Search found 432 matches

by boss
Fri 16 Aug, 2019 5:53 pm
Forum: Strategy Discussion
Topic: Role of the Dark Reapers
Replies: 3
Views: 336

Re: Role of the Dark Reapers

Wraithgauard are short range tanks with wraithcannons that blast anything they hit since they do melta damage but anything can tie they up so but they have a lot of hp and can tank damage for you. Dark reapers are your long range inferno damage unit not plasma damage, they used to back in the old da...
by boss
Tue 13 Aug, 2019 9:50 am
Forum: Strategy Discussion
Topic: Fire dragons
Replies: 7
Views: 2222

Re: Fire dragons

Any chance of giving them melta bombs and/or fleet while removing their gimicky dragon scale armor and dragon's fury? Maybe in combination with the exarch. Or go bit crazy and give him a heavy flamer. With that they could go in for the kill (and not much more because fleet reduces their damage) or ...
by boss
Tue 13 Aug, 2019 9:47 am
Forum: Balance Discussion
Topic: Karskin but Worth For every Situation
Replies: 15
Views: 2134

Re: Karskin but Worth For every Situation

Weapon expertise used to give more damage for the hellguns, weapon cooldown for the plasma guns so fire faster in other words and when they had melta guns gave a soft snare and grenade launcher the kb thing.
by boss
Fri 09 Aug, 2019 2:09 pm
Forum: Balance Discussion
Topic: Karskin but Worth For every Situation
Replies: 15
Views: 2134

Re: Karskin but Worth For every Situation

Karskin been ass for a long time, they were only worth when they had weapon expertise back in the old days and now they are just a meme unit you always want lemans now and just leave them on overwatch. Unless you bring back weapon expertise they will always be that shit t3 unit next to your lemans a...
by boss
Fri 09 Aug, 2019 1:58 pm
Forum: Community General Discussion
Topic: 1v1 stats expansion
Replies: 5
Views: 596

Re: 1v1 stats expansion

I think first question is there any point to even having a ladder anymore? When I first heard about this ladder thought it will bring back the 1v1 scene in elite and it did for awhile you could get 1v1 games easy back 2 years ago, nowadays the only time you can get 1v1 is through league and that's o...
by boss
Thu 25 Jul, 2019 2:00 am
Forum: Community General Discussion
Topic: Grudge match Forest vs Lomors
Replies: 28
Views: 2694

Re: Grudge match Forest vs Lomors

I think is you call someone bad and they call you out on it, then challenge you to your own system aka grudge match then you should damwell fucking do it its not bullshit at all. Don't involve lacia into this has nothing to do with her that's between bestnoob and piano. Ps torpid I don't get this id...
by boss
Tue 23 Jul, 2019 5:47 pm
Forum: Releases
Topic: Patch 2.9.2 Released!
Replies: 9
Views: 5356

Re: Patch 2.9.2 Released !

While im happy about a new patch there alot of things I don't agree. Bug fixes are always welcome however alot was made by the modders in the first place and didn't get spotted or checked before the patch was released, you think we would have learned from the past yet seems to be still doing the sam...
by boss
Sun 21 Jul, 2019 6:39 pm
Forum: Community General Discussion
Topic: Grudge match Forest vs Lomors
Replies: 28
Views: 2694

Re: Grudge match Forest vs Lomors

Image


Forest better not be on the phone.
by boss
Mon 27 May, 2019 12:41 pm
Forum: Releases
Topic: 2.9.2 Patch Preview
Replies: 28
Views: 7556

Re: 2.9.2 Patch Preview

Just some of my thoughts on what's here Bug Fixes TM Missile Turret make sure you fix this this time, accuracy nerf or a damage nerf to infantry this time, lascannon turret working fine. Doombolts can now be cast regardless of LoS and FoW. HT Bioplasma can now be cast regardless of LoS. I be carful ...
by boss
Mon 06 May, 2019 4:40 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 4629

Re: Eldar Ideas

You know for a Eldar ideas post seems just nerf eldar stuff again. Warlock has gotten so many nerfs as it is and now you want some more channeling I never seen it bug out at all kb stop its, only stuns don't stop him which when he start's channeling but meh. Warp throw how many times this wargear go...
by boss
Thu 11 Apr, 2019 1:22 pm
Forum: Balance Discussion
Topic: TM Missile Turret OP?
Replies: 9
Views: 1381

Re: TM Missile Turret OP?

