Grey Knight Terminators are the elite of the elite, clad in special Aegis-protected suits of Terminator armor. Armed with heavy close-combat weapons and psychic powers, these warriors are the ultimate bane of Chaos.
Melee Resistance Aura
This unit takes 40% less damage from melee weapons.
Teleport to the chosen location. Range 45, cooldown 5 seconds.
The Terminators pull targeted non-Terminator infantry within a radius 10 of the target vicinity up in the air, igniting them in blue fire for 4 seconds. Targets lifted take 25% less incoming damage and suffer 5 plasma_pvp damage per second. Requires Liber Daemonica upgrade. Range 20, cooldown 80 seconds.
Incinerator | T3
100 30 15
Equip the squad with an incinerator, a flamer-type weapon effective against infantry in cover or garrison. 12.56 flame DPS with splash damage in radius 5.
Psilencers | T3
100 30 15
Equip the squad with a psilencer, a heavy ranged weapon effective against all targets. 21.31 psilencer_pvp DPS.
Liber Daemonica | T3
75 25 15
Grants the Holocaust ability, which lifts and deals plasma damage to enemy infantry in a targed area. Also grants the squad a 25% damage output increase against demons and the ability to burn energy on all enemy targets.