Search found 342 matches

by Paranoid Kamikaze
Sat 13 Oct, 2018 3:52 am
Forum: Technical issues
Topic: [SOLVE] How do I make excutable icon of the mod?
Replies: 4
Views: 188

Re: How do I make excutable icon of the mod?

Found this in my shortcuts target. Should just have to copy it. "C:\Program Files (x86)\Steam\Steam.exe" -applaunch 56400 -nomovies -modname Elite
by Paranoid Kamikaze
Wed 03 Oct, 2018 5:16 pm
Forum: General discussion
Topic: How are replays auto uploaded?
Replies: 3
Views: 180

Re: How are replays auto uploaded?

They're not uploaded if someone says "unranked" at the start. And the report button if you need to take down a replay because of an early drop doesn't do anything.
by Paranoid Kamikaze
Fri 21 Sep, 2018 7:21 pm
Forum: Balance discussion
Topic: Whirlwind Idea
Replies: 13
Views: 796

Re: Whirlwind Idea

The problem with Whirlwinds in 1v1 is it doesn't cause model losses, cap, stop caps or do damage. And it dies easily because it's slow and has no defensive ability. All it does is disrupt, which would be great if it was reliable. And when you have limited number of squads you can field, such a unit...
by Paranoid Kamikaze
Fri 21 Sep, 2018 3:02 am
Forum: Balance discussion
Topic: Whirlwind Idea
Replies: 13
Views: 796

Re: Whirlwind Idea

The problem with Whirlwinds in 1v1 is it doesn't cause model losses, cap, stop caps or do damage. And it dies easily because it's slow and has no defensive ability. All it does is disrupt, which would be great if it was reliable.
by Paranoid Kamikaze
Thu 20 Sep, 2018 7:11 pm
Forum: Balance discussion
Topic: Whirlwind Idea
Replies: 13
Views: 796

Re: Whirlwind Idea

Cap it to 1 if it's a problem in team games
by Paranoid Kamikaze
Thu 20 Sep, 2018 5:22 am
Forum: Balance discussion
Topic: Whirlwind Idea
Replies: 13
Views: 796

Whirlwind Idea

So I was trying to think of ways to buff the Whirlwind to make it viable and came upon an idea and would like opinions on it. The idea being to make the first missile to be guaranteed to hit the center of where you're aiming. The reason being that the missiles are too random to be reliable. Since it...
by Paranoid Kamikaze
Tue 18 Sep, 2018 5:40 pm
Forum: Random stuff
Topic: Let's Make Space Marine Great Again!
Replies: 9
Views: 622

Re: Let's Make Space Marine Great Again!

I tried playing the game around a month ago and couldn't even find a game online at all. There is no playerbase. Nothing is going to happen.
by Paranoid Kamikaze
Tue 18 Sep, 2018 5:39 pm
Forum: Random stuff
Topic: Let's Make Space Marine Great Again!
Replies: 9
Views: 622

Re: Let's Make Space Marine Great Again!

Relic has also already announced that they have one team working on AoE 4 and another on CoH 3. Nothing is going to happen.
by Paranoid Kamikaze
Tue 18 Sep, 2018 5:34 pm
Forum: Random stuff
Topic: Let's Make Space Marine Great Again!
Replies: 9
Views: 622

Re: Let's Make Space Marine Great Again!

Relic didn't even bother to fix voices being automatically on even though that was heavily complained about since launch until it died. Nothing is going to happen.
by Paranoid Kamikaze
Wed 12 Sep, 2018 7:28 am
Forum: General discussion
Topic: Is auto match in elite mod working?
Replies: 3
Views: 286

Re: Is auto match in elite mod working?

