Weapon statistics

Basic

weapon familyjudge_shot_pvpsetup time0data version2.9.11 (rbf)
damage typejudge_shot_avteardown time0
fire while movingyesmoving accuracy1
is meleenodamage to retreating1

Base damage & range

range0–40health damage0.1courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0burst duration1–1reload frequency6–8rate of fire1
wind down0cooldown0reload duration3–3projectiles1

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.

On hit actions

[
  {
    "animator_set_action": {
      "$REF": "actions/ability/animator_set_action",
      "action_name": "abilities/generic_camera_shake",
      "delay": 0,
      "fire_and_forget": true
    }
  },
  {
    "animator_set_action": {
      "$REF": "actions/ability/animator_set_action",
      "action_name": "abilities/ig/judgment_hit",
      "delay": 0,
      "fire_and_forget": true
    }
  },
  {
    "grant_remove_upgrade": {
      "$REF": "actions/upgrade/grant_remove_upgrade",
      "do": "remove",
      "to_team_if_player": false,
      "upgrades": [
        {
          "upgardes_ref": "upgrade/pvp/race_imperial_guard/troops/ig_buff_judged"
        }
      ]
    }
  },
  {
    "spawn_entity": {
      "$REF": "actions/ability/spawn_entity",
      "add_to_target_squad": false,
      "clear_area": "",
      "duration": 0.1,
      "entity_blueprint": "ebps/pvp/race_imperial_guard/projectiles/ig_inquisitor_inferno_shot_knockback_entity",
      "entity_is_serializable": true,
      "facing": 0,
      "facing_variation": 0,
      "load_executor": false,
      "offset_pos": {
        "x": 0,
        "y": 0
      },
      "passability_validation": "",
      "player_owned": true,
      "spawn_actions": [],
      "spawn_with_level_of_executor": false,
      "use_facing": "use_none"
    }
  },
  {
    "target_action": {
      "$REF": "actions/ability/target_action",
      "area_info": {
        "angle_left": 0,
        "angle_right": 0,
        "area_type": "Circle",
        "line_length": 0,
        "radius": 30,
        "radius_inner": 0
      },
      "die_with_creator": true,
      "do_recalc_targets": false,
      "duration": 0,
      "stationary": false,
      "subactions": [
        {
          "target_action": {
            "$REF": "actions/ability/target_action",
            "area_info": {
              "angle_left": 0,
              "angle_right": 0,
              "area_type": "Circle",
              "line_length": 0,
              "radius": 200,
              "radius_inner": 0
            },
            "die_with_creator": false,
            "do_recalc_targets": false,
            "duration": 0,
            "stationary": false,
            "subactions": [
              {
                "action_environment": {
                  "$REF": "actions/functional/action_environment",
                  "context": [
                    {
                      "key_value": {
                        "$REF": "types/actions/key_value",
                        "key": {
                          "$REF": "types/actions/key",
                          "name": "null_target"
                        },
                        "value": {
                          "$REF": "types/actions/value",
                          "value": {
                            "$REF": "types/actions/value_expressions/targets/new_reset_target"
                          }
                        }
                      }
                    }
                  ],
                  "debug": {
                    "documentation": "clear the judge target out",
                    "enable_debug_traces": false
                  },
                  "operations": [
                    {
                      "set_sim_variable": {
                        "$REF": "actions/functional/actions/misc/set_sim_variable",
                        "sim_variable": "ig_judgement_target",
                        "target": {
                          "$REF": "types/actions/key",
                          "name": "_executer"
                        },
                        "value": {
                          "$REF": "types/actions/key",
                          "name": "null_target"
                        }
                      }
                    }
                  ],
                  "subactions": []
                }
              },
              {
                "grant_remove_upgrade": {
                  "$REF": "actions/upgrade/grant_remove_upgrade",
                  "do": "remove",
                  "to_team_if_player": false,
                  "upgrades": [
                    {
                      "upgardes_ref": "upgrade/pvp/race_imperial_guard/troops/ig_buff_judged"
                    }
                  ]
                }
              },
              {
