In the first round, each match will be a Best of One match. From the second round onwards, each match will be a Best of Three.
Maps are always selected before hero picks.
The first game of a match in each round is played on a fixed map. The maps for each round are written right under the Round Display in the Brackets page linked above.
After the first game, the map is the losing team's pick.
Each player can veto 1 map during a match, but not the fixed map of the round. Maps not in the map pool are automatically vetoed.
No map can be played more than once within a single match. This includes different "variations" of a single map, such as Pale Tooth Gorge and Green Tooth Gorge.
Each player submits 3 commanders prior to the start of the tournament. Each pairing can play with any combination of commanders selected.
If a team does not have a full team avaible at the start of a match, the short-staffed team gets an automatic loss.
If a player disconects during the tournament or if the game crashes, it's up to the teams playing to decide what should be the course of action. In the event that they dont reach an agreement, referees or organizers will make the final decision.
At ( 9:15am CT = 3:15pm BST = 11:15pm West Australia) time on Saturday, February 13th any player who is not present in the Teamspeak will forfeit the entire tournament. This is the time that the tournament rules and brackets will be revealed. The tournament will then start.
Planned Casters will be listed here as the tournament date draws closer.
Planned Prizes will be listed here as the tournament date draws closer.