They changed it so it does work but no one uses it so there's no point. Try and find someone who plays around your level and add them to friends. When they're online you can just message them for a match.
by Paranoid Kamikaze
Sun 09 Sep, 2018 6:40 pm
Forum: Balance discussion
Topic: Same thing happened to eldar in dowpro
Replies: 44
Views: 1665

Re: Same thing happened to eldar in dowpro

Xeno, don't judge a race after only playing for a weekend. You need time to figure things out, improve, and gain new experiences.
by Paranoid Kamikaze
Sun 09 Sep, 2018 4:00 pm
Forum: Balance discussion
Topic: Same thing happened to eldar in dowpro
Replies: 44
Views: 1665

Re: Same thing happened to eldar in dowpro

But Eldar is strong this patch...
by Paranoid Kamikaze
Wed 05 Sep, 2018 4:55 am
Forum: Random stuff
Topic: What I do in my sparetime
Replies: 14
Views: 1977

Re: What I do in my sparetime

Based on a past forum thread the majority of players on this forum (myself included) are writing a beginners guide just like that.
by Paranoid Kamikaze
Sun 02 Sep, 2018 12:29 am
Forum: Strategy discussion
Topic: Faction with the least micro-managing demand?
Replies: 16
Views: 1221

Re: Faction with the least micro-managing demand?

The easiest heroes to play are the ones that rely on being close together on one screen with very little micro. So basically Plague Champion or Apothecary. Try to learn hotkeys rather than just click everywhere. It has to be learnt slowly, but it'll be better when you do. Keep in mind that based on ...
by Paranoid Kamikaze
Mon 27 Aug, 2018 11:06 pm
Forum: Balance discussion
Topic: Future balance direction
Replies: 14
Views: 868

Re: Future balance direction

Should be balanced around 1v1 obviously. The only factors around team games that need to be looked at are large AoE attacks and buffs/debuffs that affect multiple units in an area.
by Paranoid Kamikaze
Mon 27 Aug, 2018 11:01 pm
Forum: Strategy discussion
Topic: Tyranid vs SM late-game
Replies: 19
Views: 1310

Re: Tyranid vs SM late-game

Termies are inefficient versus a Swarmlord. Preds are better versus it. Don't get a Swarmlord if he has Preds.
by Paranoid Kamikaze
Mon 27 Aug, 2018 3:15 am
Forum: Balance discussion
Topic: 2.9 Beta 1 - Preview changelog
Replies: 49
Views: 4162

Re: 2.9 Beta 1 - Preview changelog

Drop Pod cost changed from 300/0/100 to 350/0/75. Drop Pod breaks up on impact (still deals damage / knockback) and no longer reinforces. That's a triple nerf. You lose the reinforce point, it's more expensive and there's no more green cover with the Drop Pod gone. This is excessive and I'm still no...
by Paranoid Kamikaze
Sun 26 Aug, 2018 8:40 pm
Forum: General discussion
Topic: Discord Server Management
Replies: 33
Views: 1007

Re: Discord Server Management

When moderators aren't available and other staff can deal with an immediate problem it's really useful. This is pretty normal and I don't see a problem with it. This topic makes no sense to me.
by Paranoid Kamikaze
Fri 24 Aug, 2018 7:07 pm
Forum: Balance discussion
Topic: Limiting nob squad purchase to one squad
Replies: 35
Views: 2312

Re: Limiting nob squad purchase to one squad

Termies need a cooldown decrease. Getting 2 Assault Cannon Termies and an Assault Cannon FC Termie is my desirable endgame due to how deliciously fun it is. I normally offset the timer by getting a Land Raider after the first Termie, but still!
by Paranoid Kamikaze
Sun 19 Aug, 2018 6:08 am
Forum: Strategy discussion
Topic: Minimising losses vs Staying in the fight with Orks
Replies: 5
Views: 555

Re: Minimising losses vs Staying in the fight with Orks

Do the things that make you win. Any sweet spot is dependant on factions and circumstances in the game.
by Paranoid Kamikaze
Tue 14 Aug, 2018 3:23 am
Forum: Balance discussion
Topic: 2.9 Beta 1 - Preview changelog
Replies: 49
Views: 4162

Re: 2.9 Beta 1 - Preview changelog

You're nerfing Whirlwind to the point that you might as well remove it from the game. It was already worse than buying any other T2 unit and only had its use in a niche for team games where multiple opponents are blobbing together. I also don't understand why Vindi is in T1 now and storms got their ...
by Paranoid Kamikaze
Sat 11 Aug, 2018 3:12 pm
Forum: Balance discussion
Topic: Tank Targeting
Replies: 3
Views: 466

Re: Tank Targeting

Dark Riku wrote:Yes, hold fire already does this.


