Search found 424 matches

by boss
Mon 27 May, 2019 12:41 pm
Forum: Releases
Topic: 2.9.2 Patch Preview
Replies: 21
Views: 1714

Re: 2.9.2 Patch Preview

Just some of my thoughts on what's here Bug Fixes TM Missile Turret make sure you fix this this time, accuracy nerf or a damage nerf to infantry this time, lascannon turret working fine. Doombolts can now be cast regardless of LoS and FoW. HT Bioplasma can now be cast regardless of LoS. I be carful ...
by boss
Mon 06 May, 2019 4:40 pm
Forum: Balance discussion
Topic: Eldar Ideas
Replies: 37
Views: 1624

Re: Eldar Ideas

You know for a Eldar ideas post seems just nerf eldar stuff again. Warlock has gotten so many nerfs as it is and now you want some more channeling I never seen it bug out at all kb stop its, only stuns don't stop him which when he start's channeling but meh. Warp throw how many times this wargear go...
by boss
Thu 11 Apr, 2019 1:22 pm
Forum: Balance discussion
Topic: TM Missile Turret OP?
Replies: 9
Views: 1043

Re: TM Missile Turret OP?

Just did some testing on Angel Gate, there were some misses against infantry but also hits too. One turret took out a capping K Nob in about 15 seconds. Pretty crazy really. Each missile does around 150 damage and fires 2 of them can't check to be sure cos codex don't show turrets for some reason b...
by boss
Sat 06 Apr, 2019 9:13 pm
Forum: Balance discussion
Topic: TM Missile Turret OP?
Replies: 9
Views: 1043

Re: TM Missile Turret OP?

If you removed it splash damage then how come its still the same hitting infantry fine, doing full damage and getting kills very easy. Your splash change did nothing to solve this been saying this for a while, maybe if you played more you see this with your own eyes By all means I hold your L but im...
by boss
Sat 06 Apr, 2019 3:58 pm
Forum: Balance discussion
Topic: GK strike squads current state.
Replies: 32
Views: 1709

Re: GK strike squads current state.

I still say it should cost 20 power 15 too lower for what melee ss can do as no one seems to be getting range ones and that should tell you right there. A 15 power upgrade that adds heath, damage buff, more melee skill and a melee special just too good
by boss
Sat 06 Apr, 2019 3:51 pm
Forum: Balance discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 42
Views: 1843

Re: Flesh Hook and Independent Character (Problems)

Don't think squad price that hard to do and your hardly the one to talk about theory shit atlas you made up "standardized upkeep" to fit your ideas shame that got blown up :lol: if you just use some comon sense squad price not that hard to do but then again comon sense elite mod wtf is th...
by boss
Sat 06 Apr, 2019 3:49 pm
Forum: Balance discussion
Topic: GK is OP?
Replies: 17
Views: 986

Re: GK is OP?

Torpid wtf you about terminator spam in teamgames, only gk can spam them and that cos in the past there was not much else to get in t3 now that's not so much the case, sm and chaos can get tanks and tanks>terminators easy. Gk t3 only became a really problem when they got interceptors with psycannons...
by boss
Sat 06 Apr, 2019 3:34 pm
Forum: Balance discussion
Topic: TM Missile Turret OP?
Replies: 9
Views: 1043

Re: TM Missile Turret OP?

Morgan or adeptus noobus or whatever his name is now made a big thing about its accuracy and its killing vs infantry a while ago and from what I learned this should have been fixed by just lowering its accuracy vs infantry and they was going to do this,,,, somehow balance team screwed this up and th...
by boss
Sat 06 Apr, 2019 11:16 am
Forum: Balance discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 42
Views: 1843

Re: Flesh Hook and Independent Character (Problems)

Last time I checked die last leaders was added in retail cos having to pay 25 power for detection that can just get snipe not just from flesh hook is bullshit aka shoota leaders and scout leaders not so bad for other races that have squads for detection. If you think flesh hook bad in elite should p...
by boss
Tue 02 Apr, 2019 10:03 pm
Forum: Balance discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 967

Re: Zoanthrope somewhat Underwhelming?

