“Unleash the power of the Warp!”
This weapon uses a miniaturized Warp engine to create a point where the Warp is temporarily overlaid onto an area of realspace. If the target is not "swallowed" by the resultant Warp hole, the gravitational forces involved in opening and maintaining this overlay will literally rip the target apart.
type | infantry |
squad | 4 |
health | 825 |
energy | 100 |
courage | 100 |
type | infantry |
armor | infantry |
size | small |
xp | 140 |
global | 9 |
health | 275 |
melee skill | 50 |
speed | 5.5 |
rotation | 1000 |
sight | 40 (5) |
charge speed | - |
charge range | - |
charge duration | - |
charge cooldown | - |
leap | no |
type | infantry |
armor | heavy_infantry |
size | small |
xp | 200 |
global | 12 |
health | 0 |
melee skill | 50 |
speed | 6 |
rotation | 200 |
sight | 40 (5) |
charge speed | - |
charge range | - |
charge duration | - |
charge cooldown | - |
leap | no |
produce | 0 |
produce | 40 |
produce | 0 |
produce | 12 |
produce | 0 |
reinforce | 0 |
reinforce | 20 |
reinforce | 0 |
reinforce | 9 |
upkeep | 0 |
produce | 400 |
produce | 0 |
produce | 12 |
produce | 12 |
produce | 0 |
reinforce | 67 |
reinforce | 0 |
reinforce | 4 |
reinforce | 3 |
upkeep | 10.2 |
1 | 2 | 3 | 4 | |
health | 275 | 316 | 364 | 418 |
health regen | 0.5 | 0.53 | 0.55 | 0.58 |
energy | 100 | 115 | 130 | 150 |
energy regen | 1 | 1.05 | 1.1 | 1.16 |
melee skill | 50 | 51 | 52 | 53 |
melee damage | 1 | 1.1 | 1.21 | 1.33 |
range damage | 1 | 1.05 | 1.1 | 1.16 |
eld_d_cannonplasma_cannon_pvp damage |
eld_shuriken_catapultpiercing_pvp damage |
eld_fistmelee_pvp damage |
Warp TearWhen the D-Cannon's main weapon projectile detonates, the fabric of space-time is torn, distorting matter around it and dealing damage to targets nearby. The tear deals 9 plasma cannon damage per second, for 3 seconds, to anything within a radius 10, an additional 9 plasma cannon damage per second to anything within a radius 4, and 16 more plasma cannon damage per second to anything within a radius 2. |
Singularity75After a 7 second charge, the cannon fires a controlled singularity that sucks in infantry with ability knockback and does 160 explosive damage to everything in radius 20. Minimum range 30, maximum range 70. Cooldown 90 seconds. |