Search found 561 matches

by Codex
Wed 01 Aug, 2018 2:42 pm
Forum: Balance discussion
Topic: Raptor's Power Fist and Melta Gun
Replies: 21
Views: 1678

Re: Raptor's Power Fist and Melta Gun

If it's a T3 upgrade it could even transform the squad ala Vanguard style. Makes a degree of sense since you could offer enduring scaling, die last leader mechanics, all of which are attractive for an T3 infantry option. Just more options and freedom to tweak their stats etc.
by Codex
Tue 31 Jul, 2018 12:00 pm
Forum: Balance discussion
Topic: Apothecary things
Replies: 196
Views: 10780

Re: Apothecary things

I'll reiterate this one final time. The Balance discussion forum is here for productive discussion for better balance of the mod. That's the only purpose it serves. It's not here for you to lord how much better at the game you are over people. It's not here so you can sit around gawking at some pers...
by Codex
Thu 26 Jul, 2018 10:21 am
Forum: Balance discussion
Topic: Termagants vs. Guardsmen
Replies: 16
Views: 2177

Re: Termagants vs. Guardsmen

Whereas Guardsmen can perform top-notch on their own lol Guys the rules are very clear. If you don't have a valuable post to add, don't post it. If you want to argue a point, make it and justify it. Agreed thread better be moved there This is backseat moderation. First warning for both of you. Foll...
by Codex
Tue 24 Jul, 2018 11:35 am
Forum: Balance discussion
Topic: Banshees Melee Skill too high?
Replies: 52
Views: 4417

Re: Banshees Melee Skill too high?

Not sure but it sounds viable if you have good micro and can get ahead. Also why bother with bansheemales, just sheemales will do.

#noobcodex
by Codex
Tue 24 Jul, 2018 7:18 am
Forum: Balance discussion
Topic: Banshees Melee Skill too high?
Replies: 52
Views: 4417

Re: Banshees Melee Skill too high?

Lacia went 2 shees against me with FS on a big map. It's really not that bad a build in 1v1. As a rule of thumb in 1v1 melee heavy builds are just more generally
viable.
by Codex
Mon 23 Jul, 2018 9:32 am
Forum: Balance discussion
Topic: captive purchases
Replies: 3
Views: 395

Re: captive purchases

Other roles that would be worth considering are anti-suppression teams, anti-melee, anti-infantry blob, artillery etc.

Short thread it is. Thread locked.
by Codex
Sun 22 Jul, 2018 3:36 pm
Forum: General discussion
Topic: Tyranids Popularity
Replies: 23
Views: 1907

Re: Tyranids Popularity

Moved to General Discussions.
by Codex
Sun 22 Jul, 2018 1:46 pm
Forum: Balance discussion
Topic: captive purchases
Replies: 3
Views: 395

Re: captive purchases

Well, yes, of course this is possible. E.g. if a unit is the only source of AV for a faction, inevitably this unit would be mandatory in a significant proportion of games. However, its relatively high pick rate would not necessarily indicate that this unit is balanced or OP. To gauge a unit's streng...
by Codex
Sun 22 Jul, 2018 10:49 am
Forum: Technical issues
Topic: Map bugs....
Replies: 2
Views: 387

Re: Map bugs....

Moved to Technical issues.

Do you have a replay you could post?
by Codex
Sun 22 Jul, 2018 9:17 am
Forum: Balance discussion
Topic: Renoding power
Replies: 21
Views: 1591

Re: Renoding power

Rostam wrote:may be a 3 sec delay after node is destroyed b4 purchasing the next aint such a bad idea


Forget that it "ain't such a bad idea", why would 3 sec delay be a good idea? Why 3 seconds? Why not 1 second?
by Codex
Sun 22 Jul, 2018 9:10 am
Forum: Balance discussion
Topic: Balance Discussion Guidelines- PLEASE READ
Replies: 1
Views: 7142

Re: Balance Discussion Guidelines- PLEASE READ

Update: https://dawnofwar.info/forum/viewtopic.php?f=3&p=69326#p69326 Read the guidelines for this forum. Make proper arguments and stop throwing around your opinion like it's fact. Why, you say? Because people get annoyed at each other's unsubstantiated claims and threads start devolving into t...
by Codex
Sun 22 Jul, 2018 9:04 am
Forum: Balance discussion
Topic: Read the Balance Discussion Guidelines. Abide by them.
Replies: 0
Views: 1384

Read the Balance Discussion Guidelines. Abide by them.

