Search found 262 matches

by Kvn
Sat 17 Aug, 2019 6:33 pm
Forum: Strategy Discussion
Topic: Role of the Dark Reapers
Replies: 10
Views: 34755

Re: Role of the Dark Reapers

The reason people don't use them often is because they are fairly fragile, cost about as much as a Warp Spider to reinforce (and any Eldar player can tell you, losing WS models hurts a lot in the long run), lack any kind of natural mobility (no fleet/teleport/etc), and while they are better against ...
by Kvn
Wed 31 Jul, 2019 9:07 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 61754

Re: Eldar Ideas

I didn't want to nerf the SC and played with the idea of heavy melee but settled with ordinary melee. But as said, it's just an idea. I just wanted to bring in the idea to further refine the role of the SC compared to HB. Greets Schepp himself There are two alternatives. Giving them heavy melee, wh...
by Kvn
Wed 31 Jul, 2019 6:10 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 61754

Re: Eldar Ideas

So some ideas have found its way into the new version. Here's another idea: Change the damage type of the seer council to something other than power_weapon. I think it's a bit sad that if you reach Tier 3 with eldar, you haven't got a good reason to buy a banshee squad over a seer council squad. Wi...
by Kvn
Fri 03 May, 2019 1:40 am
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 61754

Re: Eldar Ideas

Anyways, since people don't seem to understand my Wraith idea I'll be more detailed. Right now the Brightlance upgrade makes it so if you get anywhere close to a transport you will take it out making it so everyone gets it. Nobody gets the Shuri upgrade. By taking away its charge it makes it so the...
by Kvn
Thu 02 May, 2019 9:34 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 61754

Re: Eldar Ideas

Buying AC on dread makes you very vulnerable to other walkers or BC, wraithlord doesn't suffer from this while having insane ranged and melee dps Wraithlord deals 85 dps in melee as opposed to the melee-focused SM and CSM Dred's 100dps. It hits slightly harder per swing (170 vs 150) but attacks muc...
by Kvn
Thu 02 May, 2019 2:01 pm
Forum: Balance Discussion
Topic: Eldar Ideas
Replies: 44
Views: 61754

Re: Eldar Ideas

Channeling runes does get interrupted when the Warlock is knocked down. If it didn't, he probably had his shield up or something like the previous commenter pointed out. Do we really want to nerf Wraithlords? Wasn't a large part of the 2.8 Falcon nerfs to try to get people to actually buy the Wraith...
by Kvn
Fri 22 Mar, 2019 9:20 pm
Forum: Balance Discussion
Topic: (Suggestion) Maybe a third weapon for chaos sorcerer
Replies: 53
Views: 42781

Re: (Suggestion) Maybe a third weapon for chaos sorcerer

Fair enough but he still needs a another weapon, I think a sword with engery drain on hit would be good. With maybe a properity of doing more damage to commanders. But seriously it needs a higher dps per swing. T3 the sorc May have a bunch of CC and fancy abilities but when terminators and other cr...
by Kvn
Mon 13 Aug, 2018 8:02 pm
Forum: Balance Discussion
Topic: 2.9 Beta 1 - Preview changelog
Replies: 51
Views: 40009

Re: 2.9 Beta 1 - Preview changelog

Those are some pretty major nerfs to Eldar, I have to say. - Wasn't the Eldritch Storm literally just buffed up from 100 damage to its current state because putting it at 100 was too much of a nerf? Why instantly revert that? - Why change the Aspect of the Reaper? Who would buy it now? As I recall, ...
by Kvn
Fri 20 Jul, 2018 5:54 pm
Forum: Balance Discussion
Topic: The Issue with Eldar
Replies: 35
Views: 20088

Re: The Issue with Eldar

"eldar players are too bad to keep their units alive" is not an argument Neither is "only bad players can lose units." i really hope that suggestions to give more speed to a unit that has a massive easily aimable AoE ability with full damage on retreat are jokes otherwise... I d...
by Kvn
Fri 20 Jul, 2018 1:50 am
Forum: Balance Discussion
Topic: The Issue with Eldar
Replies: 35
Views: 20088

