Weapon statistics

Basic

weapon familymelee_pvpsetup time0data version2.9.9.1 (rbf)
damage typemelee_pvpteardown time0
fire while movingyesmoving accuracy1
is meleeyesdamage to retreating1

Base damage & range

range0–0health damage150courage damage0
–distant0–distant1–distant1
–long0–long1–long1
–medium0–medium1–medium1
–short0–short1–short1

Firing pattern

wind up0.8burst durationreload frequency0–0rate of fire
wind down0.7cooldown0reload duration0–0projectiles

Damage per second

These directional DPS calculations do not account for accuracy (e.g. lascannon shooting at small target), cover, movement, etc. so they may be misleading. Values for weapons that fire a scatter of missiles (projectiles) or weapons used for abilities are not reliable. If the weapon has more than one projectile per shot that deals damage, the damage per second here assumes damage based on all projectiles hitting their target; and health damage values in these cases is the health damage per projectile.

Special attacks

[
  {
    "special_attack": {
      "actions": [],
      "chance": 0.2,
      "duration": 3.3,
      "name": "01",
      "on_hit_action_delay": 0,
      "self_actions": {
        "delay": {
          "$REF": "actions/ability/delay",
          "delay": 1.3,
          "delayed_actions": [
            {
              "target_action": {
                "$REF": "actions/ability/target_action",
                "area_info": {
                  "angle_left": -35,
                  "angle_right": 35,
                  "area_type": "Pie",
                  "line_length": 0,
                  "radius": 10,
                  "radius_inner": 0
                },
                "die_with_creator": true,
                "do_recalc_targets": false,
                "duration": 0.2,
                "stationary": false,
                "subactions": [
                  {
                    "knockback_action": {
                      "$REF": "actions/ability/knockback_action",
                      "crush_type": "passability/light_crusher",
                      "domino_strength": 35,
                      "flight_distance": 8,
                      "flight_loft": 1,
                      "knockback_type": "weapon_knockback",
                      "levitate": {
                        "duration": 0,
                        "scatter_angle": 0
                      },
                      "scatter_angle": 0,
                      "scatter_flight": 30,
                      "specials": {
                        "ignore_pathfinding": false,
                        "knock_towards_executer": false
                      }
                    }
                  },
                  {
                    "damage": {
                      "$REF": "actions/ability/damage",
                      "application_type": "simulate_weapon_hit",
                      "courage_damage": 0,
                      "damage": 60,
                      "damage_type": "weapons/weapon_damage/pvp/melee_power_weapons_pvp",
                      "death_type": {
                        "$REF": "weapons/weapon_death_type",
                        "gibbing": 0,
                        "ragdoll": 0
                      },
                      "extreme_kills": [],
                      "leveling_weapon_type_damage": "unapplicable",
                      "morale_damage": 0,
                      "percentage": false,
                      "show_health_kicker": false
                    }
                  }
                ],
                "sweep_type": "in_to_out",
                "targets": [
                  {
                    "entity_type_to_choose": ""
                  },
                  {
                    "exclude_self": true
                  },
                  {
                    "prefer_squads": false
                  },
                  {
                    "target_info": {
                      "$REF": "types/targets/enemy"
                    }
                  }
                ],
                "use_direction": false
              }
            }
          ],
          "display_progress_bar": false
        }
      },
      "trigger_on_hit_actions": false
    }
  },
  {
    "special_attack": {
      "actions": [],
      "chance": 0.2,
      "duration": 2.5,
      "name": "02",
      "on_hit_action_delay": 0,
      "self_actions": {
        "delay": {
          "$REF": "actions/ability/delay",
          "delay": 0.9,
          "delayed_actions": [
            {
              "target_action": {
                "$REF": "actions/ability/target_action",
                "area_info": {
                  "angle_left": -85,
                  "angle_right": 85,
                  "area_type": "Pie",
                  "line_length": 0,
                  "radius": 5,
                  "radius_inner": 0
                },
                "die_with_creator": true,
                "do_recalc_targets": false,
                "duration": 0,
                "stationary": false,
                "subactions": [
                  {
                    "knockback_action": {
                      "$REF": "actions/ability/knockback_action",
                      "crush_type": "passability/light_crusher",
                      "domino_strength": 40,
                      "flight_distance": 10,
                      "flight_loft": 0.5,
                      "knockback_type": "ability_knockback",
                      "levitate": {
                        "duration": 0,
                        "scatter_angle": 0
                      },
                      "scatter_angle": 0,
                      "scatter_flight": 40,
                      "specials": {
                        "ignore_pathfinding": false,
                        "knock_towards_executer": false
                      }
                    }
                  },
                  {
                    "damage": {
                      "$REF": "actions/ability/damage",
                      "application_type": "simulate_weapon_hit",
                      "courage_damage": 0,
                      "damage": 60,
                      "damage_type": "weapons/weapon_damage/pvp/melee_power_weapons_pvp",
                      "death_type": {
                        "$REF": "weapons/weapon_death_type",
                        "gibbing": 0,
                        "ragdoll": 0
                      },
                      "extreme_kills": [],
                      "leveling_weapon_type_damage": "unapplicable",
                      "morale_damage": 0,
                      "percentage": false,
                      "show_health_kicker": false
                    }
                  }
                ],
                "sweep_type": "right_to_left",
                "targets": [
                  {
                    "entity_type_to_choose": ""
                  },
                  {
                    "exclude_self": true
                  },
                  {
                    "prefer_squads": false
                  },
                  {
                    "target_info": {
                      "$REF": "types/targets/enemy"
                    }
                  }
                ],
                "use_direction": false
              }
            }
          ],
          "display_progress_bar": false
        }
      },
      "trigger_on_hit_actions": false
    }
  }
]

