Land Raider Redeemer

“Scorch the earth and all who stand upon it!”

The Land Raider Redeemer is a variant of the Land Raider Crusader, developed to provide short-range anti-infantry assault support. Its main weapons are sponson-mounted Flamestorm cannons, massive flamers highly effective against infantry.

Unit stats
typevehicle
squad1
health2500
energy100
courage
Model stats
typevehicle
armorvehicle
sizehuge
xp1000
global120
health2500
melee skill100
speed4.25
rotation30
sight40 (5)
charge speed-
charge range-
charge duration-
charge cooldown-
leapno
produce700
produce180
produce20
produce90
produce0
reinforce0
reinforce0
reinforce20
reinforce0
upkeep 57.36
1
health2500
health regen0
energy100
energy regen1
melee skill100
melee damage1
range damage1

Default


sm_assault_cannon_land_raider

piercing_pvp damage
60 damage per hit
40.65 damage per second

sm_flame_cannon_land_raider_left

flame_pvp damage
22 damage per hit
22 damage per second

sm_flame_cannon_land_raider_right

flame_pvp damage
22 damage per hit
22 damage per second

sm_multimelta_landraider

melta damage
100 damage per hit
33.33 damage per second

Reinforcement Aura

Allows allied infantry squads within a radius of 40 to reinforce. Passive ability.

Land Raider Aura

Allied infantry units within a radius of 22 are immune to suppression and are healed for 1% of their maximum health every second. Passive ability.

Frag Assault
75

Launch a volley of grenades forward into the battlefield. Each model within a 44 degree wedge of radius 35 in front of the Land Raider's center point deals 15 plasma cannon damage and weapon knockback to everything within a radius 5 of it, including itself. When knocked back, it is possible for the same model to be affected a second time. Cooldown 30 seconds.

Retreat Beacon
75

When activated, all squads will retreat to this beacon instead of the HQ. Allied units may also use the beacon.