Venoms in T2 got a 33% Dmg buff and the Fex Venom got buffed as well last patch. You have rippers + warriors for slows, I dont think another slow is needet but if ppl really want one there is only T3 options for that. GK AV is getting nerfed in the next patch. Venom brood got 10 more damage per hit...
by boss
Tue 02 Apr, 2019 9:35 pm
Forum: Balance discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 967

Re: Zoanthrope somewhat Underwhelming?

Zoan confirmed stealth nerfed from 60 to 50 range in 2.9.1. How can honest balance discussion occur when shit like this changes without anyone knowing and people argue from prior experience assuming it is still valid? Think I know what happen here zoan range should never been nerf but then I rememb...
by boss
Tue 02 Apr, 2019 5:56 pm
Forum: Balance discussion
Topic: Post- 11/17 2.9 Patch Making Stream Notes and Points
Replies: 53
Views: 5568

Re: Post- 11/17 2.9 Patch Making Stream Notes and Points

Well im not surprise that upkeep worked diffently should never have done anything with upkeep on units until they was sure how it works but atlas just did his own thing "standardized upkeep" will fix all most retarded thing I heard on balancing. But if crew right which im sure he is then a...
by boss
Tue 02 Apr, 2019 5:42 pm
Forum: Balance discussion
Topic: GK strike squads current state.
Replies: 32
Views: 1709

Re: GK strike squads current state.

Would rather both upgrades go up buy 5 power both of them are too cheap on there costs, gks already have one of the cheapest techs as it is
by boss
Tue 02 Apr, 2019 8:35 am
Forum: Balance discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 967

Re: Zoanthrope somewhat Underwhelming?

Thoughtout the whole of dawn of war you always needed a zoan for tyranids and that will never change so stop trying. Having to wait till t3 for a snare is one of the worst things I heard in a long time cos you would have already lost in t2, hell you gave gk a beamy deffgun lasscanon yet still tyrani...
by boss
Mon 01 Apr, 2019 2:16 pm
Forum: Balance discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 967

Re: Zoanthrope somewhat Underwhelming?

Only problem with Zoanthropes atm is the fact they lost there snare and until the balance team if there is one and if they got brains too they would add it back again.

You always needed 1 zoan in every matchup anyways.
by boss
Mon 01 Apr, 2019 2:12 pm
Forum: Balance discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 49
Views: 3548

Re: (Suggestion) Tzeentch CSM Champion alteration

Tzeentch champion atm is the same as the other marines but with 75 more heath that's shit for a squad leader for his cost and add to the fact he often the first one to die as well it like why bother getting him at all just a resource dumb. If you not going to make him a useful squad leader would rat...
by boss
Sun 31 Mar, 2019 11:03 pm
Forum: Balance discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 49
Views: 3548

Re: (Suggestion) Tzeentch CSM Champion alteration

Would like to see an aspiring sorcerer for them tbh tzeentch csm are thousand sons even gave them the models for them in elite idk why its still called mark of tzeentch upgrade, aspiring sorcerer could gave a small damage reduction along with a skill. Same thing for of mark of khorne csm should be c...
by boss
Sun 31 Mar, 2019 10:46 pm
Forum: Balance discussion
Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
Replies: 35
Views: 2549

Re: (Suggestion) Maybe a third weapon for chaos sorcerer

I did came up with an idea about a 3rd weapon for the sorc awhile back idk what they done with it, was meant to help with tanky hero's for him.
by boss
Sun 31 Mar, 2019 10:39 pm
Forum: Balance discussion
Topic: (Suggestion) IG Spotter Squad sight increase and sniper kit upgrade
Replies: 17
Views: 728

Re: (Suggestion) IG Spotter Squad sight increase and sniper kit upgrade

Would rather spotters get detection then more sight range means you won't need catas so much.
Snipers for them would let them kill as well as nuke stuff not good and not needed.