On hit actions

[
  {
    "requirement_action": {
      "$REF": "actions/ability/requirement_action",
      "apply_to_target": false,
      "kill_action_on_failed_requirements": true,
      "requirements": [
        {
          "required_player_upgrade": {
            "$REF": "requirements/required_player_upgrade",
            "is_present": true,
            "max_completed": 2147483647,
            "min_completed": 1,
            "only_check_in_progress": false,
            "reason": "usage",
            "skip_upgrade_requirement_check": false,
            "ui_name": 9109700,
            "upgrade_name": "upgrade/pvp/race_chaos/wargear/acc_chaos_lord_blood_runes"
          }
        }
      ],
      "subactions": [
        {
          "target_action": {
            "$REF": "actions/ability/target_action",
            "area_info": {
              "angle_left": 0,
              "angle_right": 0,
              "area_type": "Circle",
              "line_length": 0,
              "radius": 0,
              "radius_inner": 0
            },
            "die_with_creator": true,
            "do_recalc_targets": false,
            "duration": 0,
            "stationary": false,
            "subactions": [
              {
                "target_action": {
                  "$REF": "actions/ability/target_action",
                  "area_info": {
                    "angle_left": 0,
                    "angle_right": 0,
                    "area_type": "Circle",
                    "line_length": 0,
                    "radius": 10,
                    "radius_inner": 0
                  },
                  "die_with_creator": true,
                  "do_recalc_targets": false,
                  "duration": 0,
                  "stationary": false,
                  "subactions": [
                    {
                      "heal_action": {
                        "$REF": "actions/ability/heal_action",
                        "amount": 2,
                        "heal_type": "health_boost_percentage",
                        "only_unconscious": false,
                        "target_info": {
                          "$REF": "types/targets/all"
                        }
                      }
                    },
                    {
                      "animator_set_action": {
                        "$REF": "actions/ability/animator_set_action",
                        "action_name": "ui/abilities/medkit",
                        "delay": 0,
                        "fire_and_forget": true
                      }
                    }
                  ],
                  "sweep_type": "none",
                  "targets": [
                    {
                      "entity_type_to_choose": ""
                    },
                    {
                      "exclude_self": false
                    },
                    {
                      "prefer_squads": false
                    },
                    {
                      "target_info": {
                        "$REF": "types/targets/binary_expr",
                        "operation": "and",
                        "targets": [
                          {
                            "own": {
                              "$REF": "types/targets/own"
                            }
                          },
                          {
                            "has_unit_type": {
                              "$REF": "types/targets/has_unit_type",
                              "unit_type": "hero"
                            }
                          }
                        ]
                      }
                    }
                  ],
                  "use_direction": false
                }
              }
            ],
            "sweep_type": "none",
            "targets": [
              {
                "entity_type_to_choose": ""
              },
              {
                "exclude_self": false
              },
              {
                "prefer_squads": false
              },
              {
                "target_info": {
                  "$REF": "types/targets/binary_expr",
                  "operation": "or",
                  "targets": [
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "commander"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "heavy_infantry"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "infantry"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "infantry_fire_resist"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "super_heavy_infantry"
                      }
                    }
                  ]
                }
              }
            ],
            "use_direction": false
          }
        }
      ],
      "validate": false,
      "validate_subactions": true
    }
  },
  {
    "requirement_action": {
      "$REF": "actions/ability/requirement_action",
      "apply_to_target": false,
      "kill_action_on_failed_requirements": true,
      "requirements": [
        {
          "required_player_upgrade": {
            "$REF": "requirements/required_player_upgrade",
            "is_present": true,
            "max_completed": 2147483647,
            "min_completed": 1,
            "only_check_in_progress": false,
            "reason": "usage",
            "skip_upgrade_requirement_check": false,
            "ui_name": 9160187,
