Search found 493 matches

by boss
Tue 05 May, 2020 10:08 am
Forum: Balance Discussion
Topic: Terminator Upkeep
Replies: 8
Views: 2230

Re: Terminator Upkeep

They wanted to increases terminator upkeep even more a few patchs ago lucky they didn't but who cares don't buy terminators, buy predators to win games.
by boss
Tue 05 May, 2020 10:04 am
Forum: Balance Discussion
Topic: Doom bolts - no skill button
Replies: 10
Views: 1325

Re: Doom bolts - no skill button

All this crying over doombolts makes me laugh, Sorcerer relies heavily on the damage of them to even be viable for the whole of t1 to t2 otherwise why would you even play him then other than to use his globals. Btw bruce doing plasma damage makes them less good vs infantry they only do about 70% of ...
by boss
Thu 09 Jan, 2020 1:38 pm
Forum: Releases
Topic: Patch 2.9.3 Change log Preview
Replies: 78
Views: 26555

Re: Patch 2.9.3 Change log Preview

I guess i dont see it as a buff in my mind. i see it as normalizing/standardizing the AOE ability other similar heroes have. the gist of it is, is it good? no. is it bad, not in apperance but in action and practicality ... The only hero's that have a 360 special attack by default is the Warlock,Hiv...
by boss
Wed 08 Jan, 2020 5:04 am
Forum: Releases
Topic: Patch 2.9.3 Change log Preview
Replies: 78
Views: 26555

Re: Patch 2.9.3 Change log Preview

Merciless Witchblade does not even need more nerfs after already taken some in the past, it's one of the most costly weapons in t1 and if it keep taking more nerfs soon it will have to go down in cost. Again crying about a 360 kb on a melee hero is just lol try and use it to your advantage instead o...
by boss
Tue 31 Dec, 2019 6:16 pm
Forum: Releases
Topic: Patch 2.9.3 Change log Preview
Replies: 78
Views: 26555

Re: Patch 2.9.3 Change log Preview

Batpimp wrote:
just his default melee special is garbaaaage.com...needs cast time reduced 30 % or switched to be the same animation as bang bang hammer.


He starts with a 360% special that has the same timer as most others how it that garbage?
Bang hammer has 2 specials 180% and a 360% same as default
by boss
Tue 31 Dec, 2019 6:12 pm
Forum: Balance Discussion
Topic: Hormagaunts
Replies: 19
Views: 8890

Re: Hormagaunts

What oddnerd says, instead of looking at the weakness of a unit use there strengths to your advantage and no hormagaunts should not be nerfed only reason for the cost increase is cos of 1 build and a risking one at that but instead of looking at the issue of it other changes get done instead and ove...
by boss
Thu 26 Dec, 2019 5:33 pm
Forum: Balance Discussion
Topic: Hormagaunts
Replies: 19
Views: 8890

Re: Hormagaunts

Hormagaunts are great for retreat killing and chasing, idk what you are on about telos they can always have a place because of there speed and wipe potential cos of it same goes for other fast melee units.
by boss
Tue 24 Dec, 2019 12:53 pm
Forum: Balance Discussion
Topic: Khorne and Tzeentch shrines are useless
Replies: 15
Views: 4081

Re: Khorne and Tzeentch shrines are useless

Don't think there much wrong with any of the shrines, khorne ones are for melee builds 10% more melee damage and 2 blood letters as well. Tzeentch ones are for range builds since doombolts and 10% range damage reduction. Nurgle abit of both since suppression/heals with reinforcement. Only thing diff...
by boss
Fri 20 Dec, 2019 11:05 am
Forum: Balance Discussion
Topic: Hormagaunts
Replies: 19
Views: 8890

Re: Hormagaunts

i mean pre-elite era in vanilla, where you could kite them before upgrade and could not - after. And it was ok. i knew that if tyra invest - he owns and i need to invest to answer new threat (wich was fair). And now they just eat all roster alive, out of the box. In retail or vanilla however you ca...
by boss
Tue 17 Dec, 2019 11:20 pm
Forum: Balance Discussion
Topic: Hormagaunts
Replies: 19
Views: 8890

Re: Hormagaunts

First adrenal glands never gave a speed buff, it increase charge range they always had 6.5 speed. 3 horma builds are bad after the 6 or so mins you often want to throw 1 away and just get more ravs since they are the only unit tyranids has that scales well. Other reason why this build does well cos ...
by boss
Tue 17 Dec, 2019 11:04 pm
Forum: Balance Discussion
Topic: Wargear overperforming?
Replies: 8
Views: 2773

Re: Wargear overperforming?