Just did some testing on Angel Gate, there were some misses against infantry but also hits too. One turret took out a capping K Nob in about 15 seconds. Pretty crazy really. Each missile does around 150 damage and fires 2 of them can't check to be sure cos codex don't show turrets for some reason b...
by boss
Sat 06 Apr, 2019 9:13 pm
Forum: Balance Discussion
Topic: TM Missile Turret OP?
Replies: 9
Views: 1381

Re: TM Missile Turret OP?

If you removed it splash damage then how come its still the same hitting infantry fine, doing full damage and getting kills very easy. Your splash change did nothing to solve this been saying this for a while, maybe if you played more you see this with your own eyes By all means I hold your L but im...
by boss
Sat 06 Apr, 2019 3:58 pm
Forum: Balance Discussion
Topic: GK strike squads current state.
Replies: 32
Views: 2488

Re: GK strike squads current state.

I still say it should cost 20 power 15 too lower for what melee ss can do as no one seems to be getting range ones and that should tell you right there. A 15 power upgrade that adds heath, damage buff, more melee skill and a melee special just too good
by boss
Sat 06 Apr, 2019 3:51 pm
Forum: Balance Discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 42
Views: 2849

Re: Flesh Hook and Independent Character (Problems)

Don't think squad price that hard to do and your hardly the one to talk about theory shit atlas you made up "standardized upkeep" to fit your ideas shame that got blown up :lol: if you just use some comon sense squad price not that hard to do but then again comon sense elite mod wtf is th...
by boss
Sat 06 Apr, 2019 3:49 pm
Forum: Balance Discussion
Topic: GK is OP?
Replies: 17
Views: 1472

Re: GK is OP?

Torpid wtf you about terminator spam in teamgames, only gk can spam them and that cos in the past there was not much else to get in t3 now that's not so much the case, sm and chaos can get tanks and tanks>terminators easy. Gk t3 only became a really problem when they got interceptors with psycannons...
by boss
Sat 06 Apr, 2019 3:34 pm
Forum: Balance Discussion
Topic: TM Missile Turret OP?
Replies: 9
Views: 1381

Re: TM Missile Turret OP?

Morgan or adeptus noobus or whatever his name is now made a big thing about its accuracy and its killing vs infantry a while ago and from what I learned this should have been fixed by just lowering its accuracy vs infantry and they was going to do this,,,, somehow balance team screwed this up and th...
by boss
Sat 06 Apr, 2019 11:16 am
Forum: Balance Discussion
Topic: Flesh Hook and Independent Character (Problems)
Replies: 42
Views: 2849

Re: Flesh Hook and Independent Character (Problems)

Last time I checked die last leaders was added in retail cos having to pay 25 power for detection that can just get snipe not just from flesh hook is bullshit aka shoota leaders and scout leaders not so bad for other races that have squads for detection. If you think flesh hook bad in elite should p...
by boss
Tue 02 Apr, 2019 10:03 pm
Forum: Balance Discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 1584

Re: Zoanthrope somewhat Underwhelming?

Venoms in T2 got a 33% Dmg buff and the Fex Venom got buffed as well last patch. You have rippers + warriors for slows, I dont think another slow is needet but if ppl really want one there is only T3 options for that. GK AV is getting nerfed in the next patch. Venom brood got 10 more damage per hit...
by boss
Tue 02 Apr, 2019 9:35 pm
Forum: Balance Discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 1584

Re: Zoanthrope somewhat Underwhelming?

Zoan confirmed stealth nerfed from 60 to 50 range in 2.9.1. How can honest balance discussion occur when shit like this changes without anyone knowing and people argue from prior experience assuming it is still valid? Think I know what happen here zoan range should never been nerf but then I rememb...
by boss
Tue 02 Apr, 2019 5:56 pm
Forum: Balance Discussion
Topic: Post- 11/17 2.9 Patch Making Stream Notes and Points
Replies: 53
Views: 6331

Re: Post- 11/17 2.9 Patch Making Stream Notes and Points

Well im not surprise that upkeep worked diffently should never have done anything with upkeep on units until they was sure how it works but atlas just did his own thing "standardized upkeep" will fix all most retarded thing I heard on balancing. But if crew right which im sure he is then a...
by boss
Tue 02 Apr, 2019 5:42 pm
Forum: Balance Discussion
Topic: GK strike squads current state.
Replies: 32
Views: 2488

Re: GK strike squads current state.