Apparently people have not been taking my threats seriously so let's make another thread. Read the guidelines for this forum. Make proper arguments and stop throwing around your opinion like it's fact. Why, you say? Because people get annoyed at each other's unsubstantiated claims and threads start ...
by Codex
Sun 22 Jul, 2018 8:56 am
Forum: Balance discussion
Topic: Why is SM so strong in 3v3? - Analysis
Replies: 42
Views: 2932

Re: Why is SM so strong in 3v3? - Analysis

https://dawnofwar.info/forum/viewtopic.php?f=3&t=2099 Everyone refamiliarise yourselves with the forums rules. Right now there's just claims and counterclaims with little argumentation. Consider yourselves warned. Deleted 3 posts for being pointless. Update: Deleted 1 post for failing to match s...
by Codex
Fri 20 Jul, 2018 7:53 pm
Forum: Balance discussion
Topic: Apothecary things
Replies: 196
Views: 10780

Re: Apothecary things

Alright I think we've had enough honesty for this thread. Let's keep the discussion on the apo. On the plus side the discussion has been much more logical and fruitful.
by Codex
Wed 18 Jul, 2018 10:01 pm
Forum: Balance discussion
Topic: The Intoduction of Raptors broke the SM- Chaos Meta
Replies: 3
Views: 449

Re: The Intoduction of Raptors broke the SM- Chaos Meta

And this is what happens when the quality of the OP is low: one liner responses with zero argumentation.

Thread locked.

Feel free to try again with a higher quality OP.
by Codex
Wed 18 Jul, 2018 9:17 pm
Forum: Balance discussion
Topic: The Intoduction of Raptors broke the SM- Chaos Meta
Replies: 3
Views: 449

Re: The Intoduction of Raptors broke the SM- Chaos Meta

https://dawnofwar.info/forum/viewtopic.php?f=3&t=2099 I'm starting to get the feeling that no one has read the balance discussion rules. Either that or they haven't been enforced for too long, and you guys have forgotten they exist. They still exist. I'm going to start enforcing them again. Clea...
by Codex
Wed 18 Jul, 2018 9:07 pm
Forum: Balance discussion
Topic: banewolf for the commisar ?
Replies: 26
Views: 1774

Re: banewolf for the commisar ?

Remember not to throw suggestions out without justification. Why do the other commanders need more options? What would happen to their T2? What unit roles would said units bring and what would happen to their overall compositions?
by Codex
Wed 18 Jul, 2018 7:12 pm
Forum: Balance discussion
Topic: banewolf for the commisar ?
Replies: 26
Views: 1774

Re: banewolf for the commisar ?

Last warning that this thread is going to get locked if it doesn't become more productive.

There was a mention that Banewolf would be a chimera upgrade. Feel free to discuss that.
by Codex
Wed 18 Jul, 2018 5:10 pm
Forum: Balance discussion
Topic: banewolf for the commisar ?
Replies: 26
Views: 1774

Re: banewolf for the commisar ?

What is this thread guys. Is this the "Don't let your memes be dreams" thread?
by Codex
Wed 18 Jul, 2018 3:07 pm
Forum: Balance discussion
Topic: Apothecary things
Replies: 196
Views: 10780

Re: Apothecary things

@Codex The " was going all fine" was meant at this thread only and not general. The premise of this thread is, that the apo is too 1-dimensional in what he does and that an melee apo is not as effective as the ultimate combo. That s why I suggested an jumppack, to make apo melee more effe...
by Codex
Wed 18 Jul, 2018 1:12 pm
Forum: Balance discussion
Topic: Banshees Melee Skill too high?
Replies: 52
Views: 4417

Re: Banshees Melee Skill too high?