            "upgrade_name": "upgrade/pvp/race_chaos/wargear/arm_chaos_lord_enrage_armor"
          }
        }
      ],
      "subactions": [
        {
          "target_action": {
            "$REF": "actions/ability/target_action",
            "area_info": {
              "angle_left": 0,
              "angle_right": 0,
              "area_type": "Circle",
              "line_length": 0,
              "radius": 0,
              "radius_inner": 0
            },
            "die_with_creator": true,
            "do_recalc_targets": false,
            "duration": 0,
            "stationary": false,
            "subactions": [
              {
                "target_action": {
                  "$REF": "actions/ability/target_action",
                  "area_info": {
                    "angle_left": 0,
                    "angle_right": 0,
                    "area_type": "Circle",
                    "line_length": 0,
                    "radius": 10,
                    "radius_inner": 0
                  },
                  "die_with_creator": true,
                  "do_recalc_targets": false,
                  "duration": 0,
                  "stationary": false,
                  "subactions": [
                    {
                      "modify_energy_action": {
                        "$REF": "actions/ability/modify_energy_action",
                        "energy_adjust": 5,
                        "give_difference_to_caster": false
                      }
                    }
                  ],
                  "sweep_type": "none",
                  "targets": [
                    {
                      "entity_type_to_choose": ""
                    },
                    {
                      "exclude_self": false
                    },
                    {
                      "prefer_squads": false
                    },
                    {
                      "target_info": {
                        "$REF": "types/targets/own"
                      }
                    }
                  ],
                  "use_direction": false
                }
              }
            ],
            "sweep_type": "none",
            "targets": [
              {
                "entity_type_to_choose": ""
              },
              {
                "exclude_self": false
              },
              {
                "prefer_squads": false
              },
              {
                "target_info": {
                  "$REF": "types/targets/binary_expr",
                  "operation": "or",
                  "targets": [
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "commander"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "heavy_infantry"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "infantry"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "infantry_fire_resist"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "super_heavy_infantry"
                      }
                    }
                  ]
                }
              }
            ],
            "use_direction": false
          }
        },
        {
          "target_action": {
            "$REF": "actions/ability/target_action",
            "area_info": {
              "angle_left": 0,
              "angle_right": 0,
              "area_type": "Circle",
              "line_length": 0,
              "radius": 0,
              "radius_inner": 0
            },
            "die_with_creator": true,
            "do_recalc_targets": false,
            "duration": 2,
            "stationary": false,
            "subactions": [
              {
                "target_action": {
                  "$REF": "actions/ability/target_action",
                  "area_info": {
                    "angle_left": 0,
                    "angle_right": 0,
                    "area_type": "Circle",
                    "line_length": 0,
                    "radius": 10,
                    "radius_inner": 0
                  },
                  "die_with_creator": true,
                  "do_recalc_targets": false,
                  "duration": 2,
                  "stationary": false,
                  "subactions": [
                    {
                      "animator_set_action": {
                        "$REF": "actions/ability/animator_set_action",
                        "action_name": "ui/abilities/energy_up",
                        "delay": 0,
                        "fire_and_forget": false
                      }
                    }
                  ],
                  "sweep_type": "none",
                  "targets": [
                    {
                      "entity_type_to_choose": ""
                    },
                    {
                      "exclude_self": false
                    },
                    {
                      "prefer_squads": false
                    },
                    {
                      "target_info": {
                        "$REF": "types/targets/own"
                      }
                    }
                  ],
                  "use_direction": false
                }
              }
            ],
            "sweep_type": "none",
            "targets": [
              {
                "entity_type_to_choose": ""
              },
              {
                "exclude_self": false
              },
              {
                "prefer_squads": false
              },