Would rather both upgrades go up buy 5 power both of them are too cheap on there costs, gks already have one of the cheapest techs as it is
by boss
Tue 02 Apr, 2019 8:35 am
Forum: Balance Discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 1584

Re: Zoanthrope somewhat Underwhelming?

Thoughtout the whole of dawn of war you always needed a zoan for tyranids and that will never change so stop trying. Having to wait till t3 for a snare is one of the worst things I heard in a long time cos you would have already lost in t2, hell you gave gk a beamy deffgun lasscanon yet still tyrani...
by boss
Mon 01 Apr, 2019 2:16 pm
Forum: Balance Discussion
Topic: Zoanthrope somewhat Underwhelming?
Replies: 26
Views: 1584

Re: Zoanthrope somewhat Underwhelming?

Only problem with Zoanthropes atm is the fact they lost there snare and until the balance team if there is one and if they got brains too they would add it back again.

You always needed 1 zoan in every matchup anyways.
by boss
Mon 01 Apr, 2019 2:12 pm
Forum: Balance Discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 50
Views: 5023

Re: (Suggestion) Tzeentch CSM Champion alteration

Tzeentch champion atm is the same as the other marines but with 75 more heath that's shit for a squad leader for his cost and add to the fact he often the first one to die as well it like why bother getting him at all just a resource dumb. If you not going to make him a useful squad leader would rat...
by boss
Sun 31 Mar, 2019 11:03 pm
Forum: Balance Discussion
Topic: (Suggestion) Tzeentch CSM Champion alteration
Replies: 50
Views: 5023

Re: (Suggestion) Tzeentch CSM Champion alteration

Would like to see an aspiring sorcerer for them tbh tzeentch csm are thousand sons even gave them the models for them in elite idk why its still called mark of tzeentch upgrade, aspiring sorcerer could gave a small damage reduction along with a skill. Same thing for of mark of khorne csm should be c...
by boss
Sun 31 Mar, 2019 10:46 pm
Forum: Balance Discussion
Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
Replies: 35
Views: 3128

Re: (Suggestion) Maybe a third weapon for chaos sorcerer

I did came up with an idea about a 3rd weapon for the sorc awhile back idk what they done with it, was meant to help with tanky hero's for him.
by boss
Sun 31 Mar, 2019 10:39 pm
Forum: Balance Discussion
Topic: (Suggestion) IG Spotter Squad sight increase and sniper kit upgrade
Replies: 17
Views: 1107

Re: (Suggestion) IG Spotter Squad sight increase and sniper kit upgrade

Would rather spotters get detection then more sight range means you won't need catas so much.
Snipers for them would let them kill as well as nuke stuff not good and not needed.

Only way people can beat ig is mass setup teams until this get change then no buffs pls
by boss
Sun 24 Mar, 2019 1:35 pm
Forum: Balance Discussion
Topic: Sentinel Stomp Radius
Replies: 12
Views: 1357

Re: Sentinel Stomp Radius

as i recall it, sents were pretty much ok-ish at some point (idk mb it was 2.5 or 2.7 or sth) but all of a sudden somebody decided that ok-things needed some radical changes for some reason, hence the new wave of upkeep changes and other stuff personally I liked the old sentinels better. i geuss th...
by boss
Fri 22 Mar, 2019 4:56 pm
Forum: Balance Discussion
Topic: Sentinel Stomp Radius
Replies: 12
Views: 1357

Re: Sentinel Stomp Radius

Stuns for 7 secs and it always had it hence why sents have always been broken.
by boss
Fri 22 Mar, 2019 1:21 pm
Forum: Balance Discussion
Topic: Sentinel Stomp Radius
Replies: 12
Views: 1357

Re: Sentinel Stomp Radius

Sentinel stomp should not even stun let alone get more radius, its what let sents counter everything in t1 just walk up and stun it this really need looking at, sentinel stomp should be a soft counter to melee not counter everything.

As for adding more heath with the upgrade don't mind it.

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