I'm in the camp of banshees are fine. They're on the edge of if they get into melee in good shape they're good else they just die and feed.
by Codex
Wed 18 Jul, 2018 6:15 am
Forum: Balance discussion
Topic: Apothecary things
Replies: 196
Views: 10780

Re: Apothecary things

We went along perfectly and I had no trouble till this page; Except piano, everybody stayed on point and made valid points. And even piano then did something more then just bitch and played with me a few games, tho it took him an age and would probably not have been needed, if he would have actuall...
by Codex
Tue 17 Jul, 2018 8:30 pm
Forum: Balance discussion
Topic: Apothecary things
Replies: 196
Views: 10780

Re: Apothecary things

Alright let's move this thread along content wise please.

A big part of the reason that this thread is still open is that I would like for NoSkill to have an opportunity to respond. But in terms of content there's not been much talk of Apothecary things for a while now.
by Codex
Tue 17 Jul, 2018 3:10 pm
Forum: Balance discussion
Topic: Why is SM so strong in 3v3? - Analysis
Replies: 42
Views: 2932

Re: Why is SM so strong in 3v3? - Analysis

Ok fair enough.
by Codex
Tue 17 Jul, 2018 3:02 pm
Forum: Balance discussion
Topic: Apothecary things
Replies: 196
Views: 10780

Re: Apothecary things

Ok let me try a different tack. NoSkill, there are a few things that people are picking up on that is causing this thread to become a quagmire. 1. Every single one of your posts is in Balance discussion (even going back to 2016). This is an issue because for me, even as a veteran of DOW2 from all th...
by Codex
Tue 17 Jul, 2018 8:38 am
Forum: Technical issues
Topic: "Your connection to the Steam servers has been lost."
Replies: 1
Views: 184

Re: "Your connection to the Steam servers has been lost."

Yeah I can see from your screenshot you aren't running our mod. This is a result of the game having DRM always on, and that will never change. My recommendation is try to ensure for online play doing everything in your power to stabilise your connection eg router reset. For campaign and stuff you ca...
by Codex
Mon 16 Jul, 2018 5:45 pm
Forum: General discussion
Topic: 3v3 Community Cup Review
Replies: 28
Views: 1954

Re: 3v3 Community Cup Review

3v3 might be a good place for people to start playing the game but I've never thought 3v3 is for noobs. And some of the most epic games I've ever had in DOW2 was in 3v3. Psht.
by Codex
Mon 16 Jul, 2018 5:30 pm
Forum: Balance discussion
Topic: Apothecary things
Replies: 196
Views: 10780

Re: Apothecary things

there are way better players than you telling you otherwise what the fuck can you not understand i dont care if im being a dick or some shit but this is just straight up trolling from him PianoMan don't post again in this thread. I've specifically warned you about posts in this thread, once private...
by Codex
Mon 16 Jul, 2018 3:22 pm
Forum: Balance discussion
Topic: Apothecary things
Replies: 196
Views: 10780

Re: Apothecary things

What kind of engagement would you need more than 2-3 heals?

Also, as has been mentioned before, being able to fit in an extra heal in between fights is not to be ignored.
by Codex
Mon 16 Jul, 2018 3:20 pm
Forum: Balance discussion
Topic: Why is SM so strong in 3v3? - Analysis
Replies: 42
Views: 2932

Re: Why is SM so strong in 3v3? - Analysis

Thibix Magnus wrote:I can't think of any other knock back that doesn't to friendly fire.


Shotgun blast?
Kinetic pulse?
Warp throw?
Gravity blade?
KNob Shotgun ability?
Mek Earthquake armor?
ASM Jump?
Etc?

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