Cool, never tried it.
by Paranoid Kamikaze
Sat 11 Aug, 2018 1:52 am
Forum: Balance discussion
Topic: Tank Targeting
Replies: 3
Views: 466

Tank Targeting

Is it possible to make it so certain tanks autotarget vehicles like lascannons do? A Predator(any variant) autotargeting infantry over vehicles while moving can cost games.
by Paranoid Kamikaze
Fri 10 Aug, 2018 5:16 pm
Forum: Balance discussion
Topic: Limiting nob squad purchase to one squad
Replies: 35
Views: 2312

Re: Limiting nob squad purchase to one squad

Hi. I watch a lot of indrid casts and ork players go for lots of nob squads and they destroy everything from a tank to a baneblade really easy, can you limit them to one squad like assault terminators are for the captain? Here's a game against some Nob squads where I counter them: https://www.youtu...
by Paranoid Kamikaze
Thu 09 Aug, 2018 11:00 pm
Forum: General discussion
Topic: Who/what destroyed Dawn of War II ?
Replies: 17
Views: 1147

Re: Who/what destroyed Dawn of War II ?

The RTS genre is dead. Starcraft II killed it. Every single game released since Starcraft II has had a lackluster multiplayer playerbase. Dawn of War II Retribution included. (Something like 10% of people played 10 ranked games lol) No one wants to learn how to play RTS anymore. DoW 3 launch has pr...
by Paranoid Kamikaze
Thu 09 Aug, 2018 9:46 pm
Forum: General discussion
Topic: Who/what destroyed Dawn of War II ?
Replies: 17
Views: 1147

Re: Who/what destroyed Dawn of War II ?

The RTS genre is dead. Starcraft II killed it. Every single game released since Starcraft II has had a lackluster multiplayer playerbase. Dawn of War II Retribution included. (Something like 10% of people played 10 ranked games lol) No one wants to learn how to play RTS anymore. DoW 3 launch has pr...
by Paranoid Kamikaze
Tue 07 Aug, 2018 9:31 pm
Forum: Random stuff
Topic: What I do in my sparetime
Replies: 14
Views: 1977

Re: What I do in my sparetime

I just play video games and watch movies in my spare time. I used to do the whole GR thing and loved making articles/guides and having people respond. Sadly the DoW 2 section died and the DoW 3 one was a complete mess. The DoW 3 section was basically just Netput and I doing everything while every si...
by Paranoid Kamikaze
Sun 05 Aug, 2018 5:02 pm
Forum: Balance discussion
Topic: Superheavy Infantry armor for Carnifex and Swarmlord?
Replies: 28
Views: 1195

Re: Superheavy Infantry armor for Carnifex and Swarmlord?

Now you have to kinda go heavy on the power melee/plasma/inferno early on but you also have to be ready to transition into AV. With this change you would have to be ready to transition into spamming more same units which isn't transitioning at all. In 1v1 - yes, it won't make it any more "fun&...
by Paranoid Kamikaze
Sat 04 Aug, 2018 3:47 am
Forum: General discussion
Topic: help me choose a faction ( and other stuff)
Replies: 23
Views: 998

Re: help me choose a faction ( and other stuff)

HI, There's one advice I have for a beginner: Do not learn to play as a defensive commander (Techmarine, Plague Champion, Mek). Or at least, avoid relying on turrets. A friend of mine that I frequently play with, learned to play as Techmarine. He adapted mass turreting as a "playstyle". T...
by Paranoid Kamikaze
Fri 03 Aug, 2018 9:26 pm
Forum: General discussion
Topic: help me choose a faction ( and other stuff)
Replies: 23
Views: 998

Re: help me choose a faction ( and other stuff)

EU time is the main time everyone is on. Just add people you play with on friends and check when they're on. Or just add everyone since the playerbase isn't high and know when everyone is on :p If you've never played an RTS before or are just not very fast try to pick a low APM commander/faction. Al...

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