Weapon statistics

Basic

weapon familybrightlance_pvpsetup time0data version2.9.9.1 (rbf)
damage typearmor_piercing_pvpteardown time0
fire while movingyesmoving accuracy0.5
is meleenodamage to retreating1

Base damage & range

range8–45health damage60courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0burst durationreload frequency3–3rate of fire
wind down0cooldown0.3reload duration3–3projectiles1

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.

On kill actions

[
  {
    "on_self": {}
  },
  {
    "on_target": {}
  }
]