Only way people can beat ig is mass setup teams until this get change then no buffs pls
by boss
Sun 24 Mar, 2019 1:35 pm
Forum: Balance discussion
Topic: Sentinel Stomp Radius
Replies: 12
Views: 1072

Re: Sentinel Stomp Radius

as i recall it, sents were pretty much ok-ish at some point (idk mb it was 2.5 or 2.7 or sth) but all of a sudden somebody decided that ok-things needed some radical changes for some reason, hence the new wave of upkeep changes and other stuff personally I liked the old sentinels better. i geuss th...
by boss
Fri 22 Mar, 2019 4:56 pm
Forum: Balance discussion
Topic: Sentinel Stomp Radius
Replies: 12
Views: 1072

Re: Sentinel Stomp Radius

Stuns for 7 secs and it always had it hence why sents have always been broken.
by boss
Fri 22 Mar, 2019 1:21 pm
Forum: Balance discussion
Topic: Sentinel Stomp Radius
Replies: 12
Views: 1072

Re: Sentinel Stomp Radius

Sentinel stomp should not even stun let alone get more radius, its what let sents counter everything in t1 just walk up and stun it this really need looking at, sentinel stomp should be a soft counter to melee not counter everything.

As for adding more heath with the upgrade don't mind it.
by boss
Tue 19 Mar, 2019 10:08 pm
Forum: Balance discussion
Topic: Improvements to Tyranids quality of life
Replies: 15
Views: 1601

Re: Improvements to Tyranids quality of life

Should use drain life when any infantry near it since its free damage idk what the problem with that gives you back energy as well.
by boss
Tue 19 Mar, 2019 10:05 pm
Forum: Balance discussion
Topic: Whirlwind Development Thread
Replies: 6
Views: 975

Re: Whirlwind Development Thread

Whirlwind was designed to be a disruption unit however most sm unit have disruption as it is so what the point of this unit then?
There is none needs a whole rework to ever be useful,
by boss
Tue 19 Mar, 2019 10:00 pm
Forum: Strategy discussion
Topic: 2.9.1 What is the current role of Genestealers?
Replies: 18
Views: 3713

Re: 2.9.1 What is the current role of Genestealers?

Well if Genes became more synapse-independent you could actually have them solo lane very effectively on top of being a counter-initiator. Could maybe expand their infiltration aspect a bit as well. Zzzzzzzzzzzz you already buff infiltration to where you only need 2 secs no more buffs to that pls t...
by boss
Tue 19 Mar, 2019 9:47 pm
Forum: General discussion
Topic: The T3 Lictor flesh hook almost never works for me
Replies: 11
Views: 1517

Re: The T3 Lictor flesh hook almost never works for me

Fixing bugs :lol: but yea this not been looked at for ages
by boss
Tue 19 Mar, 2019 9:45 pm
Forum: Releases
Topic: 2.9.1 Released!
Replies: 19
Views: 11381

Re: 2.9.1 Released!

Another bug somehow the looted tank Boomgun shot not tech behide reinforced plating idk how this got undo since looted tank should not even been change at all :shock:
by boss
Tue 19 Mar, 2019 9:40 pm
Forum: Balance discussion
Topic: Free Ripper Swarm--> 75 Req
Replies: 14
Views: 1156

Re: Free Ripper Swarm--> 75 Req

Rippers should never have been change no one wanted it said by people plenty of times, you buy them to be a pest before, now you just buy them to spam them cos why not great reason to change them. This is why I meant in my other posts about how changes get done, needs to be more diffent so the crap ...
by boss
Mon 18 Mar, 2019 10:44 pm
Forum: Balance discussion
Topic: Ravener Alpha (Ravener Call in)
Replies: 15
Views: 1299

Re: Ravener Alpha (Ravener Call in)

Ravener Alpha got a ravener call in cos I guess cos of his range build come t2 being able to get more ravs as a call in along with venom brood for ranged synapse then damage synapse = build complete I think out of all the call ins this one make the most sense and should be left alone for now.
by boss
Sun 17 Mar, 2019 11:16 pm
Forum: Strategy discussion
Topic: 2.9.1 What is the current role of Genestealers?
Replies: 18
Views: 3713

Re: 2.9.1 What is the current role of Genestealers?

So.... why not just go the opposite route and make Genestealers a pretty independent unit? I'm pretty sure in lore they are supposed to venture away from Hives and be lone operators and the like. In game wise it sounds like they are the total opposite - all but requiring synapse to be worth anythin...

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