              {
                "target_info": {
                  "$REF": "types/targets/binary_expr",
                  "operation": "or",
                  "targets": [
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "commander"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "heavy_infantry"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "infantry"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "infantry_fire_resist"
                      }
                    },
                    {
                      "has_armour_type": {
                        "$REF": "types/targets/has_armour_type",
                        "armour_type": "super_heavy_infantry"
                      }
                    }
                  ]
                }
              }
            ],
            "use_direction": false
          }
        }
      ],
      "validate": false,
      "validate_subactions": true
    }
  },
  {
    "requirement_action": {
      "$REF": "actions/ability/requirement_action",
      "apply_to_target": false,
      "kill_action_on_failed_requirements": true,
      "requirements": [
        {
          "required_player_upgrade": {
            "$REF": "requirements/required_player_upgrade",
            "is_present": true,
            "max_completed": 2147483647,
            "min_completed": 1,
            "only_check_in_progress": false,
            "reason": "usage",
            "skip_upgrade_requirement_check": false,
            "ui_name": 9109700,
            "upgrade_name": "upgrade/pvp/race_chaos/wargear/acc_chaos_lord_daemonic_visage"
          }
        }
      ],
      "subactions": [
        {
          "target_action": {
            "$REF": "actions/ability/target_action",
            "area_info": {
              "angle_left": 0,
              "angle_right": 0,
              "area_type": "Circle",
              "line_length": 0,
              "radius": 25,
              "radius_inner": 0
            },
            "die_with_creator": true,
            "do_recalc_targets": false,
            "duration": 5,
            "stationary": false,
            "subactions": [
              {
                "animator_set_action": {
                  "$REF": "actions/ability/animator_set_action",
                  "action_name": "ui/buffs/negative_buff",
                  "delay": 0,
                  "fire_and_forget": false
                }
              },
              {
                "apply_modifiers_action": {
                  "$REF": "actions/ability/apply_modifiers_action",
                  "duration": 5,
                  "modifiers": [
                    {
                      "damage_weapon_modifier": {
                        "$REF": "modifiers/weapon_modifiers/damage_weapon_modifier",
                        "application_type": "apply_to_weapon",
                        "exclusive": true,
                        "exclusive_type": "tp_modifier",
                        "probability_of_applying": 1,
                        "show_modifier_decorator": true,
                        "target_type_name": "hardpoint_01",
                        "usage_type": "multiplication",
                        "value": 0.75
                      }
                    }
                  ],
                  "permanent": false
                }
              }
            ],
            "sweep_type": "none",
            "targets": [
              {
                "entity_type_to_choose": ""
              },
              {
                "exclude_self": true
              },
              {
                "prefer_squads": true
              },
              {
                "target_info": {
                  "$REF": "types/targets/binary_expr",
                  "operation": "and",
                  "targets": [
                    {
                      "enemy": {
                        "$REF": "types/targets/enemy"
                      }
                    },
                    {
                      "unary_expr": {
                        "$REF": "types/targets/unary_expr",
                        "operation": "not",
                        "target": {
                          "$REF": "types/targets/has_armour_type",
                          "armour_type": "building"
                        }
                      }
                    },
                    {
                      "unary_expr": {
                        "$REF": "types/targets/unary_expr",
                        "operation": "not",
                        "target": {
                          "$REF": "types/targets/has_armour_type",
                          "armour_type": "building_light"
                        }
                      }
                    },
                    {
                      "unary_expr": {
                        "$REF": "types/targets/unary_expr",
                        "operation": "not",
                        "target": {
                          "$REF": "types/targets/has_armour_type",
                          "armour_type": "vehicle"
                        }
                      }
                    }
                  ]
                }
              }
            ],
            "use_direction": false
          }
        }
      ],
      "validate": false,
      "validate_subactions": true
    }
  }
]

On kill actions

[
  {
    "on_self": {}
  },
  {
    "on_target": {}
  }
]