Re: The Issue with Eldar

the avatar not only buffs all his allies, Allied infantry units within 20 radius do 30% more damage, receive 30% less ranged damage, and are immune to suppression. Passive ability. The buffs have already been mentioned, and while really powerful on paper, they don't mesh well with Eldar composition...
by Kvn
Fri 20 Jul, 2018 12:24 am
Forum: Balance Discussion
Topic: The Issue with Eldar
Replies: 35
Views: 20088

Re: The Issue with Eldar

In my personal opinion, the issue with the Avatar is that it's designed to support a large, probably leveled, standing army in head on engagements. Since Eldar are so squishy, it's very easy for them to lose forces, and since the only late game 'recovery' unit they have is the Seer Council, numbers ...
by Kvn
Sun 15 Jul, 2018 10:56 pm
Forum: Balance Discussion
Topic: Apothecary things
Replies: 196
Views: 128638

Re: Apothecary things

Spam out heals is not really possible, as you will run out of energy after 2, presuming you managed to extend the engagement for 16 seconds. You seem to be under the impression that the only time Apo can heal is during fights. That is not the case. Accumulated damage taken over the course of severa...
by Kvn
Tue 19 Jun, 2018 11:52 pm
Forum: Balance Discussion
Topic: rangers xd
Replies: 49
Views: 24982

Re: rangers xd

I must have worded it badly, but what I meant that the only thing that scale for ranger is their sight and keen sight. And since those are the only things that do scale and not really the unit itself in its designed role equals the unit is designed poorly. I know that most T1 scale (although leveli...
by Kvn
Tue 19 Jun, 2018 10:15 pm
Forum: Balance Discussion
Topic: rangers xd
Replies: 49
Views: 24982

Re: rangers xd

They would still function at range 55 and half the roster of every race is a copy and paste of something else with a few minor adjustments. See Tacs, CSM, SS and Pred, Looted Tank, CSM Pred. Weapon ranges are usually similar (Tacs 38, CSM 38, DA 38, Shootas 38, Hormas 38, GM 38, SS 38) because fuck...
by Kvn
Tue 19 Jun, 2018 7:23 pm
Forum: Balance Discussion
Topic: rangers xd
Replies: 49
Views: 24982

Re: rangers xd

What makes Rangers so special that they merit range 65? So that they can have some actual benefit maybe, and not just be a copy paste? And the detection range 40 I did not know about until now. I am sure they really need the extra 10 compared to Tics, Catachans, Scout Sargeants, Warriors, etc., etc...
by Kvn
Tue 19 Jun, 2018 7:15 pm
Forum: Balance Discussion
Topic: rangers xd
Replies: 49
Views: 24982

Re: rangers xd

Sounds like based for rangers if you put Rangers are Eldar only has one detector unit when pretty much all races except ork and tyranids are the same. SM only has scout when upgrade to serg, Chaos only has the AC tics, The Guard has catachans. The reason I pointed out Rangers being the only detecto...
by Kvn
Tue 19 Jun, 2018 3:37 pm
Forum: Balance Discussion
Topic: rangers xd
Replies: 49
Views: 24982

Re: rangers xd

Their range is also obscene: Scout Snipers: 55 Vindicare: 55 Rangers: 65 Confirmed Cancer. Scout Sniper damage per shot: 90 Vindicare damage per shot: 130 Ranger damage per shot: 60 (or 80 with upgrade) + Scout Sniper: Optional side-grade on a T1 utility unit Vindicare: T2 elite assassin with the o...
by Kvn
Thu 07 Jun, 2018 5:05 pm
Forum: Balance Discussion
Topic: Ranger kinetic shot
Replies: 20
Views: 13496

Re: Ranger kinetic shot

Ultimately snipers are meant to be better vs the higher hp low model units and worst vs spam races. I could point out that Rangers' ability to pick off high hp models has been nerfed quite a bit, but there likely isn't a point right now. But kinetic pulse doing such huge splash damage atm runs cont...
by Kvn
Wed 06 Jun, 2018 8:35 pm
Forum: Balance Discussion
Topic: rangers xd
Replies: 49
Views: 24982

Re: rangers xd

Crewfinity wrote:They already have 70 sight range....