                "grant_remove_upgrade": {
                  "$REF": "actions/upgrade/grant_remove_upgrade",
                  "do": "remove",
                  "to_team_if_player": false,
                  "upgrades": [
                    {
                      "upgardes_ref": "upgrade/pvp/race_imperial_guard/troops/ig_buff_judging"
                    }
                  ]
                }
              },
              {
                "replace_ability_action": {
                  "$REF": "actions/upgrade/replace_ability_action",
                  "ability_to_add": "",
                  "ability_to_remove": "ability/pvp/race_imperial_guard/inquisitor/ig_inquisitor_targeted_inferno_pistol_judging"
                }
              }
            ],
            "sweep_type": "none",
            "targets": [
              {
                "entity_type_to_choose": ""
              },
              {
                "exclude_self": false
              },
              {
                "prefer_squads": false
              },
              {
                "target_info": {
                  "$REF": "types/targets/binary_expr",
                  "operation": "and",
                  "targets": [
                    {
                      "own": {
                        "$REF": "types/targets/own"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "commander"
                      }
                    }
                  ]
                }
              }
            ],
            "use_direction": false
          }
        }
      ],
      "sweep_type": "none",
      "targets": [
        {
          "entity_type_to_choose": ""
        },
        {
          "exclude_self": false
        },
        {
          "prefer_squads": false
        },
        {
          "target_info": {
            "$REF": "types/targets/all"
          }
        }
      ],
      "use_direction": false
    }
  },
  {
    "replace_ability_action": {
      "$REF": "actions/upgrade/replace_ability_action",
      "ability_to_add": "",
      "ability_to_remove": "ability/pvp/race_imperial_guard/inquisitor/ig_inquisitor_targeted_inferno_pistol_judged"
    }
  },
  {
    "target_action": {
      "$REF": "actions/ability/target_action",
      "area_info": {
        "angle_left": 0,
        "angle_right": 0,
        "area_type": "Circle",
        "line_length": 0,
        "radius": 0,
        "radius_inner": 0
      },
      "die_with_creator": true,
      "do_recalc_targets": false,
      "duration": 0,
      "stationary": false,
      "subactions": [
        {
          "target_action": {
            "$REF": "actions/ability/target_action",
            "area_info": {
              "angle_left": 0,
              "angle_right": 0,
              "area_type": "Circle",
              "line_length": 0,
              "radius": 200,
              "radius_inner": 0
            },
            "die_with_creator": false,
            "do_recalc_targets": false,
            "duration": 0,
            "stationary": false,
            "subactions": [
              {
                "modify_energy_action": {
                  "$REF": "actions/ability/modify_energy_action",
                  "energy_adjust": -50,
                  "give_difference_to_caster": false
                }
              }
            ],
            "sweep_type": "none",
            "targets": [
              {
                "entity_type_to_choose": ""
              },
              {
                "exclude_self": false
              },
              {
                "prefer_squads": false
              },
              {
                "target_info": {
                  "$REF": "types/targets/binary_expr",
                  "operation": "and",
                  "targets": [
                    {
                      "own": {
                        "$REF": "types/targets/own"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "commander"
                      }
                    }
                  ]
                }
              }
            ],
            "use_direction": false
          }
        }
      ],
      "sweep_type": "none",
      "targets": [
        {
          "entity_type_to_choose": ""
        },
        {
          "exclude_self": false
        },
        {
          "prefer_squads": false
        },
        {
          "target_info": {
            "$REF": "types/targets/all"
          }
        }
      ],
      "use_direction": false
    }
  }
]

On kill actions

[
  {
    "on_self": {}
  },
  {
    "on_target": {
      "trigger_dca_action": {
        "$REF": "actions/ability/trigger_dca_action",
        "align_with": "identity",
        "dca_action_name": "abilities/ig/judgment_hit",
        "duration": 2,
        "is_terrain_only": true
      }
    }
  }
]