Matches will be BO3 all the way to the finals. Finals will be a BO5.
The first game of a match in each round is played on a fixed map. The maps for each round are written in the brackets page.
After the first game looser clan can pick ANY 3v3 map.
Teams have the option to veto up to 1 player from the other clan until the next game.
Each player can veto a single map during a round, but not the fixed map of the round. Maps not in the map pool are automatically vetoed.
No map can be played more than once within a single round. This includes different "variations" of a single map, such as Pale Tooth Gorge and Green Tooth Gorge.
All units factions and comanders allowed.
If a team does not have a reserve player avaible within 10-15 min when the loosing team makes veto of one of their player the team gets an automatic loss. However, they will be allowed to continue playing even if no reserve shows at all for the continuation of the tournament. This rule applies for each round, meaning that the clan/players who dont have replacements will always start with 1 automatic loss.
Teams will be allowed to get additional players for their team in the event of someone missing. However, when a team is defeated in the tournament the players that made that team cen't join other teams unless both participating teams of the round agree to it.
If a player disconects during the tournament or if the game crashes, it's up to the teams playing to decide what should be the course of action. In the event that they dont reach an agreement, referees or organizers will make the final decision.
If one team doesn't show up in 15 mins after the game is ready to be played and they dont find enough players to start the game they will be automatically disqualified.