[
{
"requirement_action": {
"$REF": "actions/ability/requirement_action",
"apply_to_target": false,
"kill_action_on_failed_requirements": false,
"requirements": [
{
"required_squad_upgrade": {
"$REF": "requirements/required_squad_upgrade",
"is_present": true,
"max_completed": 1,
"min_completed": 1,
"only_check_in_progress": false,
"reason": "usage",
"ui_name": 0,
"upgrade_name": "upgrade/pvp/race_marine/troops/sm_know_no_fear_active"
}
}
],
"subactions": [
{
"probability_action": {
"$REF": "actions/ability/probability_action",
"probability": 50,
"sub_actions": [
{
"knockback_action": {
"$REF": "actions/ability/knockback_action",
"crush_type": "passability/light_crusher",
"domino_strength": 50,
"flight_distance": 5.5,
"flight_loft": 0.7,
"knockback_type": "weapon_knockback",
"levitate": {
"duration": 0,
"scatter_angle": 0
},
"scatter_angle": 0,
"scatter_flight": 20,
"specials": {
"ignore_pathfinding": false,
"knock_towards_executer": false
}
}
},
{
"animator_set_action": {
"$REF": "actions/ability/animator_set_action",
"action_name": "abilities/common/up_holy_hit",
"delay": 0,
"fire_and_forget": true
}
}
]
}
}
],
"validate": false,
"validate_subactions": true
}
}
]