though.
by Zeno
Sun 15 Jul, 2018 3:33 pm
Forum: Balance discussion
Topic: Why is SM so strong in 3v3? - Analysis
Replies: 42
Views: 4091

Re: Why is SM so strong in 3v3? - Analysis

Weapon knockback for Plasma Cannons makes sense, especially as the Blastmaster has it. Together with that maybe a reduction to the knockback radius of Whirlwinds.
by Zeno
Sun 15 Jul, 2018 2:51 pm
Forum: General discussion
Topic: 3v3 Community Cup Review
Replies: 28
Views: 2755

Re: 3v3 Community Cup Review

oLev wrote:Image


"""Elite""" players BTFO.
by Zeno
Wed 27 Dec, 2017 3:56 pm
Forum: General discussion
Topic: Enlarge elite mod playerbase
Replies: 70
Views: 7772

Re: Enlarge elite mod playerbase

In my opinion, atleast some players in this community need to get rid of their toxic language. Yeah, there's a lot of toxicity in this community. It would probably just be better off with out the in game chat, that way, if some angry man child wants to rage at people, he'd have to do it through Ste...
by Zeno
Wed 19 Jul, 2017 11:19 am
Forum: Balance discussion
Topic: The automatic thunder commander
Replies: 22
Views: 3292

Re: The automatic thunder commander

Well the Power Sword is T1 and much cheaper than the Thunder Hammer TBF, it keeps the decent bolt pistol and it gives a nice inspiration buff to Battle Cry. I like it for dealing with Raptors and ASM in T1.
by Zeno
Mon 17 Jul, 2017 5:51 pm
Forum: Balance discussion
Topic: The automatic thunder commander
Replies: 22
Views: 3292

Re: The automatic thunder commander

IMO there is nothing wrong with the TH as a melee counter alone. It hurts blobs, but he can be suppressed, knocked back and isn't the most tanky of commanders. So whilst it is good counter initiation, it can be dealt with providing enough firepower is focused on him, especially if the FC is used to ...
by Zeno
Wed 07 Jun, 2017 2:37 pm
Forum: General discussion
Topic: "The community" and DOW3
Replies: 128
Views: 18847

Re: "The community" and DOW3

All the prices in your link are in American Dollars. The Dollar is weaker than the Euro.
by Zeno
Wed 07 Jun, 2017 1:00 pm
Forum: General discussion
Topic: "The community" and DOW3
Replies: 128
Views: 18847

Re: "The community" and DOW3

and doens't look complete for 60€, I totally agree with this, but it was the same for DOW2 and COH2.


DoW 2 was €40 at launch (I think). That wasn't bad value at all.
by Zeno
Sat 03 Jun, 2017 8:16 pm
Forum: Balance discussion
Topic: 2.7 - 3v3- FIX QUESTS REDEMPTION - Video by Batpimp
Replies: 3
Views: 994

Re: 2.7 - 3v3- FIX QUESTS REDEMPTION - Video by Batpimp

Well unless someone is able to fix it then the map needs removing from the mod, it's a match ruining bug. That way people wont waste their time by unwittingly starting a game on a broken map.
by Zeno
Fri 02 Jun, 2017 11:47 am
Forum: General discussion
Topic: "The community" and DOW3
Replies: 128
Views: 18847

Re: "The community" and DOW3

A fair chunk of DoW 2 Elite players have migrated to DoW 3 I would say. But not as much as you would expect, especially considering that by now only the most devoted DoW fans are left, and they would have been much more likely to buy DoW 3, assuming it was any good. Many people who I have seen playi...
by Zeno
Sun 05 Feb, 2017 3:46 pm
Forum: Tournaments
Topic: Monthly Team Tournament 7 @ February 5th Sunday
Replies: 37
Views: 6125

Re: Monthly Team Tournament 7 @ February 5th Sunday

Zeno
WB, CL, FC
by Zeno
Fri 27 Jan, 2017 7:40 pm
Forum: Tournaments
Topic: Monthly Team Tournament 6 @ January 28th Saturday - Prize
Replies: 36
Views: 5263

Re: Monthly Team Tournament 6 @ January 28th Saturday

Team Generic

Zeno: CL, FC, WB

Ritterian: LC, CS, KN
by Zeno
Mon 19 Dec, 2016 10:51 pm
Forum: General discussion
Topic: 2.6 Bugs & Issues Thread
Replies: 77
Views: 14762

Re: 2.6 Bugs & Issues Thread

I would add that both the bugs described by Noobus with the Apos Full Auto ability also apply to the Kustom Shoota of the Warboss. The stun VFX doesn't disappear and I've seen it stun other targets.
by Zeno
Sun 11 Dec, 2016 11:02 am
Forum: General discussion
Topic: 2.6 Bugs & Issues Thread
Replies: 77
Views: 14762

Re: 2.6 Bugs & Issues Thread

This is probably caused by entering and exiting Warp Gates/Ravener Tunnels


That sounds right. My teammate had a Warp Gate that I was using.
by Zeno
Sat 10 Dec, 2016 1:05 pm
Forum: General discussion
Topic: 2.6 Bugs & Issues Thread
Replies: 77
Views: 14762

Re: 2.6 Bugs & Issues Thread

During a game today one of my fully upgraded guardsmen squads ended up with a max squad size of 8 instead of 12. Also, reinforcement overwatch on my squads kept deactivating itself for some reason.

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