60.
by Kvn
Mon 28 May, 2018 12:40 am
Forum: Balance Discussion
Topic: Ranger kinetic shot
Replies: 20
Views: 13496

Re: Ranger kinetic shot

I am strongly in the "Current Rangers are interesting but OP" camp. Reducing the kinetic shot damage, or even removing it, would be fine in my book. It doesn't deal *any* damage unless you drop an extra 20 power on the upgrade. [Edit: thought it dealt no damage out of gate. Remember that ...
by Kvn
Mon 14 May, 2018 4:12 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 251859

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

It doesn't sound like it should be right, but it is indeed completely true. Given that Eldar only have a 47% winrate according to the Codex stats (putting them dead center in the middle of all seven factions), and I have seen no evidence of your claims being true in high level replays, I still don'...
by Kvn
Mon 14 May, 2018 2:28 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 251859

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

I mean most of what you said above is just flat out wrong. So claiming that Eldar can never be gen-bashed, assuming the most power intensive race in the game can casually drop 130 in T2 for 500hp of generalist fire support, and that said fire support is apparently so game breakingly overpowered tha...
by Kvn
Sun 13 May, 2018 3:00 pm
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 251859

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

When it comes to hp T2 Falcon isn't the sturdiest but still by far the hardest to kill/easiest to keep alive out of those transport. Rangers and Eldar heroes are imo the main reasons for that combined with the high damage. I know. And I agree with the idea that it can be kept alive. What I was disp...
by Kvn
Sun 13 May, 2018 2:59 pm
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 251859

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Yes, because IG can easily be base-locked in T1 and lose their entire power. And Eldar can easily lose their power to an aggressive push, in addition to needing said power to support their power-dependent roster. At the same skill level that will never happen with eldar. They might not be baselocke...
by Kvn
Sun 13 May, 2018 3:00 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 251859

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

So you're purely running on assumptions at this point. At least I hope they're assumptions, and not trying to frame me as having another guy's views to point out a contradiction that isn't there. What are you talking about? I never accused you of making that argument. I said that the argument had b...
by Kvn
Sun 13 May, 2018 2:58 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 251859

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

And I already numerously pointed out you can't just look at a single value only, ignoring everything else, while also cherry picking which upgrades you are going to count. Given that you're actively ignoring the point of the argument, trying to cherry pick results while dodging the point, and STILL...
by Kvn
Sun 13 May, 2018 2:39 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 251859

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Am I one of said people? One of the people who defended Nobz based on their price? I don't know. I wasn't keeping track of the names. One of the people who would make an assumption about prices being changed when nerfs are proposed with no mention of prices? Again, I don't know. I can't read your m...
by Kvn
Sun 13 May, 2018 2:15 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 251859

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

Being expensive has little to do with it from a balance standpoint as it's one of the first things that'd be considered for change if a unit underperforms or overperforms. You're out of your mind if you think it'd stay at that cost if its AV capability got removed, or that it has no bearing on the ...
by Kvn
Sun 13 May, 2018 2:13 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 251859

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

For about 3x gen bashing effectiveness. Which is getting cut in half. ~3x compositional effectiveness (due to its inter economic and compositional synergies with eldar and its AV capacity) and about... 1.5x more anti-infantry effectiveness. Do you really think the Falcon has 3x the compositional ef...
by Kvn
Sun 13 May, 2018 1:43 am
Forum: Balance Discussion
Topic: 2.8 Non-Consensus Thread (Part 2 of 2)
Replies: 273
Views: 251859

Re: 2.8 Non-Consensus Thread (Part 2 of 2)

He wasn't specifically talking within the confines of the utility of the falcon as a transport. But more hinting at how powerful the falcon is, As I have already said, the Falcon comes with its own set of weaknesses and drawbacks to help counteract its unique damage type. part of which is because o...

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