“!!!”
Hormagaunts are fearsome but expendable Tyranid creatures used in their billions, which often precede a main Tyranid attack. They are a subspecies of Tyranid Gaunt armed with razor-sharp Scything Talons and move on powerful hind legs in a series of exceptionally fast, bounding leaps.
type | infantry |
squad | 8 |
health | 640 |
energy | 0 |
courage | 100 |
type | infantry |
armor | infantry_fire_resist |
size | small |
xp | 50 |
global | 5 |
health | 80 |
melee skill | 55 |
speed | 6.5 |
rotation | 800 |
sight | 38 (5) |
charge speed | - |
charge range | 8 |
charge duration | - |
charge cooldown | 8 |
leap | yes |
produce | 260 |
produce | 0 |
produce | 8 |
produce | 16 |
produce | 0 |
reinforce | 16 |
reinforce | 0 |
reinforce | 1 |
reinforce | 2 |
upkeep | 3.825 |
1 | 2 | 3 | 4 | |
health | 80 | 92 | 106 | 122 |
health regen | 0.5 | 0.53 | 0.55 | 0.58 |
energy | 0 | 115 | 130 | 150 |
energy regen | 1 | 1.05 | 1.1 | 1.16 |
melee skill | 55 | 56 | 57 | 58 |
melee damage | 1 | 1.1 | 1.21 | 1.33 |
range damage | 1 | 1.05 | 1.1 | 1.16 |
Melee Resistance AuraThis unit takes 40% less damage from melee weapons. Passive ability. |
Adrenal Glands | T175 15 15Adrenal Glands increases the squad's health by 10% and damage by 10%. Increases leap attack range from 8 to 12. |
Endless Swarm | T250 15 15Expands the brood's capabilities. The squad now reinforces two models at a time and the squad's maximum health is increased by 10%. |