Terminator armor for the force commander not only a t3 wargear but removes any other wargear that he brought early or you just don't get wargear till t3 and since when does force commander not get telehammer build instead? So no its fine As for the melta gun for the tech marine since when does it 5 ...
by boss
Mon 09 Dec, 2019 2:32 am
Forum: Releases
Topic: Patch 2.9.3 Change log Preview
Replies: 78
Views: 26555

Re: Patch 2.9.3 Change log Preview

Why on earth are raveners not getting nerfed? Hormagaunts also deserve more than a 20 req increase. Nids are stupidly overpowered at the moment due to those two incredibly efficient units. Horms into Ravs will roll almost any t1 and leave very little room for counterplay. I was thinking what to say...
by boss
Tue 19 Nov, 2019 12:06 am
Forum: Balance Discussion
Topic: GK Plasma Cannon Dreadnought
Replies: 8
Views: 3480

Re: GK Plasma Cannon Dreadnought

For a mostly melee race there seem to me mostly range only purifiers and grey knight terminators are melee and there good in range as well, strike squad can also become range . Maybe that why gk are always having problems guys can't even see what unit roles are. Anyways for the dread plasma cannon n...
by boss
Mon 18 Nov, 2019 11:23 pm
Forum: Tournaments
Topic: Monthly Faction War 22 @ November 23rd
Replies: 14
Views: 5792

Re: Monthly Faction War 22 @ November 23rd

boss
Primary everything other than gks
by boss
Sat 16 Nov, 2019 12:28 am
Forum: Releases
Topic: Patch 2.9.3 Change log Preview
Replies: 78
Views: 26555

Re: Patch 2.9.3 Change log Preview

If you think 45 power for the wartrukk too much ok go with 40 power with the reinforced plating 20 end cost would be 60 power same as a default razorback sounds fine to me you still get the same effects delays buying it, slows down all the combos cos of it and just gives the oppent more time and rew...
by boss
Fri 15 Nov, 2019 5:46 pm
Forum: Releases
Topic: Patch 2.9.3 Change log Preview
Replies: 78
Views: 26555

Re: Patch 2.9.3 Change log Preview

If you want to change or delay the brainless wartrukk combos for orks won't it make more sense to take that 15 power for tankbustas which btw not only a dumb change but won't change anything and put that on the wartukk so now it cost 45 power to make instead? Much more impactful change that will sto...
by boss
Sun 10 Nov, 2019 8:07 pm
Forum: Releases
Topic: Patch 2.9.3 Change log Preview
Replies: 78
Views: 26555

Re: Patch 2.9.3 Change log Preview

Well thx for the per beta patch changes and all the work for gk as where this big patch comes from but I won't be posting about gk stuff in this one since mostly all the player base hates gk and wants them removed or just bans them from games so yea all this work you done might just go to waste sinc...
by boss
Fri 08 Nov, 2019 12:28 am
Forum: Community General Discussion
Topic: When changes going up for next patch 2.9.3?
Replies: 8
Views: 3173

Re: When changes going up for next patch 2.9.3?

Adila wrote:With the next build we have in production we will go in the open beta phase with the patch notes being released this weekend, it will include the beta test in it.



Thank you all I wanted to know I hope all this waiting is worth it as well.
by boss
Wed 06 Nov, 2019 3:06 pm
Forum: Community General Discussion
Topic: When changes going up for next patch 2.9.3?
Replies: 8
Views: 3173

When changes going up for next patch 2.9.3?

Now this is mostly for adila since I already ask swift,torpid and they said they are just waiting on you to give the go head to put the changes on the forums for all to see, so much about being more open about your changes and crap well done for lying to everyone. Now from what I heard you already p...
by boss
Wed 06 Nov, 2019 1:59 pm
Forum: Balance Discussion
Topic: Tankbustas bash
Replies: 5
Views: 3548

Re: Tankbustas bash

Anything can be used to bash gens really, a while back dark flamers from the sorc global could be used to wipe whole gen farms they had to change its damage type to stop that.
by boss
Tue 05 Nov, 2019 8:03 pm
Forum: Balance Discussion
Topic: Tankbustas bash
Replies: 5
Views: 3548

Re: Tankbustas bash

LOCALgHOST wrote:tankbustas' red ability kills genfarm almost instantly. Is it intended to be that way?



Yea it is.
by boss
Mon 04 Nov, 2019 9:22 am
Forum: Balance Discussion
Topic: Make OM great again.
Replies: 43
Views: 18593

Re: Make OM great again.

Making gm cost more is not going to change anything really it only delays your next buy by wut 8 or so secs since you get 264 rec per min and dats without rec points. It's like the chimera cost 5 more power useless change. Like I don't understand this thing about gm op how they cost 285 rec cos you ...
by boss
Thu 31 Oct, 2019 7:08 am
Forum: Community General Discussion
Topic: Bug collection list
Replies: 29
Views: 34372

Re: Bug collection list

Torpid wrote:
boss wrote:Seer Council not giving wraithsight to wraithgaurd for some reason fix pls.


Not a bug. Never existed before.


It existed before in elite one of the early changes idk about retail but it did in elite and now it gone for somereason so return it to them
by boss
Wed 30 Oct, 2019 11:15 am
Forum: Community General Discussion
Topic: Bug collection list
Replies: 29
Views: 34372

Re: Bug collection list

Seer Council not giving wraithsight to wraithgaurd for some reason fix pls.
by boss
Wed 30 Oct, 2019 6:12 am
Forum: Balance Discussion
Topic: An idea to buff Demon Armor
Replies: 9
Views: 5992

Re: An idea to buff Demon Armor

Why buff demonic shield it's already a very nice ability for chaos and that's saying a lot since chaos don't get many, 35% range damage reduction along with suppression immunity for anything in the shield. Chaos sorc along with chaos can get one of the best range army's in the mod, new broken tzeent...
by boss
Mon 28 Oct, 2019 7:21 am
Forum: Balance Discussion
Topic: An idea to buff Demon Armor
Replies: 9
Views: 5992

Re: An idea to buff Demon Armor

Hi guys, first of all great job keeping the game alive after all these years you are doing an amazing job with the mod. I had an idea to make Sorcerer´s Demon Armor remove the low energy penalty on Doombolts so they always fire at full power. I think it would encourage a more sit back and throw fly...
by boss
Fri 25 Oct, 2019 8:28 pm
Forum: Balance Discussion
Topic: SM and 1v1
Replies: 42
Views: 20715

Re: SM and 1v1

What broodwich said Librarian supposed to be a support hero yet he only has veil of time and most of his other abilitys just don't have much of a place for him, gate only used with termis but termis are shit anyways so meh, smite meh, force barrier what is this supposed to do troll? And that about i...
by boss
Tue 22 Oct, 2019 6:22 am
Forum: Balance Discussion
Topic: Make OM great again.
Replies: 43
Views: 18593

Re: Make OM great again.

Antandron Your ideas about how elite mod should do changes and balance is flawed cos each race/faction has diffent units doing diffent roles for each race something you seem to fail to understand at all, reason why comparing is bad from the get go. If we do this from your point of view we would hav...
by boss
Wed 16 Oct, 2019 8:26 am
Forum: Balance Discussion
Topic: Make OM great again.
Replies: 43
Views: 18593

Re: Make OM great again.

Oddnerd Yea the mod was called 40K destroy mod. Antandron Yea I will not be changing my vote at all putting a guy who think's everything can be solve with numbers is just no, but then we got adila and his so called balance team messing around with them yea idk what worse. Rather take the 3rd and 4t...
by boss
Tue 15 Oct, 2019 3:28 pm
Forum: Balance Discussion
Topic: Make OM great again.
Replies: 43
Views: 18593

Re: Make OM great again.

I have a final solution for the GK balance issues :D https://media.giphy.com/media/oe33xf3B50fsc/giphy.gif As for another note I been saying interceptors should have been added back to gk t1 a long time ago it's when it all started to go wrong since they lost there setup counter and melee unit as w